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Author Topic: Really bad card ideas  (Read 1849148 times)

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dondon151

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Re: Really bad card ideas
« Reply #950 on: January 30, 2013, 01:15:41 pm »
+2

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Ozle

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Re: Really bad card ideas
« Reply #951 on: January 30, 2013, 02:03:35 pm »
0

While this is in play, cards cost $1 less, but not less than $0.


Pffft, that part was under a line, I specifically ignore things under lines

That is a very normal trait to have

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Morgrim7

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Re: Really bad card ideas
« Reply #952 on: February 01, 2013, 07:54:41 pm »
0

Colony Governor
+2 Actions
Choose one (you get the one in parenthesis): +2 Cards (+5 Cards); Gain a Gold (Gain a Platinum); Remodel a Card (Expand a card)
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TWoos

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Re: Really bad card ideas
« Reply #953 on: February 01, 2013, 10:01:08 pm »
0

Colony Governor
+2 Actions
Choose one (you get the one in parenthesis): +2 Cards (+5 Cards); Gain a Gold (Gain a Platinum); Remodel a Card (Expand a card)

What would that cost?  I'd start at $10, and probably go up from there.
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Morgrim7

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Re: Really bad card ideas
« Reply #954 on: February 02, 2013, 03:13:28 am »
0

Colony Governor
+2 Actions
Choose one (you get the one in parenthesis): +2 Cards (+5 Cards); Gain a Gold (Gain a Platinum); Remodel a Card (Expand a card)

What would that cost?  I'd start at $10, and probably go up from there.
10, maybe 8P
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"Oh sweet merciful heavens.

I sit here, lost amongst the cloud, that which is the brain of the Morgrim Mod. Perhaps I will learn the inner workings of that storied mind. Perhaps I will simply go mad.

Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
Dominion Notation: http://forum.dominionstrategy.com/index.php?topic=7265.msg206246#msg206246

NoMoreFun

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Re: Really bad card ideas
« Reply #955 on: February 02, 2013, 08:18:20 am »
+2

California Governor:
Action ($5)
+20 Actions
Choose one (you get the one in parenthesis): Trash a copper (+$800,000,000); Gain a Ruins (Harem); +1 card (Put this card on top of your deck)

I'll be back
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Re: Really bad card ideas
« Reply #956 on: February 03, 2013, 05:17:12 pm »
0

Colony Governor
+2 Actions
Choose one (you get the one in parenthesis): +2 Cards (+5 Cards); Gain a Gold (Gain a Platinum); Remodel a Card (Expand a card)

What would that cost?  I'd start at $10, and probably go up from there.
Governor costs $1 more than Remodel, $1 less than Gold and as much as the second-to-best Victory card in P games. Based on this, Colony Governor should cost $8 even though it would be very much overpowered.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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One Armed Man

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Re: Really bad card ideas
« Reply #957 on: February 03, 2013, 06:52:02 pm »
0

Colony Governor
+2 Actions
Choose one (you get the one in parenthesis): +2 Cards (+5 Cards); Gain a Gold (Gain a Platinum); Remodel a Card (Expand a card)

What would that cost?  I'd start at $10, and probably go up from there.
Governor costs $1 more than Remodel, $1 less than Gold and as much as the second-to-best Victory card in P games. Based on this, Colony Governor should cost $8 even though it would be very much overpowered.
There is also the case that adding a +Action to a non-terminal increases the value by $1. I'd say $9, though it would only be around if Colonies are about.
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achmed_sender

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Re: Really bad card ideas
« Reply #958 on: February 09, 2013, 04:54:58 am »
+1

Better Moneysmith

+ Action
+ 1$

Every Treasure is worth $1 more this turn

Do you get it?

It's Bank as an Action card.....and yes there are several edge cases it's different...
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Morgrim7

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Re: Really bad card ideas
« Reply #959 on: February 09, 2013, 06:59:23 am »
0

Better Moneysmith

+ Action
+ 1$

Every Treasure is worth $1 more this turn

Do you get it?

It's Bank as an Action card.....and yes there are several edge cases it's different...
Nice to activate Conspirator, excellent with KC
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Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
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Gherald

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Re: Really bad card ideas
« Reply #960 on: February 18, 2013, 09:46:00 pm »
+7

Empty Recycle Bin $4, Action

When you play this, trash your discard pile.
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Powerman

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Re: Really bad card ideas
« Reply #961 on: February 18, 2013, 11:10:26 pm »
+3

Shuffle Luck
$3 Action
Trash this card.
You may trash another copy of this card from your hand.  If you do, and if it is turn 3, gain 10 Golds and 3 Provinces, placing them on your deck (in some order).
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ahyangyi

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Re: Really bad card ideas
« Reply #962 on: February 20, 2013, 02:29:37 pm »
0

Taking the ridiculous idea of this very real and famous Magic: the Gathering card, Shahrazad (http://mtg.wikia.com/wiki/Shahrazad):

Shahrazad
2 Coin
2 Victory
When you play this, randomly choose 10 from your remaining Kingdom cards, plus all the basic cards on this board to play a subgame of Dominion. If you lose, trash this.

Treasure - Victory
$4

-------------------------------------------------------

So basically a Harem, which you have to win a subgame to warrant another use.
Thematically, Shahrazad has to tell a good story every night to prevent herself from getting killed.
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Kirian

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Re: Really bad card ideas
« Reply #963 on: February 20, 2013, 05:15:29 pm »
0

Taking the ridiculous idea of this very real and famous Magic: the Gathering card, Shahrazad (http://mtg.wikia.com/wiki/Shahrazad):

Shahrazad
2 Coin
2 Victory
When you play this, randomly choose 10 from your remaining Kingdom cards, plus all the basic cards on this board to play a subgame of Dominion. If you lose, trash this.

Treasure - Victory
$4

-------------------------------------------------------

So basically a Harem, which you have to win a subgame to warrant another use.
Thematically, Shahrazad has to tell a good story every night to prevent herself from getting killed.

Does... does that card stack?  Like, can you play one during the subgame?  Please tell me that isn't tournament legal.
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Titandrake

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Re: Really bad card ideas
« Reply #964 on: February 20, 2013, 05:24:11 pm »
0

Does... does that card stack?  Like, can you play one during the subgame?  Please tell me that isn't tournament legal.

Yes, you can start sub-subgames and so on. It used to be legal in Vintage. I remember there was a deck that was White Weenie + Shahrazad, that would first use Shahrazad to do damage. Then, if you manage to get a 1-0 lead, you try to time out the match.

It's not legal anymore, because deliberately timing out is kinda silly and playing it took up a lot of table space that tournaments didn't always have.
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yudantaiteki

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Re: Really bad card ideas
« Reply #965 on: February 21, 2013, 08:49:28 am »
0

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Kirian

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Re: Really bad card ideas
« Reply #966 on: February 21, 2013, 09:18:17 am »
0

https://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mg111 has a deliberately silly Shahrazad-based deck.

Yeah, that's definitely punch-in-the-noseable.
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RTT

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Re: Really bad card ideas
« Reply #967 on: February 21, 2013, 09:36:39 am »
+3

Eye Catcher - $4

+ 1 Card
+ 1 Action

Look each other into the eyes. Who ever Blinks first gains a curse; everyone else gains a gold
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loppo

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Re: Really bad card ideas
« Reply #968 on: February 25, 2013, 05:05:39 am »
0

Terminator $7
Action-Attack

Name a card. Each other player reveals cards from the top of his deck, until reveiling the named card. He trashes that card a my get a card costing at most 3 less than that. He discards the other revealed cards.
At the end of you turn put Terminator on top of your deck.

"I'll be back"

Credits: this was inspired by California Governor
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Ozle

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Re: Really bad card ideas
« Reply #969 on: February 25, 2013, 09:23:59 am »
0

Eye Catcher - $4

+ 1 Card
+ 1 Action

Look each other into the eyes. Who ever Blinks first gains a curse; everyone else gains a gold

Tricky in a 5 player game!
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RTT

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Re: Really bad card ideas
« Reply #970 on: February 25, 2013, 09:35:49 am »
0

Quote
Quote
Quote from: RTT on February 21, 2013, 09:36:39 am

    Eye Catcher - $4

    + 1 Card
    + 1 Action

    Look each other into the eyes. Who ever Blinks first gains a curse; everyone else gains a gold


Tricky in a 5 player game!

just 4 Golds and a Curse leaving the supply =)
And a lot of fun
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Kirian

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Re: Really bad card ideas
« Reply #971 on: February 25, 2013, 09:42:41 am »
+1

Quote
Quote
Quote from: RTT on February 21, 2013, 09:36:39 am

    Eye Catcher - $4

    + 1 Card
    + 1 Action

    Look each other into the eyes. Who ever Blinks first gains a curse; everyone else gains a gold


Tricky in a 5 player game!

just 4 Golds and a Curse leaving the supply =)
And a lot of fun

Better than in a two player game, where, if both people blink at the same time, the Angels will probably get them.
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Ozle

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Re: Really bad card ideas
« Reply #972 on: February 25, 2013, 09:45:22 am »
+1

Quote
Quote
Quote from: RTT on February 21, 2013, 09:36:39 am

    Eye Catcher - $4

    + 1 Card
    + 1 Action

    Look each other into the eyes. Who ever Blinks first gains a curse; everyone else gains a gold


Tricky in a 5 player game!

just 4 Golds and a Curse leaving the supply =)
And a lot of fun

Yeah, I meant tricky to even begining to look into the eyes of 4 other players at once...
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RTT

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Re: Really bad card ideas
« Reply #973 on: February 25, 2013, 09:49:38 am »
0

Eye Catcher - $4

+ 1 Card
+ 1 Action

Look each other into the eyes. Who ever Blinks first gains a curse; everyone else gains a gold

the funny thing is you can chain them easy as its a cantrip , making all eyes hurt =)
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RTT

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Re: Really bad card ideas
« Reply #974 on: February 25, 2013, 09:50:31 am »
0

Quote
Quote
Quote from: RTT on February 21, 2013, 09:36:39 am

    Eye Catcher - $4

    + 1 Card
    + 1 Action

    Look each other into the eyes. Who ever Blinks first gains a curse; everyone else gains a gold


Tricky in a 5 player game!

just 4 Golds and a Curse leaving the supply =)
And a lot of fun

Yeah, I meant tricky to even begining to look into the eyes of 4 other players at once...

yes thats the chalange  ;D
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