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Author Topic: Previews #3 - Amulet, Swamp Hag, Hireling  (Read 39421 times)

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Donald X.

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Previews #3 - Amulet, Swamp Hag, Hireling
« on: April 01, 2015, 09:46:28 am »
+36

Those of you who have been wanting more Duration cards, here they are at last. There was lots left to do with them, and I could get in some nice simple cards this way, and well people wanted them. If you aren't familiar with them, they are simply cards that do something on future turns. They stay in play until they are done doing everything they have to do; that's the only tricky part.



Amulet is a basic Duration card. It gives you a choice on both turns, that's its special thing. Amulet is super-flexible; it gets rid of garbage, provides money for the same turn, and gets Silvers for later.

Swamp Hag showcases a type of Attack made possible by Duration cards. It makes the other players have worse turns. In this case, anything they buy will be cursed. Two Swamp Hags? Two Curses. It can be grim in multiplayer. They can just choose not to buy anything in order to dodge the Curses and well you will be happy with that too. Try to avoid playing Swamp Hag and Outpost in the same turn; that Swamp Hag doesn't end up Cursing anyone.

Hireling is a Duration card that lasts forever. You put it out, and then that's that, you have an extra card on every turn for the rest of the game. That seems good. They're cumulative of course; with three of them out, you'll get three extra cards each turn. You get the card at the start of your turn, rather than when drawing your hand, which means it doesn't suck vs. Militias. $6 may seem cheap for this ability and well there's playtesting, you know, the costs aren't just random.
« Last Edit: April 01, 2015, 10:12:01 am by Donald X. »
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GendoIkari

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #1 on: April 01, 2015, 09:51:33 am »
0

While I can't remember fully the rest of the cards, I'm pretty sure that Hireling was in my top 3 favorite cards, along with Storyteller and Transmogrify. It just seems so crazy. I was probably over-valuing it, but I never wanted to buy a Gold until I had a couple of these first. Once I had 3 of them in play. It's just great.
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Heisenberg

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #2 on: April 01, 2015, 09:52:33 am »
0

pictures not loading
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Donald X.

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #3 on: April 01, 2015, 09:53:16 am »
+4

pictures not loading
That will happen tomorrow and the next day too.
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Watno

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #4 on: April 01, 2015, 09:56:05 am »
0

Amulet seems pretty weak to me compared to JoaT.

Swamp Hag seems pretty cool.

Not sure what to think about Hireling, since I haven't really played with Prince yet. It looks kinda slow though.
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Watno

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #5 on: April 01, 2015, 09:56:51 am »
+1

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Watno

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #6 on: April 01, 2015, 10:00:52 am »
+1

Procession(-King's Court-)Hireling will lead to interesting tracking issues.
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AJD

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #7 on: April 01, 2015, 10:01:49 am »
0

I can't figure out whether Throne Room / Swamp Hag works or doesn't work.
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Mic Qsenoch

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #8 on: April 01, 2015, 10:03:39 am »
+3

I can't figure out whether Throne Room / Swamp Hag works or doesn't work.

It works
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drsteelhammer

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #9 on: April 01, 2015, 10:05:18 am »
+1

If two hags work, then throne room should work aswell. Atleast it works that way with other duration cards aswell.
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Sidsel

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #10 on: April 01, 2015, 10:06:36 am »
+2

I think I want Ironworks or Workshop in Swamp Hag games... ;D
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faust

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #11 on: April 01, 2015, 10:09:00 am »
0

Try to avoid playing Swamp Hag and Outpost in the same turn; that Swamp Hag doesn't end up Cursing anyone.

Is that really true? It specifies any other player on the card rather explicitly. Or is that just your way of getting a little April's Fools joke in?

On the cards:

Amulet looks mediocre. I mean, there are board where you open Trade Route, and Amulet will work for that bit of thinning too. But it's not great trashing. +1$ is meh. The Silver thing could be okay with TfB, or maybe Feodum.

Swamp Hag is interesting. It's of course devastating against multiple buys, but once people get to that point, they may have a way to deal with those Curses. And otherwise it will mostly deal out a single Curse, while being a duration (thus played less often). I think it's rather weak compared to other Cursers, which is okay. Multiple of them could lead to similar situations as Torturer - people giving up their turn to not get those Curses (probably the wrong call).

Hireling - finally a permanent Duration, with the most obvious bonus. Best comparison might be Prince. This is considerably easier to set up, and also gives a tiny benefit the turn you play it. It's less strong of course, but I expect it to see more play than Prince. Awesome with 5/2 openings and Baker.
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Robz888

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #12 on: April 01, 2015, 10:09:46 am »
0

With Swamp Hag, they gain a Curse per card that they buy, right? So this is going to be super annoying in enginey Kingdoms where you want to buy a lot of components.
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Robz888

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #13 on: April 01, 2015, 10:11:13 am »
+7

Try to avoid playing Swamp Hag and Outpost in the same turn; that Swamp Hag doesn't end up Cursing anyone.

Is that really true? It specifies any other player on the card rather explicitly. Or is that just your way of getting a little April's Fools joke in?

Right, it wouldn't Curse you, but it leaves play after your Outpost turn (that's your "next" turn), so it doesn't hurt anybody else.
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theschizm

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #14 on: April 01, 2015, 10:12:04 am »
0

Try to avoid playing Swamp Hag and Outpost in the same turn; that Swamp Hag doesn't end up Cursing anyone.

Is that really true? It specifies any other player on the card rather explicitly. Or is that just your way of getting a little April's Fools joke in?


The Swamp Hag will go away during your Outpost turn, so you don't get the opportunity to have other players buy cursed items.
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faust

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #15 on: April 01, 2015, 10:12:34 am »
0

Try to avoid playing Swamp Hag and Outpost in the same turn; that Swamp Hag doesn't end up Cursing anyone.

Is that really true? It specifies any other player on the card rather explicitly. Or is that just your way of getting a little April's Fools joke in?

Right, it wouldn't Curse you, but it leaves play after your Outpost turn (that's your "next" turn), so it doesn't hurt anybody else.

Ah, that's the point.
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tripwire

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #16 on: April 01, 2015, 10:14:50 am »
+1

The previews today just solidified how good a choice it was to bring duration cards back. Based on many of the previous previews, I was worried things would be a little too difficult for many players I play with to parse (I regularly play with my nephews at family gatherings, and cards that have a ton of moving parts can be tough), but I think a lot of these cards are really straightforward, despite doing new and interesting things. Bringing back durations was a great choice. Thanks Donald!

But man, regardless if Swamp Hag is good or not, pretty sure the people I play with that hate being attacked are going to hate this card even more. Being a sadist, though, I consider that a good thing.
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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #17 on: April 01, 2015, 10:16:40 am »
+9

Oh, but what was I saying? Oh yes. How Do These Cards Combo With Scout?

Amulet: It's got that nice green gem in the middle of it, so who knows? Maybe Scout will think it's a Victory card and pick it up anyway.

Swamp Hag: You didn't want to buy Scout anyway, so the fact that you would gain a Curse for doing so is moot.

Hireling: This gives you +1 Card, always. So this is drawing you cards you want. And Scout is there for you to draw you the other cards, the ones you don't want (combo).
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SCSN

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #18 on: April 01, 2015, 10:17:15 am »
+9

Amulet looks mediocre. I mean, there are board where you open Trade Route, and Amulet will work for that bit of thinning too. But it's not great trashing. +1$ is meh. The Silver thing could be okay with TfB, or maybe Feodum.

It trashes twice though, which makes it much closer to Steward than to Trade Route. As a trasher I prefer it over Forager, though would open Forager/Amulet over double Amulet.
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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #19 on: April 01, 2015, 10:18:18 am »
0

So Throne Room - Hireling gives you 2 cards each turn forever.
What does Procession - Hireling do???
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Heisenberg

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #20 on: April 01, 2015, 10:18:42 am »
0

Swamp Hag would be a nombo with possession?
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LastFootnote

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #21 on: April 01, 2015, 10:19:08 am »
+1

So Throne Room - Hireling gives you 2 cards each turn forever.
What does Procession - Hireling do???

Same thing, but the Hireling ends up in the trash.
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GendoIkari

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #22 on: April 01, 2015, 10:19:27 am »
+2

So Throne Room - Hireling gives you 2 cards each turn forever.
What does Procession - Hireling do???

Gives you 2 cards each turn forever. And a $7 action, if there is one. Procession stays in play, Hireling goes to the trash.
« Last Edit: April 01, 2015, 10:21:52 am by GendoIkari »
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LastFootnote

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #23 on: April 01, 2015, 10:19:51 am »
+2

Swamp Hag would be a nombo with possession?

Most Attacks are, right?
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GendoIkari

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Re: Previews #3 - Amulet, Swamp Hag, Hireling
« Reply #24 on: April 01, 2015, 10:19:53 am »
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Swamp Hag would be a nombo with possession?

Swamp Hag is not "while this is in play", so it works.

*Edit* lol, read that as "procession".
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