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Author Topic: Possession + X  (Read 7878 times)

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Flip5ide

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Possession + X
« on: March 21, 2015, 08:32:09 pm »
0

What happens when a possessed player plays:

Beggar?
Explorer?
Mine?
Receives a curse from Torturer?
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Jack Rudd

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Re: Possession + X
« Reply #1 on: March 21, 2015, 08:35:04 pm »
+1

The possessor gains the cards instead, into eir discard pile.

(How is a possessed player going to receive a curse from Torturer?)
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Flip5ide

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Re: Possession + X
« Reply #2 on: March 21, 2015, 08:39:44 pm »
0

The possessor gains the cards instead, into eir discard pile.

(How is a possessed player going to receive a curse from Torturer?)

Dunno. Was just a last-second addition to the list. And so same goes with Tournament, into the possessor's discard pile?
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Awaclus

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Re: Possession + X
« Reply #3 on: March 21, 2015, 08:43:15 pm »
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The possessor gains the cards instead, into eir discard pile.

(How is a possessed player going to receive a curse from Torturer?)

Dunno. Was just a last-second addition to the list. And so same goes with Tournament, into the possessor's discard pile?

Yes.
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GendoIkari

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Re: Possession + X
« Reply #4 on: March 24, 2015, 11:59:37 am »
+1


(How is a possessed player going to receive a curse from Torturer?)

The better question is how does a possessed player play "Receives a curse from Torturer"? I don't think that's an actual card.
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Witherweaver

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Re: Possession + X
« Reply #5 on: March 24, 2015, 12:05:11 pm »
0

When would it be a good idea to play Possession while you're Possessing someone in a two-player game?  I guess one case is when you have a dud hand, like five Curses or something.

Edit: Okay, it's not a rules question, but I didn't want to make another thread~
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werothegreat

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Re: Possession + X
« Reply #6 on: March 24, 2015, 12:08:17 pm »
+8

When would it be a good idea to play Possession while you're Possessing someone in a two-player game?  I guess one case is when you have a dud hand, like five Curses or something.

Edit: Okay, it's not a rules question, but I didn't want to make another thread~

You just get a thrill from relinquishing control, 50 Shades of Grey style.
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Heisenberg

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Re: Possession + X
« Reply #7 on: March 24, 2015, 02:35:29 pm »
0

While possessing an opponent, can you buy Mandarin to have them top deck all treasures to give them a dead hand?
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amalloy

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Re: Possession + X
« Reply #8 on: March 24, 2015, 03:04:42 pm »
+1

While possessing an opponent, can you buy Mandarin to have them top deck all treasures to give them a dead hand?

While not possessing an opponent, can you buy Mandarin and top-deck all your treasures to give yourself a bad hand?
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Witherweaver

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Re: Possession + X
« Reply #9 on: March 24, 2015, 03:05:49 pm »
+1

While possessing an opponent, can you buy Mandarin to have them top deck all treasures to give them a dead hand?

While not possessing an opponent, can you buy Mandarin and top-deck all your treasures to give yourself a bad hand?

While Possessing an opponent, can you buy Mandarin to junk yourself with a Mandarin?
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GendoIkari

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Re: Possession + X
« Reply #10 on: March 24, 2015, 03:26:40 pm »
+3

While possessing an opponent, can you buy Mandarin to have them top deck all treasures to give them a dead hand?

Well 5 Coppers isn't a terrible hand; they can still buy a good card. What you need to do is topdeck 5 Horn of Plenties!
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Witherweaver

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Re: Possession + X
« Reply #11 on: March 24, 2015, 03:29:15 pm »
+3

While possessing an opponent, can you buy Mandarin to have them top deck all treasures to give them a dead hand?

Well 5 Coppers isn't a terrible hand; they can still buy a good card. What you need to do is topdeck 5 Horn of Plenties!

Plot twist: Opponent has a 7VP lead and there are six Curses left in the supply with two piles empty and wins next turn.
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Dominionaer

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Re: Possession + X
« Reply #12 on: March 25, 2015, 04:56:17 am »
+3

While possessing an opponent, can you buy Mandarin to have them top deck all treasures to give them a dead hand?

Not you buy, but possessed opponent .

Mandarin has on-gain trigger, not on-buy trigger.

Possessed opponent does not gain Mandarin.

So treasures gets discarded and not topdecked, when Mandarin gets bougt in possessed turn.
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Flip5ide

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Re: Possession + X
« Reply #13 on: March 25, 2015, 05:34:57 am »
0

While possessing an opponent, can you buy Mandarin to have them top deck all treasures to give them a dead hand?

Not you buy, but possessed opponent .

Mandarin has on-gain trigger, not on-buy trigger.

Possessed opponent does not gain Mandarin.

So treasures gets discarded and not topdecked, when Mandarin gets bougt in possessed turn.


So the edge case was... moot?
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werothegreat

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Re: Possession + X
« Reply #14 on: March 25, 2015, 10:18:45 am »
0

You would somehow need Duration Treasures, which can't exist because of Herbalist's wording.
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Flip5ide

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Re: Possession + X
« Reply #15 on: March 25, 2015, 04:28:28 pm »
0

You would somehow need Duration Treasures, which can't exist because of Herbalist's wording.

I looked at the wording and there is no problem. I mean, you're saying (even from a super-technical perspective) that Donald couldn't add a few sentences in the rulebook sheet regarding specifically (or generically) Herbalist + Duration Treasures?

Also, I still don't see the confliction.
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LastFootnote

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Re: Possession + X
« Reply #16 on: March 25, 2015, 05:22:22 pm »
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You would somehow need Duration Treasures, which can't exist because of Herbalist's wording.

I looked at the wording and there is no problem. I mean, you're saying (even from a super-technical perspective) that Donald couldn't add a few sentences in the rulebook sheet regarding specifically (or generically) Herbalist + Duration Treasures?

Also, I still don't see the confliction.

The problem is that, if you remove the Treasure from play, there's nothing left to track what it does on the next turn. Just because a Duration card leaves play doesn't mean its next-turn effect is cancelled. So it's a tracking issue.
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Re: Possession + X
« Reply #17 on: March 25, 2015, 05:38:54 pm »
+1

You would somehow need Duration Treasures, which can't exist because of Herbalist's wording.

I looked at the wording and there is no problem. I mean, you're saying (even from a super-technical perspective) that Donald couldn't add a few sentences in the rulebook sheet regarding specifically (or generically) Herbalist + Duration Treasures?

Also, I still don't see the confliction.

The problem is that, if you remove the Treasure from play, there's nothing left to track what it does on the next turn. Just because a Duration card leaves play doesn't mean its next-turn effect is cancelled. So it's a tracking issue.
No worse than the one that exists with Procession + Durations, though.
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LastFootnote

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Re: Possession + X
« Reply #18 on: March 25, 2015, 05:45:09 pm »
0

You would somehow need Duration Treasures, which can't exist because of Herbalist's wording.

I looked at the wording and there is no problem. I mean, you're saying (even from a super-technical perspective) that Donald couldn't add a few sentences in the rulebook sheet regarding specifically (or generically) Herbalist + Duration Treasures?

Also, I still don't see the confliction.

The problem is that, if you remove the Treasure from play, there's nothing left to track what it does on the next turn. Just because a Duration card leaves play doesn't mean its next-turn effect is cancelled. So it's a tracking issue.
No worse than the one that exists with Procession + Durations, though.

It is worse because with Procession + Durations, the Procession stays in play to remind you.
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TheOthin

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Re: Possession + X
« Reply #19 on: March 25, 2015, 06:00:55 pm »
+6

You would somehow need Duration Treasures, which can't exist because of Herbalist's wording.

I looked at the wording and there is no problem. I mean, you're saying (even from a super-technical perspective) that Donald couldn't add a few sentences in the rulebook sheet regarding specifically (or generically) Herbalist + Duration Treasures?

Also, I still don't see the confliction.

The problem is that, if you remove the Treasure from play, there's nothing left to track what it does on the next turn. Just because a Duration card leaves play doesn't mean its next-turn effect is cancelled. So it's a tracking issue.
No worse than the one that exists with Procession + Durations, though.

It is worse because with Procession + Durations, the Procession stays in play to remind you.

Not with Procession + Procession + Duration!
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LastFootnote

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Re: Possession + X
« Reply #20 on: March 25, 2015, 06:06:17 pm »
+2

You would somehow need Duration Treasures, which can't exist because of Herbalist's wording.

I looked at the wording and there is no problem. I mean, you're saying (even from a super-technical perspective) that Donald couldn't add a few sentences in the rulebook sheet regarding specifically (or generically) Herbalist + Duration Treasures?

Also, I still don't see the confliction.

The problem is that, if you remove the Treasure from play, there's nothing left to track what it does on the next turn. Just because a Duration card leaves play doesn't mean its next-turn effect is cancelled. So it's a tracking issue.
No worse than the one that exists with Procession + Durations, though.

It is worse because with Procession + Durations, the Procession stays in play to remind you.

Not with Procession + Procession + Duration!

I would keep the first Procession in play, official ruling be damned.
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Deadlock39

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Re: Possession + X
« Reply #21 on: March 25, 2015, 06:11:31 pm »
0

Mint could also cause this tracking issue with a Duration Treasure.

You could include a tracking token with the new card for use on edge cases.

Flip5ide

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Re: Possession + X
« Reply #22 on: March 25, 2015, 08:47:07 pm »
0

Sounds like a serious case of over-thinking. Just my opinion. I'm not a programmer.
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Deadlock39

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Re: Possession + X
« Reply #23 on: March 26, 2015, 10:04:59 am »
+3

Definitely over-thinking, but is that not a major theme around these parts?

I think a lot of people can do without tracking for this type of thing, but when I play games IRL, I have found that, for a lot of people, tracking the game state comes second to socializing (not that there is anything wrong with that). Having ways to easily track the game state is important for people like me who care about silly things like the rules, and want to prevent others from accidentally cheating (or in the case of forgotten Durations, accidentally cheating themselves).

werothegreat

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Re: Possession + X
« Reply #24 on: March 26, 2015, 05:10:14 pm »
0

Mint could also cause this tracking issue with a Duration Treasure.

As could Mandarin.
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