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Author Topic: M52: Death Note Mafia (Town wins!)  (Read 140411 times)

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AndrewisFTTW

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M52: Death Note Mafia (Town wins!)
« on: October 03, 2014, 11:59:07 am »

Welcome to M52: Death Note Mafia

Mod: AndrewisFTTW Co-mod: Ichimaru Gin
Flavor by Ichimaru Gin

Player List:

1. Eevee - Teruk Mikami, Mafia Goon, shot D1
2. Hydrad
3. Witherweaver - Hitoshi Demegawa, Vanilla Townie, killed D4
4. Teproc - Touta Matsuda, Vanilla Townie, killed D5
5. silverspawn
6. XerxesPraelor - Light Yagami, Mafia Goon, shot D3
7. sudgy
8. A Drowned Kernal - Soichiro Yagami, Vanilla Townie, killed D2
9. Axxle2 - Anthony Rester, Vanilla Townie, killed D7
10. EgorK - Misa Amane, Mafia Goon, killed D6
11. 2.71828..... - Ryuk, Mafia Goob, shot D8

Spectators tagged: Voltaire, ashersky, Archetype, faust, scott_pilgrim, pacovf, Robz888

f.ds Mafia Ruleset

The Golden Rule:

Please remember that this is a game and your main objective is to have fun!  Be considerate of each other, don’t get personal, and enjoy the game.

Please read The Civility Pledge before signing up for this game.  If you have not /pledged there, you cannot play here.

Excessive personal attacks or uncivil behavior may be dealt with by modifiers or modkills.


General Gameplay and Etiquette:

1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable.
2. Personal communication outside of the forum postings is NOT ALLOWED unless your Role PM specifically allows it.  For example, Mafia members may communicate at night and during the confirmation stage in their specified QT.
3. As a general rule you should aim for one post every 24 hours, minimum, to keep the game moving.

Deadlines and Player Death:

1. Once you are killed (either via lynch or night kill) you may no longer post in the game or in Quicktopics, except for twilight.  This means that you do not even get a “Bah” post. The dead in this game are silent, but will be invited to the Spectator Quicktopic.
2. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.
3. Days will be 10 days long.



Miscellaneous/Mechanics:

1. Colored text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mods privately.  Do not post issues/complaints in the game thread.
3. The Mods may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mods so that they don’t get missed.
5. Prods of missing players will be issued automatically after 48 hours of no activity or upon request after 24 hours of no activity.  A prodded player has 48 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.

Helpful Links:

--Main Wiki Page

--Newbie Guide

--Frequently Asked Questions

--Commonly Used Abbreviations

--Mafia Theory
« Last Edit: November 29, 2014, 10:29:22 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #1 on: October 03, 2014, 11:59:19 am »

Game Setup

This game will be open, using the Popcorn Mafia Setup {http://wiki.mafiascum.net/index.php?title=Popcorn_Mafia). 

There will be a total of eleven players, consisting of:
- 7 townies
- 4 mafia

Before the game starts, mafia must elect a townie to be the gunbearer. That player has until deadline runs out to shoot another player. If the gunbearer hits scum, they keep the gun. If the gunbearer hits town, the gunbearer dies and the targeted townie becomes the new gunbearer.

If the gunbearer does not shoot by deadline, they die and the mafia pick a new gunbearer.

The gunbearer is always announced and confirmed as innocent.

For this game the gunbearer will be referred to as the Notebearer.

This game is nightless.

Town will be known as Police-Aligned and mafia will be known as Kira-Aligned.
« Last Edit: October 03, 2014, 04:10:54 pm by AndrewisFTTW »
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Eevee

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Re: M52: Death Note Mafia
« Reply #2 on: October 03, 2014, 12:05:34 pm »

🌽🌽🌽 (in)
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Hydrad

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Re: M52: Death Note Mafia
« Reply #3 on: October 03, 2014, 12:06:30 pm »

/in
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For anyone else, such a statement would be a scum tell.  For Hydrad, it's simply a tell that you're reading something from Hydrad.

Witherweaver

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Re: M52: Death Note Mafia
« Reply #4 on: October 03, 2014, 12:07:40 pm »

/in !
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Teproc

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Re: M52: Death Note Mafia
« Reply #5 on: October 03, 2014, 12:13:23 pm »

Sounds interesting.

Really interesting actually.

/in
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Voltaire

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Re: M52: Death Note Mafia
« Reply #6 on: October 03, 2014, 12:57:39 pm »

/tag
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silverspawn

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Re: M52: Death Note Mafia
« Reply #7 on: October 03, 2014, 12:59:41 pm »

it sounds... different. definitely /in

XerxesPraelor

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Re: M52: Death Note Mafia
« Reply #8 on: October 03, 2014, 01:02:51 pm »

/in
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sudgy

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Re: M52: Death Note Mafia
« Reply #9 on: October 03, 2014, 01:36:04 pm »

Ah, /in.
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A Drowned Kernel

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Re: M52: Death Note Mafia
« Reply #10 on: October 03, 2014, 02:36:57 pm »

/in
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mail-mi

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Re: M52: Death Note Mafia
« Reply #11 on: October 03, 2014, 03:45:57 pm »

Hahaha I'm already /in
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

ashersky

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Re: M52: Death Note Mafia
« Reply #12 on: October 03, 2014, 08:48:31 pm »

/tag
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Archetype

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Re: M52: Death Note Mafia
« Reply #13 on: October 05, 2014, 06:14:48 pm »

/tag. I can sub, if needed.
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AndrewisFTTW

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Re: M52: Death Note Mafia
« Reply #14 on: October 05, 2014, 07:13:08 pm »

We only need two more!
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
Mod/Co-Mod: M46, M49, M52, NM10

Axxle2

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Re: M52: Death Note Mafia
« Reply #15 on: October 05, 2014, 07:49:22 pm »

Shouldn't the Kira aligned players be using the deathnote?

/in
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Eevee

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Re: M52: Death Note Mafia
« Reply #16 on: October 05, 2014, 07:51:52 pm »

The glorious return of Axxle2!
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Ichimaru Gin

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Re: M52: Death Note Mafia
« Reply #17 on: October 05, 2014, 09:20:01 pm »

Shouldn't the Kira aligned players be using the deathnote?

/in
This being a game, flavor will not be 100% accurate to the show. However, it is based upon the multiple instances in the series when one or more Death Notes were out of Light's direct control, such as the Yotsuba Group and Jack Neylon (and the police).
« Last Edit: October 05, 2014, 09:28:18 pm by Ichimaru Gin »
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EgorK

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Re: M52: Death Note Mafia
« Reply #18 on: October 06, 2014, 06:22:10 am »

/in
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faust

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Re: M52: Death Note Mafia
« Reply #19 on: October 06, 2014, 06:40:58 am »

Not sure why there are so many bolded rules for Night deadlines in a nightless game :P

Oh, and /tag
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mail-mi

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Re: M52: Death Note Mafia
« Reply #20 on: October 06, 2014, 09:49:48 am »

/out
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

2.71828.....

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Re: M52: Death Note Mafia
« Reply #21 on: October 06, 2014, 01:39:48 pm »

/in
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scott_pilgrim

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Re: M52: Death Note Mafia
« Reply #22 on: October 06, 2014, 01:59:11 pm »

/tag
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2.71828.....

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Re: M52: Death Note Mafia
« Reply #23 on: October 08, 2014, 10:42:09 am »

Ok, time for this to start since M50 just ended.  Plus, I haven't played in a while, and this setup looks super interesting
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

A Drowned Kernel

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Re: M52: Death Note Mafia
« Reply #24 on: October 08, 2014, 12:39:40 pm »

So someone else join already!
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