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Author Topic: Tavern Brawl Discussion  (Read 95697 times)

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markusin

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Re: Tavern Brawl Discussion
« Reply #225 on: August 30, 2015, 11:58:23 am »
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IMHO, this brawl is total randomfest and doesn't deserve play after you get your booster.
Or the 5 Tavern Brawl win quest. Actually I also used it for a 5 Rogue or Warrior win quest. I don't generally play those classes in constructed.
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Drab Emordnilap

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Re: Tavern Brawl Discussion
« Reply #226 on: August 30, 2015, 04:46:13 pm »
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IMHO, this brawl is total randomfest and doesn't deserve play after you get your booster.

The randomfest ones are my favorites; they make it easy to do quests (and by easy, I mean less mental effort).
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Re: Tavern Brawl Discussion
« Reply #227 on: September 02, 2015, 04:38:54 pm »
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Anyone like the new brawl?  Kinda poopy.
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Grujah

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Re: Tavern Brawl Discussion
« Reply #228 on: September 02, 2015, 05:33:56 pm »
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Brawl today:
Druid vs Druid
T1: pass
T1: coin + Wild Growth
T2: Hero power
T2: Hero power
T3: Hero power
T3: Emperor
T4: Swipe + Hero power
T4: AoL, Innervate, Belcher
T5: Concede.
Got my pack, moving on.
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KingZog3

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Re: Tavern Brawl Discussion
« Reply #229 on: September 02, 2015, 07:27:44 pm »
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I'm not sure why they don't start putting brawls that restrict cards you can build with. They may be harder for new players, but they would be super interesting.
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markusin

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Re: Tavern Brawl Discussion
« Reply #230 on: September 02, 2015, 09:51:23 pm »
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I'm not sure why they don't start putting brawls that restrict cards you can build with. They may be harder for new players, but they would be super interesting.
Probably because they don't want to overwork themselves with code, though the coding effort to implement such a thing might not be so large after all depending on the state of their codebase.
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chairs

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Re: Tavern Brawl Discussion
« Reply #231 on: September 14, 2015, 08:00:18 pm »
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double deathrattle was hilarious - I played priest and had I think 24 cards in deck before I had a card that didn't have "Deathrattle" or "Silence" on it.

Haddock

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Re: Tavern Brawl Discussion
« Reply #232 on: September 15, 2015, 06:00:00 am »
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I'm not sure why they don't start putting brawls that restrict cards you can build with. They may be harder for new players, but they would be super interesting.
You could make it not-harder-for new players just by having a Basic Brawl where everyone is forced to make a deck with the basic cards.  Just like old times!  It would be fun to see cards like Shattered Sun Cleric being used in `constructed' again.
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Re: Tavern Brawl Discussion
« Reply #233 on: September 15, 2015, 06:33:24 am »
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I'm not sure why they don't start putting brawls that restrict cards you can build with. They may be harder for new players, but they would be super interesting.
You could make it not-harder-for new players just by having a Basic Brawl where everyone is forced to make a deck with the basic cards.  Just like old times!  It would be fun to see cards like Shattered Sun Cleric being used in `constructed' again.

I've been running into the Goldshire Footman 1/2 Taunt guy a lot lately.  Did I miss a memo somewhere?
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Re: Tavern Brawl Discussion
« Reply #234 on: September 15, 2015, 08:18:12 am »
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I'm not sure why they don't start putting brawls that restrict cards you can build with. They may be harder for new players, but they would be super interesting.
You could make it not-harder-for new players just by having a Basic Brawl where everyone is forced to make a deck with the basic cards.  Just like old times!  It would be fun to see cards like Shattered Sun Cleric being used in `constructed' again.

I've been running into the Goldshire Footman 1/2 Taunt guy a lot lately.  Did I miss a memo somewhere?

I haven't managed to play much for the last week, but yeah that's massively surprising to me.  Really weird.  What rank are you playing at?
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

ashersky

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Re: Tavern Brawl Discussion
« Reply #235 on: September 15, 2015, 11:45:42 am »
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I'm not sure why they don't start putting brawls that restrict cards you can build with. They may be harder for new players, but they would be super interesting.
You could make it not-harder-for new players just by having a Basic Brawl where everyone is forced to make a deck with the basic cards.  Just like old times!  It would be fun to see cards like Shattered Sun Cleric being used in `constructed' again.

I've been running into the Goldshire Footman 1/2 Taunt guy a lot lately.  Did I miss a memo somewhere?

I haven't managed to play much for the last week, but yeah that's massively surprising to me.  Really weird.  What rank are you playing at?

This is mid-teens (14-16).
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Re: Tavern Brawl Discussion
« Reply #236 on: September 15, 2015, 11:56:52 am »
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No obvious synergies?  Hobgoblin or Bolster?
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ashersky

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Re: Tavern Brawl Discussion
« Reply #237 on: September 15, 2015, 12:04:59 pm »
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No obvious synergies?  Hobgoblin or Bolster?

It's been Paladins.  Thing is, dropping it on T1 means I remove it with basically anything.  Not sure what the plan is.  Maybe it's newer players?
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popsofctown

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Re: Tavern Brawl Discussion
« Reply #238 on: September 15, 2015, 12:19:01 pm »
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Forced Avenge proc.  It doesn't seem like a terrible card for Divine Favor Secret Paladin.  The deck feels like it could use another 1 drop, and what would be better.  Argent Squire?  In an environment of fighting against Muster Tokens, Goldshire Footman has the same health.  Chow? You're too aggro.  Abusive Sarge? You're already running 2.  Leper Gnome?  Your deck seeks to have board control all the way into the kill and has no damage that shoots over taunt, so it doesn't make much sense to sacrifice possible board control for the life total snipe.  You can't win without board control like hunter.

I might try it.
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ycz6

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Re: Tavern Brawl Discussion
« Reply #239 on: September 15, 2015, 02:51:50 pm »
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Is Worgen Infiltrator already in that deck?
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popsofctown

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Re: Tavern Brawl Discussion
« Reply #240 on: September 15, 2015, 02:58:31 pm »
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It's not, and it shouldn't be.  Worgen Infiltrator is a bad Leper Gnome.  It's a deck where you always have targets to hit, so giving one of your targets stealth is useless (since it's not inherently a high priority target a la Patient Assassin.

I would run Young Priestess or Tournament Attendee over Worgen Infiltrator in that deck.

Infiltrator has some synergy with Blessing of Kings, I guess, but I don't believe Blessing of Kings should be used in Divine Favor builds.
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Grujah

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Re: Tavern Brawl Discussion
« Reply #241 on: September 15, 2015, 03:11:39 pm »
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I'd play Argent Squire over it anyday, anytime. Esp if you want board control and you said you want it. And have anything that remotely synergizes like Sarges.
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Re: Tavern Brawl Discussion
« Reply #242 on: September 15, 2015, 03:44:14 pm »
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I see the argument for Goldshirefootman. If you do run Blessing of Kings, Argent Squire beats it for sure. As a proc for avenge, I dont see it though, since control decks will be fighting for board anyway, and will most likely trigger it regardless of Taunt or not.
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Re: Tavern Brawl Discussion
« Reply #243 on: September 15, 2015, 04:05:23 pm »
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Hybrid hunter very often needs convincing to proc your avenge, though.
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Re: Tavern Brawl Discussion
« Reply #244 on: September 24, 2015, 09:48:17 am »
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Did anyone else have any trouble with the Underdog thing?

It took me forever to win once.  Did it with the old Divine Spirit + Divine Spirit + Inner Fire combo OTK Priest.
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Re: Tavern Brawl Discussion
« Reply #245 on: September 24, 2015, 09:52:39 am »
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No problems at all with Warlock. Issue is I use Brawls to get dailies for the odd classes and I am struggling hard there. Some success with freeze mage.
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Re: Tavern Brawl Discussion
« Reply #246 on: September 24, 2015, 09:54:33 am »
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If you're not going to take the coward's way out and play Warlock, don't compain!
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Re: Tavern Brawl Discussion
« Reply #247 on: September 24, 2015, 10:02:19 am »
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I took the chance to play my Malylock.  I saw mostly Zoolock and Oil Rogue, with Mill Rogue and an offbeat Freeze Mage also making an appearance.  Malylock is great because your opponent sometimes gets carried away with hitting themself and leaves an opening for an early blast of burn cards.
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markusin

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Re: Tavern Brawl Discussion
« Reply #248 on: September 24, 2015, 10:26:51 am »
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I went ahead and played Mech Rogue, beating a Zoolock player in my first game. Rogue'a Hero Power weapon lets them take damage to prevent the other player from getting the benefit of extra minions until you're really pushing for lethal. In the game I won, the only extra minion that was summoned was a Mana Tide Totem for my opponent the turn before I won.
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Re: Tavern Brawl Discussion
« Reply #249 on: September 24, 2015, 10:29:07 am »
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I tried some slow decks (ramp, control warrior) but they fell flat to zoo over and over.  Then I tried face warrior, but kept losing to handlock.

In the end, I decided to go OTK because it seemed like the best way to ensure a win.
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