Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 146 147 [148] 149 150 ... 282  All

Author Topic: Really bad card ideas  (Read 1849478 times)

0 Members and 5 Guests are viewing this topic.

Minotaur

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2520
  • Respect: +3960
    • View Profile
Re: Really bad card ideas
« Reply #3675 on: May 29, 2015, 01:25:06 pm »
+1

Runed Library
Action
Cost: $7

Draw until you have 7 cards in your hand.  You may set aside Action cards face up as you draw them.  Among the set aside cards, play the Alchemy cards in any order and discard the others.
« Last Edit: May 30, 2015, 07:37:25 pm by Minotaur »
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Co0kieL0rd

  • Minion
  • *****
  • Online Online
  • Posts: 743
  • Respect: +863
    • View Profile
Re: Really bad card ideas
« Reply #3676 on: May 29, 2015, 03:13:38 pm »
+1

Runed Library

Wait... oh, I get it!
Logged
Check out my fan cards!
Dominion: Seasons - a small set Asper and I made that revolves around a unique and original mechanic
Roots and Renewal - this set is about interacting with the Supply and manipulating your opening turns
Flash cards - trying out a new concept

Minotaur

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2520
  • Respect: +3960
    • View Profile
Re: Really bad card ideas
« Reply #3677 on: May 29, 2015, 03:23:42 pm »
+3

Ruined Lookout
Action-Ruins
Cost: $0

+1 Action
Trash the top card of your deck.  Discard the top card of your deck.  Look at the top card of your deck.


Ruined Advisor
Action-Ruins
Cost: $0

+1 Action
Reveal the top three cards of your deck.  The player to your right chooses one.  Put it in your hand and discard the others.


Ruined Herald
Action-Ruins
Cost: $0

Reveal the top card of your deck.  If it is an Action, play it.
« Last Edit: May 29, 2015, 03:30:32 pm by Minotaur »
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 9701
  • Respect: +10741
    • View Profile
Re: Really bad card ideas
« Reply #3678 on: May 29, 2015, 04:51:54 pm »
+1

Two travellers that self-synergized catched my attention :

Ruined Warrior :
Action Attack Ruins :
For each ruins you have in play (including this) : each player reveals the top card of his deck and discards it if it costs $3 or $4.

Ruined Soldier :
Action Attack Ruins :
+$1 if you have another attack in play
Each other player with 6 or more cards in hand discard a card.

Hi Benj, where were you for the last year or so?
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

sudgy

  • Cartographer
  • *****
  • Offline Offline
  • Posts: 3431
  • Shuffle iT Username: sudgy
  • It's pronounced "SOO-jee"
  • Respect: +2706
    • View Profile
Re: Really bad card ideas
« Reply #3679 on: May 29, 2015, 05:29:18 pm »
+1

I think this is the best Hot Potato:

Hot Potato
Put this in the player to your left's discard pile
-----
If this is in your deck at the end of the game, you lose.
Logged
If you're wondering what my avatar is, watch this.

Check out my logic puzzle blog!

   Quote from: sudgy on June 31, 2011, 11:47:46 pm

enfynet

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1691
  • Respect: +1162
    • View Profile
    • JD's Custom Clubs
Re: Really bad card ideas
« Reply #3680 on: May 29, 2015, 05:41:27 pm »
0

I think this is the best Hot Potato:

Hot Potato
Put this in the player to your left's discard pile
-----
If this is in your deck at the end of the game, you lose.

Hot Potato
Action - Victory

Pass this to the player on your left.
-----
When you trash this card, pass it to the player on your right.

Worth -1 VP per card in your deck.
Logged
"I have no special talents. I am only passionately curious."

belugawhale

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 159
  • Something.
  • Respect: +212
    • View Profile
Re: Really bad card ideas
« Reply #3681 on: May 29, 2015, 10:19:54 pm »
+2

Ruined Moat - Action - Reaction $0
+1 Card
_____________
When another player plays an attack card, you may reveal this.
Logged
removed by user

Nevermind

  • Bishop
  • ****
  • Offline Offline
  • Posts: 121
  • Respect: +77
    • View Profile
Re: Really bad card ideas
« Reply #3682 on: May 30, 2015, 04:10:35 pm »
0

Here

We

Go!



Sarcastic remark

Event
$1

+1 card
+1 buy
Each other player must stare at you like you are crazy for the rest of the game (can only be bought once)

Note : This is the 1st card I have posted here.
Logged

Asper

  • Governor
  • *****
  • Offline Offline
  • Posts: 4995
  • Respect: +5345
    • View Profile
Re: Really bad card ideas
« Reply #3683 on: May 30, 2015, 04:16:34 pm »
+7

Ruined joke
Play this again.
Logged

Minotaur

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2520
  • Respect: +3960
    • View Profile
Re: Really bad card ideas
« Reply #3684 on: May 30, 2015, 04:25:21 pm »
+3

That's The Joke
Reaction-ruins
Cost: $0

You may reveal this when another player plays Ruined Joke.
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

belugawhale

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 159
  • Something.
  • Respect: +212
    • View Profile
Re: Really bad card ideas
« Reply #3685 on: May 30, 2015, 05:52:27 pm »
+4

Fork Bomb - Action - Ruins $0

Play this twice.
Logged
removed by user

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 9701
  • Respect: +10741
    • View Profile
Re: Really bad card ideas
« Reply #3686 on: May 30, 2015, 05:56:38 pm »
0

And then everyone tied for least number of turns taken rejoices in their shared victory!

Not sure if this works. The least number of turns is a tie breaker for being tied on most victory points. It is a way of determining who won. Pretty sure that "you win" effects will make you win even if you had more turns, so all players would end up tied.
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

GendoIkari

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 9701
  • Respect: +10741
    • View Profile
Re: Really bad card ideas
« Reply #3687 on: May 30, 2015, 05:57:17 pm »
0

"If you have fewer than 5 cards in hand, you win the game."

Why oh why did I just have to play that Militia first.
Logged
Check out my F.DS extension for Chrome! Card links; Dominion icons, and maybe more! http://forum.dominionstrategy.com/index.php?topic=13363.0

Thread for Firefox version:
http://forum.dominionstrategy.com/index.php?topic=16305.0

Asper

  • Governor
  • *****
  • Offline Offline
  • Posts: 4995
  • Respect: +5345
    • View Profile
Re: Really bad card ideas
« Reply #3688 on: May 30, 2015, 06:01:13 pm »
0

"If you have fewer than 5 cards in hand, you win the game."

Why oh why did I just have to play that Militia Torturer first.

I think this would be even better
Logged

eHalcyon

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8689
  • Respect: +9187
    • View Profile
Re: Really bad card ideas
« Reply #3689 on: May 30, 2015, 06:08:57 pm »
0

"If you have fewer than 5 cards in hand, you win the game."

Why oh why did I just have to play that Militia first.

Well my point was that you could tailor the effect such that it would only work for you. :P
Logged

ChocophileBenj

  • Minion
  • *****
  • Offline Offline
  • Posts: 504
  • Respect: +575
    • View Profile
Re: Really bad card ideas
« Reply #3690 on: June 01, 2015, 05:28:34 am »
0

Two travellers that self-synergized catched my attention :

Ruined Warrior :
Action Attack Ruins :
For each ruins you have in play (including this) : each player reveals the top card of his deck and discards it if it costs $3 or $4.

Ruined Soldier :
Action Attack Ruins :
+$1 if you have another attack in play
Each other player with 6 or more cards in hand discard a card.

Hi Benj, where were you for the last year or so?

Hi GendoIkari.
I was playing Hearthstone, but I realised I kinda sucked at this game (I didn't often reach 7 victories in Arena and didn't go beyond rank 8 in ranked after a whole year of intense playing) and also that I started to find it really boring and time-eating. I started thinking of playing Dominion again, and buying all packs on Goko, even though I wasn't that much brillant back to Isotropic days (never reached lv 30... but never got bored in -only- 8 months, too)
Logged
Chocolate is like victory points in Dominion. Both taste good but they'll hurt you if you eat too much of it instead of something else in your early days.

eHalcyon

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 8689
  • Respect: +9187
    • View Profile
Re: Really bad card ideas
« Reply #3691 on: June 03, 2015, 03:43:11 am »
+5

Marauder's Map
$4 - Action-Attack-Looter
You may solemnly swear that you are up to no good.  If you do, gain 4 Spoils from the Spoils pile, putting them on top of your deck.  Each other player gains a Ruins.
Logged

Minotaur

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2520
  • Respect: +3960
    • View Profile
Re: Really bad card ideas
« Reply #3692 on: June 03, 2015, 04:12:12 am »
+1

Spurned Duchess
Cost: $3
Action

+$2
Look at the top card of your deck.  You may discard it or return it to the top of your deck.

---------------------------------

If you gain a Duchy but do not gain a Duchess, each other player gains a Spurned Duchess.
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Jimmmmm

  • Torturer
  • *****
  • Offline Offline
  • Posts: 1762
  • Shuffle iT Username: Jimmmmm
  • Respect: +2017
    • View Profile
Re: Really bad card ideas
« Reply #3693 on: June 03, 2015, 04:41:52 am »
0

Third Player Advantage

Cost: $3
Action

+1 Card
+1 Action
You may play a copy of this from your hand. If you do, +$1

---------------------

When you buy this, if there are 8 or fewer copies of this in the supply, gain a copy of this.
Logged

Minotaur

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2520
  • Respect: +3960
    • View Profile
Re: Really bad card ideas
« Reply #3694 on: June 03, 2015, 05:16:49 am »
0

Third Player Advantage

Cost: $3
Action

+1 Card
+1 Action
You may play a copy of this from your hand. If you do, +$1

---------------------

When you buy this, if there are 8 or fewer copies of this in the supply, gain a copy of this.

So it's a Conspirator variant that's slightly easier to get running if you can magically force the other players to buy it twice?  Looks more like a game of Chicken than a substantial p3 advantage to me.
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2520
  • Respect: +3960
    • View Profile
Re: Really bad card ideas
« Reply #3695 on: June 04, 2015, 07:43:27 am »
0

Village Idiot
Action
Cost: $1

+1 Card
+1 Action per Action
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

ChocophileBenj

  • Minion
  • *****
  • Offline Offline
  • Posts: 504
  • Respect: +575
    • View Profile
Re: Really bad card ideas
« Reply #3696 on: June 04, 2015, 08:37:12 am »
0

City idiot
Action, cost $5
+1 card
+1 action
If you've 2 actions or more remaining, +1 card, +1action, +1 buy, +$1

Smithy idiot
Action, cost $1
If you have 5 or more cards in hand, +23 cards. Otherwise, +1 card.

Torturer idiot
Action attack, cost $1
+1 card, +1 action
Each other player chooses one : he trashes a card from his hand, or he gains a Curse card, putting it in his hand.
(can be utterly broken with militia-like attacks or nice trashing, terrible otherwise)
« Last Edit: June 04, 2015, 08:38:50 am by ChocophileBenj »
Logged
Chocolate is like victory points in Dominion. Both taste good but they'll hurt you if you eat too much of it instead of something else in your early days.

Ghacob

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 149
  • Shuffle iT Username: Gender
  • J. They/them
  • Respect: +204
    • View Profile
Re: Really bad card ideas
« Reply #3697 on: June 04, 2015, 08:41:24 am »
+1

Last Player Advantage
Cost: $4
Action

+1 Card
+1 Action
+$1
                                               
If you are the last player in the cycle, gain this at the end of your first turn
« Last Edit: June 04, 2015, 03:39:07 pm by Ghacob »
Logged
Gender happened.

ChocophileBenj

  • Minion
  • *****
  • Offline Offline
  • Posts: 504
  • Respect: +575
    • View Profile
Re: Really bad card ideas
« Reply #3698 on: June 04, 2015, 08:49:37 am »
0

Second player advantage
Cost : $4
Action
+1 card
+1 action
You may discard 1 card. If you do, +1 card.
-----
In games using this, each player except the first to play gains this at the end of the first turn.

(inspirated from Agricola's bonus that applied to all players but the first)
Logged
Chocolate is like victory points in Dominion. Both taste good but they'll hurt you if you eat too much of it instead of something else in your early days.

Co0kieL0rd

  • Minion
  • *****
  • Online Online
  • Posts: 743
  • Respect: +863
    • View Profile
Re: Really bad card ideas
« Reply #3699 on: June 04, 2015, 01:22:49 pm »
+4

Player Advantage
$4
Action
If there is someone present in the room who is not playing Dominion, choose one: +3 Cards, or they have to pay you a drink.
Logged
Check out my fan cards!
Dominion: Seasons - a small set Asper and I made that revolves around a unique and original mechanic
Roots and Renewal - this set is about interacting with the Supply and manipulating your opening turns
Flash cards - trying out a new concept
Pages: 1 ... 146 147 [148] 149 150 ... 282  All
 

Page created in 0.096 seconds with 21 queries.