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Author Topic: Letting a computer program make cards  (Read 75348 times)

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rspeer

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Re: Letting a computer program make cards
« Reply #150 on: November 12, 2015, 03:47:41 am »
+1

Silly cards: Coin of the Gaine, Counting Dille, Dame, Foungel, Syerer

Coherent but OP: Loblerroot, Tranemuty, and Turraryoun (which leaves me intrigued what a Mad Copper is)

Possibly playable: Anbadsy, Duther, Herpolr, Reidle
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Burning Skull

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Re: Letting a computer program make cards
« Reply #151 on: November 12, 2015, 03:49:25 am »
+3

Ribice
$5, Action

Choose one: +2 Cards.

That should have been called Dead Witch

ehunt

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Re: Letting a computer program make cards
« Reply #152 on: November 12, 2015, 03:55:37 am »
+12

Aaand here are some cards. I even de-duplicated them.

https://gist.githubusercontent.com/rspeer/1d6974c4c511d4579de4/raw/76add720176c653fcd575b49628b776a94b137d0/dominion-rnn-cards.txt
Code: [Select]
Adventurer
$6, Action

Look at the top 3 cards of your deck. The player to your left chooses one for you to discard. Put it into your hand.
(This is not in the Supply.)


poll: the funniest thing about this card is:
1. that the card you draw is the one your opponent picked to discard
2. that it's named adventurer
3. that it's a completely logical Dominion card which is Locusts-level terrible.
4. that you can never actually get one.
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ehunt

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Re: Letting a computer program make cards
« Reply #153 on: November 12, 2015, 04:00:23 am »
+1

This card on the other hand actually seems reasonably balanced (the effect is probably worse than Altar and the card is cheaper -- I guess it's a little bit unfair with 5-2 splits)

Code: [Select]
Allace
$5, Action

Trash a card from your hand. Gain a Gold.
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GendoIkari

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Re: Letting a computer program make cards
« Reply #154 on: November 12, 2015, 09:20:17 am »
+7

My favorite:

Quote
Pare
$6, Action

Draw until you have.

Quite a philosophical card. If you feel empty inside, you can draw your whole deck. But if you are living a fulfilled life, you get nothing.
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Limetime

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Re: Letting a computer program make cards
« Reply #155 on: November 12, 2015, 10:59:33 am »
+1

Slaver
$4, Action

+1 Action, +1 Buy
+1 Card
+2 Actions
Each other player gains a copy of his deck.
Fav. card. I hope I never play with this though. Game will end after a few plays of this.
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buggy

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Re: Letting a computer program make cards
« Reply #156 on: November 12, 2015, 11:04:06 am »
0

Could someone do this for the introductory paragraphs from the original sets to make a new introduction for the new set?
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Accatitippi

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Re: Letting a computer program make cards
« Reply #157 on: November 12, 2015, 11:07:34 am »
+1

My favorite:

Quote
Pare
$6, Action

Draw until you have.

Quite a philosophical card. If you feel empty inside, you can draw your whole deck. But if you are living a fulfilled life, you get nothing.

I think you're misinterpreting the suggestion this great card is giving us to get a fulfilled life.
It is inviting you to leave everything and dedicate to the pursuit of Art.
Paper and pencils will be included in the expansion set.
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Witherweaver

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Re: Letting a computer program make cards
« Reply #158 on: November 12, 2015, 11:21:10 am »
+1

Zen and the Art of Dominion Playing
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LastFootnote

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Re: Letting a computer program make cards
« Reply #159 on: November 12, 2015, 11:30:00 am »
+3

Quote
Albletior
$5, Action

+$2
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may discard this. If you do, +2 Cards.

Hm. A weaker Vault that can be a Lab if you're attacked. Not exactly interesting, but possibly balanced power-wise.
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Accatitippi

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Re: Letting a computer program make cards
« Reply #160 on: November 12, 2015, 11:34:18 am »
+7

Quote
Advestorerest
$4, Action

Trash this card. Gain a card costing up to $4.

I don't know about being the Advestorerest, but this is certainly Advestorerer than Feast, which is already pretty Advestorere, at least when compared to less Advestorere cards.
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XerxesPraelor

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Re: Letting a computer program make cards
« Reply #161 on: November 12, 2015, 12:29:09 pm »
0

Quote
Altursitle
$5, Event

Reveal cards from the top of your deck until you reveal a Treasure. Choose one: Put them into your hand.
I like this one: it's basically a scrying pool, but it doesn't stop for green.

Quote
Anmadiscer
$5, Action

+1 Card
+1 Action
Each other player discards down to 4 cards in hand.
---
When you buy a card, gain a card costing up to $4.
This one is cool too. Very good with Highway.

There's a lot of duplicates of actual cards in here. I guess it doesn't have much conception of price/balance.
« Last Edit: November 12, 2015, 12:36:12 pm by XerxesPraelor »
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Tables

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Re: Letting a computer program make cards
« Reply #162 on: November 12, 2015, 01:28:02 pm »
+1

Quote
Explorer
$5, Action

You may reveal a Treasure card from your hand. If you do, discard it and gain a Treasure card costing up to $4.

This is surprisingly similar to real Explorer, although made close to useless by not putting the treasure into your hand and thus being worse than Workshop.

Quote
Fablles
$4, Action

Trash this card. If you do, +3 Cards and +1 Action.

This sounds relatively playable actually, although probably too expensive.

Quote
Facringe
$5, Action, Attack

Reveal the top card of your deck. If it's a Treasure, put it into your hand.

Another technically playable but terrible cards (it's arguably better than Ruined Library though!)

Quote
Fafsting Mor
$3, Action

+$1
Look at the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.

You're only looking at the cards, so they don't know what your cards are. Therefore this is basically +$1, +4 cards for $3. OP much?

Quote
Fagtipge
$5, Action

+$2
+1 Card
+2 Actions
Reveal cards from the top of your deck until you reveal a Treasure. Name a card. Gain a Silver.
Look at the top card of your deck. If it's a Victory card, gain a card costing up to $4.

Jack of all OP. The only question I have is what you do with the revealed cards.

Quote
Famar
$2, Action

Trash the trashed card. If you do, gain a Gold.

Man, Dominion: Legacy gives you some cool rewards but I dunno about this.

Quote
Fammlt
$0*, Action

+2 Cards
Discard any number of cards. +$1 per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, gain a Gold.

Thank you for the gold pile in my deck.

Quote
Farming Minster
$4, Action

+1 Action, +1 Buy
+$1
Reveal the top 2 cards of your deck. The player to your left chooses one of them. Discard that card. Put the other cards into your hand.

This sounds surprisingly balanced, although the wording is odd.
« Last Edit: November 12, 2015, 01:42:23 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

LastFootnote

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Re: Letting a computer program make cards
« Reply #163 on: November 12, 2015, 01:38:40 pm »
+3

Quote
Altursitle
$5, Event

Reveal cards from the top of your deck until you reveal a Treasure. Choose one: Put them into your hand.
I like this one: it's basically a scrying pool, but it doesn't stop for green.

Except it's an Event, and therefore almost useless. :))
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ConMan

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Re: Letting a computer program make cards
« Reply #164 on: November 12, 2015, 07:05:31 pm »
+1

General observation (even though I've only made it to the "B"-list so far) - as well as a bunch of vanilla cards and cards that are functionally equivalent to existing ones, I'm seeing a lot of three things - trash a card to gain a Gold (in some variations), overpay to gain a Gold, and when you buy a card gain a card costing up to $4. I wonder why the algorithm got hung up on those.

Quote
Anbadsy
$5, Event

+1 Buy
Once per turn: Gain a card from the trash costing from $3 to $6, putting it on top of your deck.
Huh. While it does have the usual downside of "gain from Trash" ideas in that it lacks a way to get worthwhile cards *into* the trash, by being an Event it doesn't necessarily take up a spot in the Kingdom if it has no support. I think it might be good enough without the +1 Buy. (Alternatively, you could have an Event that costs maybe $2 that lets you buy a card from the trash?)

Quote
Arlino
$4

$1.
When you play this, gain a copy of it.
Hey, who made these Rats out of Copper?

Quote
Bant Carm
$5, Action

+1 Card, +1 Action
Each other player gains a Curse.
Each other player may discard 2 cards. If he does, he draws a card.
I like this, or at least the parts affecting the opponents. I'm not sure making it a cantrip is the greatest thing, but the idea that you hand out junk, then have the small consolation that opponents can try to sift through junk for something better.

Quote
Bonger
$4, Action

+1 Buy, +$1.
---
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card you have in play.
Combos with Caravan Guard.
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Limetime

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Re: Letting a computer program make cards
« Reply #165 on: November 12, 2015, 07:09:29 pm »
0

Quote
Altursitle
$5, Event

Reveal cards from the top of your deck until you reveal a Treasure. Choose one: Put them into your hand.
I like this one: it's basically a scrying pool, but it doesn't stop for green.

Except it's an Event, and therefore almost useless. :))
It's useful with save, bonfire + market square, or just to cycle VP cards
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ConMan

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Re: Letting a computer program make cards
« Reply #166 on: November 12, 2015, 07:11:15 pm »
+3

General observation (even though I've only made it to the "B"-list so far) - as well as a bunch of vanilla cards and cards that are functionally equivalent to existing ones, I'm seeing a lot of three things - trash a card to gain a Gold (in some variations), overpay to gain a Gold, and when you buy a card gain a card costing up to $4. I wonder why the algorithm got hung up on those.
On that note, with some quick searches:

Occurrences of:
"You may overpay for it. If you do, gain a Gold." - 36
"Trash a card from your hand. Gain a copy of it." - 48
"Trash a card from your hand. If you do, gain a Gold." - 26 (+7 without "If you do")
"When you buy a card, gain a card costing up to $4." - 42
"Trash a card from your hand. Gain a copy of it." - 48
« Last Edit: November 12, 2015, 07:36:10 pm by ConMan »
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Limetime

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Re: Letting a computer program make cards
« Reply #167 on: November 12, 2015, 07:21:38 pm »
0

Quote
Trigerode
$5, Action, Attack

+1 Card
+1 Action
If thene ane* trashed card.
According to google translate this is "said side" in arabic.
The bots are secretly arabic!
« Last Edit: November 12, 2015, 07:23:22 pm by Limetime »
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Limetime

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Re: Letting a computer program make cards
« Reply #168 on: November 12, 2015, 07:29:00 pm »
0

Quote
Mind
$5, Action, Attack

Trash a card from your hand. +1 Card per Copper on your Tavern mat.
Part 5: Prosperity

25. Mind

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rspeer

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Re: Letting a computer program make cards
« Reply #169 on: November 12, 2015, 11:25:09 pm »
+2

It really is hung up on particular phrases, yeah.

I had it automatically remove cards with the same name or text as another card it had already generated. Before this, there were 225 instances of "Trash a card from your hand. Gain a copy of it."
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rspeer

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Re: Letting a computer program make cards
« Reply #170 on: November 12, 2015, 11:43:20 pm »
+9

Highlighting a few cards I mentioned earlier:

Quote
Coin of the Gaine
$5, Event

You may overpay for it. If you do, +1 Card per card in your hand. Trash the Spoils pile.
(This is not in the Supply.)

So you can spend $6 on hoping you draw enough Treasure cards to Gaine some Coin. Or you can spend $5 if you just hate Spoils.

Quote
Dame
$4, Action

+1 Card, +1 Action, +1 Buy
---
When another player plays an Attack card, you may put them on top of your deck.

Dominion just became a full-contact game.

Quote
Turraryoun
$3, Treasure

Worth $2.
---
While this is in play, when you buy a card, gain a card costing less than it that is not a Mad Copper.

Wait. I can *ask* this model what a Mad Copper does by seeding it with the card name "Mad Copper". (It'll always generate the same text given the same seed text.)

Quote
Mad Copper
$5, Treasure

Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4. If it is an... Action card, +1 Action. Treasure card, +$1. Action card, +1 Action.

Well, that is silly and coppery. That actually earns the name.
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Awaclus

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Re: Letting a computer program make cards
« Reply #171 on: November 12, 2015, 11:46:42 pm »
0

Before this, there were 225 instances of "Trash a card from your hand. Gain a copy of it."

Pile control, synergy with on-trash and on-gain effects. Dat value.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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ConMan

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Re: Letting a computer program make cards
« Reply #172 on: November 13, 2015, 12:04:46 am »
+11

And some more common phrases:

Trash a card from your hand. If you do, gain a Silver. - 31
When another player plays an Attack card, you may reveal this from your hand. If you do, +1 Card per card in your hand. - 24
Put it into your hand. If you do, gain a Silver. - 4

More favourite cards:

Quote
Canbledsiane
$0, Action, Ruins

+1 Buy
---
While this is in play, cards cost $2 less, but not less than $0.
Ruined Princess?

Quote
Cancits
$5, Action

Name a card. Gain a card costing up to $1 more than it.
Based on my understanding of the rules, I can name King's Court even if it isn't in the game, right?

Quote
Canvis
$5, Action

Trash this trashed card.
Yo dawg ...

Quote
Cimang Mingt
$5, Action

+1 Action

You may gain a Silver per -ha discard your hand.
More cards should mock you for playing them. "Choose up to ... lol nope, trash all your Provinces."

Quote
Conperrooter
$5, Action

You may trash a Carde from your hand.
+1 Card per Coin it costs.
I do like the occasional Ye Olde English that crops up in these cards. It adds to the feeling that rather than being a king of a great medieval nation you're actually just an actor at a Ren Faire.

Quote
Coppersmang
$3, Action

+$3
Reveal your hand.
---
When you gain this, put it into your hand.
I assume the name is because when you play it you go "Hey, check out all my Coppers, mang!"

Quote
Cotrashed
$4, Action, Duration

You choise the game.
I soitenly do.

Quote
Courtenger
$4, Action

+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card, trash this.
Combos with Scout, amirite?

Quote
Cuntist
$5, Action, Attack

+1 Card
+1 Action
+1 Buy
+$2
Each other player discards down to 3 cards in hand.
(This is not in the Supply.)
Pretty sure that some people already use that name for Cultist ...

Quote
Cutmerfir
$4, Action

Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +1 Card per card discarded.
Ah, the good old double-Cellar.

Quote
Dase
$0, Event

Mame gain you pail.
You said it!

Quote
Dindot
$4, Action

Trash a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a Silver.
An interesting idea - the effect on your own deck is better than Ambassador, but so is the effect on your opponents' decks, most of the time.
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A Drowned Kernel

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Re: Letting a computer program make cards
« Reply #173 on: November 13, 2015, 12:24:06 am »
+15

If the card's name is the seed text, I propose we enter a bunch of the forumites' usernames into it to reveal our destinies.
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rspeer

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Re: Letting a computer program make cards
« Reply #174 on: November 13, 2015, 01:06:19 am »
+18

A Drowned Kernel
$6, Action

Reveal cards from your deck until you reveal a Treasure. Discard the other cards. Return them to your deck an it in one copy or eachent you have Kingdom card pile costing exactly $1 more than it.


rspeer
$4, Action, Duration

+$2
Gain a card from the Sipplers you may put the player to your left chooses one for you to discard. Gain a Silver per card the player to its to the Seoping you put the revealed cards pile cost 2 Spoils pile.
(This is not in the Supply.)


Con Man
$5, Action, Duration

+1 Action, +$1
Discard any number of cards. +$1 per card discarded.
---
When another player plays an Attack card, you may gain a copy of it.


Limetime
$5, Treasure

Worth $1.
---
While this is in play, when you buy a card, gain a card costing up to $4. He than it into your hand. Put the other cards on top of your deck in any order.


LastFootnote
$6, Action

Victory card, +1 Action.


Awaclus
$3, Action, Duration

+1 Action, Each player gains a Silver (Trashen on the Actions the trash this and this turn, put it into your hand.


Tables
$4, Action, Attack

Each other player reveals the top 2 cards of his deck, trashes a revealed cards into your hand. If it's a Treasure, put it into your hand.


Accatitippi
$6, Action

Trash a card from your hand. Gain a Silver per card you trashed.


xerxesPraelor
$3, Action

+1 Action, +$1
Reveal the top card of your deck. If it's a Treasure: When you thas the trashed card.

The model crashes if you give it a capital X, by the way, because it's never seen one before. Speaking of which:


Donald x
$7, Action

+$2
Each player (including you) reveals the top card of his deck. You may gain any lack cards card.

And because this is obviously a card name and we've always wondered what it does:

Wandering Winder
$3, Action, Duration

+1 Card, +1 Action
Reveal the top card of your deck. If it's a Victory card, trash this, gain an Action card costing exactly $1 more than it.
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