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Author Topic: Homage to the Best Card  (Read 2288829 times)

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ipofanes

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Re: Homage to the Best Card
« Reply #1225 on: December 03, 2012, 04:59:15 am »
+1

Am I doing it right?

The hooker in "The Crying Game" is male.
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first

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Re: Homage to the Best Card
« Reply #1226 on: December 03, 2012, 07:11:57 am »
+14

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Re: Homage to the Best Card
« Reply #1227 on: December 03, 2012, 09:05:42 am »
+3

GET ONLY +$1 FROM HARVEST
(first world problems)
BECAUSE I REVEALED FOUR TUNNELS

Another Tunnel one:

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Re: Homage to the Best Card
« Reply #1228 on: December 03, 2012, 09:08:49 am »
+8

« Last Edit: December 03, 2012, 09:09:51 am by () | (_) ^/ »
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brokoli

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Re: Homage to the Best Card
« Reply #1229 on: December 03, 2012, 09:31:22 am »
+2

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GendoIkari

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Re: Homage to the Best Card
« Reply #1230 on: December 03, 2012, 09:37:29 am »
+4



I dunno, I don't think a turturer chain is a viable strategy if you can only ever hope to play 2 of them in a turn...
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Re: Homage to the Best Card
« Reply #1231 on: December 03, 2012, 09:40:43 am »
0


I dunno, I don't think a turturer chain is a viable strategy if you can only ever hope to play 2 of them in a turn...

Still, even with light trashing, you may be able to get to a point where you are reliably playing both of them each turn, which can be devastating.  Obv depends on the kingdom.
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brokoli

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Re: Homage to the Best Card
« Reply #1232 on: December 03, 2012, 09:45:09 am »
0

I agree with ()...
Maybe goons are more significant though, because 2 goons in a turn are a lot better than a single.
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Re: Homage to the Best Card
« Reply #1233 on: December 03, 2012, 09:45:23 am »
+9


I dunno, I don't think a turturer chain is a viable strategy if you can only ever hope to play 2 of them in a turn...

Still, even with light trashing, you may be able to get to a point where you are reliably playing both of them each turn, which can be devastating.  Obv depends on the kingdom.

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Tables

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Re: Homage to the Best Card
« Reply #1234 on: December 03, 2012, 06:59:18 pm »
+3

http://forum.dominionstrategy.com/index.php?topic=5687.0

Tables: Seed 99, skill 44.044±14.209
vs
bitwise: Seed 157, skill 44.174±22.58

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Kirian

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Re: Homage to the Best Card
« Reply #1235 on: December 03, 2012, 07:02:49 pm »
+2

http://forum.dominionstrategy.com/index.php?topic=5687.0

Tables: Seed 99, skill 44.044±14.209
vs
bitwise: Seed 157, skill 44.174±22.58



There really is a LOT to be said for using the basic mu score rather than the mu-sigma rating from Trueskill for seeding tournaments.
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theory

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Re: Homage to the Best Card
« Reply #1236 on: December 03, 2012, 07:07:38 pm »
+1

We had this discussion briefly, actually, and I voted in favor of Level.

There are tough cases on both sides (does 40 ± 1 really lose to 41 ± 10) but this solution errs in favor of those that play more games.
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jonts26

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Re: Homage to the Best Card
« Reply #1237 on: December 03, 2012, 07:30:21 pm »
0

I think in general, after a certain number of games, mean skill is a much better predictor than level. I'm not positive what that number is. 100 games? More? Anyway one problem is that we have so many people below a reasonable game threshold. So then say someone who has 1 game and is ranked 25 +/-25 would be seeded higher than say a guy whos played a number of games and might be like 23+/-13. So on the low end of the spectrum, I think level is likely more fair.
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Axxle

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Re: Homage to the Best Card
« Reply #1238 on: December 03, 2012, 07:37:06 pm »
0

I have a lot of games, but most of them are from a year ago.
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Re: Homage to the Best Card
« Reply #1239 on: December 03, 2012, 07:45:03 pm »
0

We had this discussion briefly, actually, and I voted in favor of Level.

There are tough cases on both sides (does 40 ± 1 really lose to 41 ± 10) but this solution errs in favor of those that play more games.

I think that using the 99.1% uncertainty is probably a little extreme, and that's the issue. If it were say 1 StD instead, you could still encode the uncertainty of player skill, but it would be a much smaller factor, like ± 3-4 for most people instead of ±10.

What's really annoying for me though, is my uncertainty is pretty high, so I'd have been double better off using flat raw skill. Uh, Theory, did you just change the sheet? I can't see players raw skill and uncertainty any more for some reason... wanted to check what my seed would be if it was using that.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

theory

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Re: Homage to the Best Card
« Reply #1240 on: December 03, 2012, 07:47:09 pm »
+1

I hide the columns containing that data so that it can fit in this topic: http://forum.dominionstrategy.com/index.php?topic=5687.0

I suggest going to the spreadsheet itself: https://docs.google.com/spreadsheet/ccc?key=0AuZ91-6FOcw_dHp0Yy0tM2hSelp2TFZwYlpqb2k0UVE and then making a copy to get all the data

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jonts26

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Re: Homage to the Best Card
« Reply #1241 on: December 03, 2012, 07:47:54 pm »
0

We had this discussion briefly, actually, and I voted in favor of Level.

There are tough cases on both sides (does 40 ± 1 really lose to 41 ± 10) but this solution errs in favor of those that play more games.

I think that using the 99.1% uncertainty is probably a little extreme, and that's the issue. If it were say 1 StD instead, you could still encode the uncertainty of player skill, but it would be a much smaller factor, like ± 3-4 for most people instead of ±10.

What's really annoying for me though, is my uncertainty is pretty high, so I'd have been double better off using flat raw skill. Uh, Theory, did you just change the sheet? I can't see players raw skill and uncertainty any more for some reason... wanted to check what my seed would be if it was using that.

The doc is linked to the forum listing, so for presentation purposes, the columns where that information is stored is collapsed. You can just copy/past the entire sheet into a new doc if you want to have something you can see and edit.

Oh also, it's 99.8%.

EDIT: What theory said.
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eHalcyon

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Re: Homage to the Best Card
« Reply #1242 on: December 03, 2012, 07:53:17 pm »
+2

So much serious discussion here...
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DWetzel

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Re: Homage to the Best Card
« Reply #1243 on: December 03, 2012, 08:38:08 pm »
+7

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eHalcyon

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Re: Homage to the Best Card
« Reply #1244 on: December 03, 2012, 08:39:12 pm »
+2

Note: I am not complaining.  This thread just gets off topic so often. :P
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Re: Homage to the Best Card
« Reply #1245 on: December 03, 2012, 08:47:10 pm »
+4



As an aside, if it were done by skill rating instead of level, I'd be seed 80, and my progression would look a little nicer. Ah well.
« Last Edit: December 03, 2012, 08:53:44 pm by Tables »
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

SirPeebles

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Re: Homage to the Best Card
« Reply #1246 on: December 03, 2012, 08:52:31 pm »
+3

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Axxle

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Re: Homage to the Best Card
« Reply #1247 on: December 03, 2012, 08:57:15 pm »
0

Pokemon plox?
Use images from http://pokemondb.net/sprites/
use
[float=right][img]ImageLink[/img][/float]
in your sig to put it to the right if you want (otherwise just the float tags off to keep it to the left)
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT

SirPeebles

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Re: Homage to the Best Card
« Reply #1248 on: December 03, 2012, 09:00:20 pm »
0

Thanks.  But what's the deal with these pokemon?  Are they related to some forum game?
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Axxle

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Re: Homage to the Best Card
« Reply #1249 on: December 03, 2012, 09:00:56 pm »
0

Thanks.  But what's the deal with these pokemon?  Are they related to some forum game?
Yeah, we have a mafia game of pokemon starting up.
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT
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