Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2 3 ... 11  All

Author Topic: King's Court Playtest Game 2  (Read 22778 times)

0 Members and 1 Guest are viewing this topic.

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
King's Court Playtest Game 2
« on: March 10, 2015, 08:06:51 am »

Gamestate: https://docs.google.com/spreadsheets/d/1BSljLJc15jmUx3bo91OpkgiN3MbgsjUGxtWYBFcfjp8/edit?usp=sharing

Sorry for the wait! If you're not sure what this is, check out the previous game thread. Currently XP, ADK and Hydrad are signed up to play this game. If anyone else is interested, it's not too late to join this, or I can run concurrent games.

The characters and alignments are rolled, and I hope to start pretty soon, hopefully by early next week. In the meantime I'll reveal a couple of the characters.

I thought it would be good to include Assassin and Doctor in this game, since they were in the previous game and barely used, but they've both changed significantly since then. The other 7 characters have been randomly selected from the 30ish characters I'm currently working on. All 9 characters have 5 Good Action/Evil Alignment cards and 5 Evil Action/Good Alignment cards. Here they are in their current forms (the artwork is just googled clipart):


                   

FAQ: If you reveal an Alignment card but the character survives, leave the revealed card face-up with the Alignment showing.

                   

FAQ: The Doctor does not stop characters from taking damage, he allows them to take more than 4 damage without dying. A character only dies when they are attacked and then have more than 4 damage, they do not die automatically when they have more than 4 damage and are no longer protected.

                   

                             

FAQ: If the planner is dead, he has 0 damage token on him, so 2 cards are looked at.

                   

                      

                   

FAQ: END OF GAME EFFECTS count per card, not just for the active card.

                   

FAQ: If Player 1 gets coins from a Good Researcher card while Player 2 and Player 3 both have Evil Researcher cards in play, only Player 2 gets the coins, since his Evil Researcher card triggers first. When Player 3's triggers, he tries to take the coins from Player 1 but can't because they are already gone, and doesn't take them from Player 2 because he got them from an Evil Researcher card, not a Good one.

                   

« Last Edit: April 07, 2015, 07:09:38 pm by Jimmmmm »
Logged

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: King's Court Playtest Game 2
« Reply #1 on: March 10, 2015, 09:47:00 am »

/tag
Logged
The perfect engine
But it will never go off
Three piles are empty

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: King's Court Playtest Game 2
« Reply #2 on: March 10, 2015, 11:25:31 am »

wait is the +$3 thing new? I don't fully see what to do with that.
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #3 on: March 10, 2015, 02:27:41 pm »

wait is the +$3 thing new? I don't fully see what to do with that.

Yeah it's new and yeah I haven't given the new rules yet.
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: King's Court Playtest Game 2
« Reply #4 on: March 10, 2015, 02:36:31 pm »

wait is the +$3 thing new? I don't fully see what to do with that.

Yeah it's new and yeah I haven't given the new rules yet.

ah fair
Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: King's Court Playtest Game 2
« Reply #5 on: March 10, 2015, 05:32:49 pm »

From the doctor's expression the prognosis doesn't look good.
Logged
The perfect engine
But it will never go off
Three piles are empty

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #6 on: March 16, 2015, 04:21:18 am »

Two more characters for your perusal. I'll hopefully have time to start by Wednesday.
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #7 on: March 18, 2015, 10:06:16 pm »

Most All of the cards are up. I'm still working on the full new rules, but for now I'll list the changes.

Coins

These are coin tokens that players can earn and spend. Players do not start the game with any coins.
When a card says +$x, that means take x coin tokens.
When a card says -$x, that means you must pay x coin tokens. If you cannot afford to, you pay nothing the card is immediately discarded for no more effect.

Phases

Play Phase: You may choose to play a card from your play area. You are not required to. To play a card, attack with it and then follow any PLAY instructions.

Clean Up Phase: If you did not play any cards in your Play Phase, +$1 and you must discard a card from your play area if possible. Otherwise, for each card you did play, you must do one of the following:
1. Score the card.
2. Sell the card - discard it and get +$x equal to the score value of the card.
3. Discard the card to buy another card - choose a card in the discard area, and pay coins equal to the card's score value to put the card in your score area.

Summon phase: summon a card from your hand.

Draw phase: you may pay $5 per card currently in your hand. If you do, draw 2 cards. Otherwise, draw 1 card.

Dead Cards

When you choose to play a card of a dead character, you must pay $1. If you can't, you discard the card for no effect. If you do, attack with that card. You may then pay another $1 to follow the PLAY effects of the card. During your clean up phase, for each dead card you played that turn, you may pay $1 to score it. If you don't, discard it. You may not sell dead cards, nor may you use them to buy cards.

If you pay for PLAY effects of a dead card, you also get IN PLAY effects etc. If a card has an IN PLAY effect that would trigger before you play it, you may at any time that it would trigger put $2 from your coin supply on the card. When you play the card, this $2 counts towards playing the card (attacking) and getting PLAY effects.

Victory Tokens

When you kill a Good/Evil character, you get an Evil/Good Victory Token. At the end of the game, each Evil/Good Victory Token is worth 1 point if Evil/Good wins and -1 point if Good/Evil wins (respectively).

Neutral characters

At the end of the game, if a character has an equal number of Good and Evil Alignment cards, they are on the Neutral Team. Only one of the Good, Evil and Neutral Team can win; the other two lose.
At the end of the game, the Neutral Team wins if one of the following is true:
1. There are strictly more living characters on the Neutral Team than any other Team. On a tie with another Team, the other Team wins.
2. Good and Evil have the same number of living characters AND the same number of dead characters.

Purely Good/Evil

For a character to be Purely Good/Evil, they need 3 Alignment cards of that Team. 2 is not enough, even without any opposing Alignment cards.

SCORE AREA Effects

Only 1 card of each pile in your score area is active - the card most recently put there. You only get SCORE AREA effects for active cards. Kind of works like Innovation. SCORE AREA effects only take place while the relevant character is alive.
« Last Edit: August 01, 2015, 02:15:37 am by Jimmmmm »
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #8 on: March 19, 2015, 02:49:30 am »

The game has begun!
Each player must choose their first card to summon by replying to the PM I sent you.


A reminder that the first player will be the player with the highest ranked card no other player has with Good Planner Action > Good Assassin Action > ... > Good Spy Action > Evil Planner Action > Evil Assassin Action > ... Evil Spy Action
« Last Edit: May 20, 2015, 06:42:58 pm by Jimmmmm »
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #9 on: March 19, 2015, 02:55:56 am »

2 reminders:
1. It will not be surprising if I make a mistake along the way. I'll do my best but please be gracious if I do.
2. This is playtesting. In fact, most of the cards you'll be using have not been playtested at all. If you have anything at all to say negatively about the game, cards etc, please feel very free to do so, but be nice. :)
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #10 on: March 21, 2015, 12:21:08 pm »

Added a clarification that SCORE AREA effects only take place while the relevant character is alive.

Waiting for one more PM.
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #11 on: March 21, 2015, 10:27:23 pm »

Hydrad summons a Good Researcher Action.
XerxesPraelor summons a Good Spy Action.
A Drowned Kernel summons an Evil Planner Action.


It is Hydrad's turn.

First choose a Neighbour of the Researcher to attack.
Then choose to either score or sell the card (you could also discard it to buy a card if that were possible).
Then choose a card from your hand to summon.
Then you will draw a card.
« Last Edit: May 20, 2015, 06:42:46 pm by Jimmmmm »
Logged

Hydrad

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 142
  • Shuffle iT Username: Hidrad
    • View Profile
Re: King's Court Playtest Game 2
« Reply #12 on: March 22, 2015, 05:18:02 pm »

attack: historian
score: researcher
summon: evil doctor

Logged
For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #13 on: March 23, 2015, 04:51:21 am »

Hydrad plays a Good Researcher Action, attacking the Researcher for 1 damage.
Hydrad scores the Good Researcher Action.
Hydrad summons an Evil Doctor Action.
Hydrad draws a card.


It is XerxesPraelor's turn.
« Last Edit: May 20, 2015, 06:42:27 pm by Jimmmmm »
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #14 on: March 23, 2015, 08:02:45 am »

Rules Clarification: If a card says -$x and you can't pay the x, you discard the card immediately for no more effect.
« Last Edit: April 07, 2015, 06:54:10 pm by Jimmmmm »
Logged

XerxesPraelor

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1069
    • View Profile
Re: King's Court Playtest Game 2
« Reply #15 on: March 24, 2015, 06:08:09 pm »

The picture is making it really hard for me to understand the game state. If it's convenient, could you go back to the previous way?

Spy: look at two different cards of the queen, attack the queen.
Summon good doctor.
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #16 on: March 25, 2015, 07:13:32 am »

The picture is making it really hard for me to understand the game state. If it's convenient, could you go back to the previous way?

I'm happy to if that would be better. Hydrad and ADK, do you have an opinion? Would simply making it smaller help?
Logged

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: King's Court Playtest Game 2
« Reply #17 on: March 25, 2015, 12:13:28 pm »

Yeah it's a little big now.
Logged
The perfect engine
But it will never go off
Three piles are empty

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #18 on: March 25, 2015, 12:14:11 pm »

Yeah it's a little big now.

So you'd rather smaller pictures or go back to text?
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #19 on: March 25, 2015, 12:15:37 pm »

I agree it's pretty big but I thought the benefit of not having to refer to the OP to see what cards do would outweigh the inconvenience. If you'd rather refer to the OP that's fine.
Logged

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: King's Court Playtest Game 2
« Reply #20 on: March 25, 2015, 12:16:51 pm »

Is there a way you can make the pictures smaller?
Logged
The perfect engine
But it will never go off
Three piles are empty

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #21 on: March 25, 2015, 12:39:08 pm »

I'm sure I can manage that. Not right now though.
Logged

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: King's Court Playtest Game 2
« Reply #22 on: March 25, 2015, 01:08:09 pm »

Play Planner, attack the Historian. I'll wait to see what I draw before I choose who to summon.
Logged
The perfect engine
But it will never go off
Three piles are empty

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #23 on: April 07, 2015, 06:43:00 pm »

Hey guys, sorry for the wait. I've decided to do the gamestate in a spreadsheet if everyone's happy with that. Do you still want me to send you your hands as pictures?
Logged

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
    • View Profile
Re: King's Court Playtest Game 2
« Reply #24 on: April 07, 2015, 06:48:58 pm »

Spy: look at two different cards of the queen, attack the queen.
Summon good doctor.

When Spying, you generally need to specify which 2 cards you are looking at. By default, I'll assume it's the top 2 (1 and 2).
Also, you need to specify what you're doing with the card you just played. By default, I'll assume you're scoring it, as opposed to selling it or discarding it to buy a discarded card.
Logged
Pages: [1] 2 3 ... 11  All
 

Page created in 0.046 seconds with 15 queries.