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Author Topic: Really bad card ideas  (Read 1849637 times)

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sudgy

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Re: Really bad card ideas
« Reply #3550 on: May 10, 2015, 12:29:23 am »
0

Switcheroo
$9 Event
Switch decks with your opponent (moving clockwise)

I play my Spy to trigger your reshuffle after I've drawn my deck...
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Minotaur

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Re: Really bad card ideas
« Reply #3551 on: May 10, 2015, 12:31:58 pm »
+5

Hurricane Warning
Event
Cost: $5

Each player empties their Island mat into their discard pile.
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Re: Really bad card ideas
« Reply #3552 on: May 10, 2015, 01:02:31 pm »
+3

Switcheroo
$9 Event
Switch decks with your opponent (moving clockwise)

I play my Spy to trigger your reshuffle after I've drawn my deck...

Joke's on you, I have nothing but Scouts in my deck.
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belugawhale

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Re: Really bad card ideas
« Reply #3553 on: May 10, 2015, 02:32:22 pm »
+4

Scouting Party - Action $5
+1 Card
+1 Action
Reveal your hand. Reveal cards from your deck until you reveal four victory cards that aren't a duplicate of one in your hand. Put them into your hand and put the rest back on top of your deck in any order.
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eHalcyon

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Re: Really bad card ideas
« Reply #3554 on: May 11, 2015, 03:19:27 am »
0

An event by that name already exists. :)
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jaketheyak

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Re: Really bad card ideas
« Reply #3555 on: May 11, 2015, 08:27:56 am »
+1

An event by that name already exists. :)

So, you could say it's a really bad idea to call it that?
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Seprix

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Re: Really bad card ideas
« Reply #3556 on: May 11, 2015, 09:35:07 am »
+4

An event by that name already exists. :)

So, you could say it's a really bad idea to call it that?

Chapel Action, $2

+2$, +1 Buy

You may put on Chapstick.
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Ghacob

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Re: Really bad card ideas
« Reply #3557 on: May 11, 2015, 11:07:23 am »
0

An event by that name already exists. :)

So, you could say it's a really bad idea to call it that?

Chapel Action, $2

+2$, +1 Buy

You may put on Chapstick.

Chapstick Reserve-Duration, $0*

When an opponent plays an attack, you may call this to discard 2 cards. At the start of your next turn, +1 card and return this to the Chapstick pile
                                         
When you put this on, put it on your tavern mat
                                         
This is not in the supply
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Minotaur

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Re: Really bad card ideas
« Reply #3558 on: May 11, 2015, 11:13:53 am »
+2

SCotUS
Action
Cost: $4

+1 Action

Reveal the top 4 cards of your deck.  Put those which are constitutional in your hand and trash the others.

-----------------

Setup: Before the game begins, each player chooses three cards which are constitutional.  Other cards are not constitutional.
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belugawhale

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Re: Really bad card ideas
« Reply #3559 on: May 13, 2015, 10:24:28 pm »
+1

Battering Ram - Action-Attack $4

Each other player puts his deck into his discard pile. Look through each other players' discard piles and put all Fortress cards in the trash pile. Put all Fortress cards from the Supply into the trash pile.
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jaketheyak

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Re: Really bad card ideas
« Reply #3560 on: May 14, 2015, 12:48:29 am »
+3

I feel like these have probably been done before, but...

Band of Conformists - Action $5

Play this as if it were any Action card in the Supply costing less than it that you choose.
This is that card until the end of the game.


Army of Misfits - Action $9

Play this as if it were any Action card that exists in Dominion that you choose.
This is that card until it leaves play.
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iguanaiguana

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Re: Really bad card ideas
« Reply #3561 on: May 14, 2015, 12:02:54 pm »
+1

What happens when you play army of misfits as army of misfits?
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Re: Really bad card ideas
« Reply #3562 on: May 14, 2015, 01:56:40 pm »
+8

What happens when you play army of misfits as army of misfits?
You can play it as any Action card that exists in Dominion that you choose.
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Deadlock39

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Re: Really bad card ideas
« Reply #3563 on: May 14, 2015, 02:39:07 pm »
0

What happens when you play army of misfits as army of misfits?
You can play it as any Action card that exists in Dominion that you choose.

I was going to say "the same thing that happens when you reveal Trader when you would gain a Silver"

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Re: Really bad card ideas
« Reply #3564 on: May 14, 2015, 02:52:03 pm »
+8

What happens when you play army of misfits as army of misfits?
You can play it as any Action card that exists in Dominion that you choose.

I was going to say "the same thing that happens when you reveal Trader when you would gain a Silver"

...When you play Army of Misfits as Army of Misfits, you gain a Silver?
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iguanaiguana

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Re: Really bad card ideas
« Reply #3565 on: May 14, 2015, 03:16:54 pm »
+2

Army of traders: for the rest of the game, whenever you would play, discard, gain, or trash a card, instead, gain a silver. edit- the cost should be 3 so that whenever you consider buying this card you have to ask yourself, should have i just bought a silver instead?
« Last Edit: May 14, 2015, 03:18:55 pm by iguanaiguana »
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Re: Really bad card ideas
« Reply #3566 on: May 14, 2015, 04:18:20 pm »
0

What happens when you play army of misfits as army of misfits?
You can play it as any Action card that exists in Dominion that you choose.

I was going to say "the same thing that happens when you reveal Trader when you would gain a Silver"

But it's different, because you can play an Army of Misfits as an Army of Misfits that you play as an activated Conspirator.
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Re: Really bad card ideas
« Reply #3567 on: May 14, 2015, 04:36:00 pm »
+3

What happens when you play army of misfits as army of misfits?
You can play it as any Action card that exists in Dominion that you choose.

I was going to say "the same thing that happens when you reveal Trader when you would gain a Silver"

...When you play Army of Misfits as Army of Misfits, you gain a Silver?

(Actually, I kind of think this makes a great answer to any confusing edge-case rules question—"What happens if I use Band of Misfits as Procession to play an Outpost on a Possession turn?" "Gain a Silver.")
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Re: Really bad card ideas
« Reply #3568 on: May 14, 2015, 04:40:48 pm »
+6

Time Trader - Action - Reaction $4

Trash a Procession, Band of Misfits, Possession, or Outpost from your hand. Gain a number of Silvers equal to its cost in coins.
-
When you would play a card interaction that would require looking up a ruling in a rulebook, or online, you may reveal this from your hand. If you do, instead, gain a silver.

Marcory

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Re: Really bad card ideas
« Reply #3569 on: May 14, 2015, 05:48:22 pm »
+1

What happens when you play army of misfits as army of misfits?
You can play it as any Action card that exists in Dominion that you choose.

I was going to say "the same thing that happens when you reveal Trader when you would gain a Silver"

But it's different, because you can play an Army of Misfits as an Army of Misfits that you play as an activated Conspirator.

Instead of playing it as a Grand Market?
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Awaclus

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Re: Really bad card ideas
« Reply #3570 on: May 14, 2015, 06:01:25 pm »
+1

What happens when you play army of misfits as army of misfits?
You can play it as any Action card that exists in Dominion that you choose.

I was going to say "the same thing that happens when you reveal Trader when you would gain a Silver"

But it's different, because you can play an Army of Misfits as an Army of Misfits that you play as an activated Conspirator.

Instead of playing it as a Grand Market?

You have a Grand Market and a Horn of Plenty in your hand.
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Marcory

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Re: Really bad card ideas
« Reply #3571 on: May 15, 2015, 02:15:58 am »
0

The only time you would ever play Army of Misfits as an activated conspirator is if you 1) had Grand Market and HoP in hand and 2) also had King's Court, Throne Room, and Royal Carriage in hand, as yet unplayed. Otherwise, you would simply play Army of Misfits as King's Court on Grand Market for the same benefit to your HoP as the conspirator would have given you, plus more coins, buys, and actions.

Your edge-case requires 1) a hand of at least 5 cards, plus Royal Carriage 2) a specific set of 5 cards in the kingdom and 3) a deck where simply KC'ing your Grand Markets will be less effective than boosting your HoP. But given this unlikely scenario, I'll concede that your edge case is at least theoretically valid.
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Awaclus

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Re: Really bad card ideas
« Reply #3572 on: May 15, 2015, 05:40:34 am »
0

The only time you would ever play Army of Misfits as an activated conspirator is if you 1) had Grand Market and HoP in hand and 2) also had King's Court, Throne Room, and Royal Carriage in hand, as yet unplayed. Otherwise, you would simply play Army of Misfits as King's Court on Grand Market for the same benefit to your HoP as the conspirator would have given you, plus more coins, buys, and actions.

Your edge-case requires 1) a hand of at least 5 cards, plus Royal Carriage 2) a specific set of 5 cards in the kingdom and 3) a deck where simply KC'ing your Grand Markets will be less effective than boosting your HoP. But given this unlikely scenario, I'll concede that your edge case is at least theoretically valid.

Well, the Grand Market doesn't have to be in your hand. As long as you have it in your deck and think you're going to draw it later this turn, it works.
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Seprix

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Re: Really bad card ideas
« Reply #3573 on: May 15, 2015, 09:09:56 am »
0

The only time you would ever play Army of Misfits as an activated conspirator is if you 1) had Grand Market and HoP in hand and 2) also had King's Court, Throne Room, and Royal Carriage in hand, as yet unplayed. Otherwise, you would simply play Army of Misfits as King's Court on Grand Market for the same benefit to your HoP as the conspirator would have given you, plus more coins, buys, and actions.

Your edge-case requires 1) a hand of at least 5 cards, plus Royal Carriage 2) a specific set of 5 cards in the kingdom and 3) a deck where simply KC'ing your Grand Markets will be less effective than boosting your HoP. But given this unlikely scenario, I'll concede that your edge case is at least theoretically valid.

Stop.

You're ruining the joke.

Quit being an Edge-Case Edward.
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Re: Really bad card ideas
« Reply #3574 on: May 15, 2015, 10:12:09 am »
0

If I had a nickel for every time i wished that i had named myself edge case edward on these forums...
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