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Author Topic: Tavern Brawl Discussion  (Read 213425 times)

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werothegreat

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Re: Tavern Brawl Discussion
« Reply #750 on: June 01, 2016, 05:28:09 pm »
+2

Paladin/Mage

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ashersky

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Re: Tavern Brawl Discussion
« Reply #751 on: June 23, 2016, 01:09:24 am »
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Any thoughts on this one (seven card deck, 23 portals, no portals in opening draw)?

Looks like 2x Mana Wyrm, 2x Flame Waker, 2x Sorceror's Apprentice, Arcane Intellect is the standard.
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Re: Tavern Brawl Discussion
« Reply #752 on: June 23, 2016, 06:57:26 am »
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I threw together Apprentice, 2 wakers, ice block, ethereal arcanist, wyrm, Kirin tor Mage. Solid win rate but this is almost entirely RNG.
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Re: Tavern Brawl Discussion
« Reply #753 on: June 23, 2016, 07:55:55 am »
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I put in a Cabalist's tome and a polymorph and was pretty happy with that
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markusin

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Re: Tavern Brawl Discussion
« Reply #754 on: June 23, 2016, 08:19:12 am »
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Any thoughts on this one (seven card deck, 23 portals, no portals in opening draw)?

Looks like 2x Mana Wyrm, 2x Flame Waker, 2x Sorceror's Apprentice, Arcane Intellect is the standard.
This was my deck, except I used Duplicate instead of Arcane Intellect.
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Jorbles

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Re: Tavern Brawl Discussion
« Reply #755 on: June 23, 2016, 02:25:46 pm »
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I think that Mage deck (the win almost every Brawl deck) is probably the strongest reliably, but I did this with Druid to good effect (Innervate x 2, Darnassus Aspirant x 2, Jeeves x 1, Raven Idol x 1, Swipe x 1, Wrath x 2) blow all your cards and then play Jeeves.
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Re: Tavern Brawl Discussion
« Reply #756 on: June 23, 2016, 02:41:54 pm »
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I feel like there's a valid Astral Communion, 2x Innervate -- something deck to be made.  Not sure what it is, and it needs draw after the fact.  It's hard.
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Jorbles

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Re: Tavern Brawl Discussion
« Reply #757 on: June 23, 2016, 03:07:55 pm »
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Maybe like Astral Communion, Innervate, Nourish, Coldlight? Dunno Druids card draw isn't amazing.
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Re: Tavern Brawl Discussion
« Reply #758 on: June 23, 2016, 03:09:03 pm »
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I don't love it tbh because once you're topdecking you are really dependent on getting good randoms.
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Re: Tavern Brawl Discussion
« Reply #759 on: June 23, 2016, 05:13:28 pm »
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Astral Communion seems like a really bad idea when you are forced to play a deck with a mean CM of ~3.5

I did my 1 win, and I also played 2x Mana Wyrm 2x Sorc Apprentice 2x Flamewaker.  My one off was Dr. Boom.  Hey.  It's a good card.

I kinda wonder if there is a better option than the Mana Wyrm. But I'm too busy playing Constructed to worry all that much >_<
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markusin

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Re: Tavern Brawl Discussion
« Reply #760 on: June 23, 2016, 05:51:48 pm »
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Astral Communion seems like a really bad idea when you are forced to play a deck with a mean CM of ~3.5

I did my 1 win, and I also played 2x Mana Wyrm 2x Sorc Apprentice 2x Flamewaker.  My one off was Dr. Boom.  Hey.  It's a good card.

I kinda wonder if there is a better option than the Mana Wyrm. But I'm too busy playing Constructed to worry all that much >_<

Maybe something like Effigy or Duplicate can work. Or maybe Faceless.
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Re: Tavern Brawl Discussion
« Reply #761 on: June 23, 2016, 08:08:40 pm »
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I didn't think of Duplicate.  That seems better than the previously suggested Arcane Intellect right on the surface, it should be easy enough to hit a Sorc Apprentice or Flamewaker with it.
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markusin

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Re: Tavern Brawl Discussion
« Reply #762 on: June 23, 2016, 08:56:16 pm »
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I didn't think of Duplicate.  That seems better than the previously suggested Arcane Intellect right on the surface, it should be easy enough to hit a Sorc Apprentice or Flamewaker with it.

In my game, I got Duplicate to proc on Chromaggus. Not the best because you don't get the discount on the extra copies from Duplicate, but hey a nice big Minion there.

I was up against a Priest that just chose some removal and some board clears.
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werothegreat

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Re: Tavern Brawl Discussion
« Reply #763 on: June 24, 2016, 08:38:59 am »
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I got a Giant Sand Worm, then a Faceless Manipulator.  Hearthstone is pretty fun when your opponent has shitty minions and no removal :D
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Re: Tavern Brawl Discussion
« Reply #764 on: June 24, 2016, 03:18:11 pm »
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Hey, that sounds like WotC's new design philosophy.
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Jorbles

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Re: Tavern Brawl Discussion
« Reply #765 on: June 26, 2016, 04:00:11 am »
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Hey, that sounds like WotC's new design philosophy.

If everyone has the same thing it evens out though right?
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Re: Tavern Brawl Discussion
« Reply #766 on: July 11, 2016, 12:32:25 am »
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Interesting thing about this brawl (Clockwork Card Dealer 2) is that I'm again playing Secret Paladin, and although I've seen several opponents tech in Eater of Secrets, I've beaten every such deck (iirc). Partly it's that if I don't see them play something on 4 mana, I can assume they probably run eater and skip challenger. Partly it's that eater is not even that amazing a counter to challenger. (The 6/6 stays on the board, after all.)
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Re: Tavern Brawl Discussion
« Reply #767 on: July 11, 2016, 10:08:53 am »
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I ran Dragon Priest once again for this Brawl. The neat thing about this Brawl this time around is that you can guarantee that you draw an Old God by Turn 10.
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Re: Tavern Brawl Discussion
« Reply #768 on: July 15, 2016, 12:32:04 am »
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After having astral communion discard a nearly full hand in back-to-back games, I think I'm done with this one (the yogg-saron tryouts).
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Re: Tavern Brawl Discussion
« Reply #769 on: July 15, 2016, 12:06:22 pm »
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I keep getting Bouncing Blade when I am the only one with minions on the board.
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KingZog3

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Re: Tavern Brawl Discussion
« Reply #770 on: July 15, 2016, 12:07:24 pm »
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Two games in and I'm frustrated. It's not even like Yogg Soron that is crazy in one turn. This is just random annoyingness.
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Re: Tavern Brawl Discussion
« Reply #771 on: July 15, 2016, 02:12:10 pm »
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Two games in and I'm frustrated. It's not even like Yogg Soron that is crazy in one turn. This is just random annoyingness.

A big issue issue (besides the obvious RNGRNGRNGRNGRNG) is the scaling. It would be a little better if the spell cast had the same mana cost as the minion played. As it is dropping a 1 mana minion has as much likelihood to cast DOOM! as it does put a Fireball into your own face.
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Re: Tavern Brawl Discussion
« Reply #772 on: July 15, 2016, 02:45:07 pm »
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I got a Sprint off my 1-mana minion.  Pretty nice to draw 4.
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Re: Tavern Brawl Discussion
« Reply #773 on: July 15, 2016, 10:41:01 pm »
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I thought this would be fun randomness, but it's just annoying. Most random spells only hit one target, so you usually lose when you're behind on board because your entire deck is minions. But, there's always that small chance that your next minion triggers Twisting Nether or DOOM, which drags out games longer than is fun.
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markusin

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Re: Tavern Brawl Discussion
« Reply #774 on: August 04, 2016, 10:28:17 am »
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I don't know what you guys think of this solo Tavern Brawl, but being guaranteed a win was really convenient for the 5-Tavern-Brawl-Win quest I had.
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