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Author Topic: Storytelling with Cards  (Read 26008 times)

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eHalcyon

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Storytelling with Cards
« on: June 05, 2015, 10:33:37 pm »
+2

After some earlier story puzzles in the Flavor Synergy thread, it seems like it would be a fun thing to have as its own thread.

The idea is to tell a story using only Dominion card names.  The links above have some examples.

Here was one from shmeur:

Here's an easyish story puzzle:

Princess/Merchant Ship/Sea Hag/Trade/Prince/Possession/Save

And this post by Ghacob looks like it's meant to be a story as well:

Peasant/Farming Village/Prince
Princess/Goons/Pirate Ship
Knights/Save/Princess
« Last Edit: June 05, 2015, 10:42:20 pm by eHalcyon »
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belugawhale

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Re: Storytelling with Cards
« Reply #1 on: June 05, 2015, 10:36:24 pm »
0

Storyteller.
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eHalcyon

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Re: Storytelling with Cards
« Reply #2 on: June 05, 2015, 10:42:32 pm »
0

Edited in some context in case you weren't following that thread earlier.
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Drab Emordnilap

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Re: Storytelling with Cards
« Reply #3 on: June 05, 2015, 10:53:28 pm »
+3

My masterpiece from 2012:

What's the most complex sentence you can put together that consists ONLY of the names of Dominion cards, but still makes sense?

Island Harvest Hamlet Familiar Explorer Tribute Stash Tunnel Catacombs Inn Abandoned Mine Followers Loan Cartographer Treasure Map Smugglers Develop Bazaar Contraband Trade Route Caravan Hoard Great Hall Rats

I land, harvest ham, let familiar explorer tribute stash, tunnel catacombs in abandoned mine; followers loan cartographer treasure map; smugglers develop bizarre contraband trade route caravan, hoard great haul --  rats!

I return from my sea voyage and harvest my swine herd, and let an explorer I've worked with before pay me from his own pocket for exploratory rights in the caves connected to my abandoned mining operation. Unfortunately, my followers take notes of the catacombs and lend them to an untrustworthy mapmaker! Soon, smugglers establish a route to transfer good illegally underground through my lands, without sharing any of the profits with me. Nuts!
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werothegreat

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Re: Storytelling with Cards
« Reply #4 on: June 05, 2015, 10:56:45 pm »
+1

shmeur's is The Little Mermaid.

Ghacob's is Star Wars?
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Re: Storytelling with Cards
« Reply #5 on: June 05, 2015, 11:03:51 pm »
0

Here's one:

King's Court/Festival/Princess... Witch!  Curse!
Plan!  Nobles, Bonfire!

...

Princess -> Artificer, Death Cart!

...

Prince/Distant Lands, Quest!  Save/Princess!  Ball!
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shmeur

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Re: Storytelling with Cards
« Reply #6 on: June 05, 2015, 11:44:19 pm »
+1

Wero: right!  I know yours but don't know how to do spoiler tags.
Edit: I figured it out: Sleeping Beauty
« Last Edit: June 05, 2015, 11:49:14 pm by shmeur »
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werothegreat

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Re: Storytelling with Cards
« Reply #7 on: June 06, 2015, 12:04:32 am »
0

Wero: right!  I know yours but don't know how to do spoiler tags.
Edit: I figured it out: Sleeping Beauty

*nods*

There need to be more Dominion cards so we can tell more varied stories.
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belugawhale

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Re: Storytelling with Cards
« Reply #8 on: June 06, 2015, 12:30:22 am »
+4

Here's one.
Pawn, Pawn, Pawn, Pawn, Pawn, Pawn, Pawn, Pawn
Fortress, Knights, Bishop, King's Court, Princess, Bishop, Knights, Fortress

I had to use a few replacements, but the general idea is the same.

Chess
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shmeur

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Re: Storytelling with Cards
« Reply #9 on: June 06, 2015, 12:54:25 am »
+1

Each number is its own story.  Some might be a bit of a stretch but eh.  I'll do more later lol.

1. Woodcutter/Poor House/Feast/Scheme
Haunted Woods/Pathfinding
Haunted Woods/Magpie/Lost Arts
Witch/Baker/Bonfire
Treasury/Ferry

2. Farming Village/Jack of all Trades
Horse Traders/Gardens
Giant/Bag of Gold

3. Workshop/Artificer/Wishing Well/Ferry/Golem
Swindler/Band of Misfits/CurseIsland
SeawayFeast/FerryUpgrade

4. HamletMenagerie
« Last Edit: June 06, 2015, 01:04:53 am by shmeur »
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Re: Storytelling with Cards
« Reply #10 on: June 06, 2015, 01:43:19 am »
0

Each number is its own story.  Some might be a bit of a stretch but eh.  I'll do more later lol.

1. Woodcutter/Poor House/Feast/Scheme
Haunted Woods/Pathfinding
Haunted Woods/Magpie/Lost Arts
Witch/Baker/Bonfire
Treasury/Ferry

2. Farming Village/Jack of all Trades
Horse Traders/Gardens
Giant/Bag of Gold

3. Workshop/Artificer/Wishing Well/Ferry/Golem
Swindler/Band of Misfits/CurseIsland
SeawayFeast/FerryUpgrade

4. HamletMenagerie

1) Hänsel und Gretel
2) Jack and the Beanstalk
3) Pinocchio
4)  Whaa...?  What kind of clue is that?
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shmeur

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Re: Storytelling with Cards
« Reply #11 on: June 06, 2015, 01:53:54 am »
0

Yes to the first three.  And lmao the last one is kind of a joke yet still solvable if you think outside of the box.
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eHalcyon

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Re: Storytelling with Cards
« Reply #12 on: June 06, 2015, 04:46:09 am »
0

You guys are so good at figuring these out.

Here's one that should be super easy...

King's Court, Saboteur, King's Court.
Ghost Ship: Prince, Hamlet, Saboteur!

Prince: Spy.
Jester: Death Cart.
Princess: Madman, Death Cart.
Saboteur: Death Cart.
Prince: Death Cart.
Throne Room: Death Cart.
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shmeur

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Re: Storytelling with Cards
« Reply #13 on: June 06, 2015, 07:51:21 am »
+1

You guys are so good at figuring these out.

Here's one that should be super easy...

King's Court, Saboteur, King's Court.
Ghost Ship: Prince, Hamlet, Saboteur!

Prince: Spy.
Jester: Death Cart.
Princess: Madman, Death Cart.
Saboteur: Death Cart.
Prince: Death Cart.
Throne Room: Death Cart.

Hamlet (or any Shakespeare play really)
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shmeur

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Re: Storytelling with Cards
« Reply #14 on: June 06, 2015, 08:08:01 am »
0

And a few [probably] super-easy puzzles:

1. Miser/Ghost Ship/Ghost Ship/Ghost Ship/Alms

2. Ironworks/Giant

3. Rats/Butcher/Baker/Feast

4. Goons/Treasure Map/Adventurer
Counterfeit
Explorer/Tunnel/Wishing Well
Treasure Trove

BONUS PUZZLE:
Storyteller:
i. Curse/Estate
ii. Madman
iii. Young Witch
iv. Jester/Caravan
v. Inn
« Last Edit: June 06, 2015, 08:22:05 am by shmeur »
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Re: Storytelling with Cards
« Reply #15 on: June 06, 2015, 08:16:12 am »
+1

You guys are so good at figuring these out.

Here's one that should be super easy...

King's Court, Saboteur, King's Court.
Ghost Ship: Prince, Hamlet, Saboteur!

Prince: Spy.
Jester: Death Cart.
Princess: Madman, Death Cart.
Saboteur: Death Cart.
Prince: Death Cart.
Throne Room: Death Cart.

I guess it's Hamlet            ? I also have one.

Prince: Princess, Horse Traders
Horse Traders, Witch, Bonfire
Survivors: Haven, Merchant Ship
Pillage, Black Market
Procession (Poor House, Beggar): City, Soldier
King's Court, Saboteur

Urchin, Inheritance -> Moat
Moat, Border Village: Soldier, Vagrant
Urchin -> Steward
Urchin: Quest, Ranger
Fugitive, Moat, Pillage
Fugitive, Giant -> Moat
King's Court, Soothsayer: Expedition
Urchin -> Tactician
Urchin -> Survivors. Haunted Woods -> Graverobber, Raze

Duchess: King's Court, Prince
Hunting Party, Scheme, Death Cart
Prince: Duke, Death Cart
Advisor -> King's Court, Council Room
Royal Carriage: Soothsayer, Pirate Ship, Smugglers -> King's Court
Duchess, Advisor: Ball
Prince: Ball. Diadem, Scheme, Feast -> Death Cart
Duchess, Jester -> Moneylender. Jester -> Death Cart
Bishop, Followers -> King's Court. Princess -> Catacombs

Duchess: King's Court, Teacher
Prince: Duke, Death Cart
Duchess, Rogue, Raid
Duchess -> Page
Masquerade: Saboteur, Save
Duchess, Mercenary -> Ball
Ball -> Scheme, Butcher, Death Cart
Dame Anna -> Mercenary, Death Cart
Duchess, Merchant Ship, Distant Lands
Duchess -> Masquerade

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Re: Storytelling with Cards
« Reply #16 on: June 06, 2015, 08:49:23 am »
0

King's Court, Masquerade, Goons.
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Eran of Arcadia

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Re: Storytelling with Cards
« Reply #17 on: June 06, 2015, 10:51:01 am »
0

King's Court, Masquerade, Goons.

Hop-Frog?

1. Miser/Ghost Ship/Ghost Ship/Ghost Ship/Alms

There were 4 ghost ships, remember? One came to introduce the other 3.

Quote
4. Goons/Treasure Map/Adventurer
Counterfeit
Explorer/Tunnel/Wishing Well
Treasure Trove

Goonies.
« Last Edit: June 06, 2015, 12:16:32 pm by Eran of Arcadia »
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Re: Storytelling with Cards
« Reply #18 on: June 06, 2015, 12:21:43 pm »
0

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Re: Storytelling with Cards
« Reply #19 on: June 08, 2015, 09:13:15 pm »
+2

4. HamletMenagerie

The Lion King!
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Re: Storytelling with Cards
« Reply #20 on: June 08, 2015, 10:59:50 pm »
+2

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Re: Storytelling with Cards
« Reply #21 on: June 09, 2015, 01:50:36 am »
+1

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shmeur

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Re: Storytelling with Cards
« Reply #22 on: June 09, 2015, 02:34:45 am »
0

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eHalcyon

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Re: Storytelling with Cards
« Reply #23 on: June 09, 2015, 03:12:27 am »
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King's Court, Masquerade, Goons.

Is this an entire story, or just the start of one?  If the latter, I can think of at least one possibility.
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Re: Storytelling with Cards
« Reply #24 on: June 09, 2015, 04:24:44 am »
0

[...]
Well, going by the length I'd guess the Game of Thrones series? I really can't confirm as I only read the first book. (series? What series?)

Here's a whacky one:
Urchin, Estate.
Sage, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter, Treasure Hunter -> Estate
Feast. (Urchin: "Curse!")
Scheme: Adventure! Urchin:=Thief. "Borrow" Familiar's Hoard.
Venture... [...]
Mine: Thief -> Treasury. Thief -> Marauder ("Mine Treasury, Mine!"). Thief+Marauder: Tournament. Thief: Prize!
Thief+Treasury=Thief
Marauder: "Thief! Thief! Mine Treasury!"
[...]
Tunnel: Thief:=Scout -> Hoard.
Thief+Treasury+Familiar=Thief!
Familiar->City: Pillage.
Militia: Familiar->Death Cart.
[...]
Militia+Militia+Militia+Militia+Militia=Rabble.

Magpies!
« Last Edit: June 09, 2015, 11:46:31 am by Accatitippi »
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