Played in Androminion, so no log, but the kingdom was: (Provinces, Estates) Vineyard, Lookout, Philosopher's Stone, Swindler, Sea Hag, Silk Road, Cartographer, Hunting Party, Fairgrounds, Farmland.
After opening Sea Hag / Lookout (for cycling) I grab a Potion, planning for Philosopher's Stone to be my only real way of hitting $6 later on. Then I assemble my 15 uniques, and just buy whatever green I can afford every turn until the end of the game (only one Province though, of course). My one Vineyard was worth a comical total of one point; I kinda expected more, since usually getting 6-point Fairgrounds involves buying at least 8 actions, but not today.
The deck did a great job at what it was supposed to do (buy many mid-range green cards), but it felt terribly low-powered compared to the usual engine or even big money: every time I played Cartographer it was like "Uh, this deck is garbage, discard all four of those please."