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eHalcyon

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Kickstarter Games of Interest
« on: May 06, 2015, 10:10:14 pm »
+2

The previous thread ended up being a dumping ground for advertisements, so I thought I'd start a new one.  Please use this thread to talk about any kickstarter games you personally find interesting or worth discussing for whatever reason.  If you're a forum regular who is lucky enough to be publishing a game, that's worth sharing too.  If you are a random passerby who wants to advertise, you should plug it over here.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #1 on: May 06, 2015, 10:11:28 pm »
+3

Lots of interesting games are up right now!  I am almost certainly going to back one, my friend is already backing another, and the others just look pretty neat.

Coup: Rebellion G54


This is the one I'm probably going to back.  If you don't know about Coup, you've been living under a rock.  It's an enormously popular bluffing game that is simple to learn and plays very quickly.  I actually hadn't played it until very recently, and found it mediocre, but I expect that it really shines when you play it again and again.

Before I'd even played it once, I was already very interested in Coup: Guatemala 1954, the successor to Coup.  The gameplay is almost identical, but the key difference is that there are 25 different roles from which you only choose 5 per game.  This kind of variety instantly grabs me in any game.

The KS campaign is for Rebellion G54, which is the same as Guatemala but with the same sci-fi theme as the most(?) well-known version of Coup published by Indie Boards and Cards.

Millenium Blades


I posted about this in the random thread, and this is the game that a friend is backing.  It is by the guys who produced BattleCON.

Millenium Blades is a CCG simulator.  In the game, you are players of a [fictional] CCG which is also called Millenium Blades.  Over the course of the game you will buy booster packs and singles, grow your collection, trade cards, build your deck and make friends with the other hobbyists (this is an actual mechanism in the game).  You'll also face off against each other in tournaments.  You'll earn points for all these things; you might not be the most competitive player of the CCG but you could still win just by having an awesome collection. 

The fictional CCG itself will evolve in different ways in each game because there are a bunch of expansions that may be released which won't be the same in each game.  Also, many of these expansions have hilarious themes.

All in all, it sounds like a really fun time, especially if you have nostalgia for any CCG as a hobby.

Speaking of CCGs...

Gruff


This is not a CCG, but it is a 2 player tactical card game in the vein of Magic or Hearthstone.  That puts it outside my wheelhouse, but it still looks neat enough to grab my attention and tempt me.

The game has several things going for it.  First is the theme.  The game is set in some sort of dark fantasy world where you play as shepherds travelling between worlds.  In order to protect yourself, you make use of horrendously twisted and mutated goat monsters.  It sounds hilarious and the art is just the right level of cartoony fun to make it work.

Second is the setup.  You choose a unique Shepherd and 3 unique Goats.  Each Goat has 15 ability cards from which you choose 8.  You shuffle them all together to form a deck of just 24 cards.  And then you go.  It gives you some of that deck construction feel but in a quicker, more concentrated form.

Third is the cost.  At $25, it's rather affordable. 

Anyway, I am probably not going to back it.  I am more interested in the Coup project and I still have a few finished campaigns that have yet to deliver.  I also rarely play 2p games and I'm actually not sure if I'd even enjoy this style of game.  But still, the project looks really neat.

Evolution


This campaign is primarily for a new expansion to Evolution, Flight.  It also includes some rebalanced cards for the original game (which was on kickstarter not too long ago, actually).  My understanding is that v1.0 was tested and balanced, but it turned out that inexperienced players tended to be less aggressive than expected.  The changes serve to tighten up the ecosystem so that there is less food available overall, forcing more direct competition and probably a few extinctions.

The game interests me mainly because animals are awesome and this game lets you make customized animals.  I am probably not going to back it because, if I did, I would feel too tempted to get both the base game and the expansion together, which is too big an investment at this time.

Finally, I wanted to mention...

The Titan Series


This is not a specific game, but rather a series.  The publisher has rounded up a bunch of well known designers (the titular "titans") who have committed to producing a gateway game each.  There is very little information available though, and it's a long-term investment if you buy in.  An interesting project, though one that doesn't tempt me much at all.

What do you guys think?  Did you back or receive a game recently?  Anything interesting on your radar?

Edit: fixing an image link
« Last Edit: May 14, 2015, 08:39:33 pm by eHalcyon »
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jaketheyak

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Re: Kickstarter Games of Interest
« Reply #2 on: May 07, 2015, 12:14:00 am »
+1

The Titan Series is an interesting concept, but I think it is a huge upfront commitment which expects backers to take a little too much on faith.
I mean, there are some pretty established names there, so I guess we can expect high quality games but, as you say, there is so little specific information about each.

And, even though it might save you quite a bit on the retail price, paying $145 up-front for a set of purchases that will dribble in over the course of 4 years is not very appealing at all.
That's assuming that it doesn't have the sort of schedule-creep that is almost inevitable for Kickstarter campaigns, especially a massively collaborative effort like this.

Oh, yeah, and the stated aim is for a set of "casual, family friendly, gateway games".
I think this is at odds with appealing to the sort of hard-core gamer demographic who might actually be interested in investing money up-front for a board games subscription.
« Last Edit: May 07, 2015, 12:15:28 am by jaketheyak »
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #3 on: May 07, 2015, 12:32:24 am »
+1

The Titan Series is an interesting concept, but I think it is a huge upfront commitment which expects backers to take a little too much on faith.
I mean, there are some pretty established names there, so I guess we can expect high quality games but, as you say, there is so little specific information about each.

And, even though it might save you quite a bit on the retail price, paying $145 up-front for a set of purchases that will dribble in over the course of 4 years is not very appealing at all.
That's assuming that it doesn't have the sort of schedule-creep that is almost inevitable for Kickstarter campaigns, especially a massively collaborative effort like this.

Oh, yeah, and the stated aim is for a set of "casual, family friendly, gateway games".
I think this is at odds with appealing to the sort of hard-core gamer demographic who might actually be interested in investing money up-front for a board games subscription.

I think the target audience is hardcore gamers who want gateway games to draw in friends and family.  But yeah, I'm with you on the rest.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #4 on: May 09, 2015, 09:24:35 pm »
+2

So I backed the kickstarter for Coup: Rebellion G54 by Indie Boards and Cards, but I am finding their system off-putting.  They don't do stretch rewards anymore, but instead they do rewards for supporting them via social media, e.g. thumbing things on BGG.  Nothing is announced in advance though, so it may as well be arbitrary. 

They've added two things to the campaign so far, neither of them for G54.  First is a promo role for Coup, second are corrected player aids for Coup: Reformation (so apparently they were incorrect before).

Reading recent comments on the campaign, I learned that they added another Coup promo to the previous One Night Resistance kickstarter campaign.  The problem is that they don't intend to release that promo through any other source.  The takeaway for me is that there is a decent possibility that they may release G54 promos in the future that I won't be able to get unless I buy into a whole other game I may not want.  That's almost enough to put me off of it.  As it is, I intend to keep my pledge but I'll probably have to let go of my completionist tendencies as far as G54 is concerned.
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Re: Kickstarter Games of Interest
« Reply #5 on: May 14, 2015, 08:29:20 pm »
+1

Gruff seems pretty neat. I might end up backing it, it's quite affordable. I am moderately concerned about whether it can get stale quickly. Not knowing what the cards are, I don't know how much real variety they can bring (cf. Dominion base game).

Coup fits a pretty useful niche for me (short, accomodates different number of players, doesn't suck). But there's already a retail version, right?
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #6 on: May 14, 2015, 08:38:17 pm »
0

Gruff seems pretty neat. I might end up backing it, it's quite affordable. I am moderately concerned about whether it can get stale quickly. Not knowing what the cards are, I don't know how much real variety they can bring (cf. Dominion base game).

Coup fits a pretty useful niche for me (short, accomodates different number of players, doesn't suck). But there's already a retail version, right?

My understanding is that first there was Coup, then IBC created a sci-fi themed version for mass retail.  Then there was Coup: Guatemala 1954, which was a sequel.  Now IBC is kickstarting this with a similar sci-fi theme.  The different with this version is that there are numerous more roles of which you use a subset, much like how Dominion works.  Lots of people who have played Guatemala say that it "fired" the original game.  It's essentially everything Coup is and more.

I personally don't have Coup at all and was never really interested in it because I thought it could get stale pretty quickly (this is just groundless speculation though).  The variety in G54 theoretically remedies that.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #7 on: May 14, 2015, 09:22:05 pm »
+2

Oh, this one is ending really soon (4 hours) but I think it's worth mentioning.

Xenon Profiteer


It's a deck builder with some unique stuff going on.  Going from memory (I watched rahdo's run through a few weeks ago)... Thematically, you are building a system/plant to extract Xenon from the air.  Every turn you have to add like five cards to your deck (representing various components of air).  Then you use your cards to try to empty your hand of everything but Xenon.  The deck building is Ascension style with an added bidding system.  There are two rows, one with cards for your deck and the other for contracts (various alternative goals, I think).  A neat thing with the regular cards is that you can pay a higher price to install it to your system so you don't have to draw and play it to use it.
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Re: Kickstarter Games of Interest
« Reply #8 on: May 15, 2015, 10:39:44 am »
+3

I personally don't have Coup at all and was never really interested in it because I thought it could get stale pretty quickly (this is just groundless speculation though).  The variety in G54 theoretically remedies that.

I love coup and it occupies a totally unique place in my game collection. Of course it is short, portable, and easy to teach, but rather than getting stale after playing with the same group, it actually gets more interesting. I wasn't really expecting this at all from that game, but in a group of people that gets really into it and is pretty good, the game becomes about a lot of bluffing and conventions.

Back when I was playing it dozens of times a week with the same group, the game kept evolving. As we would learn how people tended to play, they would adopt different styles and conventions to catch others off guard. The intricate balance of the roles and the self-balancing mechanics are what I loved best about the original, so while I'm excited about the new game, I am concerned it could lose some of that.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #9 on: May 15, 2015, 12:25:00 pm »
0

The intricate balance of the roles and the self-balancing mechanics are what I loved best about the original, so while I'm excited about the new game, I am concerned it could lose some of that.

The new roles should still be balanced, and the nice thing is that you could play with the same set repeatedly if you wish.  Maybe you could do it just for the night, or more or less depending on mood.  I believe it's also recommended to use one each from specific groups of roles so you always have a money market, a role switcher, an attack, etc.
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Re: Kickstarter Games of Interest
« Reply #10 on: May 15, 2015, 05:24:41 pm »
+2

The previous thread ended up being a dumping ground for advertisements,

I thought I goofed, :(

Quote
If you're a forum regular who is lucky enough to be publishing a game, that's worth sharing too.

But then I felt better. :)
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Dsell

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Re: Kickstarter Games of Interest
« Reply #11 on: May 15, 2015, 08:53:28 pm »
+3

The intricate balance of the roles and the self-balancing mechanics are what I loved best about the original, so while I'm excited about the new game, I am concerned it could lose some of that.

The new roles should still be balanced, and the nice thing is that you could play with the same set repeatedly if you wish.  Maybe you could do it just for the night, or more or less depending on mood.  I believe it's also recommended to use one each from specific groups of roles so you always have a money market, a role switcher, an attack, etc.

The variety is why I am looking forward to the game, but the original roles were intricately and purposefully balanced. I'm sure the new cards will be balanced overall, but there's a difference between "nothing is very overpowered or underpowered" and "these roles were made to complement each other perfectly."
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AdamH

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Re: Kickstarter Games of Interest
« Reply #12 on: May 19, 2015, 09:00:46 am »
0

The intricate balance of the roles and the self-balancing mechanics are what I loved best about the original, so while I'm excited about the new game, I am concerned it could lose some of that.

The new roles should still be balanced, and the nice thing is that you could play with the same set repeatedly if you wish.  Maybe you could do it just for the night, or more or less depending on mood.  I believe it's also recommended to use one each from specific groups of roles so you always have a money market, a role switcher, an attack, etc.

The variety is why I am looking forward to the game, but the original roles were intricately and purposefully balanced. I'm sure the new cards will be balanced overall, but there's a difference between "nothing is very overpowered or underpowered" and "these roles were made to complement each other perfectly."

This. I snap-bought this game on Kickstarter when I saw this thread, but I have the same concerns. There's a good chance we'll just end up playing regular Coup after trying this out for a while.

For some reason, Coup has become very popular again in my IRL group. It seems like the go-to short game of choice again. Usually games don't make re-appearances here but Coup has done it. And I'm not complaining ;)
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Dsell

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Re: Kickstarter Games of Interest
« Reply #13 on: May 19, 2015, 10:15:30 am »
+1

The intricate balance of the roles and the self-balancing mechanics are what I loved best about the original, so while I'm excited about the new game, I am concerned it could lose some of that.

The new roles should still be balanced, and the nice thing is that you could play with the same set repeatedly if you wish.  Maybe you could do it just for the night, or more or less depending on mood.  I believe it's also recommended to use one each from specific groups of roles so you always have a money market, a role switcher, an attack, etc.

The variety is why I am looking forward to the game, but the original roles were intricately and purposefully balanced. I'm sure the new cards will be balanced overall, but there's a difference between "nothing is very overpowered or underpowered" and "these roles were made to complement each other perfectly."

This. I snap-bought this game on Kickstarter when I saw this thread, but I have the same concerns. There's a good chance we'll just end up playing regular Coup after trying this out for a while.

For some reason, Coup has become very popular again in my IRL group. It seems like the go-to short game of choice again. Usually games don't make re-appearances here but Coup has done it. And I'm not complaining ;)

It's coming back in my IRL group as well! We're excited about the G54 stuff. I played a lot on Sunday, and got to introduce a new player.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #14 on: May 21, 2015, 10:56:22 pm »
+2

Mottainai


I expect that this will be of interest to many in the forums.  Mottainai is designed by Carl Chudyk, designer of Innovation and Glory to Rome; Mottainai is a spiritual successor to the latter.  Based on what little I know of GtR, it's actually pretty similar.  The game consists of 54 unique cards which all have (I think) 5 different uses.  It plays 2-3 and you can add a second deck to play up to 5.

It's worth noting that there is a free full-colour PnP available here.  Here are the rules, but you may find it easier to watch a video tutorial.  Here's a livestream they did recently where they did a very thorough rules explanation and then a 2-player run-through.

I wasn't interested at first, but the portability, simple aesthetic and elegant gameplay have won me over.  My main concern now is cost.  Factoring in shipping and exchange rate, it's actually pretty expensive for me.  I think this is one where I will wait for it to hit retail.

Assault on Doomrock - Doompocalypse


Doomrock is a fully-cooperative fantasy adventure game.  I was really interested when the game was up on IndieGoGo (largely due to rhado's run-through), but the price was really prohibitive.  The cost on this kickstarter campaign is much more reasonable.  In fact, it looks like it may be a better deal than when it hits retail (though the current retail price of Doomrock might just be due to availability).  They've already blown through most of their stretch goals, and a recent update suggests that the creators will not recklessly add new goals.  That said, they did add a really nice one that should be reached soon -- alternative female art on the back of all the hero cards.  Really cool.

I am not committed yet, mainly because most of the reviews I've read note that the game runs a bit long.  It's also a fairly significant buy-in.

Click Clack Lumberjack 2.0


I actually have almost no interest in this game, but I know that its previous iterations have been really popular.  This is apparently the best version yet of Toc Toc Woodman and Bling Bling Gemstone.  Notably, this one has a rhyming name.  Instant winner!  If you're into dexterity games and don't already have one of the aforementioned, this is worth checking out.





In other news, it looks like the Titan Series has reached its lofty $135,000 goal.  I hope it works out for all those long-term investors!
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #15 on: August 28, 2015, 06:28:05 pm »
+1

Dingo's Dreams


and

City of Iron (2nd Edition)


These two games are in the same kickstarter campaign from Red Raven Games, which ends in only 3 days.

Dingo's Dreams is an abstract family game by Alf Seegert.  You shift tiles around and it just looks really pretty.  I don't know if I'd actually enjoy it, but it's a cheap addition to what is (for me) the main draw of the campaign.

City of Iron already exists, but the second edition features improved art and various tweaks.  I was really interested a game back when it was new, so I'm on board now even though I can't remember much about it.  I do know that it features an asymmetric deck building mechanism, and I think there are elements of set collection.  I'm not really selling it well here, but there are various reviews for it available, like from Dice Tower and rahdo.

Red Raven Games does good stuff.  Check out the campaign!

Trove: The Crystal Caverns


Don't know much about the publisher.  The game looks really neat though.  Charming art and ambitious premise -- it's a game that tries to push asymmetry to the limit.  The players take on one of four roles that have radically different goals and options.

Meepillows


Not a game, just a thing.  Meeple-shaped pillows.
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popsofctown

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Re: Kickstarter Games of Interest
« Reply #16 on: August 30, 2015, 11:27:42 pm »
0

It seems like the kickstarter flow for such a large proportion of games indicates something wrong with the industry.  IDK.  It doesn't seem like the way capitalism usually tends to work when things are healthy.  Not a criticism of kickstarting in and of itself.

But I'm not really the target audience or anything anyway.  I just play the hardcore two player stuff like Magic. 
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Kirian

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Re: Kickstarter Games of Interest
« Reply #17 on: August 31, 2015, 02:45:15 am »
+3

It seems like the kickstarter flow for such a large proportion of games indicates something wrong with the industry.  IDK.  It doesn't seem like the way capitalism usually tends to work when things are healthy.

It's an economy of scale thing.  A large company can take a risk on something relatively unknown, or can spend large amounts of money promoting the product, or can spend cash on focus groups and market research to figure out how many units to produce... or all three.

Even the titans of the hobby gaming industry are not large companies*.  The crowdfunding setup allows smaller publishers to determine approximate interest and base sales projections and print run sizes on that information.

*One could make an argument for WOTC being a large company because it's part of Hasbro, but I think you know what I mean.
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popsofctown

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Re: Kickstarter Games of Interest
« Reply #18 on: August 31, 2015, 11:34:14 am »
0

So why don't we have more big companies?  There's big fishing and big toy companies.  Why isn't the industry big enough to support big companies? :(
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #19 on: August 31, 2015, 01:16:12 pm »
+2

So why don't we have more big companies?  There's big fishing and big toy companies.  Why isn't the industry big enough to support big companies? :(

Because it's a niche hobby.  It's growing, but most people still associate board games with Monopoly, Risk, etc. 
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Re: Kickstarter Games of Interest
« Reply #20 on: August 31, 2015, 01:50:46 pm »
+6

I was playing Powergrid in my FLGS. Some tourists walked in, and I heard the following exchange:
"What are they playing?"
"Some sort of Monopoly."
I cried a little.

Another good one was a lady that walked in, and got super excited, and started talking to us in the middle of a game: "I am so excited, I have no idea what this is, or what you are doing, but I feel like I just stepped into the set of the Big Bang Theory!". I was half expecting her to throw peanuts at us or something.
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Re: Kickstarter Games of Interest
« Reply #21 on: September 22, 2015, 03:03:19 pm »
0

So why don't we have more big companies?  There's big fishing and big toy companies.  Why isn't the industry big enough to support big companies? :(

Because it's a niche hobby.  It's growing, but most people still associate board games with Monopoly, Risk, etc.

Hello forum users.

I agree, it is a hobby, bit its comming slowly out its cave. In Poland few projects were crowdfunded by our kickstarter, one of this project is http://polakpotrafi.pl/projekt/diadem?utm_source=projects (its not mine, I post is as an example). As you navigate this website, you can see several such crowdfunds being succesfully. This makes me think that RPG games or board games are geting more and more interest. Still, they are - in majority - associated with Monopoly game type.

On the other hand, better the game = higher the price. Took me 13 years to develop my board game - big strategy world battle, and there is no way I could bring it to live as a full scale product delivered to customers, because 1 game would cost at least 500$, which is too much in my opinion if you ask me. After all I ended up having most uniqe strategy game ever created, which makes me happy. Speaking of crowdfund, I rather would turn to take such action with PC product at this moment. More chances to get funds (if product has potential) and final game would cost 1% of this price.
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Re: Kickstarter Games of Interest
« Reply #22 on: September 30, 2015, 10:12:44 pm »
+1

Anybody else intrigued by Campaign Trail? I backed it (which made me feel forever unclean, being a former FLGS employee). It looks like it might scratch my itch for a "generic" electoral game (Campaign Manger 2008 is so...2008, somehow  :P) and 1960 is both OOP and so...1960, somehow.  ???



And I'm interested in it almost entirely because it's the US presidential campaign. The use of independents as a third party/faction/team also seems like a reasonable thematic stretch. At least they didn't use the Reform Party or something!  :D
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Re: Kickstarter Games of Interest
« Reply #23 on: October 22, 2015, 07:40:11 am »
+2

Coup: Rebellion G54


This is the one I'm probably going to back.  If you don't know about Coup, you've been living under a rock.  It's an enormously popular bluffing game that is simple to learn and plays very quickly.  I actually hadn't played it until very recently, and found it mediocre, but I expect that it really shines when you play it again and again.

Before I'd even played it once, I was already very interested in Coup: Guatemala 1954, the successor to Coup.  The gameplay is almost identical, but the key difference is that there are 25 different roles from which you only choose 5 per game.  This kind of variety instantly grabs me in any game.

The KS campaign is for Rebellion G54, which is the same as Guatemala but with the same sci-fi theme as the most(?) well-known version of Coup published by Indie Boards and Cards.

This recently arrived for me and I finally got it to the table on Tuesday night. None of us had played with the expansion before, and we had a couple of people new to Coup (we played a game of base Coup first for them).

I felt like I had no idea what was going on in each game, which is pretty good, I suppose.

In base Coup, certain roles you claim are more likely to be challenged (Assassin/Contessa) and others are less likely (Duke/Ambassador). If you follow this intuition, you will get completely pwnt in this new game. It tends to vary with each game, but particularly the roles like Priest and General that target every other player and can be blocked only by other copies of that card: these became quite powerful because people refused to bluff them.

Like, Priest would be OP if people didn't realize they could bluff Priest to block and almost never be challenged -- most people won't challenge you over one dollar. That's exactly what happened so three people at the table complained loudly about Priest. General was a little different, once a single General had been turned up, one guy with a General and two life can use his ability, then when everybody claims General to block, he can just challenge them all and kill almost everybody at the table while staying alive himself.

The ways to play around some of these roles through bluffing are more complex because of the general imbalance present in each game, so adapting to and navigating through the imbalance of each game can give a big edge when done correctly.

I'm a little worried that people will think it's too random and that some roles are OP, but I don't think that's the case, and that hasn't been said by anyone yet, so I'm optimistic.
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thespaceinvader

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Re: Kickstarter Games of Interest
« Reply #24 on: October 28, 2015, 07:43:36 am »
+3

Probably worth mentioning Scythe which looks like a very nice euro-style 4x game with an excellent theme, and is published by Stonemaier Games who have a very strong reputation as a good publisher and a good kickstarter deliverer.

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Re: Kickstarter Games of Interest
« Reply #25 on: November 01, 2015, 07:19:21 pm »
0

Probably worth mentioning Scythe which looks like a very nice euro-style 4x game with an excellent theme, and is published by Stonemaier Games who have a very strong reputation as a good publisher and a good kickstarter deliverer.

Closes on 5 November.

I've been meaning to post about it since the kickstarter began.  I seem to go through cycles of backing games and then waiting for games to arrive.  Games from the last round of backing have been arriving, so I'm starting to feel the itch to back something again.  Scythe is one of the projects I'm considering, but unlike the thousands of others who have pledged $1.4 million, I am not sold yet.  Would be interested in hearing more opinions though.  Did anybody here participate in the blind playtesting?

Another project I'm considering is Kodama, mostly because I like the theme and art.  I'm probably going to pass on it though.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #26 on: November 02, 2015, 10:53:50 pm »
+1

Alright, here are the games currently on my radar!

Scythe



This is the big one, and you might be living under a rock if you don't know about it already.  It is the latest offering by Stonemaier Games, who literally wrote the book on kickstarting board games, and the hype train is huge partially because the playtesting was so extensive.  Right now, the campaign is at 14,205 backers with $1,419,223 pledged.  There's still 3 days remaining, so there's still plenty of time for the 48-hour rush to push it over its final 1.5 million dollar stretch goal.  It has smashed multiple records already.  Along with their tremendous track record, Stonemaier Games also has a 1-month full-refund policy, which makes it even safer to back.  For the record, I am probably not going to back this, though there is still time for me to cave.

This is mainly a euro game, though it is dressed up as a 4X war game with giant mechs in fields and such.  From what I've read of it, my best comparison is probably Eclipse, though the campaign page says that its main influences are Terra Mystica and Kemet.  The latter is mainly for the combat system, but playtesting reports and (p)reviews indicate that there isn't as much combat as there is the threat of combat, which is why I liken it to Eclipse -- another 4X-ish euro game in which players, at least in my experience, often engage in arms races without really committing to meaningful battles until late, and only a few times at that.

The art is beautiful, the theme is intriguing, the production quality should be stellar.  The one thing that impresses me the most is the elegant Upgrade system.  When you take an Upgrade action, you remove a cube from an action on the top half of your player board, which uncovers more benefits for taking that action, and then you place that action cube on an action on the lower half of your player board to cover up some of its cost.  I just find that really neat.

I am hesitant to back it mainly because the game feels too big and long, such that I don't think I would be able to get it played very often at all.  I am also unsure of whether the theme really comes through.  A notable example of this is in their "encounter cards", which are supposed to add a bit of flavour to the game through unique illustrations and some odd option choices.  However, the actual in-game benefits from the options of different encounter card all boil down to very similar things for game-balance reasons (gain popularity and a bit of something else; pay money to get something good; pay popularity to get something great).  It probably works well in practice, but it just sounds kind of dry to me.

Also, there was a recent review by a fan and backer of the game that sought to list some things that people might not like, given that it is almost universal praise and hype otherwise.  There is enough there that I'm feeling OK about not backing it.

Kodama: The Tree Spirits



A relatively light game by the publishers who put out Lanterns.  It is similar to a popular Print-On-Demand game called Kigi, by the same designer. 

This is literally a tree-building game.  Cards are illustrated with branches, which you place on top of your tree trunk or other branches to grow the tree out.  The cards have various features in the illustrations which you are trying to chain to score points -- fireflies, flowers, mushrooms, caterpillars, clouds and stars. Players also have 5 kodama cards with additional scoring objectives, scoring one at the end of each of 4 seasons.  For more diversity, each season will also bring with it a randomized Decree card which adds or changes the rules slightly.

I really like the art and the theme, and the gameplay sounds interesting.  I am hesitant to back mainly because I think I already have enough games of this lightness.  My preference is more for middle-weight fare.  But if this sounds even mildly interesting to you, you can watch Rahdo's run-through to get an idea of how it plays. 

Islebound



This project just went live today, and I am backing it already.  I am biased in favour of Red Raven Games, even though their KS projects tend to have higher international shipping. :'(  A gameplay video from Rahdo should be coming, but a prototype rulebook is available for now, and it is available on Tabletopia.

This is a worker placement game (sort of) set in the same world as Above and Below, which I posted about back when it was on Kickstarter.  You command a ship and her crew and sale from island to island; the speed of your ship limits your choice of island to visit each turn.  The islands have various actions on them, e.g. collecting resources, hiring crew, building buildings with special powers. 

Different islands have different costs, and some may require you to exhaust crew members, who will need to be rested at certain islands and ports.  You can also take control of islands via force or diplomacy (or sometimes either).  When you control an island, you don't need to pay the cost to use it and opponents must pay coin costs for the island to you instead of to the bank.

I like this twist on worker placement (it is similar to a game idea I've been stewing over for ages) and I always enjoy games where I get to build stuff for special powers.  As usual, I am a big fan of Ryan Laukat's art style and fantasy worlds.

The Great Dinosaur Rush



I haven't looked too much into this game yet, but the unique game mechanism is intriguing.  It's a set collection game where you play as a paleontologist diggin up dinosaur bones, represented by wooden sticks (like the roads in Catan).  The (incredibly inaccurate but probably very fun) twist is that you assemble the bones into whatever dinosaur shape you want, scoring points on various categories.

Definitely going to consider backing this, but I have to look more into the non-dino-building mechanisms to see if it's something I'd really enjoy.  The cost might put me off though, since I am already blindly throwing money at Red Raven Games. :P
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Voltaire

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Re: Kickstarter Games of Interest
« Reply #27 on: November 03, 2015, 03:38:31 pm »
0

Oh hey! I played Kodama when it was Kigi, as a print-on-demand. It was extremely fun. I'm not sure how much Kodama is different, but Kigi's greatest thrill was the physical element - where you sit at the table matters, if you're 6' or 6" from your opponent, even though I wouldn't call it a dexterity game.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #28 on: November 03, 2015, 08:41:26 pm »
0

Oh hey! I played Kodama when it was Kigi, as a print-on-demand. It was extremely fun. I'm not sure how much Kodama is different, but Kigi's greatest thrill was the physical element - where you sit at the table matters, if you're 6' or 6" from your opponent, even though I wouldn't call it a dexterity game.

Other than the look, I think the main differences are that objective cards aren't part of the draft (you get a hand of them at the start of the game), you can't play cards to others' trees, no pruning, and clear rounds (seasons) with separate rule twists (via decrees) and scoring.





In other news, I got to play Vault Wars this weekend.  I thought I posted about it before, but I can't seem to find it in this thread or the previous one.  Google suggests I might have only posted about it in the Random Stuff thread.

Anyway, Vault Wars is a game by Jon Gilmour, a co-designer of Dead of Winter.  It's a fantasy-themed auction game based on Storage Wars.  Heroes go off on adventures and some of them never make it back; the players are aspiring heroes hoping to pick up some gear on the cheap.  I was really interested in it but already backing something else (I forget what now) so I ended up convincing a friend to back it instead.  Now that I've seen and played it, I actually regret not going in on it before.

The production value is good.  I am particularly impressed in the packaging.  Unlike most games, the box is only as big as it needs to be, and it's a single piece with that kind of magnetic flap deal.

The gameplay was better than I expected, and I thought it would be really good.  Each round, each player is the auction master for a vault.  Usually this involves drawing some number of treasure cards, publicly revealing a subset, then letting each other player secretly peek at some more.  The auction master sets an initial bid, then the other players go around bidding until there is only one winner.  That player pays the auction master and takes all the cards in the vault.  If nobody outbid the initial bid, the auction master gets the items and pays the bid to the bank.  Different vaults have different setups for treasures, reveals and peeks, and many have special rules to add further diversity to each auction.

At the end of each round, players sell items, equip some for special powers, or hold on to them (paying storage fees for the privilege) to hopefully score them at the end of the game.  Aside from the items with special powers, it is relatively simple set collection.

That's the gist of it.  When we played our games, there was a lot of discussion and banter.  Having partial knowledge makes for some interesting auction choices.  There were a few fun moments where an auction master managed to bluff another player into paying big for a vault full of junk.  Some of the vaults have some very neat twists.  Overall, I highly recommend the game.
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Voltaire

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Re: Kickstarter Games of Interest
« Reply #29 on: November 03, 2015, 11:29:06 pm »
0

We should play games together in real life sometime, eHalc. Vault Wars is a game I wanted to hate (generic fantasy theme, cringey pop-culture tie-in) but then it did some fascinating stuff with hidden information/drafting that I've never seen packaged together quite that way before, and ended up loving it.

To anyone reading, consider that two votes for Vault Wars.

And one sad vote that there's no pruning in Kodama - that seemed part of the heart of the game. Interesting that they'd change it.
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GendoIkari

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Re: Kickstarter Games of Interest
« Reply #30 on: November 04, 2015, 12:13:20 pm »
0

This might be better for "Kickstarter Games of Disinterest", but I was disappointed with Exploding Kittens. I'd just heard so much about it that I had high expectations for it. Turns out to be a fun but silly little game of mostly luck. Nothing really unique or novel about it; while I can't think of comparisons at the moment, I know that while playing it, I felt like I'd already played multiple other games just like it.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #31 on: November 04, 2015, 02:35:40 pm »
+3

This might be better for "Kickstarter Games of Disinterest", but I was disappointed with Exploding Kittens. I'd just heard so much about it that I had high expectations for it. Turns out to be a fun but silly little game of mostly luck. Nothing really unique or novel about it; while I can't think of comparisons at the moment, I know that while playing it, I felt like I'd already played multiple other games just like it.

Did you back it?  If you read the campaign page, it's pretty clear that it's a super simple, super light game that only got so big because of The Oatmeal.  More for the Munchkin crowd than for Dominion fans (not that there isn't some overlap there).
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GendoIkari

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Re: Kickstarter Games of Interest
« Reply #32 on: November 04, 2015, 04:44:10 pm »
0

This might be better for "Kickstarter Games of Disinterest", but I was disappointed with Exploding Kittens. I'd just heard so much about it that I had high expectations for it. Turns out to be a fun but silly little game of mostly luck. Nothing really unique or novel about it; while I can't think of comparisons at the moment, I know that while playing it, I felt like I'd already played multiple other games just like it.

Did you back it?  If you read the campaign page, it's pretty clear that it's a super simple, super light game that only got so big because of The Oatmeal.  More for the Munchkin crowd than for Dominion fans (not that there isn't some overlap there).

I didn't. I just knew about it because everyone was talking about it. I'm definitely in the strong anti-Munchkin camp.
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Re: Kickstarter Games of Interest
« Reply #33 on: November 04, 2015, 07:31:31 pm »
0

This might be better for "Kickstarter Games of Disinterest", but I was disappointed with Exploding Kittens. I'd just heard so much about it that I had high expectations for it. Turns out to be a fun but silly little game of mostly luck. Nothing really unique or novel about it; while I can't think of comparisons at the moment, I know that while playing it, I felt like I'd already played multiple other games just like it.

Oh man, you weren't here when I was ranting about how horrible it sounded?
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #34 on: December 20, 2015, 08:37:02 pm »
+2

Only posting one thing this time, which is ending soon (less than 3 days now).

Secret Hitler



The name sounds like it's only there for shock value, and the fact that it is co-created by Max Temkin (of CAH fame) only furthers that suspicion.

But it's not!  This is a social deduction game that aims to foster the same kind of distrust, paranoia and corrupt politicking that allowed Hitler to rise to power.

Here's a summary of the rules (which may not be fully correct, since I only read through the campaign page today):

You are assigned one of 3 roles: Liberal, Fascist, or Hitler.  Hitler is on the Fascist side and he doesn't know who the other Fascists are (except maybe in lower player games).  The Fascists know each other and know who Hitler is.  Liberals know nothing, but they have a majority.

Each round, one player is the Presidential Candidate, a role that passes around the table.  Think of it as the team leader in The Resistance.  This player selects another player to be the Chancellor Candidate.  Players then vote whether to accept the candidates or not.

Once elected, the President and the Chancellor will enact a Law.  The President draws 3 cards from the policy deck (where there are about twice as many Fascist policies as there are Liberal policies), discards one face-down, then passes the cards to the Chancellor.  The Chancellor likewise discards one face-down, then reveals the remaining policy to enact.  As more Fascist policies are enacted, they grant the President different mandatory powers.  The fourth and fifth ones force the President to execute another player.

The Liberals win if they manage to enact 5 Liberal policies or if they kill Hitler.  The Fascists win if they enact 6 Fascist policies or if Hitler wins the election as Chancellor anytime after the third Fascist policy has been enacted.

The process of enacting a policy is really interesting.  If the Chancellor enacts a Fascist policy, it could mean that they are a Fascist... or maybe the President is a Fascist who discarded the only Liberal policy from the draw of 3.  Or maybe the President is Liberal too and unluckily drew 3 Fascist policies!  Or maybe the Chancellor had a choice but decided that the Fascist power would be more helpful to the Liberal cause.  Whatever the case, it should give the players a lot to speculate and argue over.

It all sounds very interesting to me, potentially easier to get into than Resistance or Mafia.
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Re: Kickstarter Games of Interest
« Reply #35 on: June 21, 2016, 06:27:20 pm »
+1

I just checked out video previews of the game "HOPE".

It's very innovative. It's a semi-cooperative game where you try to save the world from a regression which "eats" the 3 dimensional space around you. The innovative thing is how you move in this 3 dimensional space. You can only move within one dimension and colonize those worlds with matching cards from your hand until you polarize and switch to the next dimension clockwise. To me it's really a brainburner as you have a lot of things to watch out for: Tracking the board and seeing in which directions you can move and at the same time looking out for symbols that match the cards in your hand and at the same time don't putting you in a space at the edge of the world where you can't really get out of fast. Also every character has a special ability which is always great. You can also play with an event deck with positive and negative effects to make things interesting and if you're playing with more than 2 persons you can add in a traitor mechanic what I always like. I think this game should be playable with more than 4 people but sadly isn't.

eHalcyon

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Re: Kickstarter Games of Interest
« Reply #36 on: June 21, 2016, 06:41:49 pm »
0

I'll have to take a closer look at HOPE.  When I first saw it, it caught my eye enough that I starred it but I haven't given it much more thought.  I didn't even remember it when you mentioned it here, but it was already starred. :P

For anybody interested, there's currently a campaign for Catacombs and Castles.  My understanding is that this is a new, streamlined game using the same system as Catacombs, but includes stuff that can be combined with Catacombs.  The kickstarter campaign allows you to pick up Catacombs as well, including a bunch of kickstarter exclusive stuff from the first Catacombs campaign.

I mentioned Catacombs back when it first appeared on Kickstarter with its fantastic new art direction.  I ultimately did not back it, largely because of all the kickstarter exclusive add-ons.  I didn't want to risk dropping so much money on a game I wasn't sure I'd actually like, but if I got the base game and liked it I would kick myself for not grabbing the exclusives.

As it is, I still haven't had a chance to play it and I find myself in the same dilemma.  Once again, I'm going to pass.  It helps that, at this point, my board game collection is significantly bigger than before and I still have plenty of stuff that hasn't been played much (or even at all, in a few cases).  I'm reasonably certain that Catacombs would rarely hit the table, so I'm content to pass on this. 

Even so, it is Of Interest and worth mentioning here. :)
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Re: Kickstarter Games of Interest
« Reply #37 on: June 21, 2016, 07:09:28 pm »
0

I just checked out video previews of the game "HOPE".

I was super-excited about this last year when it first tried to launch (it cancelled a few days later), and I have been waiting for it to come back around. However, I now find that I am afraid that the 3-dimensional aspect of it will feel "gimmicky" and stop being interesting and engaging after a few plays. It doesn't look like there is a lot of game outside of the optical illusion.
I'm planning on printing out the PnP and giving it a try before I decide to vote (or not) with my wallet.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #38 on: July 09, 2016, 03:57:40 pm »
0

I just checked out video previews of the game "HOPE".

I was super-excited about this last year when it first tried to launch (it cancelled a few days later), and I have been waiting for it to come back around. However, I now find that I am afraid that the 3-dimensional aspect of it will feel "gimmicky" and stop being interesting and engaging after a few plays. It doesn't look like there is a lot of game outside of the optical illusion.
I'm planning on printing out the PnP and giving it a try before I decide to vote (or not) with my wallet.

Since it's almost ending, I finally took the time to watch rahdo's run-through.  It looks interesting, but a little abstract for my tastes.
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eHalcyon

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Re: Kickstarter Games of Interest
« Reply #39 on: August 02, 2016, 07:48:44 pm »
+3

Near and Far



Near and Far is the thematic sequel to Above and Below, the most popular game so far from Red Raven Games, as well as being set in the same world as some other Red Raven games (Islebound, City of Iron).  I just double-checked and apparently I forgot to post about Above and Below when it was on kickstarter, oops (unless I posted it in Random Stuff or something). 

Above and Below took traditional euro game mechanisms (primarily Action Point Allowance and Set Collection) and threw in a splash of narrative in the form of a story book, similar to the one in Tales of the Arabian Nights (but not nearly as big).

Near and Far is another euro-ish game with stories, but this one is a campaign.  A criticism of Above and Below (and Arabian Nights) is that the stories can feel random and disconnected; Near and Far tries to correct this with narratives that evolve and change depending on past decisions.  In the primary game mode, players take unique characters and play them over the course of 10 games, each on a different map of an atlas book.  There is also a story mode with tales highly specific to each character (for ~4 games, I think), and an "arcade mode" for one-off games.

The game mechanisms also include some worker placement and something that I think could be described as area majority, though I'm not entirely sure.  There are 4 factions and you can earn banners for the factions over the course of the game.  Controlling factions earns you points, but the value depends on how many camps belong to each faction, which is also player controlled.

The Kickstarter campaign has 9 days left and it is easily Red Raven's most successful campaign to date, having eclipsed their previous total funding record just on the first day.  If you are interested but don't want to pledge right now, the only KS exclusive you're missing are metal coins.

Also, if you are a fan of Above and Below but didn't get the Expanded Edition (from kickstarter or at a convention), those components are available from this campaign.  There is a tier for those components only, if that's what you want.
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Re: Kickstarter Games of Interest
« Reply #40 on: October 08, 2016, 06:31:34 am »
0

The Decemberists, the third best band in the world, are releasing a game on kickstarter.


https://www.kickstarter.com/projects/twogetherstudios/illimat?ref=checkout_payment_sources_page"

It's done by the creator of Gloom and the Tarot style cards look nice. Not sure what the stretch goals are but it's already made its pledge target. The band started playing board games on tour - in the video they have Pandemic and Codenames in their bags.
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