(It's so nice to be the one requesting, rather than providing data
).
Following WW's Silk Roads article. How do Silk Road combos compare to Gardens combos? Not Gardens vs Silk Roads, but (Gardens/X vs Y) vs (Silk Road/X vs Y). Maybe Y is Smithy/money, or maybe witch/money. Maybe X is iron works, baron, workshop, etc.
Tunnel/Warehouse? How do you do it? When I play this, I tend to open warehouse/warehouse, figuring I am somewhat likely to be able to get a 3rd turn tunnel, and then I've got plenty of warehouses to discard the tunnel with. But most players open Warehouse/tunnel.