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Author Topic: Really bad card ideas  (Read 1850369 times)

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liopoil

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Re: Really bad card ideas
« Reply #3425 on: March 25, 2015, 09:07:23 pm »
+1

Also it isn't copper. So cutpurse, taxman, harvest, menagerie, fairgrounds, horn of plenty...
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TheOthin

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Re: Really bad card ideas
« Reply #3426 on: March 25, 2015, 09:08:28 pm »
0

Also it isn't copper. So cutpurse, taxman, harvest, menagerie, fairgrounds, horn of plenty...
But it's vulnerable to Taxman-trashed Ruined Silver!
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Rubby

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Re: Really bad card ideas
« Reply #3427 on: March 26, 2015, 12:25:51 am »
+19

Ruined Lookout
$0 Action-Ruins

Look at this card.
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jaketheyak

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Re: Really bad card ideas
« Reply #3428 on: March 26, 2015, 12:43:10 am »
+1

Ruined Ruined Village
$0 Action-Ruins

-1 Action
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ashersky

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Re: Really bad card ideas
« Reply #3429 on: March 26, 2015, 01:29:55 am »
+6

Ruined Appetite
$0 Action-Ruins

+42 Bags of Cheetos
Eat 42 bags of Cheetos.
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Burning Skull

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Re: Really bad card ideas
« Reply #3430 on: March 26, 2015, 03:51:28 am »
+7

Ruined Count
Action - Ruins
Cost: $0

Choose one: Discard 2 cards; put a card from your hand on top of your deck; or gain a Copper.

Burning Skull

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Re: Really bad card ideas
« Reply #3431 on: March 26, 2015, 04:07:36 am »
+2

Self-deceptive Swindler
Action - Ruins
Cost: $0

Each other player reveals the top card of his deck. If it is an Estate, he trashes it and gains a card with the same cost that you choose.

Minotaur

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Re: Really bad card ideas
« Reply #3432 on: March 28, 2015, 02:24:11 am »
+1

Self-deceptive Swindler
Action - Ruins
Cost: $0

Each other player reveals the top card of his deck. If it is an Estate, he trashes it and gains a card with the same cost that you choose.

Self-Promoting Haggler
Action
Cost: $3

+$2
Each time you spend $4 or more on a buy this turn, gain a Self-Promoting Haggler
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #3433 on: March 29, 2015, 01:31:00 pm »
0

Self-Important Herald
Cost: $2+
Action

+1 Card
+1 Action
Reveal the top card of your deck.  If it is a Self-Important Herald, play it.

You may overpay for this card.  For each $1 you overpay, look through your discard pile and place a Self-Important Herald on top of your deck.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #3434 on: March 29, 2015, 02:02:12 pm »
0

Self-Throning Throne Room
Cost: $30
Action

Play this card.

SET-UP:  Goko might crash if you use this card.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Elanchana

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Re: Really bad card ideas
« Reply #3435 on: March 29, 2015, 02:06:13 pm »
0

Decaying Bridge
Action - Ruins
Cost: $0

All cards (including cards in players’ hands) cost $1 more this turn.

OP?
« Last Edit: March 29, 2015, 02:08:02 pm by Elanchana »
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Minotaur

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Re: Really bad card ideas
« Reply #3436 on: March 29, 2015, 02:14:51 pm »
0

Decaying Bridge
Action - Ruins
Cost: $0

All cards (including cards in players’ hands) cost $1 more this turn.

OP?

Forge those Coppers for something good!
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

markusin

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Re: Really bad card ideas
« Reply #3437 on: March 29, 2015, 03:08:24 pm »
+4

Self-Deluding Mountebank
$0 - Action - Ruins

You may discard a curse. If you don't, gain a Copper and a Curse.

Self-Enamored Golem
$0P - Action - Ruins

Reveal cards from your deck until you reveal 2 cards named Self-Enamored Golem. Discard the other cards, then play the cards named Self-Enamored Golem in either order.

And Now For Something Completely Different
Exit 30 - 50 km N

+ Holiday Inn
+ Restaurants
+ Gas
+ Aqua Park
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Minotaur

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Re: Really bad card ideas
« Reply #3438 on: March 29, 2015, 03:15:21 pm »
+1

And Now For Something Completely Different
Exit 30 - 50 km N

+ Holiday Inn
+ Restaurants
+ Gas
+ Aqua Park

I made mine a sort of Cornucopia enabler a while ago...
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

sudgy

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Re: Really bad card ideas
« Reply #3439 on: March 29, 2015, 04:15:45 pm »
+2

And Now For Something Completely Different
Exit 30 - 50 km N

+ Holiday Inn
+ Restaurants
+ Gas
+ Aqua Park

I made mine a sort of Cornucopia enabler a while ago...

But Cornucopia likes unique cards, not duplication...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Minotaur

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Re: Really bad card ideas
« Reply #3440 on: March 29, 2015, 04:59:40 pm »
0

And Now For Something Completely Different
Exit 30 - 50 km N

+ Holiday Inn
+ Restaurants
+ Gas
+ Aqua Park

I made mine a sort of Cornucopia enabler a while ago...

But Cornucopia likes unique cards, not duplication...

1.  My card didn't know the other card existed.
2.  Their names aren't actually the same.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Awaclus

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Re: Really bad card ideas
« Reply #3441 on: March 29, 2015, 05:06:45 pm »
+3

And Now For Something Completely Different
Exit 30 - 50 km N

+ Holiday Inn
+ Restaurants
+ Gas
+ Aqua Park

I made mine a sort of Cornucopia enabler a while ago...

But Cornucopia likes unique cards, not duplication...

1.  My card didn't know the other card existed.
2.  Their names aren't actually the same.

Sudgy's post is funny because it's a Mine/Mint joke.
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ashersky

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Re: Really bad card ideas
« Reply #3442 on: March 29, 2015, 08:04:09 pm »
+3

Sudgy's post is funny because it's a Mine/Mint joke.

All of Sudgy's posts are Mine/Mint jokes.
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markusin

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Re: Really bad card ideas
« Reply #3443 on: March 29, 2015, 08:26:14 pm »
0

And Now For Something Completely Different
Exit 30 - 50 km N

+ Holiday Inn
+ Restaurants
+ Gas
+ Aqua Park

I made mine a sort of Cornucopia enabler a while ago...

But Cornucopia likes unique cards, not duplication...

1.  My card didn't know the other card existed.
2.  Their names aren't actually the same.

Sudgy's post is funny because it's a Mine/Mint joke.
Legit didn't catch on that it was a Mine/Mint joke.
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Awaclus

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Re: Really bad card ideas
« Reply #3444 on: March 29, 2015, 08:36:51 pm »
0

All of Sudgy's posts are Mine

They are also Wandering Winder's.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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Minotaur

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Re: Really bad card ideas
« Reply #3445 on: March 31, 2015, 12:59:16 pm »
+1

Slow Sarcastic Clapping
Action-Ruins
Cost: $0

The player to your left reveals the top card of their deck.  If it is a Treasure, $0.  If it is an Action, +1 Action.  If it is a Victory card, +1 card.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Witherweaver

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Re: Really bad card ideas
« Reply #3446 on: March 31, 2015, 01:02:37 pm »
+1

Pearl Torpedo
$2 Action-Attack

+1 Card
+1 Action
Each opponent reveals the bottom card of their deck.  You may choose to place in on top of their deck.
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GendoIkari

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Re: Really bad card ideas
« Reply #3447 on: March 31, 2015, 01:12:25 pm »
0

Pearl Torpedo
$2 Action-Attack

+1 Card
+1 Action
Each opponent reveals the bottom card of their deck.  You may choose to place in on top of their deck.

This could actually be interesting! But annoying and slow to resolve.
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Gherald

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Re: Really bad card ideas
« Reply #3448 on: March 31, 2015, 04:13:20 pm »
+4

Fair Black Market
$3 - Action

+ $2

Reveal the top 3 cards of your Fair Black Market deck. You may buy one of them immediately. Put the unbought cards on the bottom of your Fair Black Market deck in any order.

(Before the game, make identical Fair Black Market decks for each player out of copies of each Kingdom card not in the supply.)
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Asper

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Re: Really bad card ideas
« Reply #3449 on: March 31, 2015, 04:25:29 pm »
+3

Transmutify, P, Action - Reserve
+1 Action
Put this on your Alchemist hangout mat.
---
At the start of your turn, you may call this to trash a card from your hand, and if it is...
...a Treasure: Gain a Transmutify
...an action: Gain a Duchy
...a Victory card: Gain a Gold
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