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Author Topic: Tavern Brawl Discussion  (Read 213424 times)

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Galzria

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Re: Tavern Brawl Discussion
« Reply #800 on: October 12, 2016, 05:59:17 pm »
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I like babbling book or swashburgler - makes for an exciting, if random, game.
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Re: Tavern Brawl Discussion
« Reply #801 on: October 12, 2016, 06:00:55 pm »
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I've played ~20 games of this brawl but I'm still not sure what I think. Decks focusing on face damage (by rushing small minions, or mind blast) seem OK but not as strong as in the 2 and 3 card brawls. Some oddball decks actually seem somewhat viable: I've seen Renounce Darkness, Swashburglar, and Warlock Zerus all win against rush decks at least once.

I wonder if they'll ever do a brawl that just allows you to build a deck with no per-card limit (so you can put more than 2 of one card type). It's probably degenerate somehow but might be interesting to find out how.
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Re: Tavern Brawl Discussion
« Reply #802 on: October 12, 2016, 06:04:08 pm »
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Forbidden shaping is fun, but somewhat innefective
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Re: Tavern Brawl Discussion
« Reply #803 on: October 13, 2016, 03:32:48 pm »
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Brave Archer can be good when you empty your hand.
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Re: Tavern Brawl Discussion
« Reply #804 on: October 13, 2016, 06:36:34 pm »
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*Tavern Brawl flavour text talks about how now, after giving Webspinners and Unstable Portals a chance, it's time to let the player choose the spam*

*Proceeds to play against opponent that goes Webspinner*

I only managed to beat Webspinner with my Maelstorm Portal thanks to my class cards (fireguard destroyer, evolve).

Edit: and Wicked Witchdoctor summoning Spell Totem.
« Last Edit: October 13, 2016, 06:41:03 pm by markusin »
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Re: Tavern Brawl Discussion
« Reply #805 on: October 14, 2016, 09:11:49 pm »
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Kripp went Bash, and it was pretty effective against Mind Blast.
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blueblimp

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Re: Tavern Brawl Discussion
« Reply #806 on: October 14, 2016, 09:15:04 pm »
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I've played Bash a bit. It's alright. Doesn't do well against minion spam decks though.

The thing that makes this brawl less enduring to me than the 2-card brawl is that there isn't very much creative space when designing decks. In the 2-card brawl, it was usually possible to design something that would beat whatever 3 decks you wanted, but in this brawl it really isn't.
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LibraryAdventurer

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Re: Tavern Brawl Discussion
« Reply #807 on: October 16, 2016, 04:50:47 pm »
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Swashburgler is fun. Just won 2 out of 3 with it. Actually both wins were against that murloc that buffs itself when you play another murloc (one priest and one paladin). Both times, the opponent suffered from running out of cards in hand. The loss was against a Thing From Below shaman.
« Last Edit: October 16, 2016, 04:52:32 pm by LibraryAdventurer »
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LostPhoenix

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Re: Tavern Brawl Discussion
« Reply #808 on: October 17, 2016, 01:37:02 pm »
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http://us.battle.net/hearthstone/en/blog/20324471/introducing-heroic-tavern-brawl-10-17-2016

In the upcoming Tavern Brawl, you create a standard deck and face other players arena style, playing until you have 3 losses.  If you somehow manage to get 12 wins, you will be rewarded with a whopping 50 packs, three golden legendaries, and a mountain of gold and dust.  The catch is that it will cost you either 1000 gold or $10 to enter.  I'm curious as to how many wins you'll have to get for your money to be worth it.
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pingpongsam

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Re: Tavern Brawl Discussion
« Reply #809 on: October 17, 2016, 02:30:34 pm »
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Haha, this Brawl is for people bad at math. The odds of getting 12 consecutive wins with a constructed deck vs constructed decks is is outrageously low. They are even lower considering the barrier of entry will prevent most scrubs from even trying.
I mean, I could potentially spend $1 on a slot machine and win $1000, too. The odds are roughly the same.
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Re: Tavern Brawl Discussion
« Reply #810 on: October 17, 2016, 02:49:13 pm »
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I think its 12-2 not 12-0 for the top prize.
Still not great, but much easier.
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Jorbles

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Re: Tavern Brawl Discussion
« Reply #811 on: October 17, 2016, 02:56:27 pm »
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They're also punishing the lower tiers of performance too:

Quote from: bbrode
This brawl is pretty different. We want it to feel more like a tournament, and so the rewards are weighted heavily towards the high end of wins. The reward for 0 wins is a single pack. If this scares you, you may want to wait for next week's Brawl and just enjoy the fun on Twitch. :)
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markusin

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Re: Tavern Brawl Discussion
« Reply #812 on: October 17, 2016, 03:54:41 pm »
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They're also punishing the lower tiers of performance too:

Quote from: bbrode
This brawl is pretty different. We want it to feel more like a tournament, and so the rewards are weighted heavily towards the high end of wins. The reward for 0 wins is a single pack. If this scares you, you may want to wait for next week's Brawl and just enjoy the fun on Twitch. :)

This is one scary Brawl considering how strong Midrange Shaman seems to be right now. I should definitely watch others give it a go first.
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Watno

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Re: Tavern Brawl Discussion
« Reply #813 on: October 17, 2016, 05:51:15 pm »
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Haha, this Brawl is for people bad at math. The odds of getting 12 consecutive wins with a constructed deck vs constructed decks is is outrageously low. They are even lower considering the barrier of entry will prevent most scrubs from even trying.
I mean, I could potentially spend $1 on a slot machine and win $1000, too. The odds are roughly the same.

I think it's not that bad. At 5 wins, it is more effective than buying packs. Depending on how few weak players play it, this doesn't seem to unreasonable to achieve, if you're good at constructed, considering that only 2% of players get to rank 5.

Of course it will be very hard for it to be more effective than playing arena, but converting your gold to cards using arena takes a lot of time.
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blueblimp

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Re: Tavern Brawl Discussion
« Reply #814 on: October 17, 2016, 05:54:37 pm »
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Worst brawl ever. Play mode already exists for people who want to play constructed standard-format decks.
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markusin

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Re: Tavern Brawl Discussion
« Reply #815 on: October 17, 2016, 06:27:35 pm »
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Haha, this Brawl is for people bad at math. The odds of getting 12 consecutive wins with a constructed deck vs constructed decks is is outrageously low. They are even lower considering the barrier of entry will prevent most scrubs from even trying.
I mean, I could potentially spend $1 on a slot machine and win $1000, too. The odds are roughly the same.

I think it's not that bad. At 5 wins, it is more effective than buying packs. Depending on how few weak players play it, this doesn't seem to unreasonable to achieve, if you're good at constructed, considering that only 2% of players get to rank 5.

Of course it will be very hard for it to be more effective than playing arena, but converting your gold to cards using arena takes a lot of time.

But you don't get a major return on investment until 9 wins.

The rewards are listed here:
https://www.google.ca/amp/venturebeat.com/2016/10/17/hearthstones-heroic-tavern-brawl-ditches-wacky-rules-for-competitive-play-and-insane-rewards/amp/
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markusin

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Re: Tavern Brawl Discussion
« Reply #816 on: October 17, 2016, 10:16:22 pm »
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Also, do we know if it will be like Arena where you are almost always matched up with someone that has the same amount of wins as you do? If so, then at least someone can be expected to get to 12 wins. If matchmaking is random and not  handled by an MMR then even fewer people might end up past 9 wins than you'd expect in Arena.
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LostPhoenix

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Re: Tavern Brawl Discussion
« Reply #817 on: November 02, 2016, 07:13:02 pm »
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Yellow Brick Brawl!

Quote
Each player is given Dorothee, which grants Charge to minions on one side and Taunt to the other. Build a 10 card deck and we'll give you three copies of each!

This is one of my favorite Brawls.
This hunter deck has given me a lot of success, but is probably far from optimized:

Timber Wolf
Kindly Grandmother
Knife Juggler
Scavenging Hyena
Snake Trap
Ancient Watcher
Ice Rager
Light's Champion
Infested Wolf
Savanaah Highmane

Dreadsteed is insane in this brawl. If you put it on the charge side, it's a free board clear every turn. Taunt side, it's an indestructible wall. The Light's Champion is there to counter that.
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KingZog3

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Re: Tavern Brawl Discussion
« Reply #818 on: November 03, 2016, 12:36:11 am »
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Does anything beat Dreadstead? Silence, but otherwise, voidcaller puts it in taunt spot and you you cant get by with minions.
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Re: Tavern Brawl Discussion
« Reply #819 on: November 03, 2016, 04:14:38 am »
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Does anything beat Dreadstead? Silence, but otherwise, voidcaller puts it in taunt spot and you you cant get by with minions.

Silence doesn't work.
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markusin

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Re: Tavern Brawl Discussion
« Reply #820 on: November 03, 2016, 06:26:27 am »
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Does anything beat Dreadstead? Silence, but otherwise, voidcaller puts it in taunt spot and you you cant get by with minions.

Silence doesn't work.

Silence should prevent Dreadsteed from resurrecting, no?
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LostPhoenix

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Re: Tavern Brawl Discussion
« Reply #821 on: November 03, 2016, 11:08:06 am »
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Does anything beat Dreadstead? Silence, but otherwise, voidcaller puts it in taunt spot and you you cant get by with minions.

Silence doesn't work.

Silence should prevent Dreadsteed from resurrecting, no?

Yes. I've seen people use Cabal Shadow Priest or Shadow Madness as well to counter Dreadsteeds.
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Re: Tavern Brawl Discussion
« Reply #822 on: November 03, 2016, 11:10:24 am »
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That's even stronger since you get the Dreadsteed for yourself then.
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XerxesPraelor

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Re: Tavern Brawl Discussion
« Reply #823 on: November 03, 2016, 11:19:16 am »
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If you can play the leper-gnome creating legendary before you die, it's an OTK vs taunt dreadsteed.
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Lekkit

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Re: Tavern Brawl Discussion
« Reply #824 on: November 03, 2016, 11:33:41 am »
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Or vs a charge Dreadsteed. If you can reach it.
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