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Author Topic: Really bad card ideas  (Read 1850036 times)

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mxdata

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Re: Really bad card ideas
« Reply #6325 on: March 23, 2020, 07:11:45 pm »
+1

(cut for space)

Ok, yeah.  That is the worst card idea ever.  /thread

I'm going to take that as a compliment, I think.

Most of the abilities work, it would just... take a very very long time to resolve.

Does the card come with a microscope to read all that text?
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Minotaur

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Re: Really bad card ideas
« Reply #6326 on: March 23, 2020, 08:23:05 pm »
+1

(cut for space)

Ok, yeah.  That is the worst card idea ever.  /thread

I'm going to take that as a compliment, I think.

Most of the abilities work, it would just... take a very very long time to resolve.

I would do Africa, but honestly I'm expecting Donald to do an entire expansion at this point.  Joking/not joking.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #6327 on: March 23, 2020, 08:27:01 pm »
+2

(cut for space)

Ok, yeah.  That is the worst card idea ever.  /thread

I'm going to take that as a compliment, I think.

Most of the abilities work, it would just... take a very very long time to resolve.

Does the card come with a microscope to read all that text?

Good news, fam:

Comic requested by Pyan.

You can put tokens on tokens now.  There are also Morning, Brunch, Naptime, and Brunch Night phases now.  It's easy, though - Morning, Brunch, Action, Naptime, Buy, Night, Cleanup - it's just MBANBNC.  New players have no trouble picking it up in playtests, so we're pretty happy with it.

Translation errors in Dutch translations have been slowly increasing with each expansion, with the newest couple of expansions being 100% mistranslated. The Dutch rules of Dominion: Brunchtime are a widely esteemed science-fiction novel that has put DXV and the Dutch translators in a long-running judicial dispute over who has intellectual property over said novel.

Due to all English words being used as card names in Dominion, DXV has invented a large repository of new words, such as 'Chancellscout'.

Each copy of a Dominion base set  now contains implantable mantis shrimp eyes so people can identify the colours of some of the many new types from eachother.

« Last Edit: March 23, 2020, 08:28:41 pm by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

hhelibebcnofnena

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Re: Really bad card ideas
« Reply #6328 on: March 23, 2020, 10:00:42 pm »
0

(cut for space)

Ok, yeah.  That is the worst card idea ever.  /thread

I'm going to take that as a compliment, I think.

Most of the abilities work, it would just... take a very very long time to resolve.

Some of them are contradictory, though...

Quote
This is gained to your hand (instead of your discard pile)
This is gained to the top of your deck (instead of your discard pile)
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LittleFish

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Re: Really bad card ideas
« Reply #6329 on: March 23, 2020, 10:54:22 pm »
0

(cut for space)
How long did that take to type?
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mutated

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Re: Really bad card ideas
« Reply #6330 on: March 23, 2020, 11:19:55 pm »
0

(cut for space)

Ok, yeah.  That is the worst card idea ever.  /thread

I'm going to take that as a compliment, I think.

Most of the abilities work, it would just... take a very very long time to resolve.

Some of them are contradictory, though...

Quote
This is gained to your hand (instead of your discard pile)
This is gained to the top of your deck (instead of your discard pile)

You get to... pick? I suppose that's how that would work.

One of those could leave. There are a few other instructions that I think are hard/impossible to trigger but I left in for fun, like "take the VP from the Hold The Line Supply pile" and "Worth 1VP per Castle you have" and the various Setup phrases.

(cut for space)
How long did that take to type?

I scanned the All Cards link for horizontal lines, copied most of them into a text document, sorted them alphabetically, then moved some sections around to logically orient them. Maybe 30 minutes total.
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mutated

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Re: Really bad card ideas
« Reply #6331 on: March 23, 2020, 11:22:07 pm »
+3

Underline
Cost: $5

+$2
-----
This has any abilities below horizontal lines visible on Supply cards.
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kru5h

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Re: Really bad card ideas
« Reply #6332 on: March 23, 2020, 11:23:48 pm »
+2

Underline
Cost: $5

+$2
-----
This has any abilities below horizontal lines visible on Supply cards.

Goes great with Flag Bearer!

crj

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Re: Really bad card ideas
« Reply #6333 on: March 24, 2020, 01:01:57 am »
+8

Way of the Cat
Do whatever you want
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LittleFish

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Re: Really bad card ideas
« Reply #6334 on: March 24, 2020, 11:53:42 am »
+1

Way of the Phoenix
You may play this as any action card from the trash
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grep

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Re: Really bad card ideas
« Reply #6335 on: March 24, 2020, 12:26:52 pm »
+16

Social Isolation
$4 - Action - Attack
+$1
Each other player discards a card with two or more people depicted on it, or reveals a hand without such cards

Some cards affected:
« Last Edit: March 24, 2020, 12:40:32 pm by grep »
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GendoIkari

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Re: Really bad card ideas
« Reply #6336 on: March 24, 2020, 12:27:55 pm »
+1

Village fits.
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LittleFish

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Re: Really bad card ideas
« Reply #6337 on: March 24, 2020, 12:58:59 pm »
0

Village fits.
didn't they just say some examples?
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grep

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Re: Really bad card ideas
« Reply #6338 on: March 24, 2020, 01:03:10 pm »
0

Village fits.
didn't they just say some examples?
Whatever. I tried to enumerate all the base cards that fit
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bitwise

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Re: Really bad card ideas
« Reply #6339 on: March 25, 2020, 01:48:08 pm »
+2

Pearl Diver
Action - $5
Hold your breath for any duration of time. +$1 per 10 seconds you held your breath, rounded down.

Zen Master
Action/Reserve - $7
Put this on your Tavern mat.
---
At the beginning of your turn, you may call this to put your +Card, +Action, +$, or +Buy token on your head. While a token is on your head, whenever you play an action, you first get that token's bonus. If the token falls off of your head, discard it.
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hhelibebcnofnena

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Re: Really bad card ideas
« Reply #6340 on: March 25, 2020, 01:56:45 pm »
0

Pearl Diver
Action - $5
Hold your breath for any duration of time. +$1 per 10 seconds you held your breath, rounded down.

I think this is a terminal Gold for me every time. Unfortunately that's strictly worse than some s. On the other hand, certain people could amass enough for a Colony.

Zen Master
Action/Reserve - $7
Put this on your Tavern mat.
---
At the beginning of your turn, you may call this to put your +Card, +Action, +$, or +Buy token on your head. While a token is on your head, whenever you play an action, you first get that token's bonus. If the token falls off of your head, discard it.

Is wearing a hat over your token cheating?
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Minotaur

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Re: Really bad card ideas
« Reply #6341 on: March 25, 2020, 03:08:47 pm »
0

Iron Way
Way

Discard the top two cards of your deck.  For each _____, _____:
  Action, +1 Action
  Victory, +1 Card
  Treasure, +$1
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #6342 on: March 25, 2020, 03:13:14 pm »
+1

Hold The Line
Action - Reaction - Victory - Looter - Castle - Doom - Fate - Traveller - Duration
Cost: $8*

+1 Card
+1 Action
--------------------------------------------------

At the start of your third turn after this one, gain your Imaginary Boyfriend/Girlfriend to your hand.  (Setup:  Add an additional Action Supply corresponding to each distinct player's choice of Imaginary Boyfriend/Girlfriend)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

bitwise

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Re: Really bad card ideas
« Reply #6343 on: March 25, 2020, 04:14:09 pm »
+1

Pearl Diver
Action - $5
Hold your breath for any duration of time. +$1 per 10 seconds you held your breath, rounded down.

I think this is a terminal Gold for me every time. Unfortunately that's strictly worse than some s. On the other hand, certain people could amass enough for a Colony.

Imagine the combo with Way of the Chameleon!
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Minotaur

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Re: Really bad card ideas
« Reply #6344 on: March 25, 2020, 04:17:18 pm »
0

Pearl Diver
Action - $5
Hold your breath for any duration of time. +$1 per 10 seconds you held your breath, rounded down.

New worst Possession/Masquerade combo.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

kru5h

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Re: Really bad card ideas
« Reply #6345 on: March 26, 2020, 06:16:56 am »
+1

Better Hand
Action, $4

Play Bloody Knuckles with the player to your left. The winner draws 5 cards.

Minotaur

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Re: Really bad card ideas
« Reply #6346 on: March 26, 2020, 08:55:12 pm »
+5


Stonks
Treasure
Cost: $7

+1 Buy
Roll a D8.  If you roll above your Stonks total, take a Stonks token.  Otherwise, lose a Stonks token.
+$1 per Stonks token
----------------
Setup:  Each player takes three Stonks tokens.
« Last Edit: March 27, 2020, 04:49:05 am by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

scolapasta

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Re: Really bad card ideas
« Reply #6347 on: March 27, 2020, 11:13:39 am »
+3

Way of the Scorpion
Gain a Curse.
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LittleFish

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Re: Really bad card ideas
« Reply #6348 on: March 27, 2020, 12:18:37 pm »
0

Way of the Scorpion
Gain a Curse.
Couldn't this just as easily be an attack where everyone else gains a curse
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Minotaur

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Re: Really bad card ideas
« Reply #6349 on: March 27, 2020, 01:36:14 pm »
+5

Way of the Honeybee
Way - Attack

Lose the game.  A player of your choice gains three Curses.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.
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