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Author Topic: Really bad card ideas  (Read 1849282 times)

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Minotaur

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Re: Really bad card ideas
« Reply #5650 on: January 16, 2019, 04:29:40 am »
0

Somewhat Better Than Scout
Event
Cost: $4

+5 Scouters
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LittleFish

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Re: Really bad card ideas
« Reply #5651 on: January 16, 2019, 07:55:36 am »
0

Like a Ruined Market Event $0

You may spend an Action token to discard a card from your hand. If you did, +2 Buys.

Like an Abandoned Mine Event $0

You may spend an Action token to discard a card from your hand. If you did, +

Like a Ruined Library Event $0

You may spend an Action token to discard a card from your hand. If you did, +1 Card

Like a Ruined Village Event $0

Discard a card from your hand.

Like a Survivors Event $0

You may spend an Action token to discard a card from your hand. If you did, look at the top two cards and either discard them both or put them back on your deck in any order.

Like a Tactician Event $5

You may and must buy this Event in your Action phase. If you do, discard your hand, gain a Villager and a Marketer, and at the start of your next turn, +5 cards.

couldn't it be spend an action?
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LittleFish

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Re: Really bad card ideas
« Reply #5652 on: January 16, 2019, 04:06:55 pm »
0

Clock
Action
+ 1 Action
If it's exactly...
1:00- + 1 card +1 action
2:00- + 2 cards +2 actions
3:00- + 3 cards +3 actions
4:00- + 4 cards +4 actions
5:00- + 5 cards +5 actions
6:00- + 6 cards +6 actions
7:00- + 7 cards +7 actions
8:00-  + 8 cards +8 actions
9:00- + 9 cards +9 actions
10:00- + 10 cards +10 actions
11:00- + 11 cards +11 actions
12:00- + 12 cards +12 actions
« Last Edit: January 16, 2019, 08:56:59 pm by LittleFish »
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LittleFish

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Re: Really bad card ideas
« Reply #5653 on: January 16, 2019, 08:58:37 pm »
0

Clock
Action
+ 1 Action
If it's exactly...
1:00- + 1 card +1 action
2:00- + 2 cards +2 actions
3:00- + 3 cards +3 actions
4:00- + 4 cards +4 actions
5:00- + 5 cards +5 actions
6:00- + 6 cards +6 actions
7:00- + 7 cards +7 actions
8:00-  + 8 cards +8 actions
9:00- + 9 cards +9 actions
10:00- + 10 cards +10 actions
11:00- + 11 cards +11 actions
12:00- + 12 cards +12 actions
would this be better as a duration where it checks the time every turn? Also, if it had a rule change where the game could only end with a 5 pile ending so the game could go longer?
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crj

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Re: Really bad card ideas
« Reply #5654 on: January 16, 2019, 09:05:21 pm »
+1

Time is a continuous quantity, so it's impossible to check the time exactly on the hour. $7 for a Ruined Village is, indeed, a really bad card idea. (-8
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Minotaur

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Re: Really bad card ideas
« Reply #5655 on: January 16, 2019, 09:08:47 pm »
0

would this be better as a duration where it checks the time every turn? Also, if it had a rule change where the game could only end with a 5 pile ending so the game could go longer?

1.  No.
2.  No.
3.  Are you going out of your way to make the worst (therefore best?) RBCI of all time?
4.  Dr. Who - Action-Reserve, cost $5 - Put this on your Tavern mat. /// You may Call this to play an Action from your hand.  When you do, specify what time it is.  It is that time until the Action finishes playing.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5656 on: January 17, 2019, 12:19:01 am »
0

Time is a continuous quantity, so it's impossible to check the time exactly on the hour. $7 for a Ruined Village is, indeed, a really bad card idea. (-8

There could be some ruling on rounding time values in a future expansion though.  Or it could be a split pile with Dr. Who.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5657 on: January 17, 2019, 01:04:41 am »
0

Sort of like Dr. Who without the time control.

Village of the Realm
Action-Reserve
Cost: $4

+1 Card
+1 Action
Put this on your Tavern mat
------------
Directly after you finish playing an Action card, you may call this for +1 Action.
« Last Edit: January 17, 2019, 01:12:36 pm by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Awaclus

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Re: Really bad card ideas
« Reply #5658 on: January 17, 2019, 01:21:51 am »
+1

Clock
Action
+ 1 Action
If it's exactly...
1:00- + 1 card +1 action
2:00- + 2 cards +2 actions
3:00- + 3 cards +3 actions
4:00- + 4 cards +4 actions
5:00- + 5 cards +5 actions
6:00- + 6 cards +6 actions
7:00- + 7 cards +7 actions
8:00-  + 8 cards +8 actions
9:00- + 9 cards +9 actions
10:00- + 10 cards +10 actions
11:00- + 11 cards +11 actions
12:00- + 12 cards +12 actions

And then it doesn't do anything in the afternoon?
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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King Leon

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Re: Really bad card ideas
« Reply #5659 on: January 17, 2019, 02:34:02 am »
+1

Dominion: Legacy
Type: Action
Cost: $3

Reveal a card from your hand. If it's a Victory card, tear and trash it and stick the +1 Experience sticker from that Victory card to your Player tableau. Else if it's an Action card, stick a +1 Action and a Cost +$1 sticker on that card.
« Last Edit: January 17, 2019, 02:35:15 am by King Leon »
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LittleFish

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Re: Really bad card ideas
« Reply #5660 on: January 17, 2019, 07:52:22 am »
0

Clock
Action
+ 1 Action
If it's exactly...
1:00- + 1 card +1 action
2:00- + 2 cards +2 actions
3:00- + 3 cards +3 actions
4:00- + 4 cards +4 actions
5:00- + 5 cards +5 actions
6:00- + 6 cards +6 actions
7:00- + 7 cards +7 actions
8:00-  + 8 cards +8 actions
9:00- + 9 cards +9 actions
10:00- + 10 cards +10 actions
11:00- + 11 cards +11 actions
12:00- + 12 cards +12 actions

And then it doesn't do anything in the afternoon?


I never said AM or PM
Sort of like Dr. Who without the time control.

Village of the Realm
Action-Reserve
Cost: $4

+1 Card
+1 Action
------------
Directly after you finish playing an Action card, you may call this for +1 Action.
This never reaches your tavern mat
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Minotaur

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Re: Really bad card ideas
« Reply #5661 on: January 17, 2019, 01:13:57 pm »
+2

I never said AM or PM

I think Awaclus doesn't believe in "AM" or "PM"...
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LittleFish

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Re: Really bad card ideas
« Reply #5662 on: January 17, 2019, 06:45:38 pm »
0

Clock
Action
+ 1 Action
If it's exactly...
1:00- + 1 card +1 action
2:00- + 2 cards +2 actions
3:00- + 3 cards +3 actions
4:00- + 4 cards +4 actions
5:00- + 5 cards +5 actions
6:00- + 6 cards +6 actions
7:00- + 7 cards +7 actions
8:00-  + 8 cards +8 actions
9:00- + 9 cards +9 actions
10:00- + 10 cards +10 actions
11:00- + 11 cards +11 actions
12:00- + 12 cards +12 actions

And then it doesn't do anything in the afternoon?
doesn't work in military time
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Minotaur

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Re: Really bad card ideas
« Reply #5663 on: January 25, 2019, 04:08:00 pm »
0

$1 RBCI challenge, GO!

Schmilver
Treasure
Cost: $1

+$2
Return this to the Supply.
At the end of your Buy phase, take <1> and you may pay debt.
--------------
When you gain this, +1 Buy.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5664 on: January 26, 2019, 12:01:57 am »
+1

Schmourtyard
Action
Cost: $1

+1 Card
+1 Action
You may put a card from your hand on top of your deck.
« Last Edit: January 26, 2019, 12:03:14 am by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LittleFish

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Re: Really bad card ideas
« Reply #5665 on: January 27, 2019, 08:57:10 am »
+1

Customs
Landmark

All cards from the black market cost more, and when you gain a card from the black market gain a curse.
-
Setup- Replace a supply pile in the supply with the black market supply pile
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Minotaur

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Re: Really bad card ideas
« Reply #5666 on: February 03, 2019, 06:06:06 pm »
+2

Like Triumph Only It Feels Bad
Event
Cost:  <5>

You may trash a Laboratory from your hand.
If you did, +1 VP and +1 VP for each Laboratory you've trashed this turn.
« Last Edit: February 17, 2019, 05:09:27 pm by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Commodore Chuckles

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Re: Really bad card ideas
« Reply #5667 on: February 03, 2019, 10:36:53 pm »
+7

Bouncer
Action - Reserve - $2
+1 Card
+1 Action
Put this on your Tavern Mat.
At the end of your turn, you may call this to discard a Band of Misfits or Overlord from your Tavern Mat.
« Last Edit: February 03, 2019, 10:41:26 pm by Commodore Chuckles »
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Minotaur

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Re: Really bad card ideas
« Reply #5668 on: February 03, 2019, 10:53:50 pm »
0

Bouncer
Action - Reserve - $2
+1 Card
+1 Action
Put this on your Tavern Mat.
At the end of your turn, you may call this to discard a Band of Misfits or Overlord from your Tavern Mat.

Ayyyyyy

That's at least two versions of the Tavern Limbo meme so far.  I dig it.

(Overlord comic)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Commodore Chuckles

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Re: Really bad card ideas
« Reply #5669 on: February 04, 2019, 07:57:55 pm »
0

Mutex Lock
Action - Duration - $2
At the start of your next turn, return all Artifacts in your possession.
While this is in play, another player cannot take an Artifact from you.
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crj

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Re: Really bad card ideas
« Reply #5670 on: February 04, 2019, 09:12:54 pm »
0

Dining Philosopher
Action
+1 Card
+1 Action
Take a Fork that is adjacent to you. If you cannot, wait until you can.
If you have two Forks, put one back each side of you for +5VP.

Setup: place one Fork between each two players.
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LittleFish

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Re: Really bad card ideas
« Reply #5671 on: February 04, 2019, 09:20:45 pm »
+3

Dining Philosopher
Action
+1 Card
+1 Action
Take a Fork that is adjacent to you. If you cannot, wait until you can.
If you have two Forks, put one back each side of you for +5VP.

Setup: place one Fork between each two players.
It says wait until you can. Shouldn't this be a duration
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LittleFish

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Re: Really bad card ideas
« Reply #5672 on: February 04, 2019, 09:22:06 pm »
+1

Insert Name Here
- Action- Victory-Night-Attack-Reaction-Duration-Treasure
Play this as any card in the supply
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Minotaur

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Re: Really bad card ideas
« Reply #5673 on: February 04, 2019, 11:59:41 pm »
+1

Partylord
Action
Cost: <8>

Play this as if it were an Action-Reserve card in the Supply.  This is that card until it leaves your Tavern mat.
------------------
Setup:  Add three Action-Reserve piles to the Supply.
« Last Edit: February 05, 2019, 08:48:29 am by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LittleFish

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Re: Really bad card ideas
« Reply #5674 on: February 05, 2019, 07:48:11 am »
+1

Partylord
Action
Cost: <8>

Play this as if it were an Action-Reserve card in the Supply.  It is that card until it leaves your Tavern mat.
------------------
Setup:  Add three Action-Reserve piles to the Supply.

Shouldn't it be this is not it is
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