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Author Topic: Really bad card ideas  (Read 1003014 times)

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Vengil

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Re: Really bad card ideas
« Reply #6500 on: May 25, 2020, 11:03:09 am »
+2

Tornado of Destruction

Event
$10

Trash the Colony, Province, Duchy, Estate, Platinum, Gold, Silver, Copper, Curse, Potion, Ruins, Imp, Will-o'-Wisp, Ghost, Madman, Mercenary, Spoils, Prize, Bane, Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince piles, along with the Black Market Deck, and all cards owned by players.
-------------------
Setup: Use Colony and Platinum. The ten kingdom cards in this game are: Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince.

Why not :

Tornado of Destruction
Event
$16
End the Game.
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LittleFish

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Re: Really bad card ideas
« Reply #6501 on: May 25, 2020, 01:22:30 pm »
+3

Tornado of Destruction

Event
$10

Trash the Colony, Province, Duchy, Estate, Platinum, Gold, Silver, Copper, Curse, Potion, Ruins, Imp, Will-o'-Wisp, Ghost, Madman, Mercenary, Spoils, Prize, Bane, Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince piles, along with the Black Market Deck, and all cards owned by players.
-------------------
Setup: Use Colony and Platinum. The ten kingdom cards in this game are: Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince.
Why not just "trash all cards from the supply; every player's deck, hand, and discard; and all cards outside of the supply"
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MSol

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Re: Really bad card ideas
« Reply #6502 on: May 25, 2020, 01:41:40 pm »
0

Tornado of Destruction

Event
$10

Trash the Colony, Province, Duchy, Estate, Platinum, Gold, Silver, Copper, Curse, Potion, Ruins, Imp, Will-o'-Wisp, Ghost, Madman, Mercenary, Spoils, Prize, Bane, Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince piles, along with the Black Market Deck, and all cards owned by players.
-------------------
Setup: Use Colony and Platinum. The ten kingdom cards in this game are: Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince.
Why not just "trash all cards from the supply; every player's deck, hand, and discard; and all cards outside of the supply"


Tornado of Destruction

Event
$10

Trash the Colony, Province, Duchy, Estate, Platinum, Gold, Silver, Copper, Curse, Potion, Ruins, Imp, Will-o'-Wisp, Ghost, Madman, Mercenary, Spoils, Prize, Bane, Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince piles, along with the Black Market Deck, and all cards owned by players.
-------------------
Setup: Use Colony and Platinum. The ten kingdom cards in this game are: Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince.

Why not :

Tornado of Destruction
Event
$16
End the Game.

Ahh, these would be too simple.
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MSol

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Re: Really bad card ideas
« Reply #6503 on: May 25, 2020, 01:43:32 pm »
0

Tornado of Destruction

Event
$10

Trash the Colony, Province, Duchy, Estate, Platinum, Gold, Silver, Copper, Curse, Potion, Ruins, Imp, Will-o'-Wisp, Ghost, Madman, Mercenary, Spoils, Prize, Bane, Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin Young Witch, Black Market, and Prince piles, along with the Black Market Deck, and all cards owned by players.
-------------------
Setup: Use Colony and Platinum. The ten kingdom cards in this game are: Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin Young Witch, Black Market, and Prince.

Forgot about that.
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Minotaur

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Re: Really bad card ideas
« Reply #6504 on: May 25, 2020, 05:04:47 pm »
+1

So you have to Black Market for the first VP token card and then Tornado to win.

Failing that, last player can play it for a tie, and any other player can't, as they would lose on the # of turns rule.

Very fair.
« Last Edit: May 25, 2020, 05:06:51 pm by Minotaur »
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MSol

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Re: Really bad card ideas
« Reply #6505 on: May 26, 2020, 07:49:11 am »
0

So you have to Black Market for the first VP token card and then Tornado to win.

Failing that, last player can play it for a tie, and any other player can't, as they would lose on the # of turns rule.

Very fair.

Could always use the other Event/Landmark for more VP. Or Tornado could make you lose all your tokens.
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MSol

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Re: Really bad card ideas
« Reply #6506 on: May 26, 2020, 07:58:10 am »
0

Rating

$5
Action

+1 Action

Each other player gives you a rating, from 1 to 5 stars. If anyone gave you a 1 star rating, +1 Card and +$1. Otherwise, +Cards equal to the average rating, and each other player draws cards equal to half the average rating (you may rip cards if need be).
« Last Edit: May 26, 2020, 07:59:13 am by MSol »
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MSol

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Re: Really bad card ideas
« Reply #6507 on: May 27, 2020, 12:56:09 pm »
+1

Three ideas:

Inflation - Event - $6

+$5

or

Inflation
Action - Attack - Duration
$5

While this is in play, on another player's turn, cards cost $1 more, and Treasures give $1 or 1 Potion less than usual.


Six Stampedes
Event
$20

Play the set aside Livery.
Cards cost $1 more this turn.
Gain a Silver.
------------
Setup: Set aside a Livery.
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LittleFish

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Re: Really bad card ideas
« Reply #6508 on: May 27, 2020, 02:47:46 pm »
+1

Inflation
Action - Attack - Duration


While this is in play, on another player's turn, cards cost more, and Treasures give or less than usual.

Couldn't you just choose to have your copper give less?
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MSol

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Re: Really bad card ideas
« Reply #6509 on: May 28, 2020, 09:42:23 am »
0

Inflation
Action - Attack - Duration


While this is in play, on another player's turn, cards cost more, and Treasures give or less than usual.

Couldn't you just choose to have your copper give less?

Inflation
Action - Attack - Duration


While this is in play, on another player's turn, cards cost more, and Treasures give and less than usual.
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silverspawn

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Re: Really bad card ideas
« Reply #6510 on: May 28, 2020, 12:24:19 pm »
+4

Scribe – Action – 5$

Write something below the horizontal line.

---
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LordBaphomet

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Re: Really bad card ideas
« Reply #6511 on: May 31, 2020, 10:21:04 pm »
+2

Owner - Project - 0$ and are the player who owns this expansion
You paid for it, so do whatever you want. Is this why nobody will play with you?
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Carline

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Re: Really bad card ideas
« Reply #6512 on: May 31, 2020, 11:51:59 pm »
+8

Walking Cowboy - $5 - Action

+ for each Horse you have in play.
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LittleFish

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Re: Really bad card ideas
« Reply #6513 on: June 01, 2020, 12:35:29 am »
0

Scribe – Action – 5$

Write something below the horizontal line.

---

Would this stack with itself?
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[TP] Inferno

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Re: Really bad card ideas
« Reply #6514 on: June 01, 2020, 03:13:45 am »
+2

Walking Cowboy - $5 - Action

+ for each Horse you have in play.
Useful with non-terminal Ways.
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GendoIkari

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Re: Really bad card ideas
« Reply #6515 on: June 02, 2020, 01:35:26 pm »
+1

Walking Cowboy - $5 - Action

+ for each Horse you have in play.
Useful with non-terminal Ways.

Except Way of the Horse.
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MSol

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Re: Really bad card ideas
« Reply #6516 on: June 02, 2020, 02:14:44 pm »
+1

Walking Cowboy - $5 - Action

+ for each Horse you have in play.

Does nothing without Ways. Perfect.
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MSol

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Re: Really bad card ideas
« Reply #6517 on: June 02, 2020, 02:28:12 pm »
0

Potion Master - Treasure - $1

$1

When you play this, gain the Potion pile onto your deck. If you do, Trash any supply piles containing cards with ^ in their cost.
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LittleFish

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Re: Really bad card ideas
« Reply #6518 on: June 02, 2020, 05:06:23 pm »
+1

With what?
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MiX

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Re: Really bad card ideas
« Reply #6519 on: June 02, 2020, 05:13:37 pm »
+5

Up Arrow - Treasure - $2

^


Respect - Action-Attack - ^

Each opponent must vote up one of your f.ds posts. Trash this card.
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MSol

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Re: Really bad card ideas
« Reply #6520 on: June 03, 2020, 10:34:31 am »
0

Potion Master - Treasure - $1

$1

When you play this, gain the Potion pile onto your deck. If you do, Trash any supply piles containing cards with Potion in their cost.
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MSol

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Re: Really bad card ideas
« Reply #6521 on: June 04, 2020, 09:51:07 am »
0

Up Arrow - Treasure - $2

^


Respect - Action-Attack - ^

Each opponent must vote up one of your f.ds posts. Trash this card.

I practically fell out of my chair when I saw these. 10/10 stars.
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silverspawn

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Re: Really bad card ideas
« Reply #6522 on: June 06, 2020, 03:35:21 am »
+1

It's a weaker variant of Deux-Ex Machina, but not strictly weaker since you may want it to trash itself. May be a bit too cheap.
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MSol

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Re: Really bad card ideas
« Reply #6523 on: June 08, 2020, 08:27:09 am »
+1

(Note: there is only one of these in it's pile.)

Annoying

Reaction
$5

When a player would trash a card, you may reveal this, to trash the card they would have.
-------
Setup: use Tomb and Donate.
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Marcory

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Re: Really bad card ideas
« Reply #6524 on: June 08, 2020, 05:47:46 pm »
0

Snow White Action-Reserve

You may discard a Prince from your tavern mat.

If you used a Prince to play this, and if you are the first player to do so this game, you may exchange this and the Prince for 6.

Otherwise, place this and a Prince from your hand or in play on your Island mat. If you do. +4

If this is in your deck or discard pile at the end of the game, it is worth 1
_______________
When you gain this, gain a Prince from the Prince pile and place it on your Tavern Mat.
« Last Edit: June 08, 2020, 07:17:06 pm by Marcory »
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