So I played this game yesterday. It was our first game mixing Adventures with other expansions, so we decided to randomly select five Adventures and five Intrigue and/or Hinterlands. Here's what we got:
Duchess
Guide
Bridge Troll, Cache, Embassy, Haunted Woods, Relic, Wine Merchant
Harem, Nobles
Plan, Scouting Party
So: no villages except Nobles, no trashing except Plan. I looked at the board, saw no engine potential, and basically played straight-up Haunted Woods / BM. I won, but my opponent didn't really have a strategy so I don't know if this was actually the optimal approach. Is there anything more interesting I should have done on this board?
(More specifically, what I did: put Plan on Haunted Woods for a modicum of trashing; buy 3 Haunted Woods and thereafter spend $5 on Relic, $6 on Harem, $10 on Province + Scouting Party. I got one Guide at some point too. Haunted Woods' draw is good enough that with three of them I could play one almost every turn and usually afford at least a Harem; I never bought Gold because I didn't seem to need it.)