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Author Topic: Really bad card ideas  (Read 592246 times)

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majiponi

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Re: Really bad card ideas
« Reply #4975 on: March 21, 2017, 08:33:28 pm »
0

Neuschwanstein is really thematic, I like it.
Yes! I'll reveal watchtower to move it! No worry to have debts!
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Marcory

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Re: Really bad card ideas
« Reply #4976 on: March 28, 2017, 06:03:47 pm »
+1

Make it Rain Action-Attack
+1
Each other player gains a Cache from the Cache pile.
------------------
Setup: If this and Cache are in the Kingdom, take Cache out of the Kingdom and add another random pile to the Kingdom.
« Last Edit: March 28, 2017, 06:05:32 pm by Marcory »
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Minotaur

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Re: Really bad card ideas
« Reply #4977 on: March 29, 2017, 11:22:24 am »
+2

Make it Rain Action-Attack
+1
Each other player gains a Cache from the Cache pile.
------------------
Setup: If this and Cache are in the Kingdom, take Cache out of the Kingdom and add another random pile to the Kingdom.


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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4978 on: April 01, 2017, 12:27:09 pm »
0

Chocolate Rain
Event
Cost: $5

+1 VP
Each player (including you) gains an Ill-Gotten Gains from the IGG pile.  (Beginning with you and in turn order)

« Last Edit: April 02, 2017, 12:46:53 pm by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

arishipshape

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Re: Really bad card ideas
« Reply #4979 on: April 12, 2017, 11:16:38 am »
+2

Is it Moat?
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AndrewisFTTW

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Re: Really bad card ideas
« Reply #4980 on: April 12, 2017, 12:14:25 pm »
+4

Is it Moat?

Don't push your luck, kid.
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Minotaur

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Re: Really bad card ideas
« Reply #4981 on: April 22, 2017, 08:29:49 pm »
0

Siege Salvager
Action/Reaction
Cost: <6>

+1 Action
+1 Buy
Take a coin token.  You may trash a card from your hand.  If you do, +$ equal to the coin cost of the trashed card.
---------------------------
When a card is trashed, you may reveal this from your hand.  If you do, return the trashed card to the Supply.  (This Reaction takes priority over that card's on-trash effects.)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

luser

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Re: Really bad card ideas
« Reply #4982 on: April 24, 2017, 03:39:22 am »
0

Noble-brigand 4 <6>
3 cards, 2 actions, gain a gold, each other player reveals two cards from top of his deck and trashes treasure other than copper and gains a copper
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Minotaur

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Re: Really bad card ideas
« Reply #4983 on: April 27, 2017, 09:01:54 am »
+1

Silk Worm
Action/Victory
Cost: $5

+1 Card
+1 Action
You may trash a card from your hand.
---------------------
1 VP for every five Victory cards in the trash pile.

(Note:  Card does not seem balanceable.)
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McGarnacle

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Re: Really bad card ideas
« Reply #4984 on: April 30, 2017, 10:59:51 am »
0

Silk Worm
Action/Victory
Cost: $5

+1 Card
+1 Action
You may trash a card from your hand.
---------------------
1 VP for every five Victory cards in the trash pile.

(Note:  Card does not seem balanceable.)

Why can this not be balanced? Looks okay to me, unless I'm missing something big.
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Minotaur

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Re: Really bad card ideas
« Reply #4985 on: April 30, 2017, 11:42:42 am »
0

Silk Worm
Action/Victory
Cost: $5

+1 Card
+1 Action
You may trash a card from your hand.
---------------------
1 VP for every five Victory cards in the trash pile.

(Note:  Card does not seem balanceable.)

Why can this not be balanced? Looks okay to me, unless I'm missing something big.

Seems really unstable.  Value for the price point is pretty wacky.  Depends on the trash pile of all things.  Idk for sure if it's that messed up.  Also scumbag combo with Rebuild.

EDIT:  You can't save both your worms and your provinces.  Excellent!
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Aquila

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Re: Really bad card ideas
« Reply #4986 on: April 30, 2017, 02:05:55 pm »
+2

Donald found that an alt VP that depends on the trash doesn't work, as whoever wins the split will be the only person to fill the trash. Not sure being much stronger with more players does any favours to its design either.
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McGarnacle

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Re: Really bad card ideas
« Reply #4987 on: April 30, 2017, 10:04:35 pm »
0

Donald found that an alt VP that depends on the trash doesn't work, as whoever wins the split will be the only person to fill the trash. Not sure being much stronger with more players does any favours to its design either.

Alt-VP in general seem like some of the harder cards to cost.
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Puk

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Re: Really bad card ideas
« Reply #4988 on: May 17, 2017, 08:53:45 am »
+3

Sore loser

Event
Cost: $5

Discard your entire hand and  put your deck into your discard pile. Look into your discard pile and count the provinces. If the province stack has 3 provinces or less left, and you own no more than 1 province, gain a province, duchy and 3 estates, put them on top of your deck.
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Minotaur

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Re: Really bad card ideas
« Reply #4989 on: May 18, 2017, 12:59:42 am »
+1

Lose The Game
Event
Cost: $0

Lose the game.  Tell all other players that you lost the game.  All other players also lose the game.
----------------
Setup:  This Event is always in the Kingdom, even if it isn't.

DON'T HOVER OVER THIS
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terminalCopper

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Re: Really bad card ideas
« Reply #4990 on: May 19, 2017, 06:30:26 am »
0


Real Donate

Event
Cost: $8 Debt

After this turn, put all cards from your deck and discard pile into your hand, trash any number your opponent chooses, shuffle your hand into your deck, then draw 5 cards.
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Gubump

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Re: Really bad card ideas
« Reply #4991 on: May 19, 2017, 07:50:09 pm »
+4

« Last Edit: May 19, 2017, 07:51:27 pm by Gubump »
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Minotaur

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Re: Really bad card ideas
« Reply #4992 on: May 30, 2017, 07:22:17 am »
0

Mother Lode
Event
Cost: $4

+1 Buy
Gain a Gold
At the start of your clean-up phase, +<1>
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Minotaur

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Re: Really bad card ideas
« Reply #4993 on: August 07, 2017, 08:53:14 pm »
+1

I'm still miffed we didn't get a Dagger Tester in Empires.

Dagger Tester
Action-Reserve
$2

+1 Action
Put this on your Tavern mat.  Reveal the top 4 cards of your deck.  Put the revealed Victory cards in your hand, and put the rest back in any order.
--------------------
When another player plays an Attack card, you may trash this card.  If you do, you are unaffected by the Attack.
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spiralstaircase

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Re: Really bad card ideas
« Reply #4994 on: August 08, 2017, 11:29:48 am »
+2

Miffler
Action - Legacy
$5

Name a card.  If Donald hasn't used the name, you may post the name on forum.dominionstrategy.com and write it on a Miff card, which you may add to your deck in all following games.  The Miff card is worth 1VP per upvote your forum post has at the end of the game.
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majiponi

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Re: Really bad card ideas
« Reply #4995 on: August 12, 2017, 05:11:18 am »
+1

Quote
Chancemaker
cost $3 - Action
Bake any number of cookies.
+$1 per 1 cookie you baked.
You may put your deck into your discard pile.
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achmed_sender

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Re: Really bad card ideas
« Reply #4996 on: September 13, 2017, 11:13:25 am »
0

I didn't reread all 200 pages of this, but I haven't seen any Game of Thrones cards yet, so here are my ideas. No Spoilers of S7, but read at your own risk if u just started the Seasons 1-6

The Iron Throne
Action
$2
--------------------
Gain 7 Provinces, a King's Court and an Advisor.
---------------------
This can only be gained if there are at least 100 cards in the trash.

Winter Is Coming
Event
$3
+2 cards
All players put their -1 card token on thir deck.
----------------------------------
All your Sauna cards become Avanto cards.

Night King
Action - Attack
$5
-------------------------------
Trash a Knight from the Knights pile
Every other player reveals the top card of his deck. You may trash it. Gain any of the trashed cards this turn.
--------------------------------
When this is used in a game, also use the Kights pile
This card can only be trashed by "Dragon Glass" or "Valyrian Steel".

Tywin Lannister
Action - Attack
$4
--------------
Remove all your debt tokens
All players have to discard their Throne Rooms and Kings Courts.

Iron Bank of Bravos
Treasure
$6
----------------
+$2
Each player counts his VP, If you have the most: This produces extra $2.

Jon Snow
Action
$3
-------------------
+1 card
+1 action
If you play Jon Snow the second time this turn, gain a Mercenary
-------------------
Setup: After 5 turns this supply pile goes to the trash and may only be regained by cards of the "Lord of the Light" pile

Trial by Combat
Event
$4D
-------------------------------
Choose a card you have in play. Every other player have to reveal a card from their hand. If their card is cheaper they trash or discard it, you choose.

Jaqen H'ghar
Action
2$P
-------------------------------
Choose a card from a supply pile. If no copy of it is already in play: This become this card until it leaves play.

Ser Bronn from Blackwater
Action- Duration
$4
--------------------------
Gain a Coin Token.
You may discard two cards from your hand. If u do: Set this aside. 2 turns later, you may get a castle from the castle pile and discard this.

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Awaclus

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Re: Really bad card ideas
« Reply #4997 on: September 13, 2017, 11:25:14 am »
0

All your Sauna cards become Avanto cards.

...but that doesn't happen in winter.
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achmed_sender

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Re: Really bad card ideas
« Reply #4998 on: September 13, 2017, 01:31:42 pm »
0

All your Sauna cards become Avanto cards.

...but that doesn't happen in winter.

But yet Sauna is the place where it's hot and Avanto where it is cold.
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Awaclus

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Re: Really bad card ideas
« Reply #4999 on: September 13, 2017, 02:26:11 pm »
0

All your Sauna cards become Avanto cards.

...but that doesn't happen in winter.

But yet Sauna is the place where it's hot and Avanto where it is cold.

Avanto is the place where it's reasonably warm compared to the air temperature.

EDIT: #5000 GET
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