Some skill intensive things involving Black Market:
- Obviously there's looking at the BM cards and seeing what might be good. It expands the kingdom, it makes it more complicated.
- How often do I need to be playing Black Market? (related to how many Black Market cards will be useful)
* How do I play my single Black Market more quickly? (Warehouse, trashing, whatever)
* Do I need multiple copies of Black Market?
- Which of these three cards do I want? (in combination with, how much money will I have left to buy stuff from the regular kingdom)
* Card X seems good now, but Y seems really good two turns later, which do I take?
- My opponent just bought X from the Black Market, how do I respond?
- I just bought X from the Black Market, how can I modify my deck to best exploit this possibly unique card effect I've acquired.
- You can play the cards you gain from the Black Market this turn, people mess this up a lot by auto playing actions.
- Cute little play Treasure in the action phase interactions (Tactician, Quarry, etc.).
- My opponent is ignoring Black Market. I know given enough time I can get any card in the Black Market deck, how does this change my play. SCSN has a nice game against AI where he does soul crushing Possession-Masq stuff (Possession from the BM), and it works even though it takes him ages to get there.
- I am ignoring Black Market, my opponent eventually can get anything in there. How do I end the game before they pull out that Possession?
General ideas:
- Very rare to have a "bad" Black Market deck, usually enough good things worth going for.
- I don't have any more general ideas.
Uh, unlike SCSN or Stef, I am not convinced Black Market is a uber-ultra powerful card. It's strong though. I am definitely convinced it's playable on most boards. I probably think there are alternative strategies which are competitive more often than they do.