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Author Topic: Really bad card ideas  (Read 730870 times)

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Minotaur

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Re: Really bad card ideas
« Reply #5450 on: November 07, 2018, 08:04:43 pm »
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Pigeonism
Cost: $40

Knock the pieces over and poop on the board.  You win the game.

Arguing with an idiot is like playing chess with a pigeon. It'll just knock over all the pieces, shit on the board, and strut about like it's won anyway.
« Last Edit: November 08, 2018, 11:21:14 am by Minotaur »
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.

LibraryAdventurer

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Re: Really bad card ideas
« Reply #5451 on: November 15, 2018, 03:39:28 am »
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Indeed, at the moment Cathedral is the only Project with a downside to it. ...But the discussion was over the reason why there are no $2 projects. The reason was that they would be as pointless as the decision whether to use Basilica. But cheap projects are conceivable if there is another downside to them.

Quote
Colonization
$1 Project
Gain a colony and a curse at the start of each turn.

Minotaur

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Re: Really bad card ideas
« Reply #5452 on: November 15, 2018, 12:40:57 pm »
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Quote
Colonization
$1 Project
Gain a colony and a curse at the start of each turn.

With trashing, this could easily be worth it even if it were Duchies.
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Storyteller/Crown is Donald's Vietnam Watergate.  Alchemy is Donald's Vietnam.  Scout is the time Donald choked on a pretzel.
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