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Author Topic: Neat and potentially useful card interactions  (Read 259353 times)

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ehunt

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Re: Neat and potentially useful card interactions
« Reply #1550 on: October 08, 2020, 09:45:34 pm »
+2

probably known but rats / way of the horse is pretty fun
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jomini

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Re: Neat and potentially useful card interactions
« Reply #1551 on: October 09, 2020, 03:04:51 pm »
+1

probably known but rats / way of the horse is pretty fun

I prefer it with Magpie. In a no treasure deck, it makes every Magpie into +1.5 cards for the rest of the game.

For Rats I think the bigger combo is with Butterfly. You likely are not going to keep mass gaining/returning Rats, but being able to turn a copper into a $5 once a shuffle is pretty huge.
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ipofanes

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Re: Neat and potentially useful card interactions
« Reply #1552 on: October 12, 2020, 04:35:23 am »
+2

Urchin with Way Of The Mouse and a cheap attack is an instant Mercenary swap.
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Jonatan Djurachkovitch

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Re: Neat and potentially useful card interactions
« Reply #1553 on: October 13, 2020, 02:25:02 pm »
+3

Fisherman/Topdecking

When you buy a Fisherman with the reduced cost you can rarely buy another one, because it ends up in your discard pile. If you topdeck it with Royal Seal or Watchtower, or especially Travelling Fair its cost stays at $2. One buy and $6 and an empty discard pile can set you up with two Fishermen next turn!
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William Howard Taft

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Re: Neat and potentially useful card interactions
« Reply #1554 on: October 17, 2020, 11:31:47 am »
0

Just had a fun set with Shelters where Acting Troupe was the Way of the Mouse. Unlimited Villagers for all!
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crj

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Re: Neat and potentially useful card interactions
« Reply #1555 on: October 17, 2020, 01:24:00 pm »
+1

Never have I wanted more to be the player who gets the Diadem!
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ipofanes

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Re: Neat and potentially useful card interactions
« Reply #1556 on: October 19, 2020, 04:35:32 am »
+1

Leprechaun/Toil
Leprechaun looks at all cards, not just action cards, in play. Especially early in the game it is remarkably easy to make him grant a Wish if you can play any number treasures in addition to actions. Especially since, unlike Magic Lamp, he doesn't care about duplicates.

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mxdata

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Re: Neat and potentially useful card interactions
« Reply #1557 on: October 21, 2020, 10:49:39 pm »
+2

Playing goatherd after your opponent buys a mint = big draw.  Just had a game where my opponent bought a mint with five coppers in play.  That made my goatherd a non-terminal +5 cards!
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They/them

D782802859

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Re: Neat and potentially useful card interactions
« Reply #1558 on: October 23, 2020, 09:16:11 am »
+2

Not sure if this has been posted before, but Alchemist + Star Chart means that with a thin enough deck you can basically always find your potion.
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Honkeyfresh

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Re: Neat and potentially useful card interactions
« Reply #1559 on: October 24, 2020, 04:57:47 pm »
0

Leprechaun/Toil
Leprechaun looks at all cards, not just action cards, in play. Especially early in the game it is remarkably easy to make him grant a Wish if you can play any number treasures in addition to actions. Especially since, unlike Magic Lamp, he doesn't care about duplicates.

that's pretty sweet
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Honkeyfresh

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Re: Neat and potentially useful card interactions
« Reply #1560 on: October 24, 2020, 05:03:19 pm »
0

Not sure if it's been said before but Hermit and Innovation is bonkers.  Play hermit, gain a hermit play that hermit again, gain another hermit for later.  Trash 2 estates and curses and now you get 2 madmen with only giving up buying power for one turn, while actually getting a hermit out if it to rinse and repeat later if the cards fall that way.  Even better if events/projects available. Just had a game where i got all provies in 2 turns way early, though Governor helped a lot too by pulling in 3, 6 or 9 cards before I played the madman card.
« Last Edit: October 24, 2020, 05:04:39 pm by Honkeyfresh »
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