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Author Topic: Letting a computer program make cards  (Read 55854 times)

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Schneau

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Re: Letting a computer program make cards
« Reply #100 on: June 15, 2015, 08:30:10 pm »
+12

Not sure if people are still enjoying these, but here are some more good ones:

Misciands (Action - Duration) $5
+1 Buy
When you play this, if you do, +1 Buy, discard 2 cards of your deck. If he didn't reveal a Bane card from your hand, +1 Action, +$1. At the start of your next turn: +$1
---
While this is the first time you played a Fool's Gold this turn, trash all Treasures. You have no Action cards in either order.

Graver's Stor (Action - Attack) $8
+3 Cards
+1 Action
+1 Buy
Each player (including you) reveals the top 3 cards in the trash costing from $3 to $6, and discards a card costing up to $6, gain two Ruins.

Beggleymandlestachant (Action) $2
Look at the start of Clean-up this turn, put it into your hand.

Necryteng Vill-Golicergron (Action) $6
+2 Actions
When you play this turn, +1 VP
---
When you gain this, reveal cards from your hand. You may trash this, put it into your hand. Gain a card, then gain a Duchy, putting it on top of your deck .

Mystatory (Action) $2
Choose one: Set aside this and another copy of a Supply pile (The choices must be different).

Thinemitiver Villager (Action) $2
+2 Actions
Return this to your deck.

Win of Parks (Action - Duration) $5
+1 Action
At the start of Clean-up this turn, +3 Cards and +1 Buy.

Seartyaryte Stor (Action) $5
+1 Card
+2 Actions
Reveal the top card of your deck until you reveal a Treasure card from your hand, + VP equal to its cost.
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AJD

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Re: Letting a computer program make cards
« Reply #101 on: June 15, 2015, 10:08:10 pm »
+3

Thinemitiver Villager is the really interesting one this time around, but it's probably bad. It essentially trades a +Card for a +Action, in the way Storyteller trades coin for cards. Necropolis is a weak card, and you don't usually want to topdeck your weak cards; but I can imagine a deck where being able to guarantee having a village in hand every turn outweighs the loss of draw. That said, Thinemitiver Villager + Smithy in the same hand has the same total effect as plain Village. So it's probably not worth it. Maybe if the top-decking were optional, it might bear thinking about?
« Last Edit: June 16, 2015, 12:31:58 am by AJD »
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shmeur

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Re: Letting a computer program make cards
« Reply #102 on: June 15, 2015, 10:35:09 pm »
0

Thinemitiver Villager is the really interesting one this time around, but it's probably bad. It essentially trades a +Card for a +Action, in the way Storyteller trades coin for cards. Necropolis is a weak card, and you don't usually want to topdeck your weak cards; but I can imagine a deck where being able to guarantee having a village in hand every turn outweighs the loss of draw. That said, Thinemitiver Villager + Smithy in the same hand has the same total effect as plain Village. So it's probably not worth it. Maybe if the top-decking were optional, it might bear thinking aout?
It doesn't actually specify return to the top of the deck.  It's vague enough that you could put it anywhere.
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belugawhale

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Re: Letting a computer program make cards
« Reply #103 on: June 15, 2015, 11:23:43 pm »
+1

Combined with Pathfinding, two will provide infinite actions.
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SCSN

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Re: Letting a computer program make cards
« Reply #104 on: June 16, 2015, 12:01:23 am »
+5

Update

Until the end of the game: cards in the supply cost twice as much.

Return your Followers to the Prize pile in any order.
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Drab Emordnilap

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Re: Letting a computer program make cards
« Reply #105 on: June 16, 2015, 12:21:03 am »
0

Update

Until the end of the game: cards in the supply cost twice as much.

Return your Followers to the Prize pile in any order.

I think you meant to post this in the "Bad Card Ideas" thread. This thread is for allegorically generated cards.
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SCSN

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Re: Letting a computer program make cards
« Reply #106 on: June 16, 2015, 12:29:19 am »
+5

Update

Until the end of the game: cards in the supply cost twice as much.

Return your Followers to the Prize pile in any order.

I think you meant to post this in the "Bad Card Ideas" thread. This thread is for allegorically generated cards.

Well, my card is certainly allegorical.
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AJD

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Re: Letting a computer program make cards
« Reply #107 on: June 16, 2015, 12:33:49 am »
0

Combined with Pathfinding, two will provide infinite actions.

Yes, well, so does one Champion.
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Thanar

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Re: Letting a computer program make cards
« Reply #108 on: June 17, 2015, 03:16:50 am »
+12

After examining over a thousand cards of Dominion markov chain output, I selected the following 10 playable cards, priced them, and selected markov-chain generated names for them. Minor edits I made for clarity are in square brackets. Thanks to those who posted code, etc.

Copper’s Villarry
Action - $1
Trash any number of Copper cards from your hand and discard the rest.

Outchamber
Action - $3
+1 Buy, +$1, During your Buy phase, you may discard a card; if you do, take a Coin token.

Rebutpotter
Action - $3
+$2, You may discard a Treasure card, gain a card costing less than it that is not a Victory card.

Burse
Action - $3
Take 2 Coin tokens. You may trash a card from your hand.

Mold
Action - $3
Reveal the top card of your deck. If you do, discard it or put it back.
---
When you buy this, gain a Gold.

Borker
Action - $4
+1 Buy, +$2, You may play an Action card costing up to $4.

Traderchan of Gradmage
Action - $4
+2 Actions, you may gain a Silver card.
---
When you buy a Victory card this turn, you may overpay for it. If you do, gain two Silvers, putting [them] on top [of your deck].

Peastan Gold
Action - $5
+$2, Trash this, gain a Gold.

Nobblet
Action - $5
Choose one: +3 Cards; or +2 Actions; or +$2; or trash a card costing up to $4.

Reband
Action - $6
+1 Action, You may trash a card costing up to $4.
---
When you gain this, gain a card costing less than it.
« Last Edit: June 17, 2015, 03:22:24 am by Thanar »
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Beyond Awesome

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Re: Letting a computer program make cards
« Reply #109 on: June 17, 2015, 03:38:06 am »
0

Traderchan of Gradmage is interesting. It's a village that silver clogs your deck.
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shmeur

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Re: Letting a computer program make cards
« Reply #110 on: June 17, 2015, 05:29:41 am »
0

Traderchan of Gradmage is interesting. It's a village that silver clogs your deck.
Would be great with Feodum.
Also lol @ 'Mold'
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Accatitippi

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Re: Letting a computer program make cards
« Reply #111 on: June 17, 2015, 07:49:28 am »
+21

I gave art to some of these: (I'm pretty bored today)


Edit: whoops, wrong cost for property. Oh well.
« Last Edit: June 17, 2015, 07:51:38 am by Accatitippi »
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SCSN

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Re: Letting a computer program make cards
« Reply #112 on: June 17, 2015, 08:40:18 am »
+7

Love Misop's art/color/text combination!
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Witherweaver

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Re: Letting a computer program make cards
« Reply #113 on: June 17, 2015, 12:51:24 pm »
+3

So, you could run this on any text?  So I could, like, input all my F.DS posts, and use this to create all my future posts?
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Accatitippi

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Re: Letting a computer program make cards
« Reply #114 on: June 17, 2015, 01:04:24 pm »
0

So, you could run this on any text?  So I could, like, input all my F.DS posts, and use this to create all my future posts?

There was something around some time ago that let you do this for your FB posts. Mine were a hilarious fantasy/political hybrid (sadly they also often were lame bi/trilingual combinations).
You'd need a script to scrape them off the "my posts" and remove quotes images and links, done that you're good.
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Eran of Arcadia

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Re: Letting a computer program make cards
« Reply #115 on: June 17, 2015, 02:00:34 pm »
+5

I've been reading all these card names in Homsar's voice.
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AJD

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Re: Letting a computer program make cards
« Reply #116 on: June 17, 2015, 02:40:47 pm »
0

…So, do we have enough of these yet to put together the "Dominion: Artificial Intelligence" fan expansion?

(Is Mold balanced at $3? The obvious comparison is Cache: Mould gives you fewer junk cards than Cache, but the junk itself—a semi-Survivors—is presumably substantially worse to have than Copper. Worse enough to bring the cost down to $3 instead of $5?)
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Witherweaver

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Re: Letting a computer program make cards
« Reply #117 on: June 17, 2015, 02:44:43 pm »
+10

…So, do we have enough of these yet to put together the "Dominion: Artificial Intelligence" fan expansion?

(Is Mold balanced at $3? The obvious comparison is Cache: Mould gives you fewer junk cards than Cache, but the junk itself—a semi-Survivors—is presumably substantially worse to have than Copper. Worse enough to bring the cost down to $3 instead of $5?)

Please, please, please construct the flavor text by using the same code on the text from all the other expansions.
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Kirian

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Re: Letting a computer program make cards
« Reply #118 on: June 17, 2015, 03:05:44 pm »
+1

I've been reading all these card names in Homsar's voice.

Good jorb.
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ben_king

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Re: Letting a computer program make cards
« Reply #119 on: June 17, 2015, 03:52:43 pm »
+32

…So, do we have enough of these yet to put together the "Dominion: Artificial Intelligence" fan expansion?

(Is Mold balanced at $3? The obvious comparison is Cache: Mould gives you fewer junk cards than Cache, but the junk itself—a semi-Survivors—is presumably substantially worse to have than Copper. Worse enough to bring the cost down to $3 instead of $5?)

Please, please, please construct the flavor text by using the same code on the text from all the other expansions.

Jobs, starting with more pleasant kingdom of coins just sitting there in and also this kind of your straw hat. A passing servant murmurs, and his father, you want a cheese destruction. You vastly prefer it can do slightly better than everyone else. You are the maxim, learning a cheese again. This celebration. Small when compared to these lands that you will look for the stonecutters is brilliant conceptually, but lately people seem to cling to stretch your codebook for the world like that you like the maxim, you spears and also looking for the east, and poison darts before you want. You beg them wants to make a sign saying "Gone Adventuring." You are sure which neither of progress. Still, freeholds, or like you have pancakes but that you. Today, control of it was always tells the fields in a masterpiece - a reasonable hour. So now. You are sure that the south, treacherous swamps; to pass up a way to the look for the summer would never eat cheese grater so expertly that one who always tells the name of baklava. It seemed like this kind of land of baklava.
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Witherweaver

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Re: Letting a computer program make cards
« Reply #120 on: June 17, 2015, 03:55:03 pm »
0

…So, do we have enough of these yet to put together the "Dominion: Artificial Intelligence" fan expansion?

(Is Mold balanced at $3? The obvious comparison is Cache: Mould gives you fewer junk cards than Cache, but the junk itself—a semi-Survivors—is presumably substantially worse to have than Copper. Worse enough to bring the cost down to $3 instead of $5?)

Please, please, please construct the flavor text by using the same code on the text from all the other expansions.

Jobs, starting with more pleasant kingdom of coins just sitting there in and also this kind of your straw hat. A passing servant murmurs, and his father, you want a cheese destruction. You vastly prefer it can do slightly better than everyone else. You are the maxim, learning a cheese again. This celebration. Small when compared to these lands that you will look for the stonecutters is brilliant conceptually, but lately people seem to cling to stretch your codebook for the world like that you like the maxim, you spears and also looking for the east, and poison darts before you want. You beg them wants to make a sign saying "Gone Adventuring." You are sure which neither of progress. Still, freeholds, or like you have pancakes but that you. Today, control of it was always tells the fields in a masterpiece - a reasonable hour. So now. You are sure that the south, treacherous swamps; to pass up a way to the look for the summer would never eat cheese grater so expertly that one who always tells the name of baklava. It seemed like this kind of land of baklava.

Brilliant.  "You vastly prefer it can do slightly better than everyone else."
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shmeur

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Re: Letting a computer program make cards
« Reply #121 on: June 17, 2015, 05:43:48 pm »
+3

I nominate "Cheese Destruction" as the expansion name.  Lmao.
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Seprix

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Re: Letting a computer program make cards
« Reply #122 on: June 17, 2015, 05:45:30 pm »
0

I nominate "Cheese Destruction" as the expansion name.  Lmao.

Caseum Interitum sounds pretty ominous.
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Schneau

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Re: Letting a computer program make cards
« Reply #123 on: June 17, 2015, 05:54:18 pm »
+4

…So, do we have enough of these yet to put together the "Dominion: Artificial Intelligence" fan expansion?

(Is Mold balanced at $3? The obvious comparison is Cache: Mould gives you fewer junk cards than Cache, but the junk itself—a semi-Survivors—is presumably substantially worse to have than Copper. Worse enough to bring the cost down to $3 instead of $5?)

Please, please, please construct the flavor text by using the same code on the text from all the other expansions.

Jobs, starting with more pleasant kingdom of coins just sitting there in and also this kind of your straw hat. A passing servant murmurs, and his father, you want a cheese destruction. You vastly prefer it can do slightly better than everyone else. You are the maxim, learning a cheese again. This celebration. Small when compared to these lands that you will look for the stonecutters is brilliant conceptually, but lately people seem to cling to stretch your codebook for the world like that you like the maxim, you spears and also looking for the east, and poison darts before you want. You beg them wants to make a sign saying "Gone Adventuring." You are sure which neither of progress. Still, freeholds, or like you have pancakes but that you. Today, control of it was always tells the fields in a masterpiece - a reasonable hour. So now. You are sure that the south, treacherous swamps; to pass up a way to the look for the summer would never eat cheese grater so expertly that one who always tells the name of baklava. It seemed like this kind of land of baklava.

Donald X., time to start looking for a new career.
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Accatitippi

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Re: Letting a computer program make cards
« Reply #124 on: June 17, 2015, 05:55:45 pm »
+2

I nominate "Cheese Destruction" as the expansion name.  Lmao.

++?????++ Out of Cheese Error. Redo From Start.

(not sure if anybody will get the reference, but whatever.)
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