I played a 4p Shelter game yesterday with the following kingdom:
Poor House, Beggar, Squire, Watchtower, Rats, Spy, Counterfeit, Adventurer, King's Court, Forge
I opened Watchtower/Rats and got very lucky early draws—my Rats never failed to line up with my Watchtower and I bought a Forge on turn 4. After that I was at a bit of a loss as to what to do; I was thinking I would Forge pairs of Rats into Provinces, but my Rats always lined up with my Watchtower and on each individual turn it seemed like a better tactical decision at the time to trash rather than keep the incoming Rats, so I never actually had a pair of Rats to Forge. I eventually just ended up buying Gold and drawing for it with Watchtower, which probably wasn't ideal—though I ended up finishing second, and would have won if I'd been paying better attention to the score and Forged Province into the last Province to end the game on my turn.
Thoughts on the best approach on this board?