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Author Topic: M52: Death Note Mafia (Town wins!)  (Read 140762 times)

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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #575 on: October 29, 2014, 11:38:08 am »

well, I think you could have defended yourself better, but at least it's not terrible. one scum dead, one town dead, that's okay.

so, are you gonna do this the democratic way, or are you just going to shoot whoever you want?

Scum needs to defend themselves; town doesn't.  And, you'll just have to wait and see <maniacal laughter>.

isn't this anti town? being shot is still one dead town, even if you are town. ADK is dead. that's bad. You should have defended yourself.

Or ADK could have simply read me and concluded I wasn't scum.

with that logic, whenever anyone is mislynched, it's not his fault. but that's not true. why did you self-vote, anyway?

Witherweaver

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Re: M52: Death Note Mafia
« Reply #576 on: October 29, 2014, 11:40:25 am »

I think the e case is pretty ridiculous. If you want to start looking for scum, I'd start with the wagon.

*coughwhiteknightcough*

You know what ? I still think e could be scum, but I'd be stunned if you're not. This is not how you play as town.

vote : WW

To emphasize that this was incorrect.
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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #577 on: October 29, 2014, 11:41:45 am »

well I'm not really getting anywhere.

but even from a prospect of self-preservation, being shot is not good. it means you're likely the next one to die.

Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #578 on: October 29, 2014, 11:46:28 am »

well I'm not really getting anywhere.

but even from a prospect of self-preservation, being shot is not good. it means you're likely the next one to die.

I didn't ask him to shoot me.  I even provided an honest reads list right before he decided to shoot me.  I also helped lynch Eevee.  What else did you expect me to do, exactly?  There wasn't even anything to defend against, no one said anything that reasonably indicated that I could be scum.

And I'm only slightly more likely to die than not, even if I shoot randomly.  Or it could be that my reads improve my odds. 
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Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #579 on: October 29, 2014, 11:47:08 am »

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Axxle

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Re: M52: Death Note Mafia (Day 2)
« Reply #580 on: October 29, 2014, 11:56:15 am »

Did adk ever indicate he might go rogue like that? It might explain sudgys apathy.
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Axxle2

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Re: M52: Death Note Mafia (Day 2)
« Reply #581 on: October 29, 2014, 12:01:04 pm »

Did adk ever indicate he might go rogue like that? It might explain sudgys apathy.
Nooooooo, I alt slipped!!!! This was me, btw.
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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #582 on: October 29, 2014, 12:14:37 pm »

vote: Axxle

Hydrad

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Re: M52: Death Note Mafia (Day 2)
« Reply #583 on: October 29, 2014, 12:19:36 pm »

Uh oh. WW is the leader now?  No one is safe!

Well hopefully this means xp is gone. vote: xp
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #584 on: October 29, 2014, 12:20:48 pm »

Quote
And I'm only slightly more likely to die than not, even if I shoot randomly.  Or it could be that my reads improve my odds. 

sure, but 35% or so is much more likely than 0%, which is what you would have if you hadn't been shot.

Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #585 on: October 29, 2014, 12:26:20 pm »

Quote
And I'm only slightly more likely to die than not, even if I shoot randomly.  Or it could be that my reads improve my odds. 

sure, but 35% or so is much more likely than 0%, which is what you would have if you hadn't been shot.

You're right; I should not have PM'd ADK with the "Please shoot me" message.
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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #586 on: October 29, 2014, 12:27:34 pm »

Quote
And I'm only slightly more likely to die than not, even if I shoot randomly.  Or it could be that my reads improve my odds. 

sure, but 35% or so is much more likely than 0%, which is what you would have if you hadn't been shot.

You're right; I should not have done a lot of crazy and uncharacteristic stuff and self-voted

exactly

silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #587 on: October 29, 2014, 12:29:48 pm »

your normal meta looks super towny, why change it.

but never mind all of that. discussing whether or not you played well doesn't help hunting scum.

Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #588 on: October 29, 2014, 12:37:36 pm »

Quote
And I'm only slightly more likely to die than not, even if I shoot randomly.  Or it could be that my reads improve my odds. 

sure, but 35% or so is much more likely than 0%, which is what you would have if you hadn't been shot.

You're right; I should not have done a lot of crazy and uncharacteristic stuff and self-voted

exactly

Exactly, because scum loves to do crazy uncharacteristic things that draws lots of attention to them and provides them no upside.
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Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #589 on: October 29, 2014, 12:41:13 pm »

The better issue than examining my play (of which there was nothing wrong), is what's up with your reaction to this?

"WW may be scum, but if not it's okay because he would be the Notebearer.  I mean that point is kind of overstated, but I'm going to state it again here for..... uh, reasons."

"Oh well, WW was town.  That's not terrible.  But you should have defended yourself"

"ADK is dead.  That's bad.  You should have defended yourself"
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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #590 on: October 29, 2014, 01:10:42 pm »

there is nothing wrong with my reactions. you are pulling three things out of context, even though each one of them was perfectly okay in its context. but you're the IC, so that's okay, you can do whatever you want. I'll explain why the posts were nothing weird.

Quote
"WW may be scum, but if not it's okay because he would be the Notebearer.  I mean that point is kind of overstated, but I'm going to state it again here for..... uh, reasons."
when evaluating a situation, it is wise to consider all facts that influence the situation, so that's what I did. I said, "I think you could be scum, and you would be a good notebearer, and because of that I think you are a good target to shoot." These were the relevant facts for ADK's answer, so I listed them.

Quote
"Oh well, WW was town.  That's not terrible.  But you should have defended yourself"
This was a 2parter. the first part was an evaluation of our current situation in the game. was that necessary? no. did it hurt? no. do people do it a lot? yes. is it a big deal? no. the second part was criticizing your play, which I don't think was very good. was that necessary? no. do I regret it? No, I should be allowed to criticize your play if I want to, even if you're the IC. the way you play is relevant for the game.

Quote
"ADK is dead.  That's bad.  You should have defended yourself"
and this one was not an evaluation of the game as a whole, the "bad" was just relative to the outcome that might have happened if you had defended yourself better, which would be, he is alive. Him being dead is bad compared to him being alive, because, he is town, and dead towns is not good. The reason I said this was because you were treating it as though nothing bad happened, since you're still alive. Here:

Quote
Scum needs to defend themselves; town doesn't.

of course town needs to defend himself, and my line above made perfect sense in response to this statement.

Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #591 on: October 29, 2014, 01:33:34 pm »

There was nothing wrong with my play.  Fine, I was messing with Teproc some.  It's a game, have fun.  But my style caused a bunch of interactions, and interactions are good.  And I was voting for scum for much of Day 1, including the shoot itself.  Just about all of Day 1 if e ends up being scum. And I still think XP is scum. 

I was being a bit flippant with the "town doesn't need to defend themselves" statement.  Obviously you don't want to get mislynched as town. But ultimately I disagree with the sentiment that it's my job to convince other people I'm town.  It isn't; it's my job to find scum.  It's other people's job to evaluate the extent to which I'm genuinely doing that.

In this case, however, there wasn't anything to defend against. A decent number of people said "sure shooting WW is okay," which is generally a decent indication that it's not so okay.  There weren't even people voting for me.  What should I have been defending against?
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Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #592 on: October 29, 2014, 01:35:55 pm »

In fact, no one was voting for me except ADK.  And I strongly expected him not to shoot me.

I find this entire notion of you speaking of my need to "defend" questionable. 
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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #593 on: October 29, 2014, 01:38:40 pm »

Quote
I find this entire notion of you speaking of my need to "defend" questionable. 
I thought we don't talk about this anymore?

you have been mislynched, so someone must have missplayed. it's probably either ADK or you, I think it's you.

if you think saying this makes me scummy, you are free to kill yourself and give me the gun

Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #594 on: October 29, 2014, 01:39:14 pm »

Misplayed, how?
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Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #595 on: October 29, 2014, 01:40:39 pm »

Quote
I find this entire notion of you speaking of my need to "defend" questionable. 
I thought we don't talk about this anymore?

you have been mislynched, so someone must have missplayed. it's probably either ADK or you, I think it's you.

if you think saying this makes me scummy, you are free to kill yourself and give me the gun

More accurately, misvigged.
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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #596 on: October 29, 2014, 01:42:59 pm »

Quote
More accurately, misvigged.
yes. very helpful to point that out.

silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #597 on: October 29, 2014, 01:44:38 pm »

Quote
Misplayed, how?
  • I already answered this
  • We both agreed on not discussing this any further
  • I already answered this
  • why are you asking this?

Witherweaver

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Re: M52: Death Note Mafia (Day 2)
« Reply #598 on: October 29, 2014, 01:45:09 pm »

Quote
More accurately, misvigged.
yes. very helpful to point that out.

They are quite obviously different. 
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silverspawn

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Re: M52: Death Note Mafia (Day 2)
« Reply #599 on: October 29, 2014, 01:45:39 pm »

Quote
More accurately, misvigged.
yes. very helpful to point that out.

They are quite obviously different.

Absolutely.
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