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Author Topic: Tavern Brawl Discussion  (Read 154550 times)

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Awaclus

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Re: Tavern Brawl Discussion
« Reply #700 on: May 12, 2016, 06:47:14 am »
0

This tavern brawl sucks. If you play a fun pair you get destroyed, if you play a cheap combo, you can win. And playing the games with a cheap combo is no fun at all.

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Re: Tavern Brawl Discussion
« Reply #701 on: May 12, 2016, 07:53:39 am »
0

This tavern brawl sucks. If you play a fun pair you get destroyed, if you play a cheap combo, you can win. And playing the games with a cheap combo is no fun at all.

http://www.sirlin.net/ptw-book/introduction

Wow, that describes perfectly why I continue to enjoy playing Hearthstone regardless of how "bad" and "unfun" the meta might appear to be. The flavour of the month that other players wish didn't exist is merely a worthy challenge for me.
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werothegreat

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Re: Tavern Brawl Discussion
« Reply #702 on: May 12, 2016, 10:09:12 am »
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I also did Coldlight/Naturalize.  If your opponent plays minions, you can Naturalize them; if they don't, Naturalize your own Coldlights.

I present to you, Mind Blast Priest.
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Grujah

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Re: Tavern Brawl Discussion
« Reply #703 on: May 12, 2016, 01:02:15 pm »
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This brawl seems like a heaven for grinding gold. Take a turn 2-3 deck like Mech warper/Leaper and you can squeeze a shitload of wins in an small amount of time.

Gonna try Brave Archer / Firebat.
« Last Edit: May 12, 2016, 01:03:53 pm by Grujah »
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Galzria

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Re: Tavern Brawl Discussion
« Reply #704 on: May 12, 2016, 04:25:22 pm »
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I've run Innervate/ColdLight, MechWarper/Anything & Murloc Tidecaller/Warleader (my fav so far)
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Re: Tavern Brawl Discussion
« Reply #705 on: May 12, 2016, 04:26:44 pm »
+2

I just went up against two Innervate/Coldlight, which is just shredded by Naturalize/Coldlight.

Oh, you're going to draw all of your own deck so I don't have to do all the work?  Thanks!
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Grujah

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Re: Tavern Brawl Discussion
« Reply #706 on: May 12, 2016, 05:12:45 pm »
+3

This brawl rocks. You can get test all kind of crazy concepts.

I tried, with varying sucess:
Raven Idol / Innervate
Yog / Innervate
Chill Maw / Innervate
Chill Maw / Ancestor's Call
Upgrade / Southsea Deckhand
Brave Archer / Shieldberer
Undercity Husker / Journey Below
Doomsayer / Ice Lance
Edit: forgot
Wild Pyro / Silence (should try PW:S too)

I also faced Mana Wraith / Innervate Druid :D
 
Mechwarper / Gorillabot seems super strong too.
« Last Edit: May 12, 2016, 05:22:45 pm by Grujah »
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KingZog3

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Re: Tavern Brawl Discussion
« Reply #707 on: May 12, 2016, 05:55:44 pm »
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I've seen the Gorillabot decks. They seem strong vs anything that doesn't win turn 3, which is a fair amount of decks. The chance to get a healbot vs ice block decks makes its interesting too.
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yaffle

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Re: Tavern Brawl Discussion
« Reply #708 on: May 12, 2016, 05:57:10 pm »
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My best combo so far is Scavenging Hyena and Stonetusk Boar

It's proved unstoppable so far...

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Re: Tavern Brawl Discussion
« Reply #709 on: May 12, 2016, 06:11:06 pm »
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I claimed earlier I was bored of this brawl, but someone on the subreddit suggested doomsayer/thoughtsteal. It's much less boring than most decks and has some pretty good matchups. It's a good counter to warper decks and ice block decks (you win nearly every time unless you draw horribly). Has a bad matchup vs dummy/bolster and is unwinnable vs naturalize/coldlight, and is kinda meh against niche decks (especially since I might not know how to play well against them), but overall still good.
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Re: Tavern Brawl Discussion
« Reply #710 on: May 12, 2016, 06:38:08 pm »
0

This brawl rocks. You can get test all kind of crazy concepts.

I tried, with varying sucess:
Raven Idol / Innervate
Yog / Innervate
Chill Maw / Innervate
Chill Maw / Ancestor's Call
Upgrade / Southsea Deckhand
Brave Archer / Shieldberer
Undercity Husker / Journey Below
Doomsayer / Ice Lance
Edit: forgot
Wild Pyro / Silence (should try PW:S too)

I also faced Mana Wraith / Innervate Druid :D
 
Mechwarper / Gorillabot seems super strong too.

You forgot Mind Blast decks!  My Mind Blast/Holy Nova got one point off lethal against a Mind Blast/Shadowbomber deck.

Damn, this brawl is making me want to recraft GvG cards.  :/
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Awaclus

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Re: Tavern Brawl Discussion
« Reply #711 on: May 12, 2016, 06:48:45 pm »
0

Damn, this brawl is making me want to recraft GvG cards.  :/

Why disenchant them in the first place? You need them for Wild anyway.
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Titandrake

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Re: Tavern Brawl Discussion
« Reply #712 on: May 12, 2016, 07:09:52 pm »
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Damn, this brawl is making me want to recraft GvG cards.  :/

Why disenchant them in the first place? You need them for Wild anyway.

...because some people only want to play Standard and people are time-constrained/dust-constrained/money-constrained?
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Re: Tavern Brawl Discussion
« Reply #713 on: May 12, 2016, 07:14:20 pm »
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Too bad about block/fireball's ResidentSleeper factor.

Don't worry guys, I'm playing Shadowbomber/Kezan Priest.
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Grujah

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Re: Tavern Brawl Discussion
« Reply #714 on: May 12, 2016, 07:24:52 pm »
0

This brawl rocks. You can get test all kind of crazy concepts.

I tried, with varying sucess:
Raven Idol / Innervate
Yog / Innervate
Chill Maw / Innervate
Chill Maw / Ancestor's Call
Upgrade / Southsea Deckhand
Brave Archer / Shieldberer
Undercity Husker / Journey Below
Doomsayer / Ice Lance
Edit: forgot
Wild Pyro / Silence (should try PW:S too)

I also faced Mana Wraith / Innervate Druid :D
 
Mechwarper / Gorillabot seems super strong too.

You forgot Mind Blast decks!  My Mind Blast/Holy Nova got one point off lethal against a Mind Blast/Shadowbomber deck.

Damn, this brawl is making me want to recraft GvG cards.  :/

In meanwhile, I tried:
Forbidden Tenatacles / Sea Giant
Light of Naruu + Shadow Word Glory or Mindblast or Auchanai
Armorsmith / Whirlwind.
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Grujah

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Re: Tavern Brawl Discussion
« Reply #715 on: May 12, 2016, 07:41:33 pm »
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I claimed earlier I was bored of this brawl, but someone on the subreddit suggested doomsayer/thoughtsteal. It's much less boring than most decks and has some pretty good matchups. It's a good counter to warper decks and ice block decks (you win nearly every time unless you draw horribly). Has a bad matchup vs dummy/bolster and is unwinnable vs naturalize/coldlight, and is kinda meh against niche decks (especially since I might not know how to play well against them), but overall still good.

Uhm, how does it beat warper exactly?
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KingZog3

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Re: Tavern Brawl Discussion
« Reply #716 on: May 12, 2016, 08:06:00 pm »
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I claimed earlier I was bored of this brawl, but someone on the subreddit suggested doomsayer/thoughtsteal. It's much less boring than most decks and has some pretty good matchups. It's a good counter to warper decks and ice block decks (you win nearly every time unless you draw horribly). Has a bad matchup vs dummy/bolster and is unwinnable vs naturalize/coldlight, and is kinda meh against niche decks (especially since I might not know how to play well against them), but overall still good.

Uhm, how does it beat warper exactly?

By playing a doomsayer the turn before they dump their hand. Basically it stalls them out, and they can't dump their hand, and eventually you can make a board? I tried the deck but didn't face off vs any mechwarper decks.
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markusin

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Re: Tavern Brawl Discussion
« Reply #717 on: May 12, 2016, 08:15:10 pm »
0

Damn, this brawl is making me want to recraft GvG cards.  :/

Why disenchant them in the first place? You need them for Wild anyway.

And Hearthstone Adventures. Extreme example, Kel'Thuzad is often an MVP for Adventures bosses, but you never know when cards like Mad Scientist, Bouncing Blade, or Maexxna will be key to beating one of the bosses.
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Re: Tavern Brawl Discussion
« Reply #718 on: May 12, 2016, 10:23:01 pm »
0

I claimed earlier I was bored of this brawl, but someone on the subreddit suggested doomsayer/thoughtsteal. It's much less boring than most decks and has some pretty good matchups. It's a good counter to warper decks and ice block decks (you win nearly every time unless you draw horribly). Has a bad matchup vs dummy/bolster and is unwinnable vs naturalize/coldlight, and is kinda meh against niche decks (especially since I might not know how to play well against them), but overall still good.

Uhm, how does it beat warper exactly?
You keep playing doomsayers to deny their turn, while thoughtstealing with spare mana. Once you run out of doomsayers, play your own mech combo. You will be in a strong tempo position because you got out your mechs the turn before your opponent does.
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Re: Tavern Brawl Discussion
« Reply #719 on: May 13, 2016, 02:32:31 am »
0

Did anyone mention Mana Wyrm + Arcane Missiles?  Great for gold grinding since it wins by T4 and you know when to concede early.

Did Innervate + new Deathwing for fun since I just opened it -- never got the dream deathrattle turn.
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Re: Tavern Brawl Discussion
« Reply #720 on: May 13, 2016, 09:48:35 am »
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Did anyone mention Mana Wyrm + Arcane Missiles?  Great for gold grinding since it wins by T4 and you know when to concede early.

Did Innervate + new Deathwing for fun since I just opened it -- never got the dream deathrattle turn.

I've also seen Sorceror's Apprentice + Arcane Missiles. I'm not sure how effective that actually is, but it sounds better than Wyrm + Missiles against those pesky mill decks.

It's kind of sad when you see stuff like Museum Curator or Unstable Portal from players trying to get around the restriction, only to see that the combo decks are what win. I remember seeing stuff like Webspinner + Scavenging Hyena too, but I guess that's worse than Stonetusk Boar + Scavenging Hyena?
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Re: Tavern Brawl Discussion
« Reply #721 on: May 13, 2016, 09:59:32 am »
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I've tried Frost Nova + Flamewalker. It's actually kind of decent.
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Re: Tavern Brawl Discussion
« Reply #722 on: May 13, 2016, 01:34:48 pm »
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Thoroughly convinced Target Dummy + Bolster is overall best.  Loses to Frost Nova or Ice Block, not much else.
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Re: Tavern Brawl Discussion
« Reply #723 on: May 14, 2016, 02:40:29 am »
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After 16 straight wins - including over Target Dummy/Bolster and Innervate/Coldlight Oracle - Scavenging Hyena/Stonetusk Boar was finally beaten by Mana Worm/Arcane Missile.

I wonder if Blizzard is keeping stats to see which was the most popular or effective two cards?
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Re: Tavern Brawl Discussion
« Reply #724 on: May 14, 2016, 03:20:46 am »
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So I played more of this brawl because of the Tavern Brawl quest. The Doomsayer / Thoughtsteal suggestion on here sounded the most fun and turned out to be good. After it won all but one of the games needed for the quest and then lost twice, I won my last one with mirror image / fireball (which probably wouldn't win often, but I thought I'd try it).
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