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Author Topic: M59: Blink Mafia (Game over - Weeping Angels win flawlessly!)  (Read 41360 times)

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chairs

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Re: M59: Blink Mafia (D1)
« Reply #100 on: March 03, 2015, 12:29:40 pm »

Okay, so our plan is not to have a plan, because scum could caboose it.

Back to RVS.

vote: joseph2302

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Re: M59: Blink Mafia (D1)
« Reply #101 on: March 03, 2015, 01:07:14 pm »

Okay, so our plan is not to have a plan, because scum could caboose it.

Back to RVS.

vote: joseph2302
Not a proper vote, there's not a capital J.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Joseph2302

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Re: M59: Blink Mafia (D1)
« Reply #102 on: March 03, 2015, 07:50:56 pm »

Vote: Everyone who's scum.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Rubby

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Re: M59: Blink Mafia (D1)
« Reply #103 on: March 03, 2015, 09:19:07 pm »

Vote: silverspawn for quitting Dominion. Such a waste of talent! I was just watching Qvist's video of his League season 3 match against you. He built an uncontested Ironworks-Gardens deck that seemed totally unbeatable, and you exploded out of nowhere with an Throne Room - Menagerie engine (with no trashing!) for the win.

On the other hand, man, why did Qvist not take the last Gardens on his last turn? That cost him the game! Vote: Qvist
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Witherweaver

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Re: M59: Blink Mafia (D1)
« Reply #104 on: March 03, 2015, 09:28:30 pm »

Vote: Rubby just cause.
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Joseph2302

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Re: M59: Blink Mafia (D1)
« Reply #105 on: March 04, 2015, 06:09:11 am »

Vote: WW.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

EgorK

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Re: M59: Blink Mafia (D1)
« Reply #106 on: March 04, 2015, 06:10:19 am »

So, Joseph is not conceding that he is scum this game. This is totally outside his meta, hence Vote: Joseph
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Awaclus

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Re: M59: Blink Mafia (D1)
« Reply #107 on: March 04, 2015, 06:20:51 am »

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Hydrad

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Re: M59: Blink Mafia (D1)
« Reply #108 on: March 04, 2015, 06:25:20 am »

Vote: Egork

for trying to use logic.
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

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Re: M59: Blink Mafia (D1)
« Reply #109 on: March 04, 2015, 06:27:12 am »

Back to RVS.

My vote is serious.

interesting. Just because of futurama?
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Awaclus

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Re: M59: Blink Mafia (D1)
« Reply #110 on: March 04, 2015, 06:30:19 am »

Back to RVS.

My vote is serious.

interesting. Just because of futurama?

Originally it was a joke vote, but like I explained here,

In all seriousness though, I think you're suspiciously active and overly towny compared to how you have been in previous games. It's not a strong scum tell, but it's something.

which is why it is now a serious vote, i.e. if we had to lynch someone right now, I would have a slight preference towards silverspawn over other people.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

Joseph2302

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Re: M59: Blink Mafia (D1)
« Reply #111 on: March 04, 2015, 07:04:26 am »

So, Joseph is not conceding that he is scum this game. This is totally outside his meta, hence Vote: Joseph
People didn't like me claiming scum. Vote: EgorK for trying to restart stupid scum-claim thing.
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

faust

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Re: M59: Blink Mafia (D1)
« Reply #112 on: March 04, 2015, 07:49:39 am »

Vote Count 1.2

silverspawn (2): Awaclus, Rubby
Rubby (1): Witherweaver
Awaclus (1): silverspawn
Joseph2302 (2): chairs, EgorK
EgorK (2): Hydrad, Joseph2302

Not Voting (1): XerxesPraelor

With 9 alive, it takes 5 to lynch. Day 1 ends March 9 at 7 am forum time.
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XerxesPraelor

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Re: M59: Blink Mafia (D1)
« Reply #113 on: March 04, 2015, 08:10:12 am »

vote: EgorK

If you've been lynched often, it makes sense to change your meta no matter your alignment.
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Witherweaver

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Re: M59: Blink Mafia (D1)
« Reply #114 on: March 04, 2015, 09:27:17 am »

So, Joseph is not conceding that he is scum this game. This is totally outside his meta, hence Vote: Joseph

Muwahaha
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Re: M59: Blink Mafia (D1)
« Reply #115 on: March 04, 2015, 09:28:46 am »

Silverspawn is usually active, though.  I'm not quite getting the argument. 
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Re: M59: Blink Mafia (D1)
« Reply #116 on: March 04, 2015, 09:39:08 am »

Silverspawn is usually active, though.  I'm not quite getting the argument.

But not this towny.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

EgorK

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Re: M59: Blink Mafia (D1)
« Reply #117 on: March 04, 2015, 09:44:47 am »

vote: EgorK

If you've been lynched often, it makes sense to change your meta no matter your alignment.

That would be sufficient answer if coming from Joseph.
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Awaclus

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Re: M59: Blink Mafia (D1)
« Reply #118 on: March 04, 2015, 10:25:35 am »

vote: EgorK

If you've been lynched often, it makes sense to change your meta no matter your alignment.

That would be sufficient answer if coming from Joseph.

I don't see why an answer should have to be sufficient at this point. Vote: EgorK (I think this is L-1)
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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chairs

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Re: M59: Blink Mafia (D1)
« Reply #119 on: March 04, 2015, 10:49:10 am »

aaand must resist urge to quickhammer.

With no PR to claim, I'm not really sure what our L-1 policy ought to be.  Maybe provide (at minimum) a reads list?

I feel like we're still too early in the Day to have many reads, but that's D1 anyway...

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Re: M59: Blink Mafia (D1)
« Reply #120 on: March 04, 2015, 10:49:55 am »

Why do we want to hammer EgorK?
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chairs

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Re: M59: Blink Mafia (D1)
« Reply #121 on: March 04, 2015, 11:52:33 am »

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Re: M59: Blink Mafia (D1)
« Reply #122 on: March 04, 2015, 11:54:53 am »

Because we have almost no information so far.

Why not just flip a coin at the beginning of the game?
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chairs

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Re: M59: Blink Mafia (D1)
« Reply #123 on: March 04, 2015, 12:44:00 pm »

Because we have almost no information so far.

Why not just flip a coin at the beginning of the game?

aaand must resist urge to quickhammer.

With no PR to claim, I'm not really sure what our L-1 policy ought to be.  Maybe provide (at minimum) a reads list?

I feel like we're still too early in the Day to have many reads, but that's D1 anyway...


Conveniently, I did actually address this, after my quickhammer statement.  Emphasis in quote.

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Re: M59: Blink Mafia (D1)
« Reply #124 on: March 04, 2015, 12:54:43 pm »

So, like, you agree with me?

But also, why EgorK in particular, other than that he's the person that's at L-1.
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