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Author Topic: Latest Release  (Read 120663 times)

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Awaclus

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Re: Latest Release
« Reply #150 on: July 26, 2015, 02:00:55 pm »
+2

I wonder why there's a full screen mode at all. Full screen mode makes sense for immersive games like FPSs and MMORPGs. It does not make sense for a computerized card game.

I personally wonder why there's a windowed mode at all. Windowed mode makes sense for stuff that you have open 24/7 like browsers, IRC clients and bittorrent clients.
« Last Edit: July 26, 2015, 02:17:11 pm by Awaclus »
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Re: Latest Release
« Reply #151 on: July 26, 2015, 04:20:51 pm »
0

I wonder why there's a full screen mode at all. Full screen mode makes sense for immersive games like FPSs and MMORPGs. It does not make sense for a computerized card game.

I personally wonder why there's a windowed mode at all. Windowed mode makes sense for stuff that you have open 24/7 like browsers, IRC clients and bittorrent clients.


Ah, but we're used to playing Dominion on a browser already. They're transferring the experience over to the new version to enhance it's familiarity.

More seriously, I'm not a fan of full screen mode for most games. I like pressing that Windows key to seamlessly open another window during non-realtime games. Hearthstone has it right by including the time of day on screen at least.
« Last Edit: July 26, 2015, 06:19:53 pm by markusin »
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Re: Latest Release
« Reply #152 on: July 26, 2015, 05:32:50 pm »
+1

I personally wonder why there's a windowed mode at all. Windowed mode makes sense for stuff that you have open 24/7 like browsers, IRC clients and bittorrent clients.

serious answer: streaming!

i *need* windowed mode for that alone, as seeing the chat is a huge part of any non-league stream for me.

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Re: Latest Release
« Reply #153 on: July 26, 2015, 06:06:47 pm »
0

I wonder why the log didn't just open in a new window.

Because it would suck in the full screen mode.

I wonder why there's a full screen mode at all. Full screen mode makes sense for immersive games like FPSs and MMORPGs. It does not make sense for a computerized card game.

Hearthstone is only fullscreen.
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Re: Latest Release
« Reply #154 on: July 26, 2015, 06:11:24 pm »
0

I personally wonder why there's a windowed mode at all. Windowed mode makes sense for stuff that you have open 24/7 like browsers, IRC clients and bittorrent clients.

serious answer: streaming!

i *need* windowed mode for that alone, as seeing the chat is a huge part of any non-league stream for me.

What, no Twitch app?
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Re: Latest Release
« Reply #155 on: July 26, 2015, 06:17:21 pm »
+3

Hearthstone is only fullscreen.

I play Hearthstone in windowed mode.
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Re: Latest Release
« Reply #156 on: July 26, 2015, 06:18:20 pm »
0

Hearthstone is only fullscreen.

I play Hearthstone in windowed mode.
As do I, particularly when I'm recording my arena draft. But that doesn't mean it isn't nice to see the time when I play on fullscreen.
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Re: Latest Release
« Reply #157 on: July 26, 2015, 07:04:49 pm »
0

Hearthstone is only fullscreen.

Thirded for windowed mode Hearthstone.
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Re: Latest Release
« Reply #158 on: July 26, 2015, 10:18:52 pm »
+3

First thing I noticed on this new version is that I can't Command-Tab out of the full screen version and switch to other applications. (OS X)

Additionally none of the track pad gestures seems to work (three finger swipe left/right, three finger swipe up). I'm literally stuck in the app until I quit it.

This seems like a step in the wrong direction.  :(

Edit: this only happens in full screen mode. In windowed mode it behaves normally.
« Last Edit: July 27, 2015, 02:03:20 pm by Cave-o-sapien »
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Tables

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Re: Latest Release
« Reply #159 on: July 27, 2015, 01:51:53 pm »
0

Here's another fun Adventures game. Go have a look at what all three CPUs bought on their final turn. Then check what turn number that was.

Turns 7 & 8, all three went double province. Oh, and yes, I did get 4 Provinces in 7 turns. That's actually pretty normal (3 or 4 Provinces by then) on this level.

Like, I got through this one, but I don't really know what the intended strategy is. At first I went engine with Coppersmith, but the game just ends too quickly, usually by turn 9 or 10 at the latest - so you don't really have time to build up to double Province, because by the time you can manage that fairly reliably (around turn 6 or 7 or so probably) you're too far behind and only 6 Provinces remain. The only extra buy is Council Room, which speeds up the end of the game anyway. I eventually won by going basically big money + Council Room, and getting lucky that the AI didn't go too heavily into CRs itself (I know Smithy + BM usually beats CR + BM but with the extra drawing you have here I think getting the extra buys is valuable, since you start greening at about turn 4 and probably have very few non-copper treasures in your deck, so getting the occasional $11 for Province + Silver or $10 for Cellar + Province helps a lot )

Edit: Not saying this one is too hard (it did take me like a dozen tries though) but, man, some of these Adventure mode levels are way harder than the rest.
« Last Edit: July 27, 2015, 01:53:44 pm by Tables »
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Re: Latest Release
« Reply #160 on: July 27, 2015, 02:11:40 pm »
+9

Here's another fun Adventures game.

And by "Adventures" game, you mean CAMPAIGNS game. Man, don't get my hopes up like that.
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Re: Latest Release
« Reply #161 on: July 27, 2015, 02:14:01 pm »
+1

First thing I noticed on this new version is that I can't Command-Tab out of the full screen version and switch to other applications. (OS X)

Additionally none of the track pad gestures seems to work (three finger swipe left/right, three finger swipe up). I'm literally stuck in the app until I quit it.

This seems like a step in the wrong direction.  :(

Edit: this only happens in full screen mode. In windowed mode it behaves normally.

Agreed, I have this same issue on my MacBook. Please fix this.
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werothegreat

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Re: Latest Release
« Reply #162 on: July 27, 2015, 02:23:17 pm »
0

First thing I noticed on this new version is that I can't Command-Tab out of the full screen version and switch to other applications. (OS X)

Additionally none of the track pad gestures seems to work (three finger swipe left/right, three finger swipe up). I'm literally stuck in the app until I quit it.

This seems like a step in the wrong direction.  :(

Edit: this only happens in full screen mode. In windowed mode it behaves normally.

Agreed, I have this same issue on my MacBook. Please fix this.

Weird.  Alt-tab works fine on Windows.
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Re: Latest Release
« Reply #163 on: July 27, 2015, 03:42:10 pm »
+5

Like, I got through this one, but I don't really know what the intended strategy is.
I wouldn't say that there are "intended strategies." There are sets of 10 cards and sometimes special stuff.

The multi-opponent levels are painful - all that waiting, endless attacking. Nothing was originally picked out with multiple opponents in mind. Multiple opponents with Council Rooms is a bummer; things will go well for somebody, and the computer knows how to buy a Council Room and some Provinces.

Edit: Not saying this one is too hard (it did take me like a dozen tries though) but, man, some of these Adventure mode levels are way harder than the rest.
Well you are testing them, is how I see it; they weren't all tested before. I played through the main set ones, although they just set me to the end on the expansions, so I could jump to whatever level, so as a result I haven't played through them.

It's possible some levels are too hard. Mostly the hard ones have only taken a few tries for me. For the main set, the one I remember is Witch vs. Adventurer, but that still only took a few tries (and only has one opponent, phew). The ones where you get a free Throne each turn, it's such a huge advantage. And then there are levels that might be hard but there's something you can do that the bots don't know how to fight; especially, levels with alternate VP. There is a reddit question about a level now and well go for Gardens dude, it will be easy.

But really, any level you think is too hard, make a list, possibly we will make some of them easier. The goal is good times.
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Tables

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Re: Latest Release
« Reply #164 on: July 27, 2015, 09:33:45 pm »
0

Here's another fun Adventures game.

And by "Adventures" game, you mean CAMPAIGNS game. Man, don't get my hopes up like that.

Ah, yeah, good catch.

I wouldn't say that there are "intended strategies." There are sets of 10 cards and sometimes special stuff.

The multi-opponent levels are painful - all that waiting, endless attacking. Nothing was originally picked out with multiple opponents in mind. Multiple opponents with Council Rooms is a bummer; things will go well for somebody, and the computer knows how to buy a Council Room and some Provinces.

In that case, this one feels like it might be worth a look at. Like, I'm no Dominion expert, I'll freely admit that, but I couldn't see anything all that strong there thanks to the four opponents. Maybe a simple fix would be to switch it with another kingdom, perhaps the one after or before it, I dunno, since this kingdom with 3 opponents is nasty. Maybe there is a good strategy that wins.
« Last Edit: July 27, 2015, 09:37:44 pm by Tables »
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Re: Latest Release
« Reply #165 on: July 29, 2015, 04:16:06 pm »
+11

Either the automatch system is broken, or the rating system is. And then I thought, whowa, Stef, you're being narrow-minded about this.

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Re: Latest Release
« Reply #166 on: July 29, 2015, 04:23:51 pm »
0

Either the automatch system is broken, or the rating system is. And then I thought, whowa, Stef, you're being narrow-minded about this.
I think that the rating is not there yet...
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Re: Latest Release
« Reply #167 on: August 01, 2015, 08:08:30 pm »
+1

They still need to fix the chat coming up over the cards.

Also, the purchasing coming up in a webpage that just says "card number" and "expiration date" is sketchy and should be in the client.  Especially since there's no other way to make purchases at this point. (I get that it's beta, but still...)

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Re: Latest Release
« Reply #168 on: August 01, 2015, 08:11:00 pm »
0

They still need to fix the chat coming up over the cards.

Also, the purchasing coming up in a webpage that just says "card number" and "expiration date" is sketchy and should be in the client.  Especially since there's no other way to make purchases at this point. (I get that it's beta, but still...)

For me the chat doesn't even come up anymore; there is just a glowing chat icon to indicate there are new messages.  It does still cover the cards when I bring it up, but to solve this I just never chat.
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Re: Latest Release
« Reply #169 on: August 01, 2015, 08:13:19 pm »
0

Overall though, I'm very impressed.  Last time I looked at the interface, I couldn't play it, and now it's actually semi-enjoyable.

My only other complaint is the resolution of text doesn't look good.  Numbers it's all fuzzy.  Unless that's just my screen, but I doubt it since text and numbers look fine elsewhere

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Re: Latest Release
« Reply #170 on: August 01, 2015, 11:31:39 pm »
+4

I'm not impressed. The animations are still too much and they are not smooth at all compared to Goko. It's painful to play, even vs. the bots.

The one improvement is that there are more cards on the front page, and that is something they could have done to Goko a long time ago.
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Re: Latest Release
« Reply #171 on: August 11, 2015, 07:18:50 pm »
0

So, base set act 3 game 18 is pretty ludicrous, in a bad way. You're up against someone who starts with a Province, Duchy, Estate, Silver, 3 Coppers and 3 Witches. You have a standard starting deck but you get a free phantom Throne Room play at the start of each turn.

The kingdom is: Chancellor, Village, Workshop, Feast, Moneylender, Remodel, Throne Room, Festival, Laboratory, Witch
I beat it on my second try. I opened Workshop / Feast, used the Feast on two Witches, only managed to give him 2 Curses, and focused on Remodel.

It's possible it should be easier, but for sure it didn't take sitting there and restarting 3/4 openings.

How long did you test this game? It is harder and more luck-based than every other game before it by a very considerable margin. It does not fit the difficulty curve at all.

(Apologies for a bit of a long bump - I couldn't find any other post relevant to this game.)
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Re: Latest Release
« Reply #172 on: August 12, 2015, 08:50:19 pm »
+5

I wonder why there's a full screen mode at all. Full screen mode makes sense for immersive games like FPSs and MMORPGs. It does not make sense for a computerized card game.

I personally wonder why there's a windowed mode at all. Windowed mode makes sense for stuff that you have open 24/7 like browsers, IRC clients and bittorrent clients.

Windowed mode makes sense for anything that either:

1) Doesn't require the entire size and resolution of your screen to display the information it needs.
OR
2) Doesn't require your full uninterrupted attention to use.

Online Dominion fits both of those, and even if it only fit one it would be enough to want Windowed mode.

Obviously you and I use computer programs differently, so this is just personal preference. But to me, one of the biggest revolutions in computing from 30 years ago to today is multitasking. Back on my Apple II, if I wanted to play a game, I had to put in the disc for that game, and that was the only thing I could do until I didn't want to play the game anymore. Now, thanks to Windows, I can do multiple things at once.
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Re: Latest Release
« Reply #173 on: August 13, 2015, 04:22:13 am »
0

I wonder why there's a full screen mode at all. Full screen mode makes sense for immersive games like FPSs and MMORPGs. It does not make sense for a computerized card game.

I personally wonder why there's a windowed mode at all. Windowed mode makes sense for stuff that you have open 24/7 like browsers, IRC clients and bittorrent clients.

Windowed mode makes sense for anything that either:

1) Doesn't require the entire size and resolution of your screen to display the information it needs.
OR
2) Doesn't require your full uninterrupted attention to use.

Online Dominion fits both of those, and even if it only fit one it would be enough to want Windowed mode.

Obviously you and I use computer programs differently, so this is just personal preference. But to me, one of the biggest revolutions in computing from 30 years ago to today is multitasking. Back on my Apple II, if I wanted to play a game, I had to put in the disc for that game, and that was the only thing I could do until I didn't want to play the game anymore. Now, thanks to Windows, I can do multiple things at once.

All GUIs need as much size as they can possibly have, because bigger buttons are easier and faster to click.

Multitasking sucks, actually. After you've played some Dominion, it takes a while before you can fully focus on something not Dominion, and when you switch back to Dominion again, it takes a while before you can fully focus on the Dominion. For instance, if you're trying to read a thread on f.ds while playing Dominion, the you probably have enough time to read a bunch of text during your opponent's turn, but you immediately forget most of it because you're not paying enough attention to it. Then you play your own turn, and the same thing happens to your ability to make good plays. As a result, you probably lose the game, and afterwards, you still have to read the entire thread again anyway. It also makes your brain more worn out than just concentrating on one of these things at a time, and you probably enjoy it less as well.
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Re: Latest Release
« Reply #174 on: August 13, 2015, 11:42:13 am »
+3

I wonder why there's a full screen mode at all. Full screen mode makes sense for immersive games like FPSs and MMORPGs. It does not make sense for a computerized card game.

I personally wonder why there's a windowed mode at all. Windowed mode makes sense for stuff that you have open 24/7 like browsers, IRC clients and bittorrent clients.

Windowed mode makes sense for anything that either:

1) Doesn't require the entire size and resolution of your screen to display the information it needs.
OR
2) Doesn't require your full uninterrupted attention to use.

Online Dominion fits both of those, and even if it only fit one it would be enough to want Windowed mode.

Obviously you and I use computer programs differently, so this is just personal preference. But to me, one of the biggest revolutions in computing from 30 years ago to today is multitasking. Back on my Apple II, if I wanted to play a game, I had to put in the disc for that game, and that was the only thing I could do until I didn't want to play the game anymore. Now, thanks to Windows, I can do multiple things at once.

All GUIs need as much size as they can possibly have, because bigger buttons are easier and faster to click.

Multitasking sucks, actually. After you've played some Dominion, it takes a while before you can fully focus on something not Dominion, and when you switch back to Dominion again, it takes a while before you can fully focus on the Dominion. For instance, if you're trying to read a thread on f.ds while playing Dominion, the you probably have enough time to read a bunch of text during your opponent's turn, but you immediately forget most of it because you're not paying enough attention to it. Then you play your own turn, and the same thing happens to your ability to make good plays. As a result, you probably lose the game, and afterwards, you still have to read the entire thread again anyway. It also makes your brain more worn out than just concentrating on one of these things at a time, and you probably enjoy it less as well.

But I specifically bought 2 giant, high-resolution monitors so that I could fit more content on the screen at once. Using all that space for any 1 thing is a huge waste of space. The buttons can be plenty large enough on half a monitor for me. Plus, with a card game, unlike an action game, that's simply not as important, it's not a race to click all the buttons as fast as possible.

And I just multitask and play Dominion and read forums very differently from you. Sure if I were playing a tournament match or something I would want full focus on that game. But to just play casually; something to do to pass the time while I also watch Youtube videos or things like that, I prefer to do lots of things at once.

Again, it's just personal preference. And I guess the new implementation does give me the ability to play Windowed, but it's a pain.... I can't just resize the window however I want, I have to pick a specific resolution that I want it to run in. That just seems like bad design. I don't know anything about Unity, but I've programmed plenty of Windows and web applications before, and it's pretty simple to make it so that you can resize a window the way Windows intends you to, by dragging the edge/corner to the size you want.
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