Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2  All

Author Topic: Draw your (randomizer) deck  (Read 9006 times)

0 Members and 1 Guest are viewing this topic.

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Draw your (randomizer) deck
« on: April 11, 2015, 01:01:24 am »
+2

I was just putting sleeves on my randomizer decks and thought of a fun puzzle.  I don't think these will be too hard.

Your deck is the randomizers from one set. Can you stack your deck in a way that allows you to draw it?

Your draw pile and discard pile need to be empty.

I know the Base set it possible, but didn't try any of the others. (Alchemy is of course going to be trivial...)

Edit:
For sets that it isn't possible find minimum number of cards left in deck/discard I guess, because those are boring otherwise.

If you are still bored, find the minimum cards left in deck to also empty your entire hand of cards.

Cases that may or may not be needed:
There is no supply so cards that gain won't add anything to your discard.
There are no supply piles so City is level 1 (or 0 or whatever... it is just Village)
(Edit... I'm indecisive and changed City back to regular Village because there are full solutions for both parts even without a strong City)
The randomizer Knight is just a dead card.

Best solutions (number of cards remaining in deck/discard):
Base set: 0 werothegreat
Intrigue: 0 werothegreat
Seaside: 0 AJD
Alchemy: 0 werothegreat
Prosperity: 0 AJD
Cor­nu­co­pi­a: 0 ADK
Hinterlands: 0 ADK
Dark Ages: 0 werothegreat
Guilds: 0 Chris is me

Lowest number of cards left in deck with no cards left in hand:
Base set: 8
Intrigue:
Seaside:
Alchemy: 0
Prosperity: 0 AJD
Cor­nu­co­pi­a: 2
Hinterlands:
Dark Ages: 0 werothegreat
Guilds:
« Last Edit: April 11, 2015, 10:05:53 pm by Deadlock39 »
Logged

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9625
    • View Profile
Re: Draw your (randomizer) deck
« Reply #1 on: April 11, 2015, 01:02:48 am »
0

What is my starting hand?
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Re: Draw your (randomizer) deck
« Reply #2 on: April 11, 2015, 01:08:16 am »
0

Starting hand is 5 cards drawn from your deck, so whatever 5 cards from the set you would like.

Also, I'll say there is no supply, so if you play a card like Remodel, you don't gain anything. (but I'm open to a different ruling here if it is more interesting)
« Last Edit: April 11, 2015, 01:09:47 am by Deadlock39 »
Logged

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9625
    • View Profile
Re: Draw your (randomizer) deck
« Reply #3 on: April 11, 2015, 01:31:00 am »
+1

Base:

Starting hand Village, Library, Council Room, Smithy, Moat.
Play Village, draw Festival.
Play Festival.
Play Library, draw Laboratory, Throne Room, Witch, Spy.
Play Throne Room on Laboratory, draw Market, Cellar, Chapel, Chancellor.
Play Council Room, draw Woodcutter, Workshop, Bureaucrat, Feast.
Play Smithy, draw Gardens, Militia, Moneylender.
Play Moat, draw Remodel, Thief.
Play Witch, draw Mine, Adventurer.
My deck and discard are empty.
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Re: Draw your (randomizer) deck
« Reply #4 on: April 11, 2015, 01:36:11 am »
0

I think you are an action short.

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9625
    • View Profile
Re: Draw your (randomizer) deck
« Reply #5 on: April 11, 2015, 01:41:47 am »
+2

I think you are an action short.

Hmmmm.

Starting hand Village, Library, Council Room, Smithy, Cellar.
Play Village, draw Festival. (2 Actions)
Play Festival. (3 Actions)
Play Cellar, discarding nothing.
Play Library, draw Laboratory, Throne Room, Witch, Spy, Moat. (2 Actions)
Play Throne Room on Council Room, draw Market, Mine, Chapel, Chancellor, Woodcutter, Workshop, Bureaucrat, Feast. (1 Action)
Play Laboratory, draw Gardens, Militia.
Play Spy, draw Moneylender.
Play Market, draw Remodel.
Play Witch, draw Thief, Adventurer.  (0 Actions)
My deck and discard are empty.
« Last Edit: April 11, 2015, 02:18:47 am by werothegreat »
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Re: Draw your (randomizer) deck
« Reply #6 on: April 11, 2015, 01:48:07 am »
0

Looks like that one is good, and actually different from the one I found, so there are at least 2 ways with the base set.

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9625
    • View Profile
Re: Draw your (randomizer) deck
« Reply #7 on: April 11, 2015, 02:20:46 am »
0

I'm guessing non-Supply cards (Madman, Mercenary, Prizes) are not included?
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Re: Draw your (randomizer) deck
« Reply #8 on: April 11, 2015, 02:32:42 am »
0

Yeah, it is just the randomizer deck, so any cards that don't have a randomizer are out.

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
  • Respect: +1980
    • View Profile
Re: Draw your (randomizer) deck
« Reply #9 on: April 11, 2015, 08:57:56 am »
0

Cornucopia is pretty trivial too.

Starting hand: Menagerie, Hunting Party, Hamlet, Farming Village, Tournament
Play Menagerie, draw Fairgrounds, Harvest, Horn of Plenty
Play Hunting Party, draw Jester, Young Witch
Play Hamlet, draw Horse Traders
Play Farming Village, draw Remake
Play Tournament, draw Fortune Teller
For smallest hand, play Remake, trashing Young Witch and Horse Traders, play Jester, play Horn of Plenty, you have 3 cards left in hand.
Logged
The perfect engine
But it will never go off
Three piles are empty

Marcory

  • Minion
  • *****
  • Offline Offline
  • Posts: 715
  • Respect: +1203
    • View Profile
Re: Draw your (randomizer) deck
« Reply #10 on: April 11, 2015, 10:17:42 am »
0

For Dark Ages, can the Knight be any Knight you want?
Logged

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
  • Respect: +1980
    • View Profile
Re: Draw your (randomizer) deck
« Reply #11 on: April 11, 2015, 10:25:04 am »
+2

It's the randomizer knight, so it's a dead card.
Logged
The perfect engine
But it will never go off
Three piles are empty

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Re: Draw your (randomizer) deck
« Reply #12 on: April 11, 2015, 10:35:29 am »
0

It's the randomizer knight, so it's a dead card.

I think this is the best ruling.

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Re: Draw your (randomizer) deck
« Reply #13 on: April 11, 2015, 10:39:54 am »
0

Cornucopia is pretty trivial too.

For the second solution, The goal is to have no cards in hand with the fewest cards in deck/discard. I can get to 2 for Cornucopia

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3292
  • Shuffle iT Username: AJD
  • Respect: +4434
    • View Profile
Re: Draw your (randomizer) deck
« Reply #14 on: April 11, 2015, 10:42:58 am »
+1

I can do Prosperity:

Starting hand King's Court, City, Watchtower, Worker's Village, Rabble.
Play Worker's Village, draw Peddler.
Play City, draw Grand Market and Forge.
Play King's Court on Rabble, draw Trade Route, Bishop, Monument, Quarry, Contraband, Counting House, Mint, Mountebank, Goons.
Play Peddler, draw Hoard.
Play Grand Market, draw Expand.
Play Forge, trashing everything except Watchtower.
Play Watchtower, draw Loan, Talisman, Royal Seal, Venture, Vault, Bank.
Deck and discard pile are empty.


And I did it without using the abilities of Vault, Venture, or Loan, so there are probably other solutions as well.
Logged

Deadlock39

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1722
  • Respect: +1757
    • View Profile
Re: Draw your (randomizer) deck
« Reply #15 on: April 11, 2015, 10:59:22 am »
0

And I did it without using the abilities of Vault, Venture, or Loan, so there are probably other solutions as well.

Yeah, I just changed the ruling on City back because I realized I had missed that solution. Yours still counts because obviously you could just use Venture or Loan to compensate for the one card draw loss.

Chris is me

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2745
  • Shuffle iT Username: Chris is me
  • What do you want me to say?
  • Respect: +3457
    • View Profile
Re: Draw your (randomizer) deck
« Reply #16 on: April 11, 2015, 11:05:12 am »
+1

Guilds wasn't too hard.
Final result: 1 Card in Hand (and it's Journeyman if you can believe it)

Hand: Herald, Plaza, Journeyman, Taxman, Advisor
Play Herald
Draw Masterpiece
Reveal and Play Baker
Draw Doctor
(Now have: Plaza, Journeyman, Taxman, Advisor, Masterpiece, Doctor, +2 Actions)
(Cards in deck: CSM, Stonemason, Merchant Guild, Soothsayer)
Play Advisor
Reveal CSM, Stonemason, Merchant Guild
Opponent names Merchant Guild
Draw CSM, Stonemason
Play CSM
Play Doctor
Name Soothsayer (Trashed)
Play Plaza
Draw Merchant Guild (Deck and Discard now empty)
Play Taxman
Trash Masterpiece, Replace with Nothing (no Supply)
Play Stonemason
Trash Anything (Merchant Guild, I guess)

Remaining cards: Journeyman
Logged
Twitch channel: http://www.twitch.tv/chrisisme2791

bug me on discord

pm me if you wanna do stuff for the blog

they/them

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
  • Respect: +1980
    • View Profile
Re: Draw your (randomizer) deck
« Reply #17 on: April 11, 2015, 11:09:21 am »
+1

Hinterlands is also straightforward, though you can just barely do it.

Starting hand: Inn, Oasis, JoaT, Duchess, FG
Play Inn, draw Develop and Noble Brigand, discard Develop and Noble Brigand
Play Oasis, draw Nomad Camp, discard Nomad Camp
Play JoaT, draw Stables, IGG, Margrave
Play Stables, discard IGG, draw BV, Tunnel, Silk Road
Play BV, draw Farmland
Play Margrave, draw Crossroads, Embassy, Spice Merchant
Play Crossroads, draw Oracle, Scheme, Highway
Play Spice Merchant, trash FG, draw Cartographer and Cache
Play Embassy, draw Mandarin, Haggler, Trader, Develop, Noble Brigand, discard Trader, Develop, Noble Brigand
Play Oracle, draw Nomad Camp, IGG
Play Scheme, draw Trader
Play Cartographer, draw Develop
Play Highway, draw Noble Brigand

Cards in hand: Duchess, Tunnel, Silk Road, Farmland, Cache, Mandarin, Haggler, Nomad Camp, IGG, Trader, Develop, Noble Brigand. You have one action left, so you can trash an action with Develop, then play IGG and Cache a final hand of 8
Logged
The perfect engine
But it will never go off
Three piles are empty

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3292
  • Shuffle iT Username: AJD
  • Respect: +4434
    • View Profile
Re: Draw your (randomizer) deck
« Reply #18 on: April 11, 2015, 11:14:52 am »
0

It's obviously not possible to draw the Seaside randomizer deck in one turn. So, in keeping with the theme of Seaside, let's do it on the second turn:

Turn 1:
Starting hand: Haven, Pearl Diver, Lookout, Native Village, Caravan.
Play Native Village, setting aside Warehouse.
Play Haven, drawing and setting aside Explorer.
Play Caravan, drawing Bazaar.
Play Bazaar, drawing Wharf.
Play Wharf, drawing Fishing Village and Ghost Ship.
Play Fishing Village.
Play Ghost Ship, drawing Lighthouse and Tactician.
Play Lighthouse.
Play Lookout, trashing Cutpurse and discarding Embargo.
Play Tactician, discarding Pearl Diver.
Cleanup phase: discard Native Village, Bazaar, Ghost Ship, Lookout.

Turn 2. Starting hand: Ambassador, Smugglers, Island, Navigator, Pirate Ship.
Draw from Haven: Explorer.
Draw from Caravan: Salvager.
Draw from Wharf: Sea Hag, Treasure Map.
Draw from Tactician: Merchant Ship, Outpost, Treasury, [reshuffle] Ghost Ship, Bazaar.
Play Bazaar, drawing Pearl Diver.
Play Pearl Diver, drawing Embargo.
Play Ghost Ship, drawing Native Village and Lookout.
Deck and discard pile are empty.
Logged

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
  • Respect: +1980
    • View Profile
Re: Draw your (randomizer) deck
« Reply #19 on: April 11, 2015, 11:17:48 am »
+2

It's obviously not possible to draw the Seaside randomizer deck in one turn. So, in keeping with the theme of Seaside, let's do it on the second turn:

Turn 1:
Starting hand: Haven, Pearl Diver, Lookout, Native Village, Caravan.
Play Native Village, setting aside Warehouse.
Play Haven, drawing and setting aside Explorer.
Play Caravan, drawing Bazaar.
Play Bazaar, drawing Wharf.
Play Wharf, drawing Fishing Village and Ghost Ship.
Play Fishing Village.
Play Ghost Ship, drawing Lighthouse and Tactician.
Play Lighthouse.
Play Lookout, trashing Cutpurse and discarding Embargo.
Play Tactician, discarding Pearl Diver.
Cleanup phase: discard Native Village, Bazaar, Ghost Ship, Lookout.

Turn 2. Starting hand: Ambassador, Smugglers, Island, Navigator, Pirate Ship.
Draw from Haven: Explorer.
Draw from Caravan: Salvager.
Draw from Wharf: Sea Hag, Treasure Map.
Draw from Tactician: Merchant Ship, Outpost, Treasury, [reshuffle] Ghost Ship, Bazaar.
Play Bazaar, drawing Pearl Diver.
Play Pearl Diver, drawing Embargo.
Play Ghost Ship, drawing Native Village and Lookout.
Deck and discard pile are empty.


Is it possible to do it in "one turn" if you count the outpost turn?
Logged
The perfect engine
But it will never go off
Three piles are empty

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3292
  • Shuffle iT Username: AJD
  • Respect: +4434
    • View Profile
Re: Draw your (randomizer) deck
« Reply #20 on: April 11, 2015, 11:35:39 am »
+2

It's obviously not possible to draw the Seaside randomizer deck in one turn. So, in keeping with the theme of Seaside, let's do it on the second turn:

Turn 1:
Starting hand: Haven, Pearl Diver, Lookout, Native Village, Caravan.
Play Native Village, setting aside Warehouse.
Play Haven, drawing and setting aside Explorer.
Play Caravan, drawing Bazaar.
Play Bazaar, drawing Wharf.
Play Wharf, drawing Fishing Village and Ghost Ship.
Play Fishing Village.
Play Ghost Ship, drawing Lighthouse and Tactician.
Play Lighthouse.
Play Lookout, trashing Cutpurse and discarding Embargo.
Play Tactician, discarding Pearl Diver.
Cleanup phase: discard Native Village, Bazaar, Ghost Ship, Lookout.

Turn 2. Starting hand: Ambassador, Smugglers, Island, Navigator, Pirate Ship.
Draw from Haven: Explorer.
Draw from Caravan: Salvager.
Draw from Wharf: Sea Hag, Treasure Map.
Draw from Tactician: Merchant Ship, Outpost, Treasury, [reshuffle] Ghost Ship, Bazaar.
Play Bazaar, drawing Pearl Diver.
Play Pearl Diver, drawing Embargo.
Play Ghost Ship, drawing Native Village and Lookout.
Deck and discard pile are empty.


Is it possible to do it in "one turn" if you count the outpost turn?

Ooh, good question! Probably, let's see:

Turn 1:
Starting hand: Haven, Island, Fishing Village, Native Village, Caravan.
Play Native Village, setting aside Warehouse.
Play Haven, drawing and setting aside Ghost Ship.
Play Caravan, drawing Bazaar.
Play Bazaar, drawing Wharf.
Play Wharf, drawing Tactician and Outpost.
Play Fishing Village.
Play Outpost.
Play Tactician, discarding Island.
Cleanup phase: discard Native Village, Bazaar.

Turn 2. Starting hand: Lookout, Pearl Diver, Navigator.
Draw from Haven: Ghost Ship.
Draw from Caravan: Salvager.
Draw from Wharf: Sea Hag, Treasure Map.
Draw from Tactician: Ambassador, Smugglers, Merchant Ship, Pirate Ship, Treasury.
Play Pearl Diver, drawing Lighthouse.
Play Lookout, trashing Cutpurse and discarding Embargo.
Play Treasury, drawing Explorer.
Play Ghost Ship, drawing [reshuffle] Bazaar and Native Village.
Play Bazaar, drawing Island.
Play Native Village, setting aside Embargo.
Deck and discard pile are empty.
« Last Edit: April 11, 2015, 11:45:23 am by AJD »
Logged

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9625
    • View Profile
Re: Draw your (randomizer) deck
« Reply #21 on: April 11, 2015, 11:41:16 am »
+2

Let's see if I can do Dark Ages (cracks knuckles):

Starting hand: Procession, Bandit Camp, Rats, Junk Dealer, Vagrant
Play Vagrant, draw Hunting Grounds, reveal/draw Feodum
Play Bandit Camp, draw Cultist, gain nothing (2 Actions)
Play Procession, play Cultist, draw Ironmonger, Catacombs, Urchin, Market Square, Fortress, Wandering Minstrel, Sage (1 Action)
Play Junk Dealer, draw Mystic, trash/in-hand Fortress
Play Rats, draw Poor House, trash/in-hand Fortress
Play Urchin, draw Beggar
Play Fortress, draw Squire (2 Actions)
Play Market Square, draw Storeroom
Play Ironmonger, draw Armory, reveal Death Cart (3 Actions)
Play Wandering Minstrel, draw Death Cart, reveal all Actions (Marauder, Scavenger, Band of Misfits) (4 Actions)
Play Mystic, name/draw Marauder
Play Hunting Grounds, draw Scavenger, Band of Misfits, Count, Counterfeit (3 Actions)
Play Sage, drawing Graverobber
Play Graverobber, topdecking Cultist (2 Actions)
Play Catacombs, drawing Cultist, Pillage, Rebuild (1 Action)
Play Forager, trashing Cultist, drawing Knights, Rogue, Altar
Play Count, gaining nothing, trashing my hand.

No cards in deck, discard, or hand.
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3292
  • Shuffle iT Username: AJD
  • Respect: +4434
    • View Profile
Re: Draw your (randomizer) deck
« Reply #22 on: April 11, 2015, 11:49:12 am »
0

There is no supply so cards that gain won't add anything to your discard.

I don't really like this stipulation. There are no kingdom supply piles, but it seems to me the basic piles should be there.

And definitely Spoils, Prizes, and the like should be around, since they wouldn't be coming from the supply anyway.
Logged

werothegreat

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8172
  • Shuffle iT Username: werothegreat
  • Let me tell you a secret...
  • Respect: +9625
    • View Profile
Re: Draw your (randomizer) deck
« Reply #23 on: April 11, 2015, 11:53:20 am »
0

There is no supply so cards that gain won't add anything to your discard.

I don't really like this stipulation. There are no kingdom supply piles, but it seems to me the basic piles should be there.

And definitely Spoils, Prizes, and the like should be around, since they wouldn't be coming from the supply anyway.

But you're just playing with the randomizers.
Logged
Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

AJD

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3292
  • Shuffle iT Username: AJD
  • Respect: +4434
    • View Profile
Re: Draw your (randomizer) deck
« Reply #24 on: April 11, 2015, 12:02:28 pm »
+1

There is no supply so cards that gain won't add anything to your discard.

I don't really like this stipulation. There are no kingdom supply piles, but it seems to me the basic piles should be there.

And definitely Spoils, Prizes, and the like should be around, since they wouldn't be coming from the supply anyway.

But you're just playing with the randomizers.

Nu, Bandit Camp says gain a Spoils from the Spoils pile, you gotta go open your box and find the Spoils pile so you can gain something from it.
Logged
Pages: [1] 2  All
 

Page created in 0.551 seconds with 21 queries.