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Author Topic: Bomb v2  (Read 12091 times)

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gambit05

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Bomb v2
« on: July 17, 2014, 03:33:41 pm »
0

Maybe:
Code: [Select]
Bomb(Action)---(0)
+1 Buy
Trash a card from your hand.
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Witherweaver

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Re: Bomb v2
« Reply #1 on: July 17, 2014, 03:58:57 pm »
0

+1 Buy is not thematic, though.  What if it did a weak attack, like

Each opponent with at least four cards in their hand discards a card.  Trash a card from your hand.

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eHalcyon

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Re: Bomb v2
« Reply #2 on: July 17, 2014, 05:35:46 pm »
+2

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.
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silverspawn

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Re: Bomb v2
« Reply #3 on: July 17, 2014, 05:52:11 pm »
0

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.
but that isn't actually a terrible idea. isn't that beside the point?

KingZog3

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Re: Bomb v2
« Reply #4 on: July 17, 2014, 06:22:13 pm »
0

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.
but that isn't actually a terrible idea. isn't that beside the point?

This is in the variants section, but not in the bad idea thread.
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Witherweaver

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Re: Bomb v2
« Reply #5 on: July 17, 2014, 06:46:04 pm »
+15

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.

That version should clearly cost $5/9.
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jonts26

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Re: Bomb v2
« Reply #6 on: July 17, 2014, 06:54:27 pm »
0

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.

That version should clearly cost $5/9.

Not exactly right since bomb2 is also self trashing, but I appreciate the subtlety.
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silverspawn

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Re: Bomb v2
« Reply #7 on: July 17, 2014, 07:00:46 pm »
0

Quote
This is in the variants section, but not in the bad idea thread.
indeed, well it's not exactly an original idea. donald x has tried trashers who trash themselves before. we got a bunch. It definitely needs to trash more than one card, otherwise it's too close to island. I have a self trashing card in my set, so I do think it can work. but it probably needs to be more than "trash x cards then trash this"

ephesos

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Re: Bomb v2
« Reply #8 on: July 18, 2014, 12:25:01 am »
0

You could try something with overpay. Like

Bomb(Action) -- $0P
+1 Action
Trash a card from your hand, then trash this card.
---------------
When you buy this, you may put your deck into your discard pile.
When you buy this, you may overpay for it. For each $2 you overpaid, search your discard pile for a card and trash it. Then, trash this card.


I think in this form, it would be pretty OP, because it lets you selectively trash. But, just having the Doctor overbuy would be too weak.

Maybe it would be slightly less powerful without the putting the deck into the discard phrase, but you'd just end up waiting for it, and I personally dislike waiting for shuffles. But something could be done with a one-off, on-buy trash.

I think it fits the theme of a bomb well. It costs potion because, well, you use chemicals to make bombs. More of a late game, get rid of exactly the 3 cards you need to for the cost of Possession.

And hey, if you ever find a way to get it into your deck(Swindle a Transmute?), it still at least does what the original did. Also, I think the way I worded it, you could still buy it normally at $0P and have it go into your deck.
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Davio

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Re: Bomb v2
« Reply #9 on: July 18, 2014, 01:58:14 am »
0

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.
Maybe you could make it so it can save more than one card. If you put them on your deck, you're still delaying a bit, so that might even it out.
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gambit05

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Re: Bomb v2
« Reply #10 on: July 18, 2014, 03:51:48 am »
0

New attempt:

Code: [Select]
Bomb (Action)---(0)
Choose one:
+1 Card;
or discard a card;
or take a card from your discard pile
of your choice into your hand.
Choose one:
Put this bomb in your hand;
or on your discard pile; or on your deck;
or leave it in play. Trash all cards,
including this bomb, in that part of
your play area or hand.
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Davio

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Re: Bomb v2
« Reply #11 on: July 18, 2014, 05:28:27 am »
+1

Too much text!

Bomb
Put any number of cards on your deck, then trash your hand.

That's my ideal version and it could still cost $0P, because you can't open with it (barring the usual exceptions) and thus have to delay your first trashing to turn 5 at the earliest. A Chapel you could play on turn 3 for instance.
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Awaclus

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Re: Bomb v2
« Reply #12 on: July 18, 2014, 05:31:17 am »
+3

Bomb
Put any number of cards on your deck, then trash your hand.
I put all the Victory cards in the supply on my deck.
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Davio

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Re: Bomb v2
« Reply #13 on: July 18, 2014, 05:32:48 am »
0

 ;D From you hand obviously.
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SK

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Re: Bomb v2
« Reply #14 on: July 18, 2014, 10:30:59 am »
0

Bomb
Put any number of cards on your deck, then trash your hand.
This misses the point of the card. It has to trash itself, yes?
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GendoIkari

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Re: Bomb v2
« Reply #15 on: July 18, 2014, 11:02:48 am »
0

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.

That version should clearly cost $5/9.

Can someone explain the joke? (To make it funnier, of course).
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jonts26

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Re: Bomb v2
« Reply #16 on: July 18, 2014, 11:14:15 am »
+5

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.

That version should clearly cost $5/9.

Can someone explain the joke? (To make it funnier, of course).

There's a card in dominion which costs $5. It does one of 9 things. One of which is (basically) the proposed effect of Bomb.
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silverspawn

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Re: Bomb v2
« Reply #17 on: July 18, 2014, 11:17:25 am »
0

I would have gone with something like,

"Put one card from your hand on top of your deck.  Trash this and every card in your hand."

You can save one card, but the bomb blows up everything else.  This is enough trashing that it may actually be useful even if you have to buy a Potion-equivalent to get it.

That version should clearly cost $5/9.

Can someone explain the joke? (To make it funnier, of course).

There's a card in dominion which costs $5. It does one of 9 things. One of which is (basically) the proposed effect of Bomb.
ohh i didn't get that either. that's actually really funny. *upvote*

shark_bait

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Re: Bomb v2
« Reply #18 on: July 22, 2014, 01:29:53 pm »
0

You guys are clearly overthinking this card.  Below is my publication ready set of 2 cards to fix all of the issues of this card.

Miner (Action) - $3

+1 Action
+$1
Trash a Bomb from your hand or reveal a hand without a Bomb and gain a bomb.

Bomb (Action) - This card is not in the supply

Trash a card from your hand

When this card is trashed, return it to the pile and +3 Cards and trash any number of cards from your hand.

I have not balanced or playtested but this is clearly good enough for publication as I have thought about it for 10 minutes.  When using my awesome card make Potion represent Bomb and Mint to represent Miner.  This way you don't have to print anything to play these great cards.  Just grab the cards that you already have and you can play with this awesome pair of cards.

(I say the above in Jest, but I would love comments on the idea)

I really like pairs of cards ala Hermit/Madman and Urchin/Mercenary.  Does this idea above have credence.  I'm not experienced in fan cards so I don't want to assume anything.  Ideally a pair should fit together thematically and I think these cards do that (with a nod to Stratego).

Miner is a weak card on its own.  +1 Action, +$1 is clearly a very weak version of pawn.  The bonus is that with Miner you gain a bomb.  I thought about doing +2 Cards for the Bomb trash bonus but realized that the Miner/Bomb combo would be net hand-size neutral thus I added the extra card for the Bomb on trash making the combo of the two result in a +1 Action, +2 Card, +$1 type of card that additionally allows for trashing any number of cards. 

Other questions, should you gain be able to gain a Bomb and trash a Bomb on one play of Miner?  Bomb is clearly very weak played as an action by itself.  However it does combo with other TfB cards.

I dunno, I started this post rather jokingly but now I am rather interested in refining my idea.
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heron

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Re: Bomb v2
« Reply #19 on: July 22, 2014, 01:58:55 pm »
0

Bomb:
Action, $0

Trash this and another card from your hand.
——————————————————
When you buy this, +1 Buy

This pile contains 20 cards.
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silverspawn

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Re: Bomb v2
« Reply #20 on: July 22, 2014, 02:01:30 pm »
+1

Bomb:
Action, $0

Trash this and another card from your hand.
——————————————————
When you buy this, +1 Buy

This pile contains 20 cards.
the game now ends on a 2pile. that's kind of problematic.

GeoLib

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Re: Bomb v2
« Reply #21 on: July 22, 2014, 02:09:03 pm »
+8

Bomb:
Action, $0

Trash this and another card from your hand.
——————————————————
When you buy this, +1 Buy

This pile contains 20 cards.
the game now ends on a 2pile. that's kind of problematic.

I don't know why you're trying to rework what is clearly already a finished product...
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shark_bait

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Re: Bomb v2
« Reply #22 on: July 22, 2014, 02:10:22 pm »
0

Bomb:
Action, $0

Trash this and another card from your hand.
——————————————————
When you buy this, +1 Buy

This pile contains 20 cards.
the game now ends on a 2pile. that's kind of problematic.

I made a card for one of the fan contests and put in a clause that increased the cost of the card for every card bought.  It solved the self-pile drive problem while still allowing the concept of paying for an extra buy.
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Jasoba

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Re: Bomb v2
« Reply #23 on: July 22, 2014, 05:15:07 pm »
+4



no seriously is this a troll thread?
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silverspawn

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Re: Bomb v2
« Reply #24 on: July 22, 2014, 05:24:43 pm »
+1

Quote
Miner (Action) - $3

+1 Action
+$1
Trash a Bomb from your hand or reveal a hand without a Bomb and gain a bomb.

Bomb (Action) - This card is not in the supply

Trash a card from your hand

When this card is trashed, return it to the pile and +3 Cards and trash any number of cards from your hand.

okay, let's see. a copper at play and you gain a bomb. If they collide you gain the effect of 2 labs, a chapel, and a peddler. pretty sure that's too strong, because even though you need to build a lot to make it work, the payoff is just so good, and neither card is dead if they don't collide.

but something with this concept could probably work. it's not a terrible idea.
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