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Author Topic: Really bad card ideas  (Read 1849610 times)

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Jorbles

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Re: Really bad card ideas
« Reply #225 on: January 20, 2012, 07:04:39 pm »
0

Rube Goldberg's Masquerade
$3 - Action
+2 Cards
Repeat this step as many times as there are players in the game: Each player passes a card from his hand to the left at once.
Repeat this step as many times as there are players in the game: Each player passes a card from his hand to the right at once.
When all passing is complete you may trash a card from your hand.
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A Drowned Kernel

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Re: Really bad card ideas
« Reply #226 on: January 21, 2012, 01:28:39 pm »
+4

King's Goonsquerade
$16- Action-Attack

+$6
+3 Buys
Each other player discards down to three cards in hand.
Do this three times: each player passes a card from his hand to the player on his left, then you may trash a card from your hand.

While this card is in play, whenever you buy a card, +1 VP.
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Tejayes

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Re: Really bad card ideas
« Reply #227 on: January 21, 2012, 09:52:42 pm »
+8

Oasis (alternate version)
$3 - Action

+1 Card
+1 Action
+$1
Get into a fight with your brother.

---

Hamlet (alternate version)
$2 - Action

+1 Card
+1 Action
You may kill Rosencrantz. If you do, +1 Action.
You may kill Guildenstern. If you do, +1 Buy.

---

Remake (alternate version)
$4 - Action

Do this twice: Take a classic movie from 1933 and make it again with better graphics and a worse story.

---

Bishop (alternate version)
$4 - Action

+$1
+1 VP
Absorb the energy of your opponents, then fire it back at them.

---

Bank (alternate version)
$7 - Treasure

Worth $1 for each trivia question your teammates got right in a row before you play this card. If you don't play this card fast enough, you'll have to answer another question. If you get it wrong, you ARE the Weakest Link. Goodbye!
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petrie911

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Re: Really bad card ideas
« Reply #228 on: January 23, 2012, 05:33:00 am »
0

Strip Mine

$5 -- Action-Attack

You may trash a treasure card from your hand and gain a treasure card costing at most $3 more than it, putting it in your hand.  If you do, each other player trashes an item of clothing (or reveals he has no items of clothing to trash).
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Axxle

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Re: Really bad card ideas
« Reply #229 on: January 23, 2012, 05:34:14 pm »
0

Strip Mine

$5 -- Action-Attack

You may trash a treasure card from your hand and gain a treasure card costing at most $3 more than it, putting it in your hand.  If you do, each other player trashes an item of clothing (or reveals he has no items of clothing to trash).

Strip Mine

$5 -- Action-Attack

Chose one:
+$1
Trash this, then trash target action.
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A_S00

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Re: Really bad card ideas
« Reply #230 on: January 23, 2012, 05:45:39 pm »
0

Strip Mine

$5 -- Action-Attack

Chose one:
+$1
Trash this, then trash target action.

You don't think treasures are more like lands than actions are?

-----

Harem (alternate version)
$6 - Treasure

Worth 1 VP per other player at the table you have slept with.

Bottleworks
$4 - Action

Talk about craft brewing until everyone is bored.
-If you mentioned hops, +1 card
-If you used a multisyllabic adjective that has nothing to do with the actual flavor of beer, +1 action
-If you specified an ABV amount to at least one significant digit past the decimal, +$1
« Last Edit: January 23, 2012, 05:49:02 pm by A_S00 »
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Axxle

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Re: Really bad card ideas
« Reply #231 on: January 23, 2012, 05:47:21 pm »
0

Strip Mine

$5 -- Action-Attack

Chose one:
+$1
Trash this, then trash target action.

You don't think treasures are more like lands than actions are?

Maybe, but I was thinking that at the time you play it the only way other players will have cards out is if they have durations out, so it would play more like strip mine in that way.  Maybe I was thinking too hard :)
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jimjam

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Re: Really bad card ideas
« Reply #232 on: January 24, 2012, 01:04:15 am »
+1

Oasis (alternate version)
$3 - Action

+1 Card
+1 Action
+$1
Get into a fight with your brother.
is there a story behind this one?


Lockout
$2 Action-Attack
Choose somebody in the room. He or she doesn't get to play next game (you may choose somebody who isn't currently playing).

Moneyspender
$4 Action
"Borrows" all the treasure in your hand. Doesn't give it back.

Fallowers
$0 Prize Duration-Action
When Fallowers is in play, other players may not receive more than +1 action for playing a card.
Now and your next turn:
-1 Action
+$3
Rusty Steed
$0 Prize Action
Choose 2: +1 card +1 action +$1 gain 4 curses, and put your deck into your discard pile

Remock
$4 Action-Attack
Do this twice: Choose a player. Criticize their opening buys.

Seller
$2 Action
+1 Action
Reveal the top card of your deck. Other players bid cards in their hand for it.
« Last Edit: January 24, 2012, 01:19:00 am by jimjam »
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Titandrake

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Re: Really bad card ideas
« Reply #233 on: January 24, 2012, 01:16:45 am »
0

Storage Vault
$6
+2 Cards
Discard any number of cards from your hand. +$1.5 for each card discarded.

Each other player may discard 2 cards and draw 1.5 cards. (To draw 1.5 cards, draw a card, then rip the next card of your deck in half and draw that half. Your half-card has whatever attributes still printed on it.)
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A_S00

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Re: Really bad card ideas
« Reply #234 on: January 24, 2012, 02:26:10 am »
0

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FishingVillage

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Re: Really bad card ideas
« Reply #235 on: January 24, 2012, 01:39:19 pm »
0

Hoarder Village $6
Action

+1 Card, +2 Actions

While this is in play, when you buy a Victory card, gain a Gold.

When you gain this, gain a Gold.

-------------------------------------

Tables $5
Action

You may upend a table. If you do, +1 Action and draw any 3 cards that are on the floor.

-------------------------------------

Danger Zone $6
Victory - Reaction

3VP

When any player plays a Highway (including you), you may reveal this from your hand. If you do, the player that does the best air guitar solo gains a Danger Zone.

-------------------------------------

Prying Pool $2P
Action

Look at the first page of any secret diary that belong to the player on your left. You may rip out that page if it is boring.

Reveal pages from the secret diary until you find something boring. Read the revealed pages out loud with a megaphone at your local mall.
« Last Edit: January 24, 2012, 01:51:11 pm by FishingVillage »
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jotheonah

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Re: Really bad card ideas
« Reply #236 on: January 24, 2012, 02:51:30 pm »
0

Rube Goldberg's Masquerade
$3 - Action
+2 Cards
Repeat this step as many times as there are players in the game: Each player passes a card from his hand to the left at once.
Repeat this step as many times as there are players in the game: Each player passes a card from his hand to the right at once.
When all passing is complete you may trash a card from your hand.

Benny Hill's Masquerade
$3 - Action
+2 Cards
Put on a recording of the famous Benny Hill chase music. Pass cards from your hand around the table comically until it's over.
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GendoIkari

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Re: Really bad card ideas
« Reply #237 on: January 24, 2012, 04:16:57 pm »
+2

Programmer's Town
$3 - Action

Action += 2;
if (actionsInHand == 0)
    Cards += 2;


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A_S00

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Re: Really bad card ideas
« Reply #238 on: January 24, 2012, 04:20:18 pm »
+1

Andrew Lloyd Webber's Masquerade
$3 - Action
+2 cards

Each player passes a card to the player to their left, who then holds it in front of the top part of their face.  All players dance until someone disappears beneath a cape.  You may gain the card left behind on the chair.
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Axxle

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Re: Really bad card ideas
« Reply #239 on: January 24, 2012, 04:21:18 pm »
+1

Idiot's Village
$3
+1 Card
+2 Actions

While this card is in play, you can only buy Idiot's Village.
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petrie911

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Re: Really bad card ideas
« Reply #240 on: January 24, 2012, 04:45:05 pm »
+2

Pillage
$3 Action-Attack

+2 Actions

Draw a card from an opponent's deck.

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DrHades

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Re: Really bad card ideas
« Reply #241 on: January 24, 2012, 08:33:24 pm »
+3

No Bless
$2 Action - Duration

Choose one: +2 Cards; or +1 Action

While this is in play, noone can play Bishop and Chapel.


Fireworks
$4 Action

Gain a card costing up to $4

Ask player to your left if he ever feels like a plastic bag. If the anwser is...
Yes, +1 action
No, +$1
Kinda, +1 card


Chuck Testa
$5 Action

Secretly take a Dominion card that is not in the supply. Put it in front of you with with Chuck Testa under it and say "I play name of the card."
If noone reacts, play that card.
If anyone says "Wait...are we even playing with name of the card?" say "Nope, Chuck Testa.", reveal Chuck Testa and get +1 action and +1 card.
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chesskidnate

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Re: Really bad card ideas
« Reply #242 on: January 24, 2012, 09:53:37 pm »
0

Chuck Testa
$5 Action

Secretly take a Dominion card that is not in the supply. Put it in front of you with with Chuck Testa under it and say "I play name of the card."
If noone reacts, play that card.
If anyone says "Wait...are we even playing with name of the card?" say "Nope, Chuck Testa.", reveal Chuck Testa and get +1 action and +1 card.
works well with tournament prizes (and tournament in play) :-)
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DrHades

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Re: Really bad card ideas
« Reply #243 on: January 24, 2012, 11:05:13 pm »
0

Chuck Testa
$5 Action

Secretly take a Dominion card that is not in the supply. Put it in front of you with with Chuck Testa under it and say "I play name of the card."
If noone reacts, play that card.
If anyone says "Wait...are we even playing with name of the card?" say "Nope, Chuck Testa.", reveal Chuck Testa and get +1 action and +1 card.
works well with tournament prizes (and tournament in play) :-)

Also with Black Market...but I am not sure whether would Chuck want to be associated with something illegal :P
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GendoIkari

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Re: Really bad card ideas
« Reply #244 on: January 27, 2012, 12:06:20 pm »
0

No Bless
$2 Action - Duration

Choose one: +2 Cards; or +1 Action

While this is in play, noone can play Bishop and Chapel.

I know these aren't meant to be serious, but I still feel the ned to point out that this card will NOT stay in play at the end of your turn.... Durations cards stay in play until the end of the last turn in which they do something. So you need to have "at the start of your next turn, _____" in order to do what you want.
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Jorbles

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Re: Really bad card ideas
« Reply #245 on: February 03, 2012, 07:05:04 pm »
0

Rube Goldberg's Masquerade
$3 - Action
+2 Cards
Repeat this step as many times as there are players in the game: Each player passes a card from his hand to the left at once.
Repeat this step as many times as there are players in the game: Each player passes a card from his hand to the right at once.
When all passing is complete you may trash a card from your hand.

Benny Hill's Masquerade
$3 - Action
+2 Cards
Put on a recording of Yakety Sax. Pass cards from your hand around the table comically until it's over.
Fixed. Also I love this card idea.
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jotheonah

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Re: Really bad card ideas
« Reply #246 on: February 03, 2012, 07:11:22 pm »
0

Thank you.
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jimjam

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Re: Really bad card ideas
« Reply #247 on: February 04, 2012, 10:22:19 pm »
+3

First Turn Advantage
$1 Treasure-Victory
$1
1 VP
When you buy this, the game ends.
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brian22

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Re: Really bad card ideas
« Reply #248 on: February 06, 2012, 04:15:00 pm »
0

I hope you played your durations last turn... :)

Great Wall
$1
Treasure-Reaction

Worth $1
-----------------------------------------------------------------------------------------------------------------------------------------
When another player plays a card, you may set this card aside from your hand. If you do, you are unaffected by attacks until the start of your next turn. At the start of your next turn, +2000 cards, -1 action, -1 buy.
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3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348...

BaruMonkey

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Re: Really bad card ideas
« Reply #249 on: February 09, 2012, 11:59:13 am »
0

Use Tax
$4 Action

+2 Coins, Trash this card. Put a Use Tax token on top of a Supply pile. - When a player plays a card, he gains a Curse card per Use Tax token on that pile.
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