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Author Topic: Letting a computer program make cards  (Read 75674 times)

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Schneau

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Re: Letting a computer program make cards
« Reply #75 on: June 13, 2015, 03:44:25 pm »
0

...

Could you (or anyone) post/link the card texts that you used to generate these, so that other can play with it as well?
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rspeer

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Re: Letting a computer program make cards
« Reply #76 on: June 13, 2015, 03:57:28 pm »
+7

I'm guessing other people have a better source than me. I scraped dominion.diehrstraits.com, which doesn't always use the most consistent terminology for symbols. I edited things like "1 Coin" to say "$1" instead. Here's the text (as well as card names that can be run through the same code): https://gist.github.com/rspeer/2b040979fdc7ed84e822

Meanwhile, after seeing the wonderful name "Copped Copperchip" on an ungrammatical card, I collected some names on their own:

Quote
Copped Copperchip
Scount
Mice
Islansmographer
Lose
Mine Ship
Bair Harf
Pron
Sir Mast
Damp Hall
Dame Moneyman
Expeller
Losty Shiplet
Folding Pager
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Re: Letting a computer program make cards
« Reply #77 on: June 13, 2015, 04:01:12 pm »
0

Govelitivoy may be balanced at $6, but I don't see the +2 Buys option getting used much.
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Re: Letting a computer program make cards
« Reply #78 on: June 13, 2015, 04:23:45 pm »
0

Quote
Siraboth
Discard your hand. +VP equal to the cost of the Black Market deck in any order.

Too ridiculously good to cost, assuming there is a Black Market deck. Even if it is the kind that's all Rats. Interacts interestingly with cards that cause addition not to be commutative.

Quote
Soll
Look at the start of your deck, then discard 2 cards.

Ruins, $0. I guess if you have draw-up-to cards or Menagerie, you can make the discard effect useful.

Quote
Ember
1 Victory, +1 Card, +1 Action
Treasure card, gain a Copper, putting it on your Tavern mat.

It sounds a tiny bit better than Great Hall until you find out it's a Treasure card. So you're probably drawing cards dead with +Actions you can't use, unless you combo it with Black Market or  Storyteller. I guess it has to be $3 because it's better than Estate, but I'd see it going un-bought in many games. Works with Big Money and especially with Bank, though.

Quote
Inher
Each other player reveals the top 2 cards of his deck and discard the other cards. Play that Treasure.

Getting to play other players' Treasure is interesting but confusing. I assume you're playing the revealed Treasure into your play area, stealing the treasure in the process. Are the "other cards" they're discarding the rest of their deck? Get ready for lots of shuffling and some hard Tunnel counters. Incidentally, you're pretty happy if you happen to reveal an Ember with this.

Action, $5 I guess. It's certainly more powerful than Thief (not that that's hard).

I considered it being a $6 Treasure until I thought about the insane recursion it would cause.
« Last Edit: June 13, 2015, 04:29:20 pm by rspeer »
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sudgy

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Re: Letting a computer program make cards
« Reply #79 on: June 13, 2015, 04:28:55 pm »
+3

Here's a bunch, with no names and such.  I did slightly edit commas and periods, got rid of a few things that just said "Line," and other very minor things.  No names or costs or types this time.  I think I like some of the bad grammar, so sorry about that.

+2 Cards
+2 Cards and +1 Buy
Discard 2 cards.
+$1 and +1 Buy
+$2
Name a card costing up to $6, gain a card from your hand twice. If you do, +2 Actions.
-----
Directly after resolving an Action Supply pile (when you play a card, Gain a card costing up to 4 cards of your deck.

You may discard a card; if you do, trash this, gain 2 Actions each costing less than $0.

When you discard this from play, you may overpay for it. When you would gain on that turn, you may discard 2 cards from your mat at the start of your next turn. When a card from your hand.

+$1
Gain a Silver card; put it on top of your $; +1 Card, +2 Cards, Each other player reveals the top of your deck and gains a Curse, If he does , he gains a copy of it.

Worth 1 VP per Duchy you have a Potion in play on top in an order he chooses.

+3 Cards, Discard the other cards, +1 Buy.

+$2, +$1 per differently named card revealed , if it's not your turn).

+1 Action , Put that card.

Discard your hand.
While this is in play, you first get +1 Buy.

+1 Card , +2 Actions
-----
When you buy this, trash a card from your hand, Put the other cards.

$2
-----
When another player plays an Attack, it doesn't affect you, and +1 Buy, +$2.

+1 Buy
Each other player may discard this from your hand. If you do trash two Treasure Maps, gain a Gold and a card from your hand. If it is an... Action Card, +1 Action, Look at the top 2 cards from your hand. If you do, +1 Action. Reveal your hand costing up to $3.
-----
When you discard this from your hand, +VP equal to half its cost in coins of the trashed card.

+$5, and each other player buys a card, put it into your hand. Pay all of these trashed cards.

You may reveal it, each other player discards the rest, and each other player gains a Silver.

+1 Card per $ paid.    [Storryteller!]

You may play an Action Supply pile (when you play a Cultist from your deck).

+$2
Each player may trash this from your deck in any order.

Choose one: Put them into your hand that is not in the Supply).

Trash a card. If you do, +1 Action, Name a card from that pile, (The choices must be different).

Until your next turn, you may discard a Treasure card you trashed.

Choose two: +2 Cards; or +2 Buys; or gain a Silver.

+1 Card per card discarded the second time.

+1 Card, +1 Buy, or put them back in any order.

Gain 3 Coppers, putting it in your hand. If this is in play, when you discard this from play, cards cost $1 less than $0.

You may play a card costing up to 2 cards of your next hand.

+$1, Victory Card, +1 Buy, Take a Coin token.

+$2, You may gain a card from your hand.

Choose one: +$2; or trash an Action, Each other player buys a card.

+1 Action
-----
When you play this, it’s worth $1 per Treasure card in their hand to the Supply, Cards from that pile.

+1 Action
+$2
You may trash 2 cards.

Choose one: Set aside this and another copy of it.

+$2, Each other player may trash a card, putting it on top in any order.

Copper produces an extra turn after this one, in which you can see all cards he would gain on that turn.
-----
You may call this, you may discard an Estate card.

Gain a number of cards, +1 Action, +$1, Gain a card costing up to $1 per differently named card revealed.

+1 Card
+1 Action
+1 Action
+1 Buy
+$3.

You may trash a Treasure card costing exactly $1 more than it.

Choose one: Put a card from your hand, If there are no duplicate cards in your deck face down. Each player (including you) reveals the top card of his deck and trashes it if it is an... Action Card, +1 Action, (This is not the named card, it doesn't affect you.

+2 Actions, Reveal the top of your deck (rounded down).

You may buy one of them. Put an Embargo token on that turn. choose one: either he gains a Ruins, You may trash a Treasure.
-----
When you discard this from your hand, If you do, +3 Cards, Each other player reveals the top card of his deck, The player to your right gained on his deck, Put this on your Tavern mat 2 VP.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

SCSN

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Re: Letting a computer program make cards
« Reply #80 on: June 13, 2015, 04:35:25 pm »
+2

...

Could you please edit this to make it clear where one card ends and the next begins? Right now it's confusing rather than entertaining :(
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sudgy

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Re: Letting a computer program make cards
« Reply #81 on: June 13, 2015, 04:42:17 pm »
0

...

Could you please edit this to make it clear where one card ends and the next begins? Right now it's confusing rather than entertaining :(

Every time there's two new lines, it's a new card.

This would be a new card.

And this would be another one.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Awaclus

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Re: Letting a computer program make cards
« Reply #82 on: June 13, 2015, 04:45:18 pm »
+6

Code: [Select]
+2 Actions
You may trash a card from your hand. Put the Actions back on top in any order he chooses.

Code: [Select]
+$2
Each other player gains a Curse and discards the rest. If a Knight is trashed by this, trash this and another copy of it.
________
When you discard this from your hand. Play it three times.

Code: [Select]
+1 Action
Trash this or a card from that pile (you first get that bonus). (This is not in the trash.)

Code: [Select]
+1 Card
+1 Action
Look at the bottom card of your deck.

Code: [Select]
Worth $3
________
(When you play it.)

Code: [Select]
+1 Card per Coin token you've taken with Pirate Ships this game. +$2, Reveal the top 3 cards of your deck.
Code: [Select]
$0
When you gain this, each other player reveals the top 3 cards of his deck in any order.

Code: [Select]
Move your -$2 cost token to an Action card from your hand. If you do, +1 Action.
Code: [Select]
+$2
Each other player discards down to 3 cards of his deck, trashes one of them costing from $3 to $6, and discards the rest.

Code: [Select]
+1 Action
Discard any number of cards. You may trash this card.

Code: [Select]
+$4
Reveal your hand. Gain a silver card; put it into your hand.

Code: [Select]
+3 Cards
Each other player discards a Copper from your hand. Gain a card from your hand. Gain a card costing exactly $1 more than the trashed card, putting it into your hand.

Code: [Select]
+1 Card
+2 Actions
If there are one or more cards in his hand.

Code: [Select]
+1 Buy
You may reveal a Province card from your deck (rounded down).

Code: [Select]
Worth $2.
______
While this is in play, when you buy a card, he puts them back in any order.

Code: [Select]
+$2
You may put this anywhere in your hand.

Code: [Select]
Trash a card from your hand twice. Gain a Spoils from the top card of his deck.
Code: [Select]
You may gain a copy of Treasure Map from your hand.
Code: [Select]
+1 Card
+1 Action
Reveal the top card of his deck, trashes one of your deck.
« Last Edit: June 13, 2015, 05:33:23 pm by Awaclus »
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rspeer

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Re: Letting a computer program make cards
« Reply #83 on: June 13, 2015, 04:45:35 pm »
+1

Trash a card. If you do, +1 Action, Name a card from that pile, (The choices must be different).

Until your next turn, you may discard a Treasure card you trashed.

Disregarding what sudgy just clarified, I'm assuming these go together on one card. I dub this one "Dame Moneyman".

This card is all about what you can combo it with. Seems hard to use in a lot of situations, but it gives you a great opportunity to remodel Gold into Province while keeping the Gold in your deck. You could make a golden deck with two copies of this card, Gold/Platinum, a miscellaneous treasure to trashdiscard each time, and Bishop.

The naming is of course superfluous.

I'd say it's Action - Duration, $4.
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Re: Letting a computer program make cards
« Reply #84 on: June 13, 2015, 04:54:15 pm »
+13

+1 Card
+1 Action
Look at the bottom card of your deck.

Because Pearl Diver is overpowered.
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rspeer

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Re: Letting a computer program make cards
« Reply #85 on: June 13, 2015, 04:58:57 pm »
+1

+$2
Each other player gains a Curse and discards the rest. If a Knight is trashed by this, trash this and another copy of it.
________
When you discard this from your hand. Play it three times.

Even without clarifying "the rest of what", holy jesus that discard effect is a mean attack.

Let's call this one "Bair Harf", which sounds ambiguously nasty. A $6 Action, assuming "the rest" isn't relevant. You'll get that $6 back when you manage to discard it on your turn anyway.

Quote
Move your -$2 cost token to an Action card from your hand. If you do, +1 Action.

This is actually pretty interesting. Kind of like a Ferry, but more limited. It takes up space in your hand, but you don't need to re-buy it to use it again. Action - $3 I guess.

I dub it "Car", an auto-generated name that goes with "Ferry".
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Awaclus

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Re: Letting a computer program make cards
« Reply #86 on: June 13, 2015, 05:09:19 pm »
0

+$2
Each other player gains a Curse and discards the rest. If a Knight is trashed by this, trash this and another copy of it.
________
When you discard this from your hand. Play it three times.

Even without clarifying "the rest of what"

I thought it meant the rest of the Curses.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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SCSN

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Re: Letting a computer program make cards
« Reply #87 on: June 13, 2015, 05:11:27 pm »
+4

+$2
Each other player gains a Curse and discards the rest. If a Knight is trashed by this, trash this and another copy of it.
________
When you discard this from your hand. Play it three times.

Even without clarifying "the rest of what"

I thought it meant the rest of the Curses.

We should ask the program to provide clarification.
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rspeer

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Re: Letting a computer program make cards
« Reply #88 on: June 13, 2015, 05:23:16 pm »
+8

Hey program, the rest of what?

Code: [Select]
$ java -cp random_text.jar edu.umich.clair.text.random.TrigramGenerator card-texts.txt | grep 'the rest of' | sed 's/.*\(the rest of\)/\1/'
the rest of the Black Market deck in any order.

Oh that clarifies everything.
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rspeer

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Re: Letting a computer program make cards
« Reply #89 on: June 13, 2015, 05:44:30 pm »
+4

Some more selected cards:

Quote
Faider
+1 Card; +1 Action; +$1 --- When you gain a Prize (from the Prize pile) or a Duchy, you may exchange it for a Teacher. | (This is not in the Supply.)

I have to assume that Falder is a Prize to include when you feel Tournament isn't swingy enough yet.

Quote
Vent
+1 Card | +1 Action | +$1 | Trash a card from the top 2 cards of your deck. Discard 3 cards.

This risky non-terminal trasher stretches the definition of "non-terminal".

Quote
Stor
+$2, Trash this or a Duchy, you may trash this.
-------
When you trash this, +1 Card. If there are two or more, +$1 and +1 Action.

Somehow I doubt people will choose to trash a Duchy. But this is interesting. In the "two or more" case (two or more in the trash?), it's better than Spoils. It's kind of strategically odd that only the first one is weak. Maybe it costs $4 so you can get a lot of them with gainer cards.

Quote
Citinem
+5 Cards
+2 Actions
--------
When you trash this, gain another Port.

Markov chains don't know what balance is.

Quote
Sirad Wellantins
Choose two: +1 Card, +1 Action, +$2
Gain a card from your hand. Gain a card from your hand. Play it twice.

Whaaat. Now that's a rich-get-richer card if I've ever seen one.

Don't know how much it costs, but I'll take two.
« Last Edit: June 13, 2015, 05:46:35 pm by rspeer »
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popsofctown

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Re: Letting a computer program make cards
« Reply #90 on: June 13, 2015, 05:58:32 pm »
+3

Volcano - Action/Victory - $5
2 VP. Gain a card with the cost of the game.

If you bought this game at a bargain bin for $8 or $11 dollars, this is an OP card.
I traded a Red Bull for my copy of base dominion.  Vineyards makes it strong, Transmute makes it interesting.
_________________________________________________________________________________________________
Sirard says gain a card from your hand, not gain a card that matches a card in your hand.  The first gain will make you gain a card from your hand that already belonged to you, causing it to be discarded.  The second one will discard a card from your hand, but Sirard won't lose track of it so you'll play it twice.  It's not a rich get richer so much.  You can get +4$, discard a bad card, then Throne room a card from your hand, hopefully one with + action on it if you have more stuff you want to play. Balanced at 8$, probably.
« Last Edit: June 13, 2015, 06:04:07 pm by popsofctown »
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sudgy

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Re: Letting a computer program make cards
« Reply #91 on: June 13, 2015, 09:19:51 pm »
0

Trash a card. If you do, +1 Action, Name a card from that pile, (The choices must be different).

Until your next turn, you may discard a Treasure card you trashed.

Disregarding what sudgy just clarified, I'm assuming these go together on one card. I dub this one "Dame Moneyman".

This card is all about what you can combo it with. Seems hard to use in a lot of situations, but it gives you a great opportunity to remodel Gold into Province while keeping the Gold in your deck. You could make a golden deck with two copies of this card, Gold/Platinum, a miscellaneous treasure to trashdiscard each time, and Bishop.

The naming is of course superfluous.

I'd say it's Action - Duration, $4.

Nope, sorry, they're different cards.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Schneau

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Re: Letting a computer program make cards
« Reply #92 on: June 13, 2015, 10:34:24 pm »
0

Here's the card list grsbmd was using; don't know how it's different from rspeer's:

https://gist.github.com/thelmuth/396aaaf94da967bde5d4
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Re: Letting a computer program make cards
« Reply #93 on: June 13, 2015, 10:40:21 pm »
+1

Next project: let a computer program make an Online Dominion implementation.

So that computer program would usually be called "a compiler". If the current beta did not involve the use of a compiler, well, that would explain a lot. :)
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Re: Letting a computer program make cards
« Reply #94 on: June 13, 2015, 11:27:50 pm »
+7

Here are some cards from my Random Generation Expansion:

Bor Ming's Ste (Treasure) $5
$2
When you play this, gain a Mercenary from the top card of your deck (round down).

Plack Markerolopperaderchary (Action - Looter) $1
+1 Card
+1 Buy
When you play this, gain two Ruins.

Gravage Jouser (Treasure) $5
$1 when you play this.
---
When you buy this, gain a Prize (from the Prize pile) or a Duchy.

Can (Action) $2
You may trash a card with cost exactly equal to its cost.

Throng's Vill (Treasure) $6
$1, otherwise it's worth $4, putting it into your hand. If it's the named card, then discard the rest. If there are one or more empty Supply piles, +1 VP.
---
When you trash this, gain two Coppers.

Silony (Action) $4
+1 Action
Reveal your hand and gain a Duchy or 3 Estates.

Coinge Rogrine Ship (Action) $2
Look at the bottom card of your deck until you have 6 cards in hand. If you do trash two Treasure Maps, gain a Duchy.

(Edit: removed typo)
« Last Edit: June 14, 2015, 02:50:30 pm by Schneau »
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Re: Letting a computer program make cards
« Reply #95 on: June 14, 2015, 12:11:39 am »
+4

Coinge Rogrine Ship (Action) $2
Look at the bottom card of your deck until you have 6 cards in hand. If you do trash two Treasure Maps, gain a Duchy.

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Re: Letting a computer program make cards
« Reply #96 on: June 14, 2015, 12:56:09 am »
+5

You may play an Action Supply pile (when you play a Cultist from your deck).

This is my favorite.  You have to use Herald/Golem and hit Cultist, but if you can make it work, the payoff is huge (I assume "playing an Action Supply pile" means playing every card in that pile).

Also, I love how the last phrase is parenthetical, as if it were already implied, but they put it there just in case it wasn't clear.
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Re: Letting a computer program make cards
« Reply #97 on: June 14, 2015, 01:03:18 am »
+2

Quote
Ember
1 Victory, +1 Card, +1 Action
Treasure card, gain a Copper, putting it on your Tavern mat.

It sounds a tiny bit better than Great Hall until you find out it's a Treasure card. So you're probably drawing cards dead with +Actions you can't use, unless you combo it with Black Market or  Storyteller. I guess it has to be $3 because it's better than Estate, but I'd see it going un-bought in many games. Works with Big Money and especially with Bank, though.

And with Miser!
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Re: Letting a computer program make cards
« Reply #98 on: June 14, 2015, 09:10:13 am »
+3

"Plack Markerolopperaderchary"

omg best card name
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Re: Letting a computer program make cards
« Reply #99 on: June 14, 2015, 02:26:13 pm »
+2

Most of these cards are better than...


As I said most are awful. The stand-out awful card, the epitome of awful fan cards, was one called Locusts that read "each other player discards a Gardens." First the guy of course must have meant "trashes a Gardens card from his hand" but blew it and ended up with the most useless thing ever. If he had gotten it right then it would still be crazy awful. He started with the flavor of "locusts destroy plants" and did not think of "wait you have to want to play the card though." The old Magic expansions Legends has stuff like this, where they made flavor-based stuff and just did not consider, why would anyone play this.

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