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Author Topic: Really bad card ideas  (Read 1849246 times)

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LordBaphomet

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Re: Really bad card ideas
« Reply #6675 on: August 24, 2020, 12:53:44 pm »
+1

Scout(-1) - Action -  Victory - $3
+1 Action
Look at the top four cards of your deck. Put the rest back in any order.
----------------------------------
0 VP
Scout(-1) - Action -  Victory - Shelter - $3
+1 Action
Look at the top four cards of your deck. Put the rest back in any order.
----------------------------------
0 VP
------------------------------
Setup: replace your three starting estates with Scout(-1)s
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Minotaur

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Re: Really bad card ideas
« Reply #6676 on: August 24, 2020, 01:10:06 pm »
0

I think 30 pages back or so I did some "meta" cards of this type.  Like, the following might be a repeat, but I forget.

Metamine
Action
Cost: $2

You may trash an Action card from your hand to gain a Mine into your hand.

(I'm pretty sure Metametamine would have to be a Ruins...)
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LittleFish

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Re: Really bad card ideas
« Reply #6677 on: September 04, 2020, 03:26:40 pm »
+3

Extend Time
Event-
+5
Each player (including you) counts the total in their deck, and takes + equal to that number. Each player then returns all tokens, and returns all cards to their piles, including those in the trash.
Each player then gains 3 estates and 7 coppers
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Minotaur

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Re: Really bad card ideas
« Reply #6678 on: September 04, 2020, 04:14:17 pm »
+1

Bronze Deck
Event
$10

Add 1000 Estates to the Estate pile.  Each player returns their VP tokens and gains one Estate per VP.
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D782802859

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Re: Really bad card ideas
« Reply #6679 on: September 04, 2020, 05:15:53 pm »
+3

Battle of Wits
Action
$5
If your deck has 200 or more cards in it, you win the game.
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GendoIkari

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Re: Really bad card ideas
« Reply #6680 on: September 04, 2020, 05:17:41 pm »
0

Battle of Wits
Action
$5
If your deck has 200 or more cards in it, you win the game.

Can't believe this hasn't been suggested yet!
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LittleFish

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Re: Really bad card ideas
« Reply #6681 on: September 04, 2020, 05:19:42 pm »
+2

Battle of Wits
Action
$5
If your deck has 200 or more cards in it, you win the game.

Can't believe this hasn't been suggested yet!
Isn't that just philosopher's stone?
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GendoIkari

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Re: Really bad card ideas
« Reply #6682 on: September 04, 2020, 05:19:48 pm »
+1

The Cheese Stands Alone
Action -
If your deck, discard pile, and hand are empty, and you have no cards in play other than this, you win the game.
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GendoIkari

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Re: Really bad card ideas
« Reply #6683 on: September 04, 2020, 05:20:43 pm »
0

Battle of Wits
Action
$5
If your deck has 200 or more cards in it, you win the game.

Can't believe this hasn't been suggested yet!
Isn't that just philosopher's stone?

If it also gave enough +buy, I suppose!
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Minotaur

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Re: Really bad card ideas
« Reply #6684 on: September 04, 2020, 05:36:01 pm »
+2

The Cheese Stands Alone
Action -
If your deck, discard pile, and hand are empty, and you have no cards in play other than this, you win the game.

*squeak squeak*  Hello, I'd like to make a Donation...
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LordBaphomet

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Re: Really bad card ideas
« Reply #6685 on: September 04, 2020, 07:28:06 pm »
+3


UNO - Landmark
If you have one card in your hand and you call "UNO" before someone else, take two VP from here.
If someone else called "UNO" before you, they take one of your VP tokens, or you gain a curse if you don't have any VP tokens.
-
Setup: put 6 VP here per player
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jonaskoelker

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Re: Really bad card ideas
« Reply #6686 on: September 14, 2020, 01:28:27 pm »
0

Look at the top four cards of your deck. Put the rest back in any order.
Synergies: Pearl Diver and Secret Passage.
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jonaskoelker

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Re: Really bad card ideas
« Reply #6687 on: September 14, 2020, 01:39:50 pm »
+2

Scout(n) - Action - $(4+n)
[...]
Infiniscout
[...]
MegaScout

NegaScout — Action - Scout — $4
+1 Action
Look at the top four cards of every other player's deck. Trash all revealed scouts and put the rest back in any order you choose.

(See also https://en.wikipedia.org/wiki/Principal_variation_search)
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Minotaur

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Re: Really bad card ideas
« Reply #6688 on: September 20, 2020, 09:59:38 pm »
0

Disputed Territory
Action-Victory
Cost: $7

Trash this.  Gain a Victory card of each coin cost less than this.  (When you gain a Victory card from this, ignore the rest of that card's pile)
--------
4 VP
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LittleFish

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Re: Really bad card ideas
« Reply #6689 on: September 26, 2020, 03:41:05 pm »
0

Money Laundering
Action-Attack
Each other player reveals their hands and trashes one treasure card from it. You gain the trashed cards to your hand. Then, reveal your hand, and put all cards with the names of the treasure cards your opponents trashed on them onto your deck. Draw a number of cards equal to the number of cards your opponent trashed.
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Awaclus

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Re: Really bad card ideas
« Reply #6690 on: September 28, 2020, 08:18:27 am »
0

Rage Quit - Event - 0$
Return your deck to the supply.
5 coffers and Windfall will make this almost decent

You don't need coffers or Windfall, this is a ridiculously strong event on a 5/2 opening.
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D782802859

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Re: Really bad card ideas
« Reply #6691 on: September 28, 2020, 08:36:23 am »
0

Rage Quit - Event - 0$
Return your deck to the supply.
5 coffers and Windfall will make this almost decent

You don't need coffers or Windfall, this is a ridiculously strong event on a 5/2 opening.

Then you don't have a deck to return.
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silverspawn

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Re: Really bad card ideas
« Reply #6692 on: September 28, 2020, 09:44:39 am »
0

Joke entry for this week's design contest:

Awaclus

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Re: Really bad card ideas
« Reply #6693 on: September 29, 2020, 05:55:00 am »
0

Then you don't have a deck to return.

Yes you do, it contains 3 Estates and 2 Coppers.
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LittleFish

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Re: Really bad card ideas
« Reply #6694 on: September 29, 2020, 02:46:21 pm »
0

Bluff Action
You and the player to your left both name a card. If either of you believe the other does not have the card they named, you may call them on it. You call first if you both wish to call. If nobody calls, +2 if you named the higher costing card. If someone calls and someone lied about their card, the person who didn't lie gains a gold. If both lied, then both gain a copper onto their deck
From the set expansion contest. It just fits better here
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Jonatan Djurachkovitch

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Re: Really bad card ideas
« Reply #6695 on: October 01, 2020, 04:29:25 am »
+1

Trickster - Action-Attack - $5
All other players shuffle their hand.
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LittleFish

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Re: Really bad card ideas
« Reply #6696 on: October 01, 2020, 11:18:18 am »
0

Distraction-Action Attack
Each other player puts their desks into their discard piles, then arranges their discard into alphabetical order. As long as someone is reordering their discard pile, you recieve +1 Card and +1 action for each Action card played
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infangthief

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Re: Really bad card ideas
« Reply #6697 on: October 01, 2020, 11:58:57 am »
0

Distraction-Action Attack
Each other player puts their desks into their discard piles, then arranges their discard into alphabetical order. As long as someone is reordering their discard pile, you recieve +1 Card and +1 action for each Action card played
So you continue playing other cards without waiting for this one to finish resolving?

Can we make Dominion into a multi-threaded game?

Spawn
Action-Duration - cost 4
Spawn a new thread, giving it a name. Start a new turn in that thread.
For the rest of the game, any player may service the main game or any named thread at any time.
-----------------
When any player does anything in a named thread they must announce the name of the thread they are currently servicing.
Whenever a player finishes a turn in a named thread, the player to their left begins a turn in the same thread.
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Awaclus

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Re: Really bad card ideas
« Reply #6698 on: October 01, 2020, 02:05:37 pm »
0

Covid
Action - Attack
+1 Action
+1 Buy
+
Each other player Exiles a Curse from the Supply. If they can't, they discard their Exiled Curses.
Gain one of the Exiled Curses.
_____
Setup: Exile 3 Curses.
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Re: Really bad card ideas
« Reply #6699 on: October 01, 2020, 02:51:05 pm »
0

Covid
Action - Attack
+1 Action
+1 Buy
+
Each other player Exiles a Curse from the Supply. If they can't, they discard their Exiled Curses.
Gain one of the Exiled Curses.
_____
Setup: Exile 3 Curses.
On what Exile mat are the Curses?
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