Poor Village
Action - Ruins - $0
+2 Actions
Reveal your hand. -1 Action for each Action card revealed, down to 0.
How to make Poor Village useful:
Kingdom includes Prince, Ambassador, Lighthouse, Mandarin, and Smithy.
1. Make sure your deck has exactly 5 treasures. Prince a Poor Village and a Smithy
2. Start your turn with a hand of 5 treasures and play your Princed Poor Village.
3. Play your Princed Smithy
4. Play your turn.
5. Play your 5 treasures and buy a mandarin, plus whatever else you want.
If the supply ever runs out of Mandarins, Ambassador some back while your opponent(s) has Lighthouse in play.