I played this game against ScottPilgrim92 yesterday:
http://councilroom.com/game?game_id=game-20111217-113710-6682a597.htmlI basically let his choices define my strategy, as I had no idea what I was doing. Quarry to buy Market? Sure! Multiple Markets to use Quarries to buy...I dunno what? OK! A gold here, a silver there? Why not? On turn 8 I have a particularly epic buy of mishmosh parts, and comment in chat, "It's like I'm trying to build a Fairgrounds deck". It should go without saying that Fairgrounds were not in the supply.
When he goes Potion, I think, hey, I should clog up my deck with victory cards so he can't get anything good from my hand. So I grab some Duchies and some Silk Roads.
And then BANG all of sudden my deck just completely and utterly explodes. On turns 13, 14, and 15 I buy double province every turn, with money left over for a Silk Roads, Mining Village, and other stuff.
I have been trying pretty hard to reproduce my results playing solitaire to see if I can come up with a usable combo, but even specifying a 3-card combo with sifting to help (Quarry, Market, Crossroads, Warehouse), that deck stalls hard as soon as I start reaching for green. But...double provinces 3 turns in a row, that's either a really strong deck or ridiculous, ridiculous luck. (I will note that turn 14 was a 4 VP + copper draw, and I happened to have Haven'd a Crossroads, so the luck thing is likely.)
Can someone help me figure out which one it is? And if it isn't luck, is there any kind of combo that we can learn from this?