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Author Topic: Really bad card ideas  (Read 952404 times)

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Minotaur

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Re: Really bad card ideas
« Reply #3850 on: August 11, 2015, 05:47:07 pm »
+1

Biscuit Levitation
Action
Cost: $2

You may play a Scout from your hand five times.

It only works on biscuits...
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #3851 on: August 12, 2015, 07:31:45 am »
0

Linden Tree
Event
Cost: $5

Each player takes their Scout token.  (Whenever a player plays an Action card while they have their Scout token, they lose the token and the Action card played is played as if it were a Scout.  It continues to be Scout until it leaves play.)

"Well, it's just going to have to smell of come then!"

(Side note:  It's actually this tree that should've been in that sketch, but oh well: https://en.wikipedia.org/wiki/Pyrus_calleryana, see the link after "smell"...)
« Last Edit: August 13, 2015, 01:38:10 pm by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Seprix

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Re: Really bad card ideas
« Reply #3852 on: August 12, 2015, 11:20:10 am »
0

Tweedle-dee
4$ Action
+2 Cards, +1$
_______________
When you buy Tweedle-dee, don't gain Tweedle-dee and gain a Tweedle-dum
_______________
Setup: Add Tweedle-dum to the supply if it is not there.


Tweedle-dum
4$ Action
+1 Card, +2 Actions
________________
When you buy Tweedle-dum, don't gain a Tweedle-dum and gain a Tweedle-dee
________________
Setup: Add Tweedle-dee to the supply if it is not there.

Randomizer card text: NO TAKEBACKS

Two cards for $4? That's pretty good to me.
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Seprix

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Re: Really bad card ideas
« Reply #3853 on: August 12, 2015, 11:24:12 am »
0

Christopher Columbus
Action- $5

+2 Cards

Each player gains a Scout from the Supply. Gain a Pillage and a copper. (Colombus never did find Gold)

setup: Add Scout next to the Curse pile
« Last Edit: August 12, 2015, 11:26:03 am by Seprix »
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ChocophileBenj

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Re: Really bad card ideas
« Reply #3854 on: August 13, 2015, 01:32:51 pm »
+1

French Army
$5, action victory
Resign the game
--
1789 VP

German Army
$5, action attack duration
Call your opponents sub-humans and do whatever you want, kill them, rape them... but get rid of them, because the chief you put in place yourself  (or maybe your friends) asked so.
The next turn, don't expect your opponents to smile at you.

By the way, today is 08/13 and 1961/08/13 was the day you had the famous Berlin wall... but whatever, I'm personally after "the next turn" with Germans, so don't start an useless debate
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Chocolate is like victory points in Dominion. Both taste good but they'll hurt you if you eat too much of it instead of something else in your early days.

Minotaur

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Re: Really bad card ideas
« Reply #3855 on: August 13, 2015, 01:36:07 pm »
+1

French Army
$5, action victory
Resign the game
--
1789 VP

German Army
$5, action attack duration
Call your opponents sub-humans and do whatever you want, kill them, rape them... but get rid of them, because the chief you put in place yourself  (or maybe your friends) asked so.
The next turn, don't expect your opponents to smile at you.

By the way, today is 08/13 and 1961/08/13 was the day you had the famous Berlin wall... but whatever, I'm personally after "the next turn" with Germans, so don't start an useless debate

http://www.tentimesone.com/if-world-war-one-was-a-bar-fight/

Evil wins because good is dumb... No, wait.  Everyone is dumb and evil?  Spaceballs was wrong?
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

singletee

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Re: Really bad card ideas
« Reply #3856 on: August 14, 2015, 03:33:10 pm »
+7

Lost Rats
Event
Cost: $6

Move your Swarm token to an Action Supply pile (when you play a card from that pile, you first gain a copy of it and trash a card from your hand).
« Last Edit: August 14, 2015, 04:47:28 pm by singletee »
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Minotaur

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Re: Really bad card ideas
« Reply #3857 on: August 14, 2015, 03:46:30 pm »
0

Rat Harem
Victory-Treasure
Cost: $5

$1
Trash a card from your hand that does not have "Rat" in its name.  Gain a Rat Harem.
------
1 VP
When you trash this, +1 card
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

belugawhale

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Re: Really bad card ideas
« Reply #3858 on: August 18, 2015, 11:26:16 am »
+1

Landfill - Action

Look through your discard pile. You may trash up to two cards from your discard pile.
___________________________
While this is in play, when you trash a card, put it in your hand.



A *few* cards completely break this concept...
« Last Edit: August 21, 2015, 11:44:00 pm by belugawhale »
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Asper

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Re: Really bad card ideas
« Reply #3859 on: August 18, 2015, 01:38:04 pm »
+5

Whine Merchant, Action, $5
+$4
-1 Buy
You may complain that this card sucks.
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ChocophileBenj

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Re: Really bad card ideas
« Reply #3860 on: August 19, 2015, 04:22:06 am »
0

Lost Rats
Event
Cost: $6

Move your Swarm token to an Action Supply pile (when you play a card from that pile, you first gain a copy of it and trash a card from your hand).

Lost Rats V2
Event
Cost: $6

Move your Rats token to an Action Supply pile (after you have played a card from that pile, gain a copy of it and trash a card from your hand that isn't a copy of it (or reveal a hand full of such cards) ; when you trash such a card, +1 card.
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Chocolate is like victory points in Dominion. Both taste good but they'll hurt you if you eat too much of it instead of something else in your early days.

Asper

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Re: Really bad card ideas
« Reply #3861 on: August 19, 2015, 05:32:28 am »
+6

Lost Rats
Event
Cost: $6

Move your Swarm token to an Action Supply pile (when you play a card from that pile, you first gain a copy of it and trash a card from your hand).

Lost Rats V2
Event
Cost: $6

Move your Rats token to an Action Supply pile (after you have played a card from that pile, gain a copy of it and trash a card from your hand that isn't a copy of it (or reveal a hand full of such cards) ; when you trash such a card, +1 card.

Lost Rats V3
+2 Cards
+2 Actions
----
When you gain this, each other player gains a Lost Rats.
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Minotaur

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Re: Really bad card ideas
« Reply #3862 on: August 19, 2015, 05:41:12 am »
+4

Lost Rats v5

Survivng notes indicate that this card and v4 are the same, with the exception that this one costs $1 more.  Unfortunately, this is all that is known.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #3863 on: August 19, 2015, 08:53:35 pm »
+2

Lost Guide
Action
Cost: $3

+1 Action
Reveal the top 4 cards of your deck.  Place the revealed Victory cards into your hand and put the rest back in any order.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Seprix

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Re: Really bad card ideas
« Reply #3864 on: August 19, 2015, 09:43:46 pm »
+2

Lost Lost
Action $5

Complain how each subsequent season of Lost sucked and how terrible the finale was. If you do, +$.
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ancientcampus

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Re: Really bad card ideas
« Reply #3865 on: August 19, 2015, 10:14:10 pm »
0

Lost Rats V3
+2 Cards
+2 Actions
----
When you gain this, each other player gains a Lost Rats.
Whelp, there goes the pile.


My reaction:
Lost Rats actually looks like fun.
Rat Harem made me choke on my beverage.

Minotaur

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Re: Really bad card ideas
« Reply #3866 on: August 19, 2015, 10:21:33 pm »
0

My reaction:
Lost Rats actually looks like fun.
Rat Harem made me choke on my beverage.

So funny you forgot to upvote?   :'(
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Seprix

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Re: Really bad card ideas
« Reply #3867 on: August 19, 2015, 10:25:37 pm »
+1

My reaction:
Lost Rats actually looks like fun.
Rat Harem made me choke on my beverage.

So funny you forgot to upvote?   :'(

Upvote Harem
Action $

Beg for upvotes. If you do, gain 8 Provinces.
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Asper

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Re: Really bad card ideas
« Reply #3868 on: August 20, 2015, 09:16:48 pm »
0

Lost Rats V3
+2 Cards
+2 Actions
----
When you gain this, each other player gains a Lost Rats.
Whelp, there goes the pile.


My reaction:
Lost Rats actually looks like fun.
Rat Harem made me choke on my beverage.

That was intentional. The thread is too much about mildly entertaining card name puns and too little about actual bad card ideas. Especially the "Ruined Xyz" jokes make me feel this thread should be split up. Whenever i come here hoping to see cards with a hidden design flaw, all i see are things like "Jack of all Trading Posts", "Contrafeit" or "Count House". Not that i mind others enjoying that kind of joke, but the thread is swamped with them. And yes, i realize i'm guilty myself.

/rant

Edit: Uh, i guess that i did what i'm complaining about with my last post before that. Guilty indeed. Still i think it's rather different from the thread's premise.
« Last Edit: August 21, 2015, 09:25:44 am by Asper »
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belugawhale

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Re: Really bad card ideas
« Reply #3869 on: August 21, 2015, 12:00:53 am »
0

The thread is too much about mildly entertaining card name puns and too little about actual bad card ideas. Especially the "Ruined Xyz" jokes make me feel this thread should be split up. Whenever i come here hoping to see cards with a hidden design flaw, all i see are things like "Jack of all Trading Posts", "Contrafeit" or "Count House". Not that i mind others enjoying that kind of joke, but the thread is swamped with them. And yes, i realize i'm guilty myself.
/rant

Landfill - Action

Look through your discard pile. You may trash up to two cards from your discard pile.
___________________________
While this is in play, when you trash a card, put it in your hand.
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shmeur

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Re: Really bad card ideas
« Reply #3870 on: August 21, 2015, 02:41:06 am »
0

Landfill actually looks cool.  Both the top and bottom are interesting mechanics that would be fun used separately.

EDIT: okay not the bottom part because I realized how broken it is with so many card combos.
The top tho
« Last Edit: August 21, 2015, 02:45:53 am by shmeur »
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Asper

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Re: Really bad card ideas
« Reply #3871 on: August 21, 2015, 09:29:57 am »
0

Landfill actually looks cool.  Both the top and bottom are interesting mechanics that would be fun used separately.

EDIT: okay not the bottom part because I realized how broken it is with so many card combos.
The top tho

Mining Village seems nice, to say the least.
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shmeur

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Re: Really bad card ideas
« Reply #3872 on: August 21, 2015, 10:04:22 am »
0

Landfill actually looks cool.  Both the top and bottom are interesting mechanics that would be fun used separately.

EDIT: okay not the bottom part because I realized how broken it is with so many card combos.
The top tho

Mining Village seems nice, to say the least.

Procession + Landfill.
« Last Edit: August 21, 2015, 10:05:48 am by shmeur »
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Asper

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Re: Really bad card ideas
« Reply #3873 on: August 21, 2015, 10:12:53 am »
0

Landfill actually looks cool.  Both the top and bottom are interesting mechanics that would be fun used separately.

EDIT: okay not the bottom part because I realized how broken it is with so many card combos.
The top tho

Mining Village seems nice, to say the least.

Procession + Landfill.

That's not as crazy as Mining Village, actually :P
Sure Procession's powerful, but you're going to run out of Processions to play sooner or later. Meanwhile, you can play the same single Mining Village  unlimited times for unlimited cards, unlimited actions and unlimited money.
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iguanaiguana

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Re: Really bad card ideas
« Reply #3874 on: August 21, 2015, 10:22:13 am »
0

Lost Rats V3
+2 Cards
+2 Actions
----
When you gain this, each other player gains a Lost Rats.
Whelp, there goes the pile.


My reaction:
Lost Rats actually looks like fun.
Rat Harem made me choke on my beverage.

That was intentional. The thread is too much about mildly entertaining card name puns and too little about actual bad card ideas. Especially the "Ruined Xyz" jokes make me feel this thread should be split up. Whenever i come here hoping to see cards with a hidden design flaw, all i see are things like "Jack of all Trading Posts", "Contrafeit" or "Count House". Not that i mind others enjoying that kind of joke, but the thread is swamped with them. And yes, i realize i'm guilty myself.

/rant

Edit: Uh, i guess that i did what i'm complaining about with my last post before that. Guilty indeed. Still i think it's rather different from the thread's premise.

Ruined thread - Action: cost 0
+1 post
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