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Author Topic: How should Colonies/Shelters be Implemented after Adventures  (Read 9158 times)

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Watno

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Re: How should Colonies/Shelters be Implemented after Adventures
« Reply #25 on: April 09, 2015, 02:02:41 pm »
+4

I definitely think that there shouldn't be dozens of different ratings, but rather one standard for rated games.
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Arctic Penguin

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Re: How should Colonies/Shelters be Implemented after Adventures
« Reply #26 on: April 09, 2015, 03:04:59 pm »
+2

I like the option to "Pick 5 from 2 sets" whether it has a separate rating or not. If Dominion Online does implement this, it seems better if the cards are chosen to maintain roughly the same odds of seeing a specific card across all sets. Instead of "Pick 2 sets, then pick 5 cards from each set" it could be something like "Pick 2 cards, then pick 4 other cards from the sets of the original 2". Otherwise, you'll be seeing any given Cornucopia, Guilds, or Alchemy card twice as often as a card from a standard sized set, and almost 3 times as often as a Dark Ages card. If you don't weight the set selection by card count, then a Cornucopia card like Tournament will appear in ~7.7% of all games, while a Dark Ages card will appear in ~2.8%.
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Donald X.

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Re: How should Colonies/Shelters be Implemented after Adventures
« Reply #27 on: April 09, 2015, 03:24:43 pm »
+3

I like the option to "Pick 5 from 2 sets" whether it has a separate rating or not. If Dominion Online does implement this, it seems better if the cards are chosen to maintain roughly the same odds of seeing a specific card across all sets. Instead of "Pick 2 sets, then pick 5 cards from each set" it could be something like "Pick 2 cards, then pick 4 other cards from the sets of the original 2". Otherwise, you'll be seeing any given Cornucopia, Guilds, or Alchemy card twice as often as a card from a standard sized set, and almost 3 times as often as a Dark Ages card. If you don't weight the set selection by card count, then a Cornucopia card like Tournament will appear in ~7.7% of all games, while a Dark Ages card will appear in ~2.8%.
In my proposal it was proportional to the number of cards in the set.
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Watno

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Re: How should Colonies/Shelters be Implemented after Adventures
« Reply #28 on: April 09, 2015, 05:32:05 pm »
+1

Regarding non fully random kingdoms, I'd like to try a random bias system, where one expansion is randomly selected and cards from that expansion have an increased probability of showing up. This would lead to expansion-internal synergies/themes coming up more, while still allowing for combos that include more than two sets.
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