Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 268 269 [270]  All

Author Topic: Really bad card ideas  (Read 1050984 times)

1 Member and 2 Guests are viewing this topic.

LittleFish

  • Duke
  • *****
  • Offline Offline
  • Posts: 373
  • Respect: +156
    • View Profile
Re: Really bad card ideas
« Reply #6725 on: November 06, 2020, 07:27:03 pm »
+1

Fount-Bank
Victory-
Worth 15 for every ten coppers you have in your deck
--
When you would gain a copper, you may instead discard a copper from your hand to gain this
Logged

Minotaur

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2443
  • Respect: +3799
    • View Profile
Re: Really bad card ideas
« Reply #6726 on: November 10, 2020, 09:49:24 am »
0

Deep Sea Hag
Action-Attack-Reaction
Cost: $4

Each other player discards the second card of their deck and gains a Curse in its place.
---------
When you play a Sea Hag, you may play this from your hand, but not if you already did with another copy of this.


Abyss Hag
Action-Attack- Reaction
Cost: $4

Each other player discards the third card of their deck and gains a Curse in its place.
---------
When you play a Deep Sea Hag, you may play this from your hand, but not if you already did with another copy of this.


Magma Hag
Action-Attack- Reaction
Cost: $4

Each other player discards the fourth card of their deck and gains a Curse in its place.
---------
When you play an Abyss Hag, you may play this from your hand, but not if you already did with another copy of this.
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

MiX

  • Salvager
  • ****
  • Online Online
  • Posts: 65
  • Shuffle iT Username: MiX
  • It's me.
  • Respect: +50
    • View Profile
Re: Really bad card ideas
« Reply #6727 on: November 10, 2020, 10:01:35 am »
+3

Final-Hag
Action-Attack
Cost: $4

+$2

Each opponent with 4 or more cards in their hand discards a non-Curse card (or reveals a hand of all Curses).
Logged

Minotaur

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2443
  • Respect: +3799
    • View Profile
Re: Really bad card ideas
« Reply #6728 on: November 10, 2020, 10:41:23 am »
0

Final-Hag
Action-Attack
Cost: $4

+$2

Each opponent with 4 or more cards in their hand discards a non-Curse card (or reveals a hand of all Curses).

Ok that's just broken.

EDIT:  Not a Reaction to Magma?  What if there aren't villages on the board or the other 4 Hag cards?

EDIT 2:  Never mind, you want to play it after they play their turns and draw 4 Curses.
« Last Edit: November 10, 2020, 04:21:00 pm by Minotaur »
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LittleFish

  • Duke
  • *****
  • Offline Offline
  • Posts: 373
  • Respect: +156
    • View Profile
Re: Really bad card ideas
« Reply #6729 on: November 30, 2020, 03:00:18 pm »
+1

Reforming Hag
Action
Each player discards the top card of their deck. If they discard a curse, they may return it to the supply. each other player may then look through their discard pile and put a card from it onto their deck
--
When you buy this, you may overpay for it. For every overpayed, each other player discards the top card of their deck and gains a curse
Logged

joefarebrother

  • Herbalist
  • **
  • Offline Offline
  • Posts: 7
  • Shuffle iT Username: joefarebrother
  • Respect: +14
    • View Profile
Re: Really bad card ideas
« Reply #6730 on: December 13, 2020, 02:34:07 pm »
+1

Logged

LittleFish

  • Duke
  • *****
  • Offline Offline
  • Posts: 373
  • Respect: +156
    • View Profile
Re: Really bad card ideas
« Reply #6731 on: December 13, 2020, 03:26:17 pm »
+1

Will You Pay Attention Please?
Project
When a player leaves the table at which you are playing Dominion, they discard their hand and deck, then trash all cards other than copper and curse. Then, they gain 5 Curses to their hand
Logged

joefarebrother

  • Herbalist
  • **
  • Offline Offline
  • Posts: 7
  • Shuffle iT Username: joefarebrother
  • Respect: +14
    • View Profile
Re: Really bad card ideas
« Reply #6732 on: December 14, 2020, 07:34:10 am »
+2

Promotion
Event, $0
+1 Buy
Trash a pawn from you hand that's been played at least 5 times this game. Gain a Bishop, a Knight, a Castle, or a Princess.

(yes, you have to keep track of how many times you've played each individual card)

Edit: Got to add in an "if you do" for it to only be RB in the intended ways.
« Last Edit: December 15, 2020, 02:11:18 am by joefarebrother »
Logged

infangthief

  • Moneylender
  • ****
  • Offline Offline
  • Posts: 173
  • Shuffle iT Username: infangthief
  • Respect: +338
    • View Profile
Re: Really bad card ideas
« Reply #6733 on: December 14, 2020, 10:19:05 am »
0

Promotion
Event, $0
+1 Buy
Trash a pawn from you hand that's been played at least 5 times this game. Gain a Bishop, a Knight, a Castle, or a Princess.

(yes, you have to keep track of how many times you've played each individual card)
Maybe "Promotion" could be released as a Promo at a tournament for some other popular game.

I think you need to make the gaining conditional on the tracking. Otherwise it becomes a "really really bad card idea". No place for those here!
Logged

pubby

  • Witch
  • *****
  • Offline Offline
  • Posts: 469
  • Respect: +809
    • View Profile
Re: Really bad card ideas
« Reply #6734 on: December 21, 2020, 11:36:16 am »
+3

Wonderful Life
Event, $5
Once per life, the other players play another game of Dominion using this Kingdom, excluding you, and stopping once the turn count reaches this game's turn count. If the winner's VP is less than your current VP in this game, +$8000, +1 Buy, and ring a bell.
Logged

LittleFish

  • Duke
  • *****
  • Offline Offline
  • Posts: 373
  • Respect: +156
    • View Profile
Re: Really bad card ideas
« Reply #6735 on: December 27, 2020, 04:58:12 pm »
0

Pirate Cove
Project
When you add a coin token to your pirate ship mat, take +1 coffer.
-
When you buy this, take coffers equal to tokens on all players' pirate ship mat
Logged

LittleFish

  • Duke
  • *****
  • Offline Offline
  • Posts: 373
  • Respect: +156
    • View Profile
Re: Really bad card ideas
« Reply #6736 on: December 29, 2020, 07:56:56 pm »
+1

New Player's Throne
Action
Discard this from play. Then, you may discard an action card. If you did, take it's vanilla bonuses twice. Then, take the remaining text on the card (non-vanilla bonuses) and follow that twice.
Logged

Minotaur

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2443
  • Respect: +3799
    • View Profile
Re: Really bad card ideas
« Reply #6737 on: January 01, 2021, 12:38:14 pm »
0

Clay
Action-Victory-Treasure
Cost: $6

Worth 3 VP

(EDIT: Interaction with Kiln.  It doesn't innately do anything when played, though it would interact interestingly with Ways and tokens.  Arguably, would be a pretty fun 2nd half of a split pile with Kiln, though as a split pile, it could run out before you even got a chance to Kiln yours.  Perhaps 5 Kiln/10 Clay would be fair here.  If it's not in a split pile, it would be completely dead on most boards, needing a reference to card types at the very least, or you could use it as a last resort backup Duchy.)
« Last Edit: January 03, 2021, 07:05:36 pm by Minotaur »
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LittleFish

  • Duke
  • *****
  • Offline Offline
  • Posts: 373
  • Respect: +156
    • View Profile
Re: Really bad card ideas
« Reply #6738 on: January 02, 2021, 07:13:41 pm »
0

Bullet
Action-Attack
You trash a werewolf from the supply. If you can not, each opponent reveals their hand, and then trash any revealed werewolves.
---
When you gain this, trash a silver from your hand. If you do not, trash this from wherever it is.
« Last Edit: January 02, 2021, 07:14:52 pm by LittleFish »
Logged

Minotaur

  • Mountebank
  • *****
  • Offline Offline
  • Posts: 2443
  • Respect: +3799
    • View Profile
Re: Really bad card ideas
« Reply #6739 on: January 04, 2021, 08:28:51 pm »
0

Gomer
Victory
Cost: $6

4VP
This pile triggers the end of the game as if it were the Province pile.
Logged
Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Timinou

  • Bishop
  • ****
  • Offline Offline
  • Posts: 108
  • Respect: +64
    • View Profile
Re: Really bad card ideas
« Reply #6740 on: Today at 06:41:51 pm »
+2

This is a variant of a concept I was toying around with for the Set Expansion contest:



Now you don't have to worry about copies of your terminal Actions colliding!
Logged

crj

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1421
  • Respect: +1584
    • View Profile
Re: Really bad card ideas
« Reply #6741 on: Today at 07:07:55 pm »
0

Not completely useless, in conjunction with draw-to-N!
Logged

Timinou

  • Bishop
  • ****
  • Offline Offline
  • Posts: 108
  • Respect: +64
    • View Profile
Re: Really bad card ideas
« Reply #6742 on: Today at 07:19:16 pm »
0

Not completely useless, in conjunction with draw-to-N!

You’re right!  This would be mucH better without the “Discard this...” part.
Logged
Pages: 1 ... 268 269 [270]  All
 

Page created in 0.082 seconds with 21 queries.