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Author Topic: Really bad card ideas  (Read 1859971 times)

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Minotaur

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Re: Really bad card ideas
« Reply #4575 on: July 07, 2016, 05:20:55 pm »
0

Das Kapital
Event/RSP
Cost: $0

Put every card not in the Supply into the Trash.  Each player gains three Coppers and loses all tokens.
All of the mercenaries and madmen capitalist pig-dogs in the world are just shit-scared of you right now.

FTFY comrade.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4576 on: July 07, 2016, 06:19:46 pm »
0

(Lost whatever)

I must've been sleepy when I wrote this.  City doesn't discard anything, so I did this wrong.  I think I thought the main thing was that it draws more cards, but mainly, "Lost" gives you -1 Buy, -$1, and always does all the stuff that's supposed to be conditional for free.  And you opponents draw a card when you gain it.

So more like...


Lost Market Square
Action/Reaction
Cost: $3

+1 Card
+1 Action
Take your -$1 token.
-----------
You may discard this card from your hand at any time.  If you do, gain a Gold and take your -$1 token.  When you gain this, each other player draws a card.



Yeah, "Lost" is a pretty bizarre and hard to generalize modifier, so I shouldn't have bothered.
« Last Edit: July 08, 2016, 07:41:51 am by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4577 on: July 08, 2016, 07:37:27 am »
+2

Chicken
Victory
Cost: <30>

30 VP

(This pile only has one card, and does not count toward the three-pile ending)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Asper

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Re: Really bad card ideas
« Reply #4578 on: July 08, 2016, 11:49:51 am »
+2

Boo to cheap communism jokes.

ALL jokes should be cheap so the people can afford them.
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AdrianHealey

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Re: Really bad card ideas
« Reply #4579 on: July 08, 2016, 02:50:18 pm »
+2

Chicken
Victory
Cost: <30>

30 VP

(This pile only has one card, and does not count toward the three-pile ending)

I kind of like this idea.
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Minotaur

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Re: Really bad card ideas
« Reply #4580 on: July 08, 2016, 05:07:38 pm »
+1

Chicken
Victory
Cost: <30>

30 VP

(This pile only has one card, and does not count toward the three-pile ending)

I kind of like this idea.

I wish meta-likes were tallied properly.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Asper

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Re: Really bad card ideas
« Reply #4581 on: July 08, 2016, 07:02:53 pm »
+1

Chicken
Victory
Cost: <30>

30 VP

(This pile only has one card, and does not count toward the three-pile ending)

I kind of like this idea.

I wish meta-likes were tallied properly.

They are. You get respect, just not as a countable variable on a website.
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spiralstaircase

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Re: Really bad card ideas
« Reply #4582 on: July 11, 2016, 08:22:45 am »
+1

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.
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Minotaur

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Re: Really bad card ideas
« Reply #4583 on: July 11, 2016, 10:08:06 am »
+2

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Limetime

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Re: Really bad card ideas
« Reply #4584 on: July 11, 2016, 04:40:18 pm »
+1

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
Inheritance???
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Minotaur

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Re: Really bad card ideas
« Reply #4585 on: July 11, 2016, 05:38:59 pm »
0

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
Inheritance???

First it costs $7, and then you suddenly don't want to Bonfire them anymore.  Unless Scout is the only Action costing less than $5 on the board...
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

eHalcyon

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Re: Really bad card ideas
« Reply #4586 on: July 11, 2016, 05:41:59 pm »
0

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
Inheritance???

First it costs $7, and then you suddenly don't want to Bonfire them anymore.  Unless Scout is the only Action costing less than $5 on the board...

Neither of those things stops you from using Bonfire on Estates though.
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Minotaur

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Re: Really bad card ideas
« Reply #4587 on: July 11, 2016, 06:26:52 pm »
+1

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
Inheritance???

First it costs $7, and then you suddenly don't want to Bonfire them anymore.  Unless Scout is the only Action costing less than $5 on the board...

Neither of those things stops you from using Bonfire on Estates though.

It would stop *me* from using Bonfire on Estates on 99% of boards that don't have Possession, probably more than that.  I can't speak for weirdos like you.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

eHalcyon

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Re: Really bad card ideas
« Reply #4588 on: July 11, 2016, 09:24:34 pm »
+1

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
Inheritance???

First it costs $7, and then you suddenly don't want to Bonfire them anymore.  Unless Scout is the only Action costing less than $5 on the board...

Neither of those things stops you from using Bonfire on Estates though.

It would stop *me* from using Bonfire on Estates on 99% of boards that don't have Possession, probably more than that.  I can't speak for weirdos like you.

But the first statement is about whether you can, not whether you would.
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Gubump

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Re: Really bad card ideas
« Reply #4589 on: July 11, 2016, 09:45:31 pm »
0

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
Inheritance???

First it costs $7, and then you suddenly don't want to Bonfire them anymore.  Unless Scout is the only Action costing less than $5 on the board...

Edge case: Fortress and Villa are in the Supply and you inherited the Fortresses.
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Minotaur

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Re: Really bad card ideas
« Reply #4590 on: July 11, 2016, 10:16:30 pm »
0

Capitol
Action - Victory - $2
Play a Victory card from your hand twice.

Now you can finally Bonfire those goddamned Estates.
Inheritance???

First it costs $7, and then you suddenly don't want to Bonfire them anymore.  Unless Scout is the only Action costing less than $5 on the board...

Edge case: Fortress and Villa are in the Supply and you inherited the Fortresses.

Yes, that's part of that very generous 1% estimate.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #4591 on: July 12, 2016, 12:44:05 am »
+1

Sigil of eHalcyon
Landmark
Estates grant an extra 9VP, but you can Bonfire them.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

eHalcyon

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Re: Really bad card ideas
« Reply #4592 on: July 12, 2016, 01:33:05 am »
0

Sigil of eHalcyon
Landmark
Estates grant an extra 9VP, but you can Bonfire them.

Limetime called it first, and this doesn't make any sense because it still doesn't let you play the Estate. :P
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Minotaur

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Re: Really bad card ideas
« Reply #4593 on: July 12, 2016, 07:50:07 am »
+4

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eHalcyon

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Re: Really bad card ideas
« Reply #4594 on: July 12, 2016, 12:06:49 pm »
0

Why are you so salty about this? Limetime provided an edge case which was correct. Whether you should is beside the point. I mean,  you shouldn't with Capitol either because it requires getting an otherwise useless $2 junk action card to enable trashing one Estate at a time with Bonfire. Accept that Inheritance works just as well for that and move on?
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Seprix

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Re: Really bad card ideas
« Reply #4595 on: July 12, 2016, 12:09:54 pm »
+1

I think Minotaur looked back on Sodom.  :) He became a pillar of salt.
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Minotaur

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Re: Really bad card ideas
« Reply #4596 on: July 12, 2016, 12:30:12 pm »
0

I think Minotaur looked back on Sodom.  :) He became a pillar of salt.

This.  I always wanted to Bonfire those Estates.  I always could.  But it feels bad, bro.  (Nice salt pun, btw)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

eHalcyon

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Re: Really bad card ideas
« Reply #4597 on: July 12, 2016, 12:33:43 pm »
0

I think Minotaur looked back on Sodom.  :) He became a pillar of salt.

This.  I always wanted to Bonfire those Estates.  I always could.  But it feels bad, bro.  (Nice salt pun, btw)

Then go forth and do it for some catharsis. Build your Jurassic Park.  ;)
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Marcory

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Re: Really bad card ideas
« Reply #4598 on: July 13, 2016, 12:40:26 am »
+2

ATM Event $

Gain a Cache from the Cache pile, putting it into your hand.

---------
Setup:
In games using this, Cache cannot be in the supply. If you randomly select Cache for the Kingdom, select a different card instead.



Variations on this theme: a card named "Twilight", which gains a Knight and puts it into play at the start of the next turn; "Snow White", which gains a Prince; "Maid Marian", which gains a Noble Brigand.
« Last Edit: July 13, 2016, 12:50:09 am by Marcory »
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Minotaur

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Re: Really bad card ideas
« Reply #4599 on: July 13, 2016, 12:49:10 am »
+1

ATM Action $

Gain a Cache from the Cache pile, putting it into your hand.

---------
Setup:
In games using this, (including when ATM is in the Black Market deck), Cache cannot be in the supply. If you randomly select Cache for the Kingdom, select a different card instead.

But is it the best <5> card?
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.
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