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Author Topic: Avalon (Evil wins!)  (Read 18254 times)

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Re: Avalon (Quest 1.2)
« Reply #50 on: July 28, 2014, 12:41:57 pm »

Alright, so, I'm back (and had a great time).

So firstly, mc, there's a big difference between cops in mafia and Merlin in Resistance. In Resistance, Merlin needs to stay hidden. My personal preferred way to do that is to always claim Merlin. It doesn't mean I want people to believe me, it's just easier for me as Merlin to stay hidden that way - and therefore I do it regardless of if I'm Merlin or not. The specific people I claimed were obviously me being silly though.

As for the purpose of my post... I suppose. RVS has a purpose, too, after all, of generating things to talk about. That post managed to also do exactly that.

So now... I'm not sure where I stand on mcmc. He's being aggressive and picking things out, which is very much a town thing to do, but his aggression seems placed on completely trivial things. Hmm...

I'm voting this one up. I don't have strong feelings on Joth, but having M2.5 control is almost always a good thing.

Secondly, Nevermind voted yes to M1.1...
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 1.1)
« Reply #51 on: July 28, 2014, 08:16:21 pm »

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Re: Avalon (Quest 1.2)
« Reply #52 on: July 29, 2014, 09:25:12 am »

Quest 1.2
Leader: jotheonah
Team: jotheonah, Tables

Yes: jotheonah, Nevermind, Tables
No: chairs, Jimmmmm, luser, mcmc

Proposal fails!

Nevermind is up.
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chairs

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Re: Avalon (Quest 1.3)
« Reply #53 on: July 29, 2014, 09:48:47 am »

Another yes from Nevermind.  Interesting.

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Re: Avalon (Quest 1.3)
« Reply #54 on: July 29, 2014, 10:02:47 am »

Another yes from Nevermind.  Interesting.

I do not know if it is becouse he and joth are spies, newbieness or WIFOM.
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Re: Avalon (Quest 1.3)
« Reply #55 on: July 29, 2014, 10:34:54 am »

I'm going with newbieness. I maintain that the whole "always vote no if you aren't on the mission" thing is not intuitive. If you look back to my first forum resistance game, I had everyone suspecting me because of all my yes votes and I was Resistance.

Although now it's been twice I don't know what to think.
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Re: Avalon (Quest 1.3)
« Reply #56 on: July 29, 2014, 11:36:47 am »

Newbieness is only an excuse once or twice. Any yes votes without good reason from Nevermind I'm going to be very suspicious of from now on.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 1.3)
« Reply #57 on: July 29, 2014, 11:47:55 am »

The first Mission is a bit of a wash regardless. Playing IRL with my group you'll often hear, "Why did you approve a Mission you're not on?" "Because it's the first Mission!"
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Re: Avalon (Quest 1.3)
« Reply #58 on: July 29, 2014, 05:01:24 pm »

I propose : chairs and Nevermind. Yeah, newbieness is probably an excuse. Didn't you see my first post in this thread?
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Re: Avalon (Quest 1.3)
« Reply #59 on: July 29, 2014, 05:28:52 pm »

Quest 1.3 has been proposed!

Leader: Nevermind
Team: Nevermind, chairs

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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Re: Avalon (Quest 1.3)
« Reply #60 on: July 30, 2014, 09:31:51 am »

i don't like it.
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Re: Avalon (Quest 1.1)
« Reply #61 on: July 30, 2014, 03:13:14 pm »

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Re: Avalon (Quest 1.3)
« Reply #62 on: July 30, 2014, 10:27:34 pm »

Quest 1.3
Leader: Nevermind
Team: Nevermind, chairs

Yes: chairs, mcmc, Nevermind
No: Jimmmmm, jotheonah, luser, Tables

Proposal fails!

mcmc is up.
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Re: Avalon (Quest 1.4)
« Reply #63 on: July 31, 2014, 06:33:04 am »

And mcmc voted yes to that... when he has the next proposal? Uhh... what?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 1.4)
« Reply #64 on: July 31, 2014, 10:06:11 am »

Votes this game have been... odd v0v.

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Re: Avalon (Quest 1.4)
« Reply #65 on: July 31, 2014, 10:07:54 am »

let's talk about the fact that we either have to approve a mcmc mission here or a chairs mission.

I feel not awesome about either, but much better about chairs.
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Re: Avalon (Quest 1.4)
« Reply #66 on: July 31, 2014, 10:26:16 am »

I feel pretty awesome about chairs.  Less awesome about a lot of other people, but chairs is practically an IC this game!

...okay, maybe just to me, since I know his alignment  ;D

Anyway, yes, it's unlikely I'd approve the mcmc mission since I can just hammer with my own choice.

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Re: Avalon (Quest 1.4)
« Reply #67 on: July 31, 2014, 10:33:26 am »

propose: mcmc & chairs now you should approve it!
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Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

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Re: Avalon (Quest 1.4)
« Reply #68 on: July 31, 2014, 10:45:47 am »

Actually this works because I think I'd rather joth have the hammer than Nevermind for mission 2.

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Re: Avalon (Quest 1.4)
« Reply #69 on: July 31, 2014, 11:11:32 am »

this is a fair point. I do like the hammer.
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Re: Avalon (Quest 1.4)
« Reply #70 on: July 31, 2014, 11:37:18 am »

Chairs, who would you put on M1.5?
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 1.4)
« Reply #71 on: July 31, 2014, 11:43:40 am »

I'm not sure, probably joth.

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Re: Avalon (Quest 1.4)
« Reply #72 on: July 31, 2014, 07:00:46 pm »

Well, mcmc is playing crazy, what should I make of that? Hmm...
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Avalon (Quest 1.4)
« Reply #73 on: July 31, 2014, 08:09:53 pm »

I do not like sheeping but still do not like mcmc on mission, so I am happier with anything chairs proposes maybe except nevermind but I now I  start believing newbieness.
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Re: Avalon (Quest 1.4)
« Reply #74 on: July 31, 2014, 08:11:17 pm »

Quest 1.4 has been proposed!

Leader: mcmc
Team: mcmc, chairs

Votes are due via PM in 24 hours. I'll post results early if I get them early.
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