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Author Topic: Really bad card ideas  (Read 1849483 times)

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Minotaur

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Re: Really bad card ideas
« Reply #3075 on: November 10, 2014, 02:51:12 pm »
+9

Questionable Scout Enabler (or - Scout's Manual)
Action
Cost: $3

+1 action
Look through your discard pile.  Reveal any number of Victory cards from your discard pile and place them on top of your deck in any order.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Tables

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Re: Really bad card ideas
« Reply #3076 on: November 10, 2014, 03:09:29 pm »
+1

Questionable Scout Enabler (or - Scout's Manual)
Action
Cost: $3

+1 action
Look through your discard pile.  Reveal any number of Victory cards from your discard pile and place them on top of your deck in any order.

It's a three card combo with Scout and something that cares about hand size or victory cards in hand. I like it.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Minotaur

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Re: Really bad card ideas
« Reply #3077 on: November 10, 2014, 07:24:31 pm »
0

Questionable Scout Enabler (or - Scout's Manual)
Action
Cost: $3

+1 action
Look through your discard pile.  Reveal any number of Victory cards from your discard pile and place them on top of your deck in any order.

It's a three card combo with Scout and something that cares about hand size or victory cards in hand. I like it.

Scout, Manual, and Crossroads late in the shuffle, sure.  Way too many contingencies even then... might be worth it if your Victory card is Nobles, but by that point, where are your treasures coming from?

Why does Scout have to be so bad?
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Axxle

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Re: Really bad card ideas
« Reply #3078 on: November 12, 2014, 10:17:21 pm »
+1

Time to reboot the metacards from 40 pages back or whatever!

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Elanchana

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Re: Really bad card ideas
« Reply #3079 on: November 20, 2014, 12:12:01 pm »
0

Oh man. I was just thinking about how some Sopio principles would transfer over to Dominion and for some cards I thought "Wow, that would be a TERRIBLE idea."

Party Mode
Play cards this turn until your hand is empty.
(Alternatively: Play all action cards in your hand until you have no more action cards.)

Clowndragon
When an opponent plays a card, you may activate (discard) this from your hand. If you do, discard the card they are playing and the rest of their hand.

Everyone's A Winner
Until the end of your next turn, all point values are reversed.

Junkyard Dave
For your next three turns, draw from your discard pile instead of your deck.
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Axxle

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Re: Really bad card ideas
« Reply #3080 on: November 24, 2014, 01:22:06 am »
0

Junkyard Dave
For your next three turns, draw from your discard pile instead of your deck.
I don't know how Sopio is played but assuming each person in the group takes turns in order like dominion, "next three turns" sounds like terribly fiddly rules text for something to have.
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Minotaur

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Re: Really bad card ideas
« Reply #3081 on: November 24, 2014, 01:53:31 am »
0

Having piles count as other piles and putting "junkyard" in the name has been done.

Junkyard Dog
Cost: 5
+1 card
+1 action
+1 buy

You may trash up to three cards from your hand. You may gain up to two cards from the trash; at most one of them may cost more than 2 coins.

SETUP: The Trash pile counts toward the three-pile ending.


Now, about Dave.  When you draw from your discard pile, do you shuffle your discard pile every time you discard, and keep the pile face down?  Or do you draw from the top (and keep the cards face up as usual)?  And I assume you get to choose the discard "order" as usual during clean-up... Dave would be the first card to care about the "order" of the discard pile.  Warehouse would be hilarious, but not that great.  Cellar would be horrible.  And if you "draw" your whole "deck" (discard pile), do you shuffle your discard pile into your deck, only to make your deck become your discard pile, and therefore your "deck"?  I am hurting my brain.
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Elanchana

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Re: Really bad card ideas
« Reply #3082 on: November 24, 2014, 02:11:13 am »
0

I kind of cheated on Junkyard Dave - in Sopio it says "draw from THE discard pile instead of THE deck", because there's only one. It's a lot easier to keep track of in Sopio because turns go by a lot faster so there's not much room for error. But that's why it was one of the cards I picked for that post, precisely because it would be confusing as hell in Dominion. All I can say is that in Sopio, the purpose of drawing from the discard pile is so that you can know what you're drawing before you actually pick it up (although it might change depending on what other players discard). You can factor that in if you want to try to figure out how the concept would even work in a Dominion setting.
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Re: Really bad card ideas
« Reply #3083 on: November 24, 2014, 04:22:00 pm »
0

Quote
Blackst smithy - Action - 4$
+30 Cards

Tear this into pieces.

pacovf

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Re: Really bad card ideas
« Reply #3084 on: November 24, 2014, 04:33:05 pm »
+1

Quote
Win
Types: Action
Cost: $9
You win the Game.

Completely OP.

We all just lost, by the way.
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Asper

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Re: Really bad card ideas
« Reply #3085 on: November 27, 2014, 01:26:06 pm »
+7

Explorer costs too much. The Province revealing is not that useful, either. So i thought you could kill two birds with one stone:

Quote
Explorer, 4$
Gain a Silver, putting it in your hand

Of course that's a nice, balanced vanilla-ish card. I like such cards, but i know a lot of people want a bit of complexity to have some kind of choices. So maybe we could add choices:


Quote
Explorer, 5$
Gain a Silver, putting it in your hand. You may discard it. If you do, chose one: +2 actions; +2 buys


Problem is, this increases the use of Explorer and so it would arguably have to cost 5$ again, which i think is one of the card's problems. So maybe make it a bit weaker by giving it a coin penalty:


Quote
Explorer, 4$
-1$
Gain a Silver, putting it in your hand. You may discard it. If you do, +2$ and chose one: +2 actions; +2 buys


That's better, isn't it? A bit too complex, i guess. Probably we can simplify it and even buff the card a bit by making sure it doesn't fail as miserably when the Silver pile is empty. Like:


Quote
Explorer, 4$
+1$
Chose one: +2 actions; +2 buys; or gain a Silver


The only problem here is that i'm not too sure this isn't too good for 4$, again. If it turns out to be, you could weaken it a bit again by forcing some kind of penality on it. The play effect looks fine to me, and i don't want it to grow unnecessarily complex. Maybe some on-trash effect that you don't want would work, like having the player gain a useless card like Spy or Thief? Dominion cards don't reference other kingdom cards, but you can simplify it by saying "an attack card":


Quote
Explorer, 4$
+1$
Chose one: +2 actions; +2 buys; or gain a Silver

When you trash this, gain an attack card.


What do you think? Is this still too good for 4$? Or is the penalty too brutal? Maybe it is, but i'd rather reduce the price of the card further than having it be useless at 5$ again. Let me know what you think.
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faust

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Re: Really bad card ideas
« Reply #3086 on: November 27, 2014, 01:31:01 pm »
+2

Why do people even complain about Explorer?
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Re: Really bad card ideas
« Reply #3087 on: November 27, 2014, 01:40:28 pm »
+1

explorer is elegant, simple, and unique. there is no reason to change it.

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Re: Really bad card ideas
« Reply #3088 on: November 27, 2014, 01:49:49 pm »
+10

explorer is elegant, simple, and unique. there is no reason to change it.

But Opera is better.
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Re: Really bad card ideas
« Reply #3089 on: November 27, 2014, 02:22:27 pm »
+1

explorer is elegant, simple, and unique. there is no reason to change it.

But Opera is better.

You win all the chrome for today.
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Marcory

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Re: Really bad card ideas
« Reply #3090 on: November 27, 2014, 03:57:37 pm »
+3

With all that chrome, you can afford to take a safari.
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eHalcyon

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Re: Really bad card ideas
« Reply #3091 on: November 27, 2014, 04:13:17 pm »
+21

explorer is elegant, simple, and unique. there is no reason to change it.

But Opera is better.

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pacovf

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Re: Really bad card ideas
« Reply #3092 on: November 27, 2014, 04:14:18 pm »
+1

With all that chrome, you can afford to take a safari.

Instead of taking a safari, you could travel to the Himalayas to try to domesticate a red panda.
« Last Edit: November 27, 2014, 04:26:19 pm by pacovf »
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liopoil

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Re: Really bad card ideas
« Reply #3093 on: November 27, 2014, 04:23:09 pm »
+1

With all that chrome, you can afford to take a safari.

Instead of taking a safari, you could travel to the Himalayas to try to domesticate a red panda.
I swear, I tried to get a firefox joke to work too, found this wikipedia article, but decided it was too convoluted.
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eHalcyon

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Re: Really bad card ideas
« Reply #3094 on: November 27, 2014, 04:31:54 pm »
+1

By the way, that Explorer meme has an easter egg if you wait the ~15 seconds for it to finish loading.
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silverspawn

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Re: Really bad card ideas
« Reply #3095 on: November 27, 2014, 04:34:23 pm »
+1

By the way, that Explorer meme has an easter egg if you wait the ~15 seconds for it to finish loading.

we're explaining easter eggs now too?

I had already found it :P

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Re: Really bad card ideas
« Reply #3096 on: November 27, 2014, 04:39:11 pm »
+1

By the way, that Explorer meme has an easter egg if you wait the ~15 seconds for it to finish loading.

we're explaining easter eggs now too?

I had already found it :P

I just don't want people to miss out!
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Marcory

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Re: Really bad card ideas
« Reply #3097 on: November 27, 2014, 05:26:13 pm »
+3

With all these browser jokes, no one could find their way to the most obvious? Surely we need a Navigator.
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Marcory

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Re: Really bad card ideas
« Reply #3098 on: November 27, 2014, 05:27:14 pm »
+1

That's funny because Navigator is both a Dominion card and an old browser, see?
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Re: Really bad card ideas
« Reply #3099 on: November 27, 2014, 05:33:31 pm »
+1

With all that chrome, you can afford to take a safari.

Instead of taking a safari, you could travel to the Himalayas to try to domesticate a red panda.
I swear, I tried to get a firefox joke to work too, found this wikipedia article, but decided it was too convoluted.

Would you say that you were afraid people wouldn't be able to connect with your joke?

...I think I need to work on my peer-to-peer standards.

...Because they are too low.
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