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Author Topic: M56- Futuramafia! Mafia Wins!  (Read 78749 times)

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A Drowned Kernel

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M56- Futuramafia! Mafia Wins!
« on: January 02, 2015, 12:55:45 pm »

Good news, Everyone! It's M56- Futuramafia!

Mod: ADK

Players:

1. Awaclus Vanilla Townie, Endgamed
2. Witherweaver Town Roleblocker, killed Night Three
3. Joseph2302 Mafia Traitor, lynched Day Two
4. Ichimaru Gin Vanilla Townie, killed Night One
5. Silverspawn Mafia JOAT, won!
6. Sudgy Town Tracker, killed Night Two
7. chairs replaced by ashersky Vanilla Townie, killed Night Four
8. Hydrad Town Vigilante, killed Night One
9. EgorK Vanilla Townie, lynched Day Four
10. faust Mafia 1-shot Bus Driver, lynched Day Three
11. 2.71828... Vanilla Townie, lynched Day Five
12. Jimmmmm Town Bodyguard, lynched Day One

Subs: ashersky

Tags: liopoil, Teproc, scott_pilgrim

The rules of mafia are in effect with the following changes:

- Day deadlines will be 10 days for day one and day two and 7 days for every subsequent day. Nights will be 24 hours, except for Night 0, which have extra time for mafia to choose their powers.
- During the first 24 hours of night, please PM the mods to confirm that you are still playing. After 24 hours, if you have not done so, the mods will PM you to check to see if you are still in fact playing. If we have not received a confirmation by the time Night is supposed to end, Night will continue as we look for a replacement.
- If the deadline is reached without a player reaching the lynch number, a no-lynch will occur
- Prods of absent players will be issued upon request after 24 hours. A replacement will be located starting after 48 hours with no reply to a prod.

This game will start as soon as twelve players have joined.
« Last Edit: February 04, 2015, 11:08:38 am by A Drowned Kernel »
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A Drowned Kernel

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Re: M56- Futuramafia!
« Reply #1 on: January 02, 2015, 12:55:54 pm »

This game will be semi-open, using a modified version of the Stack the Deck setup.

There will be a total of twelve players, consisting of:
2 Mafia
1 1-shot Bulletproof Traitor (Mafia Aligned)
9 Town

Mechanics:
- All roles will be used according to mafiascum specification or according to the specifications provided by the mod
- Daystart
- Role Modification

During pre-game, mafia have 24 hours to select which (if any) of the modifications they want to add their team. A maximum of three modifications may be selected.

- 1-shot Bus Driver - the Bus Driver can both perform the kill and perform the bus driving in the same night.
- Role Cop - the Role Cop can both perform the kill and perform the role copping in the same night.
- JOAT (1 shot Strongman, 1 shot Ninja)
- Daytalk (passive ability)
- Recruit Traitor as Mafia Goon

If at least two out of three of Bus Driver, JOAT or Role Cop are selected, both starting Goons will convert- i.e. roles are distributed as evenly as possibly among mafia. A recruited traitor may receive a power.

For each modification that is selected by the mafia, town gains an additional role as well. The town has two roles to start, resulting in a maximum of five town roles randomly selected from the following:

- Goon Cop - returns results of Goon, Not Goon or no result regardless of alignment.
- Roleblocker
- Tracker
- Bodyguard
- Vigilante
- Innocent Child (reveal at start of day one)

- At the beginning of the game all town aligned players receive a "Vanilla Town" role. Once mafia has selected their abilities all town roles go out. This prevents claims of "received roles before/after mafia modifications".
- No player may receive more than one role/modification
- The mafia traitor may not receive any abilities if not recruited as well.
- If the mafia traitor is the last mafia player alive, he will still be a "traitor" and retain possession of the 1-shot bulletproof if it has not been used up.
- Bulletproofs are passive abilities and as such are only used up when the player is targeted for a night kill. The player will not be told if their bulletproofs have been used up. Bulletproofness cannot be roleblocked.
- Trackers tracking someone who has been roleblocked will return the result of the intended target as if it had not been roleblocked.
- Bus Driver may self-target

The following mechanic rules apply:

- Kill flavor will NOT be a clue to the identity of the killer.
- Roles that target another player at night may NOT self-target, unless specified.
- Night actions will be processed in order of "natural action resolution" (http://wiki.mafiascum.net/index.php?title=Natural_action_resolution). This means that:

1.  All actions that cannot possibly be modified by any other actions are resolved FIRST.
2.  After those actions are resolved, step 1 is repeated for any remaining actions, until all actions are resolved.
3. If there is a loop - e.g., Player X's action affects Player Y's action, which affects Player Z's action, which affects Player X's action - then actions will be resolved in the following order of priority:


Copy
Hide
Bus
Block
Redirect
Protect
Miscellaneous
Kill
Recruit
Inspect

Flavor names are random, and has no bearing on role or alignment. Town players are “Planet Express” aligned, mafia players are “Brain Slug” aligned.

Role Pms


Mafia Goon
Quote
Welcome to M56, Donald X. You are Richard Nixon, the Brain Slug aligned Mafia Goon. Your partner is theory. Additionally you know a Mafia Traitor exists, but you do not know who they are. You have the following abilities:

-Factional communication: You may talk with your mafia partners at [quicktopic link goes here] during night phases and before the start of day one.

-Factional kill: Every night, the living mafia may post in the mafia QT the name of someone who you want to kill, as well as who you want to be the killer (if no killer is specified, I will assume that the person posting the kill order is the killer). That person will die unless in some way protected.

- Before the game begins, you may choose up to three of the following abilities to add to your faction, but for each ability you add town will get an additional ability:
Change a Mafia Goon to Mafia Role Cop
Change a Mafia Goon to Mafia Bus Driver
Change a Mafia Goon to Mafia JOAT (One Shot Ninja, One Shot Strongman)
Recruit the Mafia Traitor as a Mafia Goon
Enable passive daytalk

Win condition: You win when all members of the town are dead and at least one member of the mafia is alive, or nothing can prevent the same.

Please confirm your role by posting in your QT.

Mafia Traitor
Quote
Welcome to M56, Donald X. You are Richard Nixon, the Brain Slug aligned Mafia Traitor. You know that theory and WanderingWinder are Mafia Goons, but they do not know who you are. You have the following abilities:
- You have a one shot bulletproof ability if you are not recruited.
- If you are not recruited and are the last surviving member of the mafia, you will take over the factional kill.
- If you are recruited by the Mafia you will become a Mafia Goon. You will receive another PM from the mod before the game begins if this happens. You may receive an additional power as well.

Win condition: You win when all members of the town are dead and at least one member of the mafia is alive, or nothing can prevent the same.

Please confirm via PM.

All town players will initially receive this PM:

Vanilla Townie
Quote
Welcome to M56, Donald X. You are Richard Nixon, the Planet Express aligned Vanilla Townie. However, you may receive another power before the game starts, so make sure you check your PMs. Otherwise, you will remain a Vanilla Townie. Your only power is your vote, so use it wisely!

You win when all threats to the town have been eliminated.

Please confirm via PM.

Once Mafia has picked their powers, town PRs will be distributed.

Town Tracker
Quote
You are now a Town Tracker! Each night you may target a player. You will be told who, if anyone, they targeted that night.

Please confirm your new role via PM.

Goon Cop
Quote
You are now a Goon Cop! Each night you may target a player. You will receive a result of “Goon”, “Not Goon”, or “No result”. Note that Mafia Traitor and Mafia Power Roles will return “Not Goon”.

Please confirm your new role via PM.

Town Roleblocker
Quote
You are now a Town Roleblocker! Each night you may target a player. All actions attempted by that player will fail.

Please confirm your new role via PM.

Innocent Child
Quote
You are now a Innocent Child! At the beginning of the game, your role and alignment will be revealed to all players by the mod.

Please confirm your new role via PM.

Town Bodyguard
Quote
You are now a Town Bodyguard! Each night you may target a player. If that player would be killed that night, you will die instead.

Please confirm your new role via PM.

Town Vigilante
Quote
You are now a Town Vigilante! Each night you may attempt to kill another player.

Please confirm your new role via PM.

Night 0 will be 48 hours. Mafia will have 24 hours to pick their powers, at which point PR PMs will be sent out. If Mafia does not submit anything before this deadline, I will select zero to three powers randomly. After this, there will be another 24 hours so that the recruited Traitor has time to catch up in the Mafia QT. This time will be taken regardless of whether the Traitor is actually recruited.
« Last Edit: January 02, 2015, 01:00:04 pm by A Drowned Kernel »
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Awaclus

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Re: M56- Futuramafia!
« Reply #2 on: January 02, 2015, 01:14:07 pm »

/in
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liopoil

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Re: M56- Futuramafia!
« Reply #3 on: January 02, 2015, 01:14:49 pm »

/tag
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Re: M56- Futuramafia! Signups Open
« Reply #4 on: January 02, 2015, 01:35:07 pm »

Stack the Deck is awesome but Lost mafia is going to be a big timesink so...

/tag
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Witherweaver

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Re: M56- Futuramafia! Signups Open
« Reply #5 on: January 02, 2015, 01:46:31 pm »

I can't not play a Futurama theme.

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Re: M56- Futuramafia! Signups Open
« Reply #6 on: January 02, 2015, 02:22:11 pm »

/in
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Town: 22 games, 8 wins
Scum: 5 games, 3 wins

Ichimaru Gin

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Re: M56- Futuramafia! Signups Open
« Reply #7 on: January 02, 2015, 02:27:19 pm »

Iknowabsolutelynothingabouttheflavoragain  /in

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Re: M56- Futuramafia! Signups Open
« Reply #8 on: January 02, 2015, 02:33:10 pm »

/in of course

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Re: M56- Futuramafia! Signups Open
« Reply #9 on: January 02, 2015, 02:34:33 pm »

/in
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Re: M56- Futuramafia! Signups Open
« Reply #10 on: January 02, 2015, 02:41:15 pm »

Good news everyone!  The flavor is awesome.
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Re: M56- Futuramafia! Signups Open
« Reply #11 on: January 02, 2015, 02:45:54 pm »

/in

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Re: M56- Futuramafia! Signups Open
« Reply #12 on: January 02, 2015, 03:12:54 pm »

/in
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Re: M56- Futuramafia! Signups Open
« Reply #13 on: January 02, 2015, 03:27:56 pm »

/tag
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EgorK

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Re: M56- Futuramafia! Signups Open
« Reply #14 on: January 02, 2015, 03:53:44 pm »

/in
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faust

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Re: M56- Futuramafia! Signups Open
« Reply #15 on: January 02, 2015, 04:10:18 pm »

/in
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Re: M56- Futuramafia! Signups Open
« Reply #16 on: January 03, 2015, 01:39:26 pm »

hm.  I like stack the deck
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A Drowned Kernel

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Re: M56- Futuramafia! Signups Open
« Reply #17 on: January 03, 2015, 07:53:42 pm »

hm.  I like stack the deck

How do you feel about Futurama?
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Re: M56- Futuramafia! Signups Open
« Reply #18 on: January 03, 2015, 07:56:48 pm »

hm.  I like stack the deck

How do you feel about Futurama?

haven't watched it. 
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Re: M56- Futuramafia! Signups Open
« Reply #19 on: January 03, 2015, 07:57:43 pm »

If you have Netflix it's on there, and pre-cancellation it's quite funny.
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Re: M56- Futuramafia! Signups Open
« Reply #20 on: January 03, 2015, 08:42:48 pm »

If you have Netflix it's on there

It's not on there, I don't have Netflix.  :P
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Re: M56- Futuramafia! Signups Open
« Reply #21 on: January 04, 2015, 06:03:08 pm »

/sub
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

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Re: M56- Futuramafia! Signups Open
« Reply #22 on: January 06, 2015, 07:04:03 am »

Let's get this started. 2 more
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Re: M56- Futuramafia! Signups Open
« Reply #23 on: January 06, 2015, 01:46:12 pm »

V/LA approximately 1600 on 6th January til 1300 on 8th January, for job interviews.

Posting here in case we start. I will be on 1-2 times a day (phone posts only), and have emails to my phone if I get PMed roles etc, so should still be able to make the N0 deadlines.
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Re: M56- Futuramafia! Signups Open
« Reply #24 on: January 07, 2015, 04:16:26 pm »

Bump! Two more people!
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