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Roadrunner7671

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Best $1-$2 costing card?
« on: May 30, 2015, 10:33:42 am »
+1

Hello all! I am hoping that you could take a few minutes of your time to help me out. If you could say what the best $1-$2 costing card from Seaside, Base, Intrigue, Daek Ages and Hijterlands are, that would be great! However, it would be even better if you were to say what the three best cards are, or even ranking them all! Thanks!

(There are 19 cards as I am including Estate.)

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jsh357

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Re: Best $1-$2 costing card?
« Reply #1 on: May 30, 2015, 10:36:33 am »
+2

All the opinions you could want circa 2013:
http://forum.dominionstrategy.com/index.php?topic=6060.0

My opinion (from best to worst):

Tier 1
Chapel
Peasant
Stonemason
Page
Alms

Tier 2
Borrow
Courtyard
Hamlet
Crossroads
Lighthouse
Raze
Ratcatcher
Fool's Gold
Save
Candlestick Maker
Traveling Fair

Tier 3
Squire
Native Village
Coin of the Realm
Cellar
Moat
Vagrant
Quest
Pawn
Haven
Poor House
Embargo

Tier 4
Scouting Party
Beggar
Pearl Diver
Herbalist

Tier 5
Duchess
Secret Chamber
« Last Edit: May 30, 2015, 10:46:43 am by jsh357 »
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Roadrunner7671

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Re: Best $1-$2 costing card?
« Reply #2 on: May 30, 2015, 10:37:30 am »
0

All he opinions you could want circa 2013:
http://forum.dominionstrategy.com/index.php?topic=6060.0

My opinion: Chapel, Peasant, Stonemason

Thanks for saying Chapel...but I didn't include Guilds or Adventures.
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jsh357

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Re: Best $1-$2 costing card?
« Reply #3 on: May 30, 2015, 10:45:02 am »
0

All he opinions you could want circa 2013:
http://forum.dominionstrategy.com/index.php?topic=6060.0

My opinion: Chapel, Peasant, Stonemason

Thanks for saying Chapel...but I didn't include Guilds or Adventures.

I updated my post so you can pretend I only said whatever sets you like.
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Roadrunner7671

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Re: Best $1-$2 costing card?
« Reply #4 on: May 30, 2015, 10:47:11 am »
0

All the opinions you could want circa 2013:
http://forum.dominionstrategy.com/index.php?topic=6060.0

My opinion (from best to worst):

Tier 1
Chapel
Peasant
Stonemason
Page
Alms

Tier 2
Borrow
Courtyard
Hamlet
Crossroads
Lighthouse
Raze
Ratcatcher
Fool's Gold
Save
Candlestick Maker
Traveling Fair

Tier 3
Squire
Native Village
Coin of the Realm
Cellar
Moat
Vagrant
Quest
Pawn
Haven
Poor House
Embargo

Tier 4
Scouting Party
Beggar
Pearl Diver
Herbalist

Tier 5
Duchess
Secret Chamber

Thanks a ton!
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Awaclus

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Re: Best $1-$2 costing card?
« Reply #5 on: May 30, 2015, 10:59:05 am »
0

Tier 3
Squire
Native Village
Coin of the Realm
Cellar
Moat
Vagrant
Quest
Pawn
Haven
Poor House
Embargo

I wouldn't put Squire, Native Village, Haven and Coin of the Realm (usually useful) in the same tier as Cellar, Moat and Poor House (situationally useful).
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Roadrunner7671

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Re: Best $1-$2 costing card?
« Reply #6 on: May 30, 2015, 11:01:39 am »
0

Tier 3
Squire
Native Village
Coin of the Realm
Cellar
Moat
Vagrant
Quest
Pawn
Haven
Poor House
Embargo

I wouldn't put Squire, Native Village, Haven and Coin of the Realm (usually useful) in the same tier as Cellar, Moat and Poor House (situationally useful).

I sort of agree with that, but Squire isn't very useful with limited draw. However, I made this topic expecting opinions, so I'm not suprised you don't agree.
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jsh357

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Re: Best $1-$2 costing card?
« Reply #7 on: May 30, 2015, 11:02:27 am »
0

Tier 3
Squire
Native Village
Coin of the Realm
Cellar
Moat
Vagrant
Quest
Pawn
Haven
Poor House
Embargo

I wouldn't put Squire, Native Village, Haven and Coin of the Realm (usually useful) in the same tier as Cellar, Moat and Poor House (situationally useful).

So you agree with the rest?  I mean, I didn't consult anyone before making that post.  I did think pretty hard about it, though it's not perfect at all.  I think Haven is one of the most overrated cards in Dominion and Moat is way better than it's given credit.  COTR is still a little hard to evaluate but I think it's weaker than it looks at first.
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Awaclus

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Re: Best $1-$2 costing card?
« Reply #8 on: May 30, 2015, 11:45:46 am »
0

So you agree with the rest?  I mean, I didn't consult anyone before making that post.  I did think pretty hard about it, though it's not perfect at all.  I think Haven is one of the most overrated cards in Dominion and Moat is way better than it's given credit.  COTR is still a little hard to evaluate but I think it's weaker than it looks at first.

Pretty much.
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Re: Best $1-$2 costing card?
« Reply #9 on: May 30, 2015, 01:58:24 pm »
0

Haven is terrible, and I'd put it even with Secret Chamber.  It synergizes with Treasure Map, and that's it.  Gear is a much, much better way to do what it's trying to do.
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Roadrunner7671

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Re: Best $1-$2 costing card?
« Reply #10 on: May 30, 2015, 02:03:34 pm »
0

Haven is terrible, and I'd put it even with Secret Chamber.  It synergizes with Treasure Map, and that's it.  Gear is a much, much better way to do what it's trying to do.

Would you like to do a rating yourself?
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Re: Best $1-$2 costing card?
« Reply #11 on: May 30, 2015, 02:13:58 pm »
+3

Haven is terrible

Strong disagreement! Haven is a descent 2-cost. I believe it can be used effectively in at least 50% of the games. Usually you just don't want to spam 'em.

Roadrunner7671

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Re: Best $1-$2 costing card?
« Reply #12 on: May 30, 2015, 02:14:59 pm »
0

Haven is terrible

Strong disagreement! Haven is a descent 2-cost. I believe it can be used effectively in at least 50% of the games. Usually you just don't want to spam 'em.

I agree
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brokoli

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Re: Best $1-$2 costing card?
« Reply #13 on: May 31, 2015, 07:19:09 am »
0

I strongly disagree about Fool's gold in Tier 2. For me Fool's gold is Tier 1 for sure. So many boards including FG are Fool's gold games, where the FG split really matter.
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liopoil

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Re: Best $1-$2 costing card?
« Reply #14 on: May 31, 2015, 09:40:05 am »
0

Raze and Ratcatcher in tier 2? But they're not even good!
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Re: Best $1-$2 costing card?
« Reply #15 on: May 31, 2015, 11:17:00 am »
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Raze and Ratcatcher in tier 2? But they're not even good!

Both are cantrip one card trashers, but they have other effects too. Both have the ability to remove themselves from your deck once they are not needed. Raze accelerates your deck by sifting, and can trash itself after you have finished trashing. It also has a psuedo-Demonic Tutor effect, where you can look ahead and take a card you want out of a selection of cards. Ratcatcher has the nice effect of being there when you need it, and does not take up space in your hand. It is nice for games with junkers, because you can use it whenever you draw junk in your hand.
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liopoil

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Re: Best $1-$2 costing card?
« Reply #16 on: May 31, 2015, 12:17:03 pm »
0

Well, yeah, I get that they do those things, but it well all cards do something and those two seem weaker than others.
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swedenman

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Re: Best $1-$2 costing card?
« Reply #17 on: May 31, 2015, 03:48:49 pm »
+1

Raze and Ratcatcher in tier 2? But they're not even good!

Both are cantrip one card trashers, but they have other effects too. Both have the ability to remove themselves from your deck once they are not needed. Raze accelerates your deck by sifting, and can trash itself after you have finished trashing. It also has a psuedo-Demonic Tutor effect, where you can look ahead and take a card you want out of a selection of cards. Ratcatcher has the nice effect of being there when you need it, and does not take up space in your hand. It is nice for games with junkers, because you can use it whenever you draw junk in your hand.

Well, Raze isn't a cantrip trasher when it's trashing Coppers, and that's pretty important. Personally I think it looks really weak, but I haven't played with it and certainly could be wrong. Ratcatcher, on the other hand, looks great simply by virtue of it taking up no space in your deck and removing itself once you're done with it.

I'll do a ranking soon. Why only those sets?
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Re: Best $1-$2 costing card?
« Reply #18 on: May 31, 2015, 06:19:46 pm »
0

Well, Raze isn't a cantrip trasher when it's trashing Coppers, and that's pretty important. Personally I think it looks really weak, but I haven't played with it and certainly could be wrong. Ratcatcher, on the other hand, looks great simply by virtue of it taking up no space in your deck and removing itself once you're done with it.

To be fair, Raze also removes itself once you're done with it. It can trash itself. As I've said before, I think Raze is sort of a waste of a slot in Adventures because it's so redundant there. I would have preferred to see it in a theoretical later set or as a promo.
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swedenman

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Re: Best $1-$2 costing card?
« Reply #19 on: May 31, 2015, 06:41:17 pm »
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Well, Raze isn't a cantrip trasher when it's trashing Coppers, and that's pretty important. Personally I think it looks really weak, but I haven't played with it and certainly could be wrong. Ratcatcher, on the other hand, looks great simply by virtue of it taking up no space in your deck and removing itself once you're done with it.

To be fair, Raze also removes itself once you're done with it. It can trash itself. As I've said before, I think Raze is sort of a waste of a slot in Adventures because it's so redundant there. I would have preferred to see it in a theoretical later set or as a promo.

True, it can remove itself. Honestly I just think it's a super boring card, and that probably distorts my view of its strength. I'm starting to come around on it, but it still doesn't look that great. Idk.
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Roadrunner7671

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Re: Best $1-$2 costing card?
« Reply #20 on: May 31, 2015, 07:41:43 pm »
+1

Raze and Ratcatcher in tier 2? But they're not even good!

Both are cantrip one card trashers, but they have other effects too. Both have the ability to remove themselves from your deck once they are not needed. Raze accelerates your deck by sifting, and can trash itself after you have finished trashing. It also has a psuedo-Demonic Tutor effect, where you can look ahead and take a card you want out of a selection of cards. Ratcatcher has the nice effect of being there when you need it, and does not take up space in your hand. It is nice for games with junkers, because you can use it whenever you draw junk in your hand.

Well, Raze isn't a cantrip trasher when it's trashing Coppers, and that's pretty important. Personally I think it looks really weak, but I haven't played with it and certainly could be wrong. Ratcatcher, on the other hand, looks great simply by virtue of it taking up no space in your deck and removing itself once you're done with it.

I'll do a ranking soon. Why only those sets?
Those are the only sets I have, so I can only judge the rankings by experience playing with the cards. Feel free to say all the sets though, if you wish.
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Cuzz

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Re: Best $1-$2 costing card?
« Reply #21 on: June 01, 2015, 12:08:31 pm »
+1

Stonemason is not really Tier 1 if you're actually paying $2 for it though. It almost should be compared more to $6+ cards
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LastFootnote

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Re: Best $1-$2 costing card?
« Reply #22 on: June 01, 2015, 12:14:50 pm »
0

Stonemason is not really Tier 1 if you're actually paying $2 for it though. It almost should be compared more to $6+ cards

Likewise, Alms, Quest, and Borrow are weird things to list at all; they're just alternate ways to buy other cards.
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jsh357

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Re: Best $1-$2 costing card?
« Reply #23 on: June 01, 2015, 12:53:14 pm »
0

I don't think you can count Stonemason outside of the $2 range.  It's a $2 card, and its play effect alone is really good.  Obviously the overpay is the most significant part of it, but the two work together to accomplish what you're generally going for with Stonemason: a fast pile-out.

I can understand not including Events in rankings, but understand that my list is in no way official and I am not an authority on these things.  I just do it for fun. (I have full rankings of all the cards on a spreadsheet I update now and then)  I did not mean to derail this thread (hardly anyone even responded to the OP's question) but well, this is f.ds.

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LastFootnote

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Re: Best $1-$2 costing card?
« Reply #24 on: June 01, 2015, 12:55:56 pm »
0

Some Events make sense to list. Scouting Party, for instance. You buy Scouting Party instead of or in addition to something else. But the Events I listed are just alternative ways to buy other stuff.
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