'kay, not a big person on theory analysis. Distracts from scumhunting.
Why we are not doing Lost City - 1-shot Bulletproof could be slightly better than a 1-shot doctor. But it doesn't work the night you gift it, meaning we can't protect power roles, and the scum get a nifty power if we do this, and it's really mediocre if we use it on a moderate town read (because strong town reads are likely to be shot) - the scum can just not shoot them anyway. The Chancellor of cards here.
Why we are not doing Magpie - it's a complex role game. Who is even to know what roles are scum and which are town? If you target scum, they might even be a goon, since the theme is "buying cards/gaining powers". If you target town, it's a net waste of time and shit. And the target will know they've been targeted, since their power is stolen, meaning it's like a bad rolecop. I dub it "first turn village"
Why we are doing Page - Bodyguard, good. Vigilante, good. 50% Cop, fucking EXCELLENT (sooooo goood). Bulletproof, good. This role is like 5/2 Montebank/Chapel.