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Author Topic: unusual endgame move  (Read 1901 times)

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-Stef-

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unusual endgame move
« on: November 25, 2014, 10:59:36 am »
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Lighthouse, Shanty Town, Trade Route, Advisor, Island, Rats, Remake, Walled Village, Cache, Market
During turn 12 you get to draw all of your deck by playing 3 advisors, 4 markets and 1 walled village.
Your hand is now Remake, 2x Rats, Walled Village, Advisor, 2x Market, Shanty Town.

Two duchies are gone (both players have one) but yours is on the mat with an Island, so you currently lead by two points.

The markets are out, 1 rat left, 5 Shanty Towns, 5 Advisors, 6 Duchies, 7 Remakes, 7 Walled Villages, 7 Islands and 8 Lighthouses.
The rest of the piles are untouched.

Don't look if you want to solve it yourself: game log
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markusin

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Re: unusual endgame move
« Reply #1 on: November 25, 2014, 11:22:18 am »
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-Play Rats, gaining the last rats, trashing Walled Village.
-Play Market to draw last Rats.
-Play Remake to trash both rats into Caches. This adds 6 cards to your deck (and $10), but the second Rats you trash draws a card so you're left with 5 cards in deck.
-Play Advisor to draw 2 cards.
-Play Market to draw 1 card.
-Play Shanty Town. There are no more actions in your hand so you draw the last 2 cards.
-Empty the Shanty Towns with $16 and 5 buys (out of 7).
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Awaclus

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Re: unusual endgame move
« Reply #2 on: November 25, 2014, 11:25:07 am »
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-Play Rats, gaining the last rats, trashing Walled Village.
-Play Market to draw last Rats.
-Play Remake to trash both rats into Caches. This adds 6 cards to your deck (and $10), but the second Rats you trash draws a card so you're left with 5 cards in deck.
-Play Advisor to draw 2 cards.
-Play Market to draw 1 card.
-Play Shanty Town. There are no more actions in your hand so you draw the last 2 cards.
-Empty the Shanty Towns with $16 and 5 buys (out of 7).


That's what it says in the log too.
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markusin

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Re: unusual endgame move
« Reply #3 on: November 25, 2014, 11:30:14 am »
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-Play Rats, gaining the last rats, trashing Walled Village.
-Play Market to draw last Rats.
-Play Remake to trash both rats into Caches. This adds 6 cards to your deck (and $10), but the second Rats you trash draws a card so you're left with 5 cards in deck.
-Play Advisor to draw 2 cards.
-Play Market to draw 1 card.
-Play Shanty Town. There are no more actions in your hand so you draw the last 2 cards.
-Empty the Shanty Towns with $16 and 5 buys (out of 7).


That's what it says in the log too.
Yay. I was just going to check.

interesting that's it would be difficult to end up with only $15. You'd need the Advisor to reveal 3 Coppers.

Edit: Actually, Stef's play is slightly better because he he doesn't play Market to draw the gained Rats, but instead trashes Rats with Remake to draw it. So, he had potential to draw an additional card than my solution allows.
« Last Edit: November 25, 2014, 11:35:05 am by markusin »
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Awaclus

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Re: unusual endgame move
« Reply #4 on: November 25, 2014, 11:33:32 am »
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No, I was mistaken, it's actually slightly different. Stef didn't play Market to draw Rats, he just drew Rats with the other Rats's on-trash draw.
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markusin

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Re: unusual endgame move
« Reply #5 on: November 25, 2014, 11:35:58 am »
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No, I was mistaken, it's actually slightly different. Stef didn't play Market to draw Rats, he just drew Rats with the other Rats's on-trash draw.
Yeah, I just noticed that and edited my last post to comment on it.
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liopoil

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Re: unusual endgame move
« Reply #6 on: November 25, 2014, 03:41:17 pm »
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You can get all but one duchy :(
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