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Author Topic: Really bad card ideas  (Read 1849701 times)

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Minotaur

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Re: Really bad card ideas
« Reply #3525 on: April 29, 2015, 03:11:10 am »
+1

Inception
Action, $8

Play a game of dominion, with a kingdom that includes Inception.

Can we at least make sure that there are only 10 5 copies of the card total, and that only the ones remaining in the supply can pass down?
« Last Edit: April 29, 2015, 04:44:32 pm by Minotaur »
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Seprix

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Re: Really bad card ideas
« Reply #3526 on: April 29, 2015, 03:28:39 am »
0

A Different Price

Action, $2

When you play this, you may wait for an hour, doing nothing but stare at this card. If you do, you win the game.
_______________________________________________________________


You must wait 20 minutes on your buy phase, doing nothing but stare at the card, before buying a copy of this card.
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terminalCopper

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Re: Really bad card ideas
« Reply #3527 on: April 29, 2015, 12:58:49 pm »
0

Inception
Action, $8

Play a game of dominion, with a kingdom that includes Inception.

Can we at least make sure that there are only 10 copies of the card total, and that only the ones remaining in the supply can pass down?

I don't remember if the movie "Inception" guaranteed a max. number of dream recursions :)
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Witherweaver

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Re: Really bad card ideas
« Reply #3528 on: April 29, 2015, 01:14:31 pm »
0

Inception
Action, $8

Play a game of dominion, with a kingdom that includes Inception.

Can we at least make sure that there are only 10 copies of the card total, and that only the ones remaining in the supply can pass down?

I don't remember if the movie "Inception" guaranteed a max. number of dream recursions :)

Eventually you hit the idempotent layer of deep shared subconsciousness. 
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Minotaur

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Re: Really bad card ideas
« Reply #3529 on: April 29, 2015, 03:39:06 pm »
+4

Inception
Action, $8

Play a game of dominion, with a kingdom that includes Inception.

Can we at least make sure that there are only 10 copies of the card total, and that only the ones remaining in the supply can pass down?

I don't remember if the movie "Inception" guaranteed a max. number of dream recursions :)

Eventually the other players lose patience and punch you in the face.

Fixed.
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belugawhale

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Re: Really bad card ideas
« Reply #3530 on: May 07, 2015, 01:16:12 am »
+2

Cycle: Event $0
+1 Buy
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Minotaur

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Re: Really bad card ideas
« Reply #3531 on: May 07, 2015, 01:27:14 am »
+1

Ruined Monument
Gain a Copper in hand.  Gain an Estate and a Ruins, putting them on top of your deck.
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Ghacob

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Re: Really bad card ideas
« Reply #3532 on: May 07, 2015, 08:41:41 am »
+7

Ruined Distant Lands
Put this on your tavern mat
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Minotaur

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Re: Really bad card ideas
« Reply #3533 on: May 07, 2015, 11:26:17 am »
+3

Embezzling Page
Action-Ruins-Traveler
+1 card
+1 action
Discard two cards
You may exchange this for a Bauble Seeker


Bauble Seeker
Action-Traveler (not in the supply)

+$1
Gain a Copper for each card the player to your right gained last turn.
You may exchange this for a Social Justice Warrior.


Social Justice Warrior
Action-Attack-Traveller (not in the supply)

+1 card
For each Traveler in play (including this), each other player discards the top card of their deck.  If it is a Bridge Troll, trash that card and this one.
You may exchange this for a Heroin.


Heroin
Action-Traveler (not in the supply)

+3 cards
+1 action
Reveal your hand.  Trash all of the revealed treasures.
You may exchange this for a Motivational Speaker.


Motivational Speaker
Action-Duration (not in the supply)

For the rest of the game, when another player plays an Attack card, you may take a coin token.  At the start of each turn, take your -$1 token.
« Last Edit: May 24, 2015, 09:04:53 pm by Minotaur »
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Seprix

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Re: Really bad card ideas
« Reply #3534 on: May 07, 2015, 11:38:35 am »
0

Embezzling Page
Action-Ruins-Traveler
+1 card
+1 action
Discard two cards
You may exchange this for a Bauble Seeker


Bauble Seeker
Action-Traveler

+$1
Gain a Copper for each card the player to your right gained last turn.
You may exchange this for a Social Justice Warrior.


Social Justice Warrior
Action-Attack-Traveller

+1 card
For each Traveler in play (including this), each other player reveals the top card their deck.  If it is a Bridge Troll, trash that card and this one.
You may exchange this for a Heroin.


Heroin
Action-Traveler

+3 cards
+1 action
Reveal your hand.  Trash all of the revealed treasures.
You may exchange this for a Motivational Speaker.


Motivational Speaker
Action-Duration (not in the supply)

For the rest of the game, when another plays an Attack card, you may take a coin token.  At the start of each turn, take your -$1 token.

So everything else is in the supply?

Combos with scout!
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Minotaur

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Re: Really bad card ideas
« Reply #3535 on: May 07, 2015, 11:39:50 am »
0

So everything else is in the supply?

Combos with scout!

Fixed.  :-P
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belugawhale

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Re: Really bad card ideas
« Reply #3536 on: May 07, 2015, 02:27:22 pm »
+1

Scout Party - Event $3
Reveal the top four cards of your deck, put the revealed Victory cards in your hand, and put the rest back on top of your deck in any order.
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FishingVillage

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Re: Really bad card ideas
« Reply #3537 on: May 07, 2015, 06:24:40 pm »
+3

Witch Mirror
Event $1
+1 Buy

Reveal the top 3 Events of the Witch Mirror deck. You may buy one of them immediately. Put the Events on the bottom of the Witch Mirror deck in any order.

(Before the game, make a Witch Mirror deck out of each Event not in the game.)
« Last Edit: May 07, 2015, 07:06:41 pm by FishingVillage »
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Awaclus

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Re: Really bad card ideas
« Reply #3538 on: May 07, 2015, 06:26:37 pm »
0

Witch Mirror
Event $1
+1 Buy

Reveal the top 3 Events of the Witch Mirror deck. You may buy one of them immediately. Put the unbought Events on the bottom of the Witch Mirror deck in any order.

(Before the game, make a Witch Mirror deck out of each Event not in the game.)

Then what happens to the bought event? It just stays on the top?
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pacovf

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Re: Really bad card ideas
« Reply #3539 on: May 07, 2015, 06:40:19 pm »
+6

Quote
Pigeon: Action, 2$
+1 Card
+1 Action
Gain a Pigeon.

There's 40 Pigeons in the Supply.
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Ghacob

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Re: Really bad card ideas
« Reply #3540 on: May 07, 2015, 06:53:48 pm »
0

Pigeon is a really strong gardens/vineyards enabler it seems to me
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FishingVillage

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Re: Really bad card ideas
« Reply #3541 on: May 07, 2015, 07:06:29 pm »
0

Then what happens to the bought event? It just stays on the top?
Uh I guess it goes back under as well. Will edit.
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Minotaur

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Re: Really bad card ideas
« Reply #3542 on: May 07, 2015, 10:32:41 pm »
0

Pigeon is a really strong gardens/vineyards enabler it seems to me

Not to mention Upgrade, Transmogrify, Teacher...  At least Rats eventually starts hurting you in these cases.  Pigeon with Teacher is just a stack of 40 self-replicating laboratories, go fight over them...
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Re: Really bad card ideas
« Reply #3543 on: May 07, 2015, 11:12:24 pm »
0

Pigeon is a really strong gardens/vineyards enabler it seems to me

Not to mention Upgrade, Transmogrify, Teacher...  At least Rats eventually starts hurting you in these cases.  Pigeon with Teacher is just a stack of 40 self-replicating laboratories, go fight over them...
I want to put the +Coin token on Rats. Would that be a Golden Deck? :)
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Seprix

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Re: Really bad card ideas
« Reply #3544 on: May 07, 2015, 11:28:58 pm »
+3

Pigeon is a really strong gardens/vineyards enabler it seems to me

Not to mention Upgrade, Transmogrify, Teacher...  At least Rats eventually starts hurting you in these cases.  Pigeon with Teacher is just a stack of 40 self-replicating laboratories, go fight over them...
I want to put the +Coin token on Rats. Would that be a Golden Deck? :)

Until you buy a single Province, yes.
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Re: Really bad card ideas
« Reply #3545 on: May 08, 2015, 05:00:20 am »
+1

Pigeon is a really strong gardens/vineyards enabler it seems to me

Not to mention Upgrade, Transmogrify, Teacher...  At least Rats eventually starts hurting you in these cases.  Pigeon with Teacher is just a stack of 40 self-replicating laboratories, go fight over them...
I want to put the +Coin token on Rats. Would that be a Golden Deck? :)

Until you buy a single Province, yes.

But then you just trash the Province. And buy another one. It is a golden deck (just an incredibly awful one).
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faust

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Re: Really bad card ideas
« Reply #3546 on: May 08, 2015, 06:00:10 am »
+1

Witch Mirror
Event $1
+1 Buy

Reveal the top 3 Events of the Witch Mirror deck. You may buy one of them immediately. Put the Events on the bottom of the Witch Mirror deck in any order.

(Before the game, make a Witch Mirror deck out of each Event not in the game.)

Witch Mirror
Event $1

Remove all kingdom cards from each player's deck, discard, hand, mats, play and wherever else their cards might be. Exchange all kingdom cards in the supply by a single Witch pile.
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Co0kieL0rd

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Re: Really bad card ideas
« Reply #3547 on: May 08, 2015, 09:22:08 am »
+8

After reading that (very entertaining and mind braking and mind repairing) thread about Throne Room-BoM-Feast-Duration shenanigans, I wanted to make sure we're all thankful that this is not a real card yet:

Gang Of Crooks, $9, Action/Duration/Reserve
You may play an Action card from your hand twice. Trash it, then play this as if it were an Action card in the Supply costing $1 more than the trashed card that you choose. This is that card until it leaves play. At the start of your next turn, put this on your Tavern mat. | At the start of your turn, you may call this, to do this twice: Play this as if it were an Action card in the trash that you choose. This is that card until it leaves play.
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Re: Really bad card ideas
« Reply #3548 on: May 08, 2015, 10:52:37 am »
+1

After reading that (very entertaining and mind braking and mind repairing) thread about Throne Room-BoM-Feast-Duration shenanigans, I wanted to make sure we're all thankful that this is not a real card yet:

Gang Of Crooks, $9, Action/Duration/Reserve
You may play an Action card from your hand twice. Trash it, then play this as if it were an Action card in the Supply costing $1 more than the trashed card that you choose. This is that card until it leaves play. At the start of your next turn, put this on your Tavern mat. | At the start of your turn, you may call this, to do this twice: Play this as if it were an Action card in the trash that you choose. This is that card until it leaves play.
What about + tokens?
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Ghacob

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Re: Really bad card ideas
« Reply #3549 on: May 09, 2015, 11:45:50 pm »
+1

Switcheroo
$9 Event
Switch decks with your opponent (moving clockwise)
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