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Author Topic: Really bad card ideas  (Read 757009 times)

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Commodore Chuckles

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Re: Really bad card ideas
« Reply #5625 on: January 11, 2019, 09:09:00 pm »
0

Like a Swamp Hag
Night - Attack
+3 Coffers
Each other player reveals cards from their deck until they reveal a Laboratory. They set it aside and discard the rest. At the end of their next turn, if they did not buy a card they discard the Laboratory, otherwise they trash it.
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LittleFish

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Re: Really bad card ideas
« Reply #5626 on: January 12, 2019, 08:49:07 am »
0

Mortgaged Castle
11D
Victory - Castle
Worth 6 VP
When you gain this, gain a Victory card that is not a Castle.

Ostentatious Castle
$12+
Victory - Castle
Worth 7 VP
When you buy this, you may overpay for it. For each $1 you overpaid, +1 VP.


Ruined Castle
$0
Victory - Castle - Ruins
Worth 0 VP

Overgrown Castle
$1
Victory - Castle - Shelter
Worth 0 VP
When you trash this, gain a Castle.

Fool's Castle
$2
Victory - Castle
Worth 4 VP if you have any other Castles, otherwise worth 0 VP.

Alchemist's Castle
P
Action - Victory - Castle
+2 Actions
While this is in play, your other Castles are also Action cards that give +3 Cards when played.
Where would the Alchemist's Castle, and Mortgaged castle fit in the stack? It says from lowest to highest. I'm assuming  Ostentatious Castle would be at the bottom because it costs twelve



I got it!

Alchemists castle would go beneath fools castle, and Mortgaged would go beneath kings
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crj

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Re: Really bad card ideas
« Reply #5627 on: January 12, 2019, 10:32:44 am »
0

Misappropriation
Project

At the start of your turn, gain a Curse to gain a non-Victory card.
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LittleFish

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Re: Really bad card ideas
« Reply #5628 on: January 12, 2019, 01:38:41 pm »
0

Misappropriation
Project

At the start of your turn, gain a Curse to gain a non-Victory card.
what's the cost?
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Minotaur

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Re: Really bad card ideas
« Reply #5629 on: January 12, 2019, 01:43:16 pm »
+1

Misappropriation
Project

At the start of your turn, gain a Curse to gain a non-Victory card.
what's the cost?

Cost:  $0
Cumulative upkeep:  <1>
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

crj

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Re: Really bad card ideas
« Reply #5630 on: January 12, 2019, 06:53:11 pm »
0

what's the cost?
It's in the really bad card ideas thread; I doubt it's a good idea at any cost. It could be so swingy and strange that $0 is too expensive, yet $8 too cheap. (-8
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Commodore Chuckles

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Re: Really bad card ideas
« Reply #5631 on: January 12, 2019, 11:34:56 pm »
+2

Like a Rebuild
Event - $5
+30 VP. Trash all cards in your hand, deck and discard pile. Take 1 Debt. The game now ends after 15 turns.
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King Leon

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Re: Really bad card ideas
« Reply #5632 on: January 13, 2019, 05:09:45 am »
+1

Like a Laboratory
Type: Project
Cost: $5

When you shuffle your deck: +1 Card
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Minotaur

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Re: Really bad card ideas
« Reply #5633 on: January 13, 2019, 11:34:17 am »
0

Like a Mine
Action
Cost: $5

You may play a Treasure from your hand.

If you do:
+$1
Gain a Treasure costing up to $3 more
Gain a Laboratory
« Last Edit: January 13, 2019, 03:48:05 pm by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Commodore Chuckles

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Re: Really bad card ideas
« Reply #5634 on: January 13, 2019, 12:10:54 pm »
+7

Not A Mine But Close Enough
Action - $5
You may reveal a Treasure card from your hand. Gain a copy of it.
When you buy this, trash all Treasures you have in play.
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Minotaur

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Re: Really bad card ideas
« Reply #5635 on: January 13, 2019, 03:46:19 pm »
+1

Minecraft
Action
Cost: $3

Gain a Mine


Fortnite
Action
Cost: $6

+1 Action
After this turn, draw an extra 5 cards and play another turn consisting of just a Night phase.


Overwatch
Night-Reaction
Cost:  <5>

Play this as if it were a Night Watchman.  It is that card until it leaves play.
------------------------
When you gain a card, you may reveal this to trash or topdeck the gained card.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5636 on: January 13, 2019, 03:47:41 pm »
0

Like a Watchtower(???)
Action-Reaction
Cost: $3

Draw until you have 6 or more cards in hand.
-----------
When you gain a card, you may reveal this to topdeck the gained card or gain a Laboratory.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Commodore Chuckles

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Re: Really bad card ideas
« Reply #5637 on: January 13, 2019, 06:25:25 pm »
0

Like a Watchtower(???)
Action-Reaction
Cost: $3

Draw until you have 6 or more cards in hand.
-----------
When you gain a card, you may reveal this to topdeck the gained card or gain a Laboratory.

Pretty sure the real Watchtower can't empty the Laboratory pile when you gain a single card...
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Minotaur

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Re: Really bad card ideas
« Reply #5638 on: January 13, 2019, 07:07:29 pm »
0

Like a Watchtower(???)
Action-Reaction
Cost: $3

Draw until you have 6 or more cards in hand.
-----------
When you gain a card, you may reveal this to topdeck the gained card or gain a Laboratory.

Pretty sure the real Watchtower can't empty the Laboratory pile when you gain a single card...

But that's the joke, man...
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Marcory

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Re: Really bad card ideas
« Reply #5639 on: January 14, 2019, 05:57:38 am »
0

Like a Rebuild
Event - $5
+30 VP. Trash all cards in your hand, deck and discard pile. Take 1 Debt. The game now ends after 15 turns.

This is somewhat broken with Borrow on the board. Better make it 15 debt.
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Asper

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Re: Really bad card ideas
« Reply #5640 on: January 14, 2019, 08:53:21 am »
0

Like a Rebuild
Event - $5
+30 VP. Trash all cards in your hand, deck and discard pile. Take 1 Debt. The game now ends after 15 turns.

This is somewhat broken with Borrow on the board. Better make it 15 debt.

You can still use coin tokens and don't lose cards in play...

Minotaur

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Re: Really bad card ideas
« Reply #5641 on: January 14, 2019, 10:56:01 pm »
0

Also Like A Laboratory
(Typeless)
Cost: $5

------------
When you gain this, trash two cards from your hand.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5642 on: January 15, 2019, 03:05:22 pm »
+1

Like a Laboratory
Type: Project
Cost: $5

When you shuffle your deck: +1 Card

Like a Peddler
Project
Cost: $8*

When you shuffle your deck, take a Coffer.
(* - Costs $2 less for each Action card in play, but no less than $0)

Like a Baker
Project
Cost: $5

When you shuffle your deck, take a Coffer.


Like a Market
Project
Cost: $6

When you shuffle your deck, take a Marketer and a Coffer.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5643 on: January 15, 2019, 03:07:37 pm »
+1

Archchancellor
Project
Cost: $5

When you shuffle your deck, take two Coffers and a Chancel token.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LittleFish

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Re: Really bad card ideas
« Reply #5644 on: January 15, 2019, 05:53:41 pm »
0

Archchancellor
Project
Cost: $5

When you shuffle your deck, take two Coffers and a Chancel token.
Chancel token?
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LittleFish

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Re: Really bad card ideas
« Reply #5645 on: January 15, 2019, 05:56:19 pm »
0

Like a Peddler
Project
Cost: $8*

When you shuffle your deck, take a Coffer.
(* - Costs $2 less for each Action card in play, but no less than $0)

Like a Market
Project
Cost: $6

When you shuffle your deck, take a Marketer and a Coffer.
Marketer?

also, like a peddler is just like peddler
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Marcory

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Re: Really bad card ideas
« Reply #5646 on: January 15, 2019, 06:47:32 pm »
0

Like a Ruined Market Event $0

You may spend an Action token to discard a card from your hand. If you did, +2 Buys.

Like an Abandoned Mine Event $0

You may spend an Action token to discard a card from your hand. If you did, +

Like a Ruined Library Event $0

You may spend an Action token to discard a card from your hand. If you did, +1 Card

Like a Ruined Village Event $0

Discard a card from your hand.

Like a Survivors Event $0

You may spend an Action token to discard a card from your hand. If you did, look at the top two cards and either discard them both or put them back on your deck in any order.

Like a Tactician Event $5

You may and must buy this Event in your Action phase. If you do, discard your hand, gain a Villager and a Marketer, and at the start of your next turn, +5 cards.
« Last Edit: January 15, 2019, 06:57:49 pm by Marcory »
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Minotaur

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Re: Really bad card ideas
« Reply #5647 on: January 15, 2019, 07:13:40 pm »
+1

Most of those Event-Ruins should give +1 Buy
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Minotaur

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Re: Really bad card ideas
« Reply #5648 on: January 15, 2019, 07:28:06 pm »
+1

Labradory
Action
Cost: $6

+1 Card
+1 Action
Take a Labrador.


Labradoriest
Action
Cost: $7

+1 Action
Take two Labradors.


(Chancel token - spend during Action phase to put deck in discard pile.
Marketer - spend during Buy phase for +1 Buy
Labrador - spend during Action phase for +1 Card)
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

Commodore Chuckles

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Re: Really bad card ideas
« Reply #5649 on: January 15, 2019, 09:21:01 pm »
+1

Like A Messenger
+$2
+1 Buy
Take a Chancel Token.
When you buy this, +1 Message.

*When you spend a Message, choose a card costing up to $4 for each player including you to gain.

Close To A Patrol
Action - $5
+3 Cards
+1 Scouter

*When you spend a Scouter, look at the top 4 cards of your deck, put the revealed Victory cards into your hand, and put the rest back in any order.
« Last Edit: January 15, 2019, 09:26:19 pm by Commodore Chuckles »
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